dolphin/Source/Plugins/Plugin_VideoOGL/Src
John Peterson eb2ce16a6c Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1770 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:53:41 +00:00
..
Debugger namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
GUI Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
Logging more code clean up 2008-12-20 22:18:52 +00:00
OS Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
BPStructs.cpp More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager. 2008-12-26 10:43:18 +00:00
BPStructs.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Config.cpp more code clean up 2008-12-20 22:18:52 +00:00
Config.h more code clean up 2008-12-20 22:18:52 +00:00
GLUtil.cpp Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
GLUtil.h compile fix thanks olejl 2008-12-23 19:50:34 +00:00
GLWindow.h more code cleanup 2008-12-21 21:02:43 +00:00
Globals.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
Globals.h GL Vertex loader moved to VideoCommon. 2008-12-26 13:09:16 +00:00
NativeVertexFormat.cpp More renaming. 2008-12-26 17:33:53 +00:00
PixelShaderCache.cpp More renaming. 2008-12-26 17:33:53 +00:00
PixelShaderCache.h More renaming. 2008-12-26 17:33:53 +00:00
Render.cpp More renaming. 2008-12-26 17:33:53 +00:00
Render.h just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet. 2008-12-25 15:56:36 +00:00
SConscript linux/debug builds fix 2008-12-26 13:19:27 +00:00
SDLWindow.cpp minor change in gltest 2008-12-22 22:24:59 +00:00
SDLWindow.h more code cleanup 2008-12-21 21:02:43 +00:00
TextureConverter.cpp Move VertexShaderManager too. 2008-12-26 12:47:32 +00:00
TextureConverter.h compile fix 2008-12-26 12:39:53 +00:00
TextureMngr.cpp rename some files 2008-12-26 17:26:18 +00:00
TextureMngr.h cut dependencies, clean code 2008-12-26 12:24:15 +00:00
VertexLoaderManager.cpp More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager. 2008-12-26 10:43:18 +00:00
VertexManager.cpp Debug compile fix 2008-12-27 20:11:37 +00:00
VertexManager.h Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon. 2008-12-26 12:56:56 +00:00
VertexShaderCache.cpp More renaming. 2008-12-26 17:33:53 +00:00
VertexShaderCache.h More renaming. 2008-12-26 17:33:53 +00:00
WXGLWindow.cpp more code cleanup 2008-12-21 21:02:43 +00:00
WXGLWindow.h more code cleanup 2008-12-21 21:02:43 +00:00
X11Window.cpp Disabled padsimple with gltest. 2008-12-23 14:12:44 +00:00
X11Window.h Disabled padsimple with gltest. 2008-12-23 14:12:44 +00:00
XFB.cpp More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager. 2008-12-26 10:43:18 +00:00
XFB.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
XFStructs.cpp Forgot these 2008-12-26 11:33:15 +00:00
XFStructs.h Forgot these 2008-12-26 11:33:15 +00:00
cocoaGL.h Fix compile on osx 2008-12-18 21:40:50 +00:00
cocoaGL.m Fix compile on osx 2008-12-18 21:40:50 +00:00
main.cpp Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
main.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
nGLUtil.cpp SDL and X11 works in gltext (silly error) 2008-12-24 19:59:07 +00:00
nGLUtil.h more code cleanup 2008-12-21 21:02:43 +00:00
nmain.cpp compile fixes 2008-12-26 11:33:32 +00:00
rasterfont.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
rasterfont.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
stdafx.cpp Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
stdafx.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00