dolphin/Source/Core/VideoBackends
Jules Blok c180174e4a D3D: Use the correct format when resolving the EFB depth texture. 2015-02-21 11:50:19 +01:00
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D3D D3D: Use the correct format when resolving the EFB depth texture. 2015-02-21 11:50:19 +01:00
OGL Decode EFB copies used as paletted textures. 2015-02-19 15:09:27 -08:00
Software Change RunVertices' function arguments. 2015-02-13 12:16:06 -06:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00