Added someone's addition to Wiiuse that allows some Wii balance board features.
http://www.wiiuse.net/forums/viewtopic.php?f=3&t=181&sid=a9460693620dd73fed22b10259a610b4 This is hasn't being built and is untested. If anyone has the required hid files can they send them to me please on the forum. Anyway this shouldn't break anything at all. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3304 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
2cca6f4a9d
commit
fa7daf298b
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@ -56,6 +56,7 @@
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#include "nunchuk.h"
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#include "classic.h"
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#include "guitar_hero_3.h"
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#include "wiiboard.h"
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#include "events.h"
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static void idle_cycle(struct wiimote_t* wm);
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@ -635,6 +636,9 @@ static void handle_expansion(struct wiimote_t* wm, byte* msg) {
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case EXP_GUITAR_HERO_3:
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guitar_hero_3_event(&wm->exp.gh3, msg);
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break;
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case EXP_WII_BOARD:
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wii_board_event(&wm->exp.wb, msg);
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break;
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default:
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break;
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}
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@ -704,6 +708,12 @@ void handshake_expansion(struct wiimote_t* wm, byte* data, unsigned short len) {
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wm->event = WIIUSE_GUITAR_HERO_3_CTRL_INSERTED;
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break;
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}
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case EXP_ID_CODE_WII_BOARD:
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{
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if (wii_board_handshake(wm, &wm->exp.wb, data, len))
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wm->event = WIIUSE_WII_BOARD_CTRL_INSERTED;
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break;
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}
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default:
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{
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WIIUSE_WARNING("Unknown expansion type. Code: 0x%x", wid);
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@ -744,6 +754,10 @@ void disable_expansion(struct wiimote_t* wm) {
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guitar_hero_3_disconnected(&wm->exp.gh3);
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wm->event = WIIUSE_GUITAR_HERO_3_CTRL_REMOVED;
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break;
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case EXP_WII_BOARD://Fix me
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wii_board_disconnected(&wm->exp.wb);
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wm->event = WIIUSE_WII_BOARD_CTRL_REMOVED;
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break;
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default:
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break;
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}
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@ -794,7 +808,6 @@ static void save_state(struct wiimote_t* wm) {
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wm->lstate.exp_r_shoulder = wm->exp.gh3.whammy_bar;
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wm->lstate.exp_btns = wm->exp.gh3.btns;
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break;
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case EXP_NONE:
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break;
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}
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@ -890,6 +903,14 @@ static int state_changed(struct wiimote_t* wm) {
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STATE_CHANGED(wm->lstate.exp_btns, wm->exp.gh3.btns);
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break;
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}
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case EXP_WII_BOARD:
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{
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STATE_CHANGED(wm->exp.wb.ltr,wm->exp.wb.tr);
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STATE_CHANGED(wm->exp.wb.ltl,wm->exp.wb.tl);
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STATE_CHANGED(wm->exp.wb.lbr,wm->exp.wb.br);
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STATE_CHANGED(wm->exp.wb.lbl,wm->exp.wb.bl);
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break;
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}
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case EXP_NONE:
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{
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break;
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@ -0,0 +1,187 @@
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/*
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* wiiuse
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*
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* Written By:
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* Michael Laforest < para >
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* Email: < thepara (--AT--) g m a i l [--DOT--] com >
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*
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* Copyright 2006-2007
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*
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* This file is part of wiiuse.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* $Header$
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*
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*/
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/**
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* @file
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* @brief Wii Fit Balance Board device.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#ifdef WIN32
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#include <Winsock2.h>
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#endif
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#include "definitions.h"
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#include "wiiuse_internal.h"
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#include "dynamics.h"
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#include "events.h"
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#include "wiiboard.h"
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static short big_to_lil(unsigned short num)
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{
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short ret = num;
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char *bret = (char*)&ret;
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char tmp = bret[1];
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bret[1] = bret[0];
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bret[0] = tmp;
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return ret;
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}
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/**
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* @brief Handle the handshake data from the guitar.
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*
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* @param cc A pointer to a classic_ctrl_t structure.
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* @param data The data read in from the device.
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* @param len The length of the data block, in bytes.
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*
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* @return Returns 1 if handshake was successful, 0 if not.
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*/
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int wii_board_handshake(struct wiimote_t* wm, struct wii_board_t* wb, byte* data, unsigned short len) {
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int i;
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short* handshake_short;
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/* decrypt data */
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printf("DECRYPTED DATA WIIBOARD\n");
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for (i = 0; i < len; i++)
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{
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if(i%16==0)
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{
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if(i!=0)
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printf("\n");
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printf("%X: ",0x4a40000+32+i);
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}
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printf("%02X ", data[i]);
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}
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printf("\n");
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handshake_short = (short*)data;
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wb->ctr[0] = big_to_lil(handshake_short[2]);
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wb->cbr[0] = big_to_lil(handshake_short[3]);
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wb->ctl[0] = big_to_lil(handshake_short[4]);
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wb->cbl[0] = big_to_lil(handshake_short[5]);
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wb->ctr[1] = big_to_lil(handshake_short[6]);
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wb->cbr[1] = big_to_lil(handshake_short[7]);
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wb->ctl[1] = big_to_lil(handshake_short[8]);
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wb->cbl[1] = big_to_lil(handshake_short[9]);
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wb->ctr[2] = big_to_lil(handshake_short[10]);
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wb->cbr[2] = big_to_lil(handshake_short[11]);
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wb->ctl[2] = big_to_lil(handshake_short[12]);
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wb->cbl[2] = big_to_lil(handshake_short[13]);
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/* handshake done */
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wm->exp.type = EXP_WII_BOARD;
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#ifdef WIN32
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wm->timeout = WIIMOTE_DEFAULT_TIMEOUT;
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#endif
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return 1;
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}
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/**
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* @brief The wii board disconnected.
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*
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* @param cc A pointer to a wii_board_t structure.
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*/
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void wii_board_disconnected(struct wii_board_t* wb) {
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memset(wb, 0, sizeof(struct wii_board_t));
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}
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/**
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* @brief Handle guitar event.
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*
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* @param cc A pointer to a classic_ctrl_t structure.
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* @param msg The message specified in the event packet.
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*/
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void wii_board_event(struct wii_board_t* wb, byte* msg) {
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short *shmsg = (short*)(msg);
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wb->rtr = big_to_lil(shmsg[0]);
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if(wb->rtr<0) wb->rtr = 0;
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wb->rbr = big_to_lil(shmsg[1]);
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if(wb->rbr<0) wb->rbr = 0;
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wb->rtl = big_to_lil(shmsg[2]);
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if(wb->rtl<0) wb->rtl = 0;
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wb->rbl = big_to_lil(shmsg[3]);
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if(wb->rbl<0) wb->rbl = 0;
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/*
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Interpolate values
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Calculations borrowed from wiili.org - No names to mention sadly :( http://www.wiili.org/index.php/Wii_Balance_Board_PC_Drivers page however!
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*/
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if(wb->rtr<wb->ctr[1])
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{
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wb->tr = 68*(wb->rtr-wb->ctr[0])/(wb->ctr[1]-wb->ctr[0]);
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}
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else if(wb->rtr >= wb->ctr[1])
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{
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wb->tr = 68*(wb->rtr-wb->ctr[1])/(wb->ctr[2]-wb->ctr[1]) + 68;
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}
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if(wb->rtl<wb->ctl[1])
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{
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wb->tl = 68*(wb->rtl-wb->ctl[0])/(wb->ctl[1]-wb->ctl[0]);
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}
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else if(wb->rtl >= wb->ctl[1])
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{
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wb->tl = 68*(wb->rtl-wb->ctl[1])/(wb->ctl[2]-wb->ctl[1]) + 68;
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}
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if(wb->rbr<wb->cbr[1])
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{
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wb->br = 68*(wb->rbr-wb->cbr[0])/(wb->cbr[1]-wb->cbr[0]);
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}
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else if(wb->rbr >= wb->cbr[1])
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{
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wb->br = 68*(wb->rbr-wb->cbr[1])/(wb->cbr[2]-wb->cbr[1]) + 68;
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}
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if(wb->rbl<wb->cbl[1])
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{
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wb->bl = 68*(wb->rbl-wb->cbl[0])/(wb->cbl[1]-wb->cbl[0]);
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}
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else if(wb->rbl >= wb->cbl[1])
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{
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wb->bl = 68*(wb->rbl-wb->cbl[1])/(wb->cbl[2]-wb->cbl[1]) + 68;
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}
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}
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void wiiuse_set_wii_board_calib(struct wiimote_t *wm)
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{
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}
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@ -0,0 +1,53 @@
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/*
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* wiiuse
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*
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* Written By:
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* Michael Laforest < para >
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* Email: < thepara (--AT--) g m a i l [--DOT--] com >
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*
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* Copyright 2006-2007
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*
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* This file is part of wiiuse.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* $Header$
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*
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*/
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/**
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* @file
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* @brief Guitar Hero 3 expansion device.
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*/
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#ifndef WII_BOARD_H_INCLUDED
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#define WII_BOARD_H_INCLUDED
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#include "wiiuse_internal.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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int wii_board_handshake(struct wiimote_t* wm, struct wii_board_t* wb, byte* data, unsigned short len);
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void wii_board_disconnected(struct wii_board_t* wb);
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void wii_board_event(struct wii_board_t* wb, byte* msg);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -130,6 +130,7 @@
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#define EXP_NUNCHUK 1
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#define EXP_CLASSIC 2
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#define EXP_GUITAR_HERO_3 3
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#define EXP_WII_BOARD 4
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/* IR correction types */
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typedef enum ir_position_t {
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struct joystick_t js; /**< joystick calibration */
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} guitar_hero_3_t;
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/*
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Wii board
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*/
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typedef struct wii_board_t {
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short tl; /* Interpolated */
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short tr;
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short bl;
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short br; /* End interp */
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short rtl; /* RAW */
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short rtr;
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short rbl;
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short rbr; /* /RAW */
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short ltl;
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short ltr;
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short lbl;
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short lbr;
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short ctl[3]; /* Calibration */
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short ctr[3];
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short cbl[3];
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short cbr[3]; /* /Calibration */
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} wii_board_t;
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/**
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* @struct expansion_t
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struct nunchuk_t nunchuk;
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struct classic_ctrl_t classic;
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struct guitar_hero_3_t gh3;
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struct wii_board_t wb;
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};
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} expansion_t;
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@ -524,7 +547,9 @@ typedef enum WIIUSE_EVENT_TYPE {
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WIIUSE_CLASSIC_CTRL_INSERTED,
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WIIUSE_CLASSIC_CTRL_REMOVED,
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WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
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WIIUSE_GUITAR_HERO_3_CTRL_REMOVED
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WIIUSE_GUITAR_HERO_3_CTRL_REMOVED,
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WIIUSE_WII_BOARD_CTRL_INSERTED,
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WIIUSE_WII_BOARD_CTRL_REMOVED
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} WIIUSE_EVENT_TYPE;
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/**
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@ -653,6 +678,8 @@ WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* w
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WIIUSE_EXPORT extern int wiiuse_io_read(struct wiimote_t* wm);
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WIIUSE_EXPORT extern int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len);
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/* Balance Board */
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WIIUSE_EXPORT extern void wiiuse_set_wii_board_calib(struct wiimote_t *wm);
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#ifdef __cplusplus
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}
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@ -152,6 +152,7 @@
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/* encrypted expansion id codes (located at 0x04A400FC) */
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#define EXP_ID_CODE_NUNCHUK 0x9A1EFEFE
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#define EXP_ID_CODE_WII_BOARD 0xa4200402
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#define EXP_ID_CODE_CLASSIC_CONTROLLER 0x9A1EFDFD
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#define EXP_ID_CODE_GUITAR 0x9A1EFDFB
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Binary file not shown.
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RelativePath=".\Src\nunchuk.c"
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>
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</File>
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<File
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RelativePath=".\Src\wiiboard.c"
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>
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</File>
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<File
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RelativePath=".\Src\wiiuse.c"
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>
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RelativePath=".\Src\os.h"
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>
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</File>
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<File
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RelativePath=".\Src\wiiboard.h"
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>
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</File>
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<File
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RelativePath=".\Src\wiiuse.h"
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>
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