dolphin/Source/Core/DolphinWX/Src/Main.cpp

686 lines
18 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <vector>
#include <string>
#include "Common.h"
#include "CommonPaths.h"
#if defined HAVE_X11 && HAVE_X11
#include <X11/Xlib.h>
#endif
#include "CPUDetect.h"
#include "IniFile.h"
#include "FileUtil.h"
#include "Setup.h"
#include "Host.h" // Core
#include "HW/Wiimote.h"
#include "Globals.h" // Local
#include "Main.h"
#include "ConfigManager.h"
#include "Debugger/CodeWindow.h"
#include "Debugger/JitWindow.h"
#include "ExtendedTrace.h"
#include "BootManager.h"
#include "Frame.h"
#include "VideoBackendBase.h"
#include <wx/intl.h>
// ------------
// Main window
IMPLEMENT_APP(DolphinApp)
BEGIN_EVENT_TABLE(DolphinApp, wxApp)
EVT_TIMER(wxID_ANY, DolphinApp::AfterInit)
END_EVENT_TABLE()
#include <wx/stdpaths.h>
bool wxMsgAlert(const char*, const char*, bool, int);
std::string wxStringTranslator(const char *);
CFrame* main_frame = NULL;
#ifdef WIN32
//Has no error handling.
//I think that if an error occurs here there's no way to handle it anyway.
LONG WINAPI MyUnhandledExceptionFilter(LPEXCEPTION_POINTERS e) {
//EnterCriticalSection(&g_uefcs);
FILE* file = NULL;
fopen_s(&file, "exceptioninfo.txt", "a");
fseeko(file, 0, SEEK_END);
etfprint(file, "\n");
//etfprint(file, g_buildtime);
//etfprint(file, "\n");
//dumpCurrentDate(file);
etfprintf(file, "Unhandled Exception\n Code: 0x%08X\n",
e->ExceptionRecord->ExceptionCode);
#ifndef _M_X64
STACKTRACE2(file, e->ContextRecord->Eip, e->ContextRecord->Esp, e->ContextRecord->Ebp);
#else
STACKTRACE2(file, e->ContextRecord->Rip, e->ContextRecord->Rsp, e->ContextRecord->Rbp);
#endif
fclose(file);
_flushall();
//LeaveCriticalSection(&g_uefcs);
return EXCEPTION_CONTINUE_SEARCH;
}
#endif
bool DolphinApp::Initialize(int& c, wxChar **v)
{
#if defined HAVE_X11 && HAVE_X11
XInitThreads();
#endif
return wxApp::Initialize(c, v);
}
// The `main program' equivalent that creates the main window and return the main frame
bool DolphinApp::OnInit()
{
InitLanguageSupport();
// Declarations and definitions
bool UseDebugger = false;
bool UseLogger = false;
bool selectVideoBackend = false;
bool selectAudioEmulation = false;
wxString videoBackendName;
wxString audioEmulationName;
#if wxUSE_CMDLINE_PARSER // Parse command lines
wxCmdLineEntryDesc cmdLineDesc[] =
{
{
wxCMD_LINE_SWITCH, wxS("h"), wxS("help"),
_("Show this help message"),
wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
},
{
wxCMD_LINE_SWITCH, wxS("d"), wxS("debugger"),
_("Opens the debugger"),
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_SWITCH, wxS("l"), wxS("logger"),
_("Opens the logger"),
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, wxS("e"), wxS("exec"),
_("Loads the specified file (DOL,ELF,GCM,ISO,WAD)"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_SWITCH, wxS("b"), wxS("batch"),
_("Exit Dolphin with emulator"),
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, wxS("V"), wxS("video_backend"),
_("Specify a video backend"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, wxS("A"), wxS("audio_emulation"),
_("Low level (LLE) or high level (HLE) audio"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_NONE, NULL, NULL, NULL, wxCMD_LINE_VAL_NONE, 0
}
};
// Gets the command line parameters
wxCmdLineParser parser(cmdLineDesc, argc, argv);
if (parser.Parse() != 0)
{
return false;
}
UseDebugger = parser.Found(wxT("debugger"));
UseLogger = parser.Found(wxT("logger"));
LoadFile = parser.Found(wxT("exec"), &FileToLoad);
BatchMode = parser.Found(wxT("batch"));
selectVideoBackend = parser.Found(wxT("video_backend"),
&videoBackendName);
// TODO: This currently has no effect. Implement or delete.
selectAudioEmulation = parser.Found(wxT("audio_emulation"),
&audioEmulationName);
#endif // wxUSE_CMDLINE_PARSER
#if defined _DEBUG && defined _WIN32
int tmpflag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
tmpflag |= _CRTDBG_DELAY_FREE_MEM_DF;
_CrtSetDbgFlag(tmpflag);
#endif
// Register message box and translation handlers
RegisterMsgAlertHandler(&wxMsgAlert);
RegisterStringTranslator(&wxStringTranslator);
// "ExtendedTrace" looks freakin dangerous!!!
#ifdef _WIN32
EXTENDEDTRACEINITIALIZE(".");
SetUnhandledExceptionFilter(&MyUnhandledExceptionFilter);
#elif wxUSE_ON_FATAL_EXCEPTION
wxHandleFatalExceptions(true);
#endif
// TODO: if First Boot
if (!cpu_info.bSSE2)
{
PanicAlertT("Hi,\n\nDolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n\n"
"Sayonara!\n");
return false;
}
#ifdef _WIN32
// Keep the user config dir free unless user wants to save the working dir
if (!File::Exists(File::GetUserPath(D_CONFIG_IDX) + "portable"))
{
char tmp[1024];
sprintf(tmp, "%s/.dolphin%swd", (const char*)wxStandardPaths::Get().GetUserConfigDir().mb_str(),
#ifdef _M_IX86
"x32");
#else
"x64");
#endif
FILE* workingDir = fopen(tmp, "r");
if (!workingDir)
{
if (PanicYesNoT("Dolphin has not been configured with an install location,\nKeep Dolphin portable?"))
{
FILE* portable = fopen((File::GetUserPath(D_CONFIG_IDX) + "portable").c_str(), "w");
if (!portable)
{
PanicAlertT("Portable Setting could not be saved\n Are you running Dolphin from read only media or from a directory that dolphin is not located in?");
}
else
{
fclose(portable);
}
}
else
{
char CWD[1024];
sprintf(CWD, "%s", (const char*)wxGetCwd().mb_str());
if (PanicYesNoT("Set install location to:\n %s ?", CWD))
{
FILE* workingDirF = fopen(tmp, "w");
if (!workingDirF)
PanicAlertT("Install directory could not be saved");
else
{
fwrite(CWD, ((std::string)CWD).size()+1, 1, workingDirF);
fwrite("", 1, 1, workingDirF); //seems to be needed on linux
fclose(workingDirF);
}
}
else
PanicAlertT("Relaunch Dolphin from the install directory and save from there");
}
}
else
{
char *tmpChar;
size_t len = (size_t)File::GetSize(workingDir);
tmpChar = new char[len];
fread(tmpChar, len, 1, workingDir);
fclose(workingDir);
if (!wxSetWorkingDirectory(wxString::From8BitData(tmpChar)))
{
INFO_LOG(CONSOLE, "set working directory failed");
}
delete [] tmpChar;
}
}
#else
//create all necessary directories in user directory
//TODO : detect the revision and upgrade where necessary
File::CopyDir(std::string(SHARED_USER_DIR CONFIG_DIR DIR_SEP),
File::GetUserPath(D_CONFIG_IDX));
File::CopyDir(std::string(SHARED_USER_DIR GAMECONFIG_DIR DIR_SEP),
File::GetUserPath(D_GAMECONFIG_IDX));
File::CopyDir(std::string(SHARED_USER_DIR MAPS_DIR DIR_SEP),
File::GetUserPath(D_MAPS_IDX));
File::CopyDir(std::string(SHARED_USER_DIR SHADERS_DIR DIR_SEP),
File::GetUserPath(D_SHADERS_IDX));
File::CopyDir(std::string(SHARED_USER_DIR WII_USER_DIR DIR_SEP),
File::GetUserPath(D_WIIUSER_IDX));
File::CopyDir(std::string(SHARED_USER_DIR OPENCL_DIR DIR_SEP),
File::GetUserPath(D_OPENCL_IDX));
if (!File::Exists(File::GetUserPath(D_GCUSER_IDX)))
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
if (!File::Exists(File::GetUserPath(D_CACHE_IDX)))
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
if (!File::Exists(File::GetUserPath(D_DUMPDSP_IDX)))
File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
if (!File::Exists(File::GetUserPath(D_DUMPTEXTURES_IDX)))
File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
if (!File::Exists(File::GetUserPath(D_HIRESTEXTURES_IDX)))
File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
if (!File::Exists(File::GetUserPath(D_SCREENSHOTS_IDX)))
File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
if (!File::Exists(File::GetUserPath(D_STATESAVES_IDX)))
File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
if (!File::Exists(File::GetUserPath(D_MAILLOGS_IDX)))
File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
#endif
LogManager::Init();
SConfig::Init();
VideoBackend::PopulateList();
WiimoteReal::LoadSettings();
if (selectVideoBackend && videoBackendName != wxEmptyString)
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend =
std::string(videoBackendName.mb_str());
VideoBackend::ActivateBackend(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend);
// Enable the PNG image handler for screenshots
wxImage::AddHandler(new wxPNGHandler);
SetEnableAlert(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers);
int x = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosX;
int y = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosY;
int w = SConfig::GetInstance().m_LocalCoreStartupParameter.iWidth;
int h = SConfig::GetInstance().m_LocalCoreStartupParameter.iHeight;
// The following is not needed with X11, where window managers
// do not allow windows to be created off the desktop.
#ifdef _WIN32
// Out of desktop check
HWND hDesktop = GetDesktopWindow();
RECT rc;
GetWindowRect(hDesktop, &rc);
if (rc.right < x + w || rc.bottom < y + h)
x = y = wxDefaultCoord;
#elif defined __APPLE__
if (y < 1)
y = wxDefaultCoord;
#endif
main_frame = new CFrame((wxFrame*)NULL, wxID_ANY,
wxString::FromAscii(svn_rev_str),
wxPoint(x, y), wxSize(w, h),
UseDebugger, BatchMode, UseLogger);
SetTopWindow(main_frame);
main_frame->SetMinSize(wxSize(400, 300));
// Postpone final actions until event handler is running.
// Updating the game list makes use of wxProgressDialog which may
// only be run after OnInit() when the event handler is running.
m_afterinit = new wxTimer(this, wxID_ANY);
m_afterinit->Start(1, wxTIMER_ONE_SHOT);
return true;
}
void DolphinApp::MacOpenFile(const wxString &fileName)
{
FileToLoad = fileName;
LoadFile = true;
if (m_afterinit == NULL)
main_frame->BootGame(std::string(FileToLoad.mb_str()));
}
void DolphinApp::AfterInit(wxTimerEvent& WXUNUSED(event))
{
delete m_afterinit;
m_afterinit = NULL;
if (!BatchMode)
main_frame->UpdateGameList();
// First check if we have an exec command line.
if (LoadFile && FileToLoad != wxEmptyString)
{
main_frame->BootGame(std::string(FileToLoad.mb_str()));
}
// If we have selected Automatic Start, start the default ISO,
// or if no default ISO exists, start the last loaded ISO
else if (main_frame->g_pCodeWindow)
{
if (main_frame->g_pCodeWindow->AutomaticStart())
{
if(!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty()
&& File::Exists(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM))
{
main_frame->BootGame(SConfig::GetInstance().m_LocalCoreStartupParameter.
m_strDefaultGCM);
}
else if(!SConfig::GetInstance().m_LastFilename.empty()
&& File::Exists(SConfig::GetInstance().m_LastFilename))
{
main_frame->BootGame(SConfig::GetInstance().m_LastFilename);
}
}
}
}
void DolphinApp::InitLanguageSupport()
{
unsigned int language = 0;
IniFile ini;
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
ini.Get("Interface", "Language", &language, wxLANGUAGE_DEFAULT);
// Load language if possible, fall back to system default otherwise
if(wxLocale::IsAvailable(language))
{
m_locale = new wxLocale(language);
#ifdef _WIN32
m_locale->AddCatalogLookupPathPrefix(wxT("Languages"));
#endif
m_locale->AddCatalog(wxT("dolphin-emu"));
if(!m_locale->IsOk())
{
PanicAlertT("Error loading selected language. Falling back to system default.");
delete m_locale;
m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
}
}
else
{
PanicAlertT("The selected language is not supported by your system. Falling back to system default.");
m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
}
}
int DolphinApp::OnExit()
{
WiimoteReal::Shutdown();
#ifdef _WIN32
if (SConfig::GetInstance().m_WiiAutoUnpair)
WiimoteReal::UnPair();
#endif
VideoBackend::ClearList();
SConfig::Shutdown();
LogManager::Shutdown();
delete m_locale;
return wxApp::OnExit();
}
void DolphinApp::OnFatalException()
{
WiimoteReal::Shutdown();
}
// ------------
// Talk to GUI
void Host_SysMessage(const char *fmt, ...)
{
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
//wxMessageBox(wxString::FromAscii(msg));
PanicAlert("%s", msg);
}
bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
{
#ifdef __WXGTK__
if (wxIsMainThread())
#endif
return wxYES == wxMessageBox(wxString::FromUTF8(text),
wxString::FromUTF8(caption),
(yes_no) ? wxYES_NO : wxOK, wxGetActiveWindow());
#ifdef __WXGTK__
else
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC);
event.SetString(wxString::FromUTF8(text));
event.SetInt(yes_no);
main_frame->GetEventHandler()->AddPendingEvent(event);
main_frame->panic_event.Wait();
return main_frame->bPanicResult;
}
#endif
}
std::string wxStringTranslator(const char *text)
{
return (const char *)wxString(wxGetTranslation(wxString::From8BitData(text))).ToUTF8();
}
// Accessor for the main window class
CFrame* DolphinApp::GetCFrame()
{
return main_frame;
}
void Host_Message(int Id)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, Id);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
#ifdef _WIN32
extern "C" HINSTANCE wxGetInstance();
void* Host_GetInstance()
{
return (void*)wxGetInstance();
}
#else
void* Host_GetInstance()
{
return NULL;
}
#endif
void* Host_GetRenderHandle()
{
return main_frame->GetRenderHandle();
}
// OK, this thread boundary is DANGEROUS on linux
// wxPostEvent / wxAddPendingEvent is the solution.
void Host_NotifyMapLoaded()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFYMAPLOADED);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateLogDisplay()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATELOGDISPLAY);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateDisasmDialog()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEDISASMDIALOG);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_ShowJitResults(unsigned int address)
{
if (main_frame->g_pCodeWindow && main_frame->g_pCodeWindow->m_JitWindow)
main_frame->g_pCodeWindow->m_JitWindow->ViewAddr(address);
}
void Host_UpdateMainFrame()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEGUI);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateTitle(const char* title)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATETITLE);
event.SetString(wxString::FromAscii(title));
main_frame->GetEventHandler()->AddPendingEvent(event);
Host_UpdateMainFrame();
}
void Host_UpdateBreakPointView()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEBREAKPOINTS);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
bool Host_GetKeyState(int keycode)
{
#ifdef _WIN32
return GetAsyncKeyState(keycode);
#elif defined __WXGTK__
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_KEYSTATE);
event.SetInt(keycode);
main_frame->GetEventHandler()->AddPendingEvent(event);
main_frame->keystate_event.Wait();
return main_frame->bKeyStateResult;
#else
return wxGetKeyState(wxKeyCode(keycode));
#endif
}
void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height)
{
main_frame->GetRenderWindowSize(x, y, width, height);
}
void Host_RequestRenderWindowSize(int width, int height)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_WINDOWSIZEREQUEST);
event.SetClientData(new std::pair<int, int>(width, height));
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_SetStartupDebuggingParameters()
{
SCoreStartupParameter& StartUp = SConfig::GetInstance().m_LocalCoreStartupParameter;
if (main_frame->g_pCodeWindow)
{
StartUp.bBootToPause = main_frame->g_pCodeWindow->BootToPause();
StartUp.bAutomaticStart = main_frame->g_pCodeWindow->AutomaticStart();
StartUp.bJITNoBlockCache = main_frame->g_pCodeWindow->JITNoBlockCache();
StartUp.bJITBlockLinking = main_frame->g_pCodeWindow->JITBlockLinking();
}
else
{
StartUp.bBootToPause = false;
}
StartUp.bEnableDebugging = main_frame->g_pCodeWindow ? true : false; // RUNNING_DEBUG
}
void Host_SetWaitCursor(bool enable)
{
if (enable)
wxBeginBusyCursor();
else
wxEndBusyCursor();
}
void Host_UpdateStatusBar(const char* _pText, int Field)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
// Set the event string
event.SetString(wxString::FromAscii(_pText));
// Update statusbar field
event.SetInt(Field);
// Post message
main_frame->GetEventHandler()->AddPendingEvent(event);
}
void Host_SetWiiMoteConnectionState(int _State)
{
static int currentState = -1;
if (_State == currentState)
return;
currentState = _State;
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
switch(_State)
{
case 0: event.SetString(_("Not connected")); break;
case 1: event.SetString(_("Connecting...")); break;
case 2: event.SetString(_("Wiimote Connected")); break;
}
// Update field 1 or 2
event.SetInt(1);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
bool Host_RendererHasFocus()
{
return main_frame->RendererHasFocus();
}
void Host_ConnectWiimote(int wm_idx, bool connect)
{
CFrame::ConnectWiimote(wm_idx, connect);
}