..
Debugger
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
MemoryCards
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
ARCodeAddEdit.cpp
Translate PanicAlert captions too.
2011-01-13 20:53:37 +00:00
ARCodeAddEdit.h
Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
2011-01-05 04:35:46 +00:00
AboutDolphin.cpp
Remove some dead code.
2011-01-17 01:47:27 +00:00
AboutDolphin.h
Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
2011-01-05 04:35:46 +00:00
CheatsWindow.cpp
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
2011-02-28 20:40:15 +00:00
CheatsWindow.h
Fix a memory leak in the breakpoint window.
2011-02-27 02:27:43 +00:00
ConfigMain.cpp
Add Serbian translations thanks to nikolassj. They are not very complete though.
2011-03-02 22:47:21 +00:00
ConfigMain.h
add a slider to control the wiimote speaker volume which is stored in sysconf.
2011-03-02 13:01:01 +00:00
Frame.cpp
Fix a memory leak in the breakpoint window.
2011-02-27 02:27:43 +00:00
Frame.h
Fix a memory leak in the breakpoint window.
2011-02-27 02:27:43 +00:00
FrameAui.cpp
Fix an issue when a wiimote source is changed to a real wiimote in the wiimote config dialog while a game is running, and the wiimote was disconnected from the CPU. Only change the connection status when the dialog is closed.
2011-02-23 03:06:16 +00:00
FrameTools.cpp
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
GameListCtrl.cpp
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
GameListCtrl.h
Added an option for opening up the wiki entry in the compatibility list. The option is in the right click menu of the games list. The game entries in the wiki are currently manually added by the administrator.
2011-02-25 23:33:11 +00:00
GeckoCodeDiag.cpp
Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
2011-01-25 11:14:11 +00:00
GeckoCodeDiag.h
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
2010-07-23 05:22:12 +00:00
Globals.h
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
2011-02-28 20:40:15 +00:00
HotkeyDlg.cpp
Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
2011-02-18 12:34:24 +00:00
HotkeyDlg.h
Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
2011-01-05 04:35:46 +00:00
ISOFile.cpp
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
ISOFile.h
Make toggling of word wrap for the log window nicer for linux. Unfortunately this method is only implemented for wxGTK (what not wxMSW? Shocker!).
2010-08-03 03:20:44 +00:00
ISOProperties.cpp
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
2011-02-28 20:40:15 +00:00
ISOProperties.h
Remove numerous video options from the ISO properties.
2011-02-27 14:43:52 +00:00
InputConfigDiag.cpp
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
InputConfigDiag.h
Fix the rest of the tooltips for linux.
2011-01-31 22:19:30 +00:00
InputConfigDiagBitmaps.cpp
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
LogConfigWindow.cpp
Fix the segmentation fault users are having when opening the video config dialog with no games visible in the game list. Although in that case there will also not be any game profiles listed in the dropdown.
2011-02-21 16:50:55 +00:00
LogConfigWindow.h
Make log options an AUI window instead of a dialog.
2011-02-21 15:01:00 +00:00
LogWindow.cpp
Merge the log window CreateGUIControls and LoadSettings methods. This allows the settings from the ini file to be applied when the controls are created rather than setting a default, and then changing the settings later. In particular word wrap is applied when the text control is created. This works around the crash at application start that users are reporting in issue 4196.
2011-03-03 22:47:48 +00:00
LogWindow.h
Merge the log window CreateGUIControls and LoadSettings methods. This allows the settings from the ini file to be applied when the controls are created rather than setting a default, and then changing the settings later. In particular word wrap is applied when the text control is created. This works around the crash at application start that users are reporting in issue 4196.
2011-03-03 22:47:48 +00:00
Main.cpp
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
Main.h
XInitThreads() must be the very first Xlib function called or else
2011-02-19 21:53:53 +00:00
MainNoGUI.cpp
Move BootManager.cpp to Core since it really doesn't do any wx-specific stuff.
2011-02-12 21:25:49 +00:00
MemcardManager.cpp
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
MemcardManager.h
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
NetWindow.cpp
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
2011-02-28 20:40:15 +00:00
NetWindow.h
Fix a memory leak in the breakpoint window.
2011-02-27 02:27:43 +00:00
PHackSettings.cpp
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
2011-02-28 20:40:15 +00:00
PHackSettings.h
Fix the CMake build.
2011-02-03 21:11:06 +00:00
PatchAddEdit.cpp
Translate PanicAlert captions too.
2011-01-13 20:53:37 +00:00
PatchAddEdit.h
Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
2011-01-05 04:35:46 +00:00
UDPConfigDiag.cpp
Translate PanicAlert captions too.
2011-01-13 20:53:37 +00:00
UDPConfigDiag.h
Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
2010-11-14 13:30:57 +00:00
VideoConfigDiag.cpp
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
2011-02-28 20:40:15 +00:00
VideoConfigDiag.h
Sort configuration profiles in the video configuration dialog. Instead of sorting alphabetically, sort them in the order they appear in the game list control.
2011-02-20 23:42:21 +00:00
WXInputBase.cpp
Be more flexible about hotkey modifier permutations.
2011-01-30 14:20:20 +00:00
WXInputBase.h
Clean up nowx and stop cocoaApp busy-waiting in the main loop.
2011-01-15 10:33:07 +00:00
WiimoteConfigDiag.cpp
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
2011-02-28 20:40:15 +00:00
WiimoteConfigDiag.h
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
2011-02-24 05:05:25 +00:00
WxUtils.cpp
r6928 redux
2011-01-27 23:59:12 +00:00
WxUtils.h
r6928 redux
2011-01-27 23:59:12 +00:00
X11Utils.cpp
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
2011-02-09 03:12:05 +00:00
X11Utils.h
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
2011-02-09 03:12:05 +00:00
stdafx.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.h
Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
2011-01-25 11:14:11 +00:00