dolphin/Source/Core/VideoCommon
Stenzek b26bb0605b VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
..
AbstractFramebuffer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractFramebuffer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractPipeline.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractShader.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractStagingTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractStagingTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AsyncRequests.cpp VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
AsyncRequests.h VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
AsyncShaderCompiler.cpp ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
AsyncShaderCompiler.h ShaderCache: Implement compile priority 2018-03-17 01:53:11 +10:00
BPFunctions.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
BPFunctions.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
BPMemory.cpp BPMemory: Use Common::BitCast where applicable 2018-05-18 14:25:44 -04:00
BPMemory.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
BPStructs.cpp VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
BPStructs.h VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
BoundingBox.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
BoundingBox.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CMakeLists.txt VideoCommon: Rename AVIDump to FrameDump 2019-06-30 13:02:39 +02:00
CPMemory.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CPMemory.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
CommandProcessor.cpp VideoCommon: Constrain the array_base registers 2019-05-31 03:22:00 -04:00
CommandProcessor.h VideoCommon: Constrain the array_base registers 2019-05-31 03:22:00 -04:00
ConstantManager.h PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
DataReader.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
DriverDetails.cpp Vulkan: Use reversed depth range in viewport 2019-07-18 23:43:12 +10:00
DriverDetails.h Vulkan: Use reversed depth range in viewport 2019-07-18 23:43:12 +10:00
FPSCounter.cpp Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
FPSCounter.h Reformat all the things! 2018-04-12 21:28:39 +02:00
Fifo.cpp VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
Fifo.h Fifo: const correctness 2017-03-26 23:08:33 -04:00
FrameDump.cpp VideoCommon: Rename AVIDump to FrameDump 2019-06-30 13:02:39 +02:00
FrameDump.h VideoCommon: Rename AVIDump to FrameDump 2019-06-30 13:02:39 +02:00
FramebufferManager.cpp FramebufferManager: Fix invalid transitions for 1xIR in EFB cache 2019-04-28 16:13:49 +10:00
FramebufferManager.h FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
FramebufferShaderGen.cpp FramebufferShaderGen: Fix format reinterpret shaders on GLES 2019-07-19 15:33:32 +10:00
FramebufferShaderGen.h TextureCache: Support reinterpreting formats for VRAM textures 2019-07-14 19:16:27 +10:00
GXPipelineTypes.h ShaderCache: Utilize pipeline cache data where possible 2019-04-16 00:39:43 +10:00
GeometryShaderGen.cpp VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
GeometryShaderGen.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
GeometryShaderManager.cpp VideoConfig: Make StereoMode an enum class 2017-11-18 23:19:53 -05:00
GeometryShaderManager.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
HiresTextures.cpp VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character 2018-08-21 15:54:25 -04:00
HiresTextures.h HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
HiresTextures_DDSLoader.cpp HiresTextures: Do not load compressed textures with unaligned dimensions 2018-05-22 16:15:18 +10:00
ImageWrite.cpp Add a namespace to OpenFStream 2017-06-15 21:34:04 +02:00
ImageWrite.h ImageWriter: Don't use inplace alpha truncation. 2016-10-08 12:02:49 +02:00
IndexGenerator.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
IndexGenerator.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
LightingShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
LightingShaderGen.h LightingShaderGen: Always calculate lighting for both color channels 2017-11-22 01:52:18 +10:00
LookUpTables.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
NativeVertexFormat.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
NetPlayChatUI.cpp VideoCommon/NetPlayChatUI: Default destructor in the cpp file 2019-05-29 06:20:05 -04:00
NetPlayChatUI.h VideoCommon/NetPlayChatUI: Default destructor in the cpp file 2019-05-29 06:20:05 -04:00
NetPlayGolfUI.cpp VideoCommon/NetPlayGolfUI: Default the destructor in the cpp file 2019-05-29 06:20:05 -04:00
NetPlayGolfUI.h VideoCommon/NetPlayGolfUI: Remove unused header 2019-05-29 06:20:57 -04:00
OnScreenDisplay.cpp Core/ConfigManager: Use forward declarations where applicable 2019-06-07 19:54:39 -04:00
OnScreenDisplay.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
OpcodeDecoding.cpp VideoCommon/Statistics: Rename stats global to g_stats 2019-07-10 23:34:54 -04:00
OpcodeDecoding.h OpcodeDecoding: Convert #defines into enum constants 2017-02-08 00:05:17 -05:00
PerfQueryBase.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PerfQueryBase.h D3D12: Fix rare case where command list was executed with open queries 2019-04-01 20:49:24 +10:00
PixelEngine.cpp CommandProcessor: Remove unnecessary include 2017-09-02 13:34:21 -04:00
PixelEngine.h PixelEngine: Move enum constants into the PixelEngine namespace 2017-02-28 07:01:50 -05:00
PixelShaderGen.cpp Merge pull request #8139 from lioncash/const 2019-06-08 20:03:02 +10:00
PixelShaderGen.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
PixelShaderManager.cpp Common/CommonFuncs: Remove now-unneccessary ArraySize function 2019-06-01 10:07:57 -04:00
PixelShaderManager.h Ubershaders: Fix 6-bit color truncation not being applied 2017-08-01 00:01:09 +10:00
PostProcessing.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
PostProcessing.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
RenderBase.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
RenderBase.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
RenderState.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
RenderState.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SamplerCommon.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
ShaderCache.cpp TextureCache: Support reinterpreting formats for VRAM textures 2019-07-14 19:16:27 +10:00
ShaderCache.h TextureCache: Support reinterpreting formats for VRAM textures 2019-07-14 19:16:27 +10:00
ShaderGenCommon.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
ShaderGenCommon.h VideoCommon/ShaderGenCommon: Fix memcmp size in ShaderUid operators 2019-05-30 16:00:46 -04:00
Statistics.cpp VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
Statistics.h VideoCommon/Statistics: Remove unused DECSTAT macro 2019-07-10 23:40:13 -04:00
TextureCacheBase.cpp TextureCache: Don't crash when conversion pipelines fail to compile 2019-07-19 15:32:50 +10:00
TextureCacheBase.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
TextureConfig.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConfig.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConversionShader.cpp TextureConversionShader: Swap bytes for RG8/GB8 format 2019-07-14 13:36:43 +10:00
TextureConversionShader.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConverterShaderGen.cpp EFB2Tex: Set alpha channel of Z24X8 copies to 1 2019-07-18 23:51:07 +10:00
TextureConverterShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureDecoder.h TextureCache: Support reinterpreting formats for VRAM textures 2019-07-14 19:16:27 +10:00
TextureDecoder_Common.cpp Replace MathUtil::Clamp with std::clamp 2019-05-04 23:12:17 +02:00
TextureDecoder_Generic.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder_Util.h TextureDecoder: Deduplicate some utility code 2017-01-15 20:23:26 +11:00
TextureDecoder_x64.cpp Replace MathUtil::Clamp with std::clamp 2019-05-04 23:12:17 +02:00
UberShaderCommon.cpp Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
UberShaderCommon.h Ubershaders: Support per-pixel lighting 2017-07-30 17:43:59 +10:00
UberShaderPixel.cpp VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
UberShaderPixel.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
UberShaderVertex.cpp VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
UberShaderVertex.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
VertexLoader.cpp VideoCommon/VertexLoader_Normal: Initialize function table at compile-time 2019-05-30 00:52:57 -04:00
VertexLoader.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexLoaderARM64.cpp VertexLoaderArm: Fix 565 color format. 2018-05-27 11:27:15 +02:00
VertexLoaderARM64.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexLoaderBase.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VertexLoaderBase.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
VertexLoaderManager.cpp VideoCommon/Statistics: Rename stats global to g_stats 2019-07-10 23:34:54 -04:00
VertexLoaderManager.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
VertexLoaderUtils.h Compiler: Rename __forceinline define to DOLPHIN_FORCE_INLINE 2018-06-09 12:20:25 -04:00
VertexLoaderX64.cpp Remove code for only allocating low memory 2017-05-20 09:35:53 +02:00
VertexLoaderX64.h VideoCommon/VertexLoaderX64: Add missing header guard 2019-05-29 06:35:22 -04:00
VertexLoader_Color.cpp VertexLoader_Color: Place helper functions in anonymous namespace 2019-05-30 10:29:47 -04:00
VertexLoader_Color.h VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
VertexLoader_Normal.cpp VideoCommon/VertexLoader_Normal: Use variable template variants of type traits 2019-05-30 00:52:59 -04:00
VertexLoader_Normal.h VideoCommon/VertexLoader_Normal: Initialize function table at compile-time 2019-05-30 00:52:57 -04:00
VertexLoader_Position.cpp VertexLoader_Position: Tidy up public function definitions 2019-05-30 10:29:50 -04:00
VertexLoader_Position.h VertexLoader_Position: Tidy up public function definitions 2019-05-30 10:29:50 -04:00
VertexLoader_TextCoord.cpp VertexLoader_TextCoord: Tidy up public function definitions 2019-05-30 10:29:51 -04:00
VertexLoader_TextCoord.h VertexLoader_TextCoord: Tidy up public function definitions 2019-05-30 10:29:51 -04:00
VertexManagerBase.cpp VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
VertexManagerBase.h VertexManagerBase: Increase vertex/uniform buffer sizes 2019-03-29 19:52:38 +10:00
VertexShaderGen.cpp VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
VertexShaderGen.h VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
VertexShaderManager.cpp VideoCommon/Statistics: Rename stats global to g_stats 2019-07-10 23:34:54 -04:00
VertexShaderManager.h VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
VideoBackendBase.cpp VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
VideoBackendBase.h VideoBackendBase: Do save state logic on the GPU thread 2019-07-24 04:08:25 +10:00
VideoCommon.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
VideoCommon.vcxproj VideoCommon: Rename AVIDump to FrameDump 2019-06-30 13:02:39 +02:00
VideoCommon.vcxproj.filters VideoCommon: Rename AVIDump to FrameDump 2019-06-30 13:02:39 +02:00
VideoConfig.cpp FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
VideoConfig.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
VideoState.cpp VertexManagerBase: Get rid of static behavior 2016-08-21 23:30:38 -04:00
VideoState.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
XFMemory.cpp VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
XFMemory.h VideoCommon/Statistics: Use std::array for projection values 2019-06-20 08:06:20 -04:00
XFStructs.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
XFStructs.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
sfont.inc Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00