dolphin/Source
Shawn Hoffman b2e96e1ca5 separate SI to be more like EXI, this will be helpful to keep each device in it's own file(s), and fix some menu text. SI devices which are interesting (to me) are GC keyboard, GBA, and N64 devices. Possibly SI.cpp can have the channel part separated out like EXI? Just committing like this to see if this is ok.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1776 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:55:55 +00:00
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Core separate SI to be more like EXI, this will be helpful to keep each device in it's own file(s), and fix some menu text. SI devices which are interesting (to me) are GC keyboard, GBA, and N64 devices. Possibly SI.cpp can have the channel part separated out like EXI? Just committing like this to see if this is ok. 2009-01-04 22:55:55 +00:00
Dolphin.xcodeproj add partial support for building the plugins 2008-12-08 03:22:31 +00:00
PluginSpecs nJoy: Enabled keyboard input (only for buttons so far) through wxWidgets in the main application. It only works when you render to the main window. 2008-12-28 18:50:24 +00:00
Plugins Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users 2009-01-04 21:53:41 +00:00
TestSuite Woops, fix for GC Controller Test Demo 2008-12-24 10:57:44 +00:00
Dolphin.sln add inputcommon and padsimpleEvnt to windows build. note: the plugin is disabled atm; it builds but isn't fit for general consumption. Also a bit of dolphin-style cleanup on inputcommon 2009-01-04 21:07:22 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
MusicMod.sln MusicMod: Build fix 2009-01-04 22:08:45 +00:00