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Makefile
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added special wiiuse version
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2008-11-05 16:46:30 +00:00 |
SConscript
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Dolphin now compiles in OS X with Xcode. At least in release setting
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2009-07-08 08:04:36 +00:00 |
classic.cpp
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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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2009-07-07 14:04:56 +00:00 |
classic.h
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added special wiiuse version
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2008-11-05 16:46:30 +00:00 |
definitions.h
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set svn:eol-style=native for Externals/**.h
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2008-12-08 04:36:27 +00:00 |
dynamics.cpp
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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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2009-07-07 14:04:56 +00:00 |
dynamics.h
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added special wiiuse version
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2008-11-05 16:46:30 +00:00 |
events.cpp
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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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2009-07-07 14:04:56 +00:00 |
events.h
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set svn:eol-style=native for Externals/**.h
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2008-12-08 04:36:27 +00:00 |
guitar_hero_3.cpp
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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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2009-07-07 14:04:56 +00:00 |
guitar_hero_3.h
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added special wiiuse version
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2008-11-05 16:46:30 +00:00 |
io.cpp
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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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2009-07-07 14:04:56 +00:00 |
io.h
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fix osx build, and first step to get real wiimotes on osx
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2009-02-16 21:12:00 +00:00 |
io_nix.cpp
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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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2009-07-07 14:04:56 +00:00 |
io_osx.m
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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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2009-07-07 14:04:56 +00:00 |
io_win.cpp
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organize wiiuse source a little
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2009-07-11 08:53:44 +00:00 |
ir.cpp
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organize wiiuse source a little
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2009-07-11 08:53:44 +00:00 |
ir.h
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added special wiiuse version
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2008-11-05 16:46:30 +00:00 |
nunchuk.cpp
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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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2009-07-07 14:04:56 +00:00 |
nunchuk.h
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added special wiiuse version
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2008-11-05 16:46:30 +00:00 |
os.h
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set svn:eol-style=native for Externals/**.h
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2008-12-08 04:36:27 +00:00 |
wiiboard.cpp
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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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2009-07-07 14:04:56 +00:00 |
wiiboard.h
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Added someone's addition to Wiiuse that allows some Wii balance board features.
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2009-06-01 08:39:05 +00:00 |
wiiuse.cpp
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Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping
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2009-07-07 14:04:56 +00:00 |
wiiuse.h
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Added someone's addition to Wiiuse that allows some Wii balance board features.
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2009-06-01 08:39:05 +00:00 |
wiiuse_internal.h
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Just little things (Nothing special)
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2009-06-03 06:07:15 +00:00 |