Silence -Wunused-variable warning.
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@ -308,7 +308,6 @@ int EncodeToRamFromTexture(u32 address,GLuint source_texture, bool bFromZBuffer,
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u16 blkW = TexDecoder_GetBlockWidthInTexels(format) - 1;
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u16 blkH = TexDecoder_GetBlockHeightInTexels(format) - 1;
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u16 samples = TextureConversionShader::GetEncodedSampleCount(format);
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// only copy on cache line boundaries
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// extra pixels are copied but not displayed in the resulting texture
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