..
GLExtensions
Add support for two new OpenGL ES extensions.
2015-01-18 23:01:43 -06:00
GLInterface
Fix indentation
2015-01-07 21:51:47 +01:00
BoundingBox.cpp
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
BoundingBox.h
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
CMakeLists.txt
CMake: simplify some expressions
2015-01-03 13:17:57 +01:00
FramebufferManager.cpp
FramebufferManager: Remove unnecessary sampler declaration.
2015-01-09 14:53:56 +01:00
FramebufferManager.h
FramebufferManagerBase: Remove obsolete parameters.
2014-12-25 00:58:16 +01:00
GLInterfaceBase.h
OGL: Fix a memory leak that would occur every time a game is launched
2015-01-31 16:00:53 -05:00
GLUtil.cpp
OGL: Attempt a larger buffer to workaround 7946.
2014-12-16 22:20:45 -08:00
GLUtil.h
OGL: Move attributeless VAO creation to Init.
2014-12-11 01:00:37 -08:00
NativeVertexFormat.cpp
Move Zfreeze code out individual backends into videoCommon
2015-01-24 03:22:27 +13:00
OGL.vcxproj
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
OGL.vcxproj.filters
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
PerfQuery.cpp
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
PerfQuery.h
Add missing includes where headers depend on other headers having been included first.
2014-10-21 21:22:16 -04:00
PostProcessing.cpp
PostProcessing: Move default pixel shader to PostProcessingShaderConfiguration.
2015-01-25 23:08:49 +01:00
PostProcessing.h
PostProcessing: Add support for user-supplied anaglyph shaders.
2015-01-25 22:07:03 +01:00
ProgramShaderCache.cpp
VideoCommon: Make IsPassthrough() a function of the ShaderUid.
2014-12-19 14:10:53 +01:00
ProgramShaderCache.h
GeometryShaderGen: Pass the primitive type and always run the generator regardless of stereoscopy.
2014-12-14 21:23:20 +01:00
RasterFont.cpp
OGL: draw shadows within rasterfont itself
2014-12-20 13:31:41 +01:00
RasterFont.h
OGL: draw shadows within rasterfont itself
2014-12-20 13:31:41 +01:00
Render.cpp
Merge pull request #1920 from CarlKenner/fix3dxfb
2015-01-25 15:44:06 +11:00
Render.h
OGL: disable driver warnings fetch
2014-12-28 22:31:24 +01:00
SamplerCache.cpp
Remove another auto .. -> declaration.
2014-10-14 01:10:35 -04:00
SamplerCache.h
Fix more header sorting issues in VideoBackends/ (now check-includes clean).
2014-02-20 01:01:11 +01:00
StreamBuffer.cpp
Minor consistency changes
2015-01-12 15:18:18 -05:00
StreamBuffer.h
Minor consistency changes
2015-01-12 15:18:18 -05:00
TextureCache.cpp
Decode EFB copies used as paletted textures.
2015-02-19 15:09:27 -08:00
TextureCache.h
Decode EFB copies used as paletted textures.
2015-02-19 15:09:27 -08:00
TextureConverter.cpp
Silence -Wunused-variable warning.
2015-01-28 18:09:07 +00:00
TextureConverter.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
VertexManager.cpp
Coding style cleanup from the zfreeze merge
2015-01-24 15:16:48 -05:00
VertexManager.h
Coding style cleanup from the zfreeze merge
2015-01-24 15:16:48 -05:00
VideoBackend.h
Core: Remove UpdateFPSDisplay
2014-08-19 10:05:58 -04:00
main.cpp
Decode EFB copies used as paletted textures.
2015-02-19 15:09:27 -08:00
main.h
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00