.. |
AVIDump.cpp
|
AVIDump: Rename CloseFile to CloseVideoFile
|
2017-01-29 22:05:12 -05:00 |
AVIDump.h
|
AVIDump: Rename CloseFile to CloseVideoFile
|
2017-01-29 22:05:12 -05:00 |
AsyncRequests.cpp
|
VideoBackendBase: Convert EFBAccessType into an enum class
|
2017-01-23 03:53:38 -05:00 |
AsyncRequests.h
|
specify custom brace style to fix unions
|
2017-01-05 12:55:13 +01:00 |
BPFunctions.cpp
|
Remove unnecessary ConfigManager includes
|
2016-11-27 22:38:38 +01:00 |
BPFunctions.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
BPMemory.cpp
|
BPMemory: Eliminate union type punning
|
2017-01-23 16:05:32 -05:00 |
BPMemory.h
|
BPMemory: Add const specifier to member functions where applicable
|
2017-01-23 16:07:03 -05:00 |
BPStructs.cpp
|
RenderBase: Forward declare EFBAccessType
|
2017-01-23 12:41:26 -05:00 |
BPStructs.h
|
VideoCommon: Header cleanup
|
2016-01-17 20:11:45 -05:00 |
BoundingBox.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
BoundingBox.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
CMakeLists.txt
|
VideoCommon: Assembly blending state in a shared state object.
|
2017-01-06 14:01:36 +01:00 |
CPMemory.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
CPMemory.h
|
specify custom brace style to fix unions
|
2017-01-05 12:55:13 +01:00 |
CommandProcessor.cpp
|
CommandProcessor: Limit scope of ugly SCPFifoStruct.
|
2017-01-27 19:04:56 +01:00 |
CommandProcessor.h
|
CommandProcessor: Limit scope of ugly SCPFifoStruct.
|
2017-01-27 19:04:56 +01:00 |
ConstantManager.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
DataReader.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
Debugger.cpp
|
Further fixes to the formatting change. WX sucks.
|
2016-06-24 12:16:10 +02:00 |
Debugger.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
DriverDetails.cpp
|
DriverDetails: Make the bug identifiers humanly readable.
|
2016-10-31 15:02:08 +01:00 |
DriverDetails.h
|
DriverDetails: Make the bug identifiers humanly readable.
|
2016-10-31 15:02:08 +01:00 |
FPSCounter.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
FPSCounter.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
Fifo.cpp
|
CommandProcessor: Limit scope of ugly SCPFifoStruct.
|
2017-01-27 19:04:56 +01:00 |
Fifo.h
|
Remove Frameskip
|
2016-10-08 11:49:51 -05:00 |
FramebufferManagerBase.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
FramebufferManagerBase.h
|
VideoCommon: Make FramebufferManagerBase::GetTargetSize public
|
2016-11-28 20:14:59 +10:00 |
GeometryShaderGen.cpp
|
GeometryShaderGen: Use lower-left origin for point texture coordinates
|
2017-01-04 20:23:07 +10:00 |
GeometryShaderGen.h
|
VideoCommon: Make API_TYPE an enum class
|
2016-07-29 19:20:16 -04:00 |
GeometryShaderManager.cpp
|
ShaderManagers: Use aggregate initialization for some variables.
|
2016-12-10 17:33:51 -05:00 |
GeometryShaderManager.h
|
VideoBackends: Merge Initialize and Shutdown functions.
|
2016-06-26 12:34:59 +02:00 |
HiresTextures.cpp
|
DiscIO/SConfig: Rename GetUniqueID to GetGameID
|
2016-10-29 15:24:02 +02:00 |
HiresTextures.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
ImageWrite.cpp
|
ImageWriter: Don't use inplace alpha truncation.
|
2016-10-08 12:02:49 +02:00 |
ImageWrite.h
|
ImageWriter: Don't use inplace alpha truncation.
|
2016-10-08 12:02:49 +02:00 |
IndexGenerator.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
IndexGenerator.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
LightingShaderGen.cpp
|
LightingShader: Drop xfmem usage.
|
2016-10-04 10:13:46 +02:00 |
LightingShaderGen.h
|
LightingShader: Drop xfmem usage.
|
2016-10-04 10:13:46 +02:00 |
LookUpTables.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
MainBase.cpp
|
VideoBackendBase: Convert EFBAccessType into an enum class
|
2017-01-23 03:53:38 -05:00 |
NativeVertexFormat.h
|
Shader UID change: Only store the two bits of components we need.
|
2016-06-26 16:13:19 +12:00 |
OnScreenDisplay.cpp
|
Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
|
2016-10-15 12:44:37 +02:00 |
OnScreenDisplay.h
|
Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd"
|
2016-10-15 12:44:37 +02:00 |
OpcodeDecoding.cpp
|
CommandProcessor: Limit scope of ugly SCPFifoStruct.
|
2017-01-27 19:04:56 +01:00 |
OpcodeDecoding.h
|
VideoBackends: Merge Initialize and Shutdown functions.
|
2016-06-26 12:34:59 +02:00 |
PerfQueryBase.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
PerfQueryBase.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
PixelEngine.cpp
|
PixelEngine: Use a DirectRead for the token.
|
2017-01-27 07:49:47 +01:00 |
PixelEngine.h
|
specify custom brace style to fix unions
|
2017-01-05 12:55:13 +01:00 |
PixelShaderGen.cpp
|
VideoCommon: Make dst_alpha state implicit.
|
2017-01-04 20:02:31 +01:00 |
PixelShaderGen.h
|
VideoCommon: Make dst_alpha state implicit.
|
2017-01-04 20:02:31 +01:00 |
PixelShaderManager.cpp
|
ShaderManagers: Use aggregate initialization for some variables.
|
2016-12-10 17:33:51 -05:00 |
PixelShaderManager.h
|
VideoBackends: Merge Initialize and Shutdown functions.
|
2016-06-26 12:34:59 +02:00 |
PostProcessing.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
PostProcessing.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
RenderBase.cpp
|
RenderBase: Get rid of unnecessary casts
|
2017-01-31 20:25:50 -05:00 |
RenderBase.h
|
Merge pull request #4739 from AdmiralCurtiss/auto-adjust-window-size-16-9
|
2017-01-28 13:02:54 +01:00 |
RenderState.cpp
|
BlendState: Use masking as a fastpath for the logic op NO_OP.
|
2017-01-06 14:01:39 +01:00 |
RenderState.h
|
VideoCommon: Assembly blending state in a shared state object.
|
2017-01-06 14:01:36 +01:00 |
SamplerCommon.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
ShaderGenCommon.h
|
specify custom brace style to fix unions
|
2017-01-05 12:55:13 +01:00 |
Statistics.cpp
|
VideoCommon: Make API_TYPE an enum class
|
2016-07-29 19:20:16 -04:00 |
Statistics.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
TextureCacheBase.cpp
|
TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
|
2016-12-27 17:26:04 +01:00 |
TextureCacheBase.h
|
TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
|
2016-12-27 17:26:04 +01:00 |
TextureConversionShader.cpp
|
VideoCommon: Add APIType entry for Vulkan
|
2016-10-01 01:09:11 +10:00 |
TextureConversionShader.h
|
VideoCommon: Make API_TYPE an enum class
|
2016-07-29 19:20:16 -04:00 |
TextureDecoder.h
|
TextureDecoder: Deduplicate some utility code
|
2017-01-15 20:23:26 +11:00 |
TextureDecoder_Common.cpp
|
TextureDecoder: Deduplicate some utility code
|
2017-01-15 20:23:26 +11:00 |
TextureDecoder_Generic.cpp
|
TextureDecoder: Deduplicate some utility code
|
2017-01-15 20:23:26 +11:00 |
TextureDecoder_Util.h
|
TextureDecoder: Deduplicate some utility code
|
2017-01-15 20:23:26 +11:00 |
TextureDecoder_x64.cpp
|
TextureDecoder: Deduplicate some utility code
|
2017-01-15 20:23:26 +11:00 |
VertexLoader.cpp
|
VertexLoaderJit: Fix out-of-bounds access for zfreeze.
|
2016-09-17 16:47:12 +02:00 |
VertexLoader.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoaderARM64.cpp
|
Merge pull request #4210 from degasus/arm
|
2016-09-27 18:45:14 +02:00 |
VertexLoaderARM64.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoaderBase.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoaderBase.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoaderManager.cpp
|
Remove Frameskip
|
2016-10-08 11:49:51 -05:00 |
VertexLoaderManager.h
|
Remove Frameskip
|
2016-10-08 11:49:51 -05:00 |
VertexLoaderUtils.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoaderX64.cpp
|
VertexLoaderX64: Avoid unchecked pointer cast.
|
2016-12-04 13:09:16 +01:00 |
VertexLoaderX64.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoader_Color.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoader_Color.h
|
VideoCommon: Header cleanup
|
2016-01-17 20:11:45 -05:00 |
VertexLoader_Normal.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoader_Normal.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoader_Position.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoader_Position.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoader_TextCoord.cpp
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexLoader_TextCoord.h
|
Reformat all the things. Have fun with merge conflicts.
|
2016-06-24 10:43:46 +02:00 |
VertexManagerBase.cpp
|
RenderBase: Forward declare EFBAccessType
|
2017-01-23 12:41:26 -05:00 |
VertexManagerBase.h
|
VideoCommon: Make dst_alpha state implicit.
|
2017-01-04 20:02:31 +01:00 |
VertexShaderGen.cpp
|
VertexShaderGen: Remove the need for an extra UID.
|
2017-01-13 14:01:17 +01:00 |
VertexShaderGen.h
|
VertexShaderGen: Remove the need for an extra UID.
|
2017-01-13 14:01:17 +01:00 |
VertexShaderManager.cpp
|
VertexShaderManager: Break up the conditions to make it readable.
|
2017-01-13 14:01:17 +01:00 |
VertexShaderManager.h
|
VideoBackends: Merge Initialize and Shutdown functions.
|
2016-06-26 12:34:59 +02:00 |
VideoBackendBase.cpp
|
Don't build Vulkan video backend on macOS
|
2016-10-06 16:53:55 -07:00 |
VideoBackendBase.h
|
CommandProcessor: Limit scope of ugly SCPFifoStruct.
|
2017-01-27 19:04:56 +01:00 |
VideoCommon.h
|
VideoCommon: Add APIType entry for Vulkan
|
2016-10-01 01:09:11 +10:00 |
VideoCommon.vcxproj
|
VideoCommon: Assembly blending state in a shared state object.
|
2017-01-06 14:01:36 +01:00 |
VideoCommon.vcxproj.filters
|
TextureDecoder: Deduplicate some utility code
|
2017-01-15 20:23:26 +11:00 |
VideoConfig.cpp
|
VideoConfig: Fix boolean default values.
|
2017-01-21 11:31:44 +01:00 |
VideoConfig.h
|
VideoConfig: Add option for full-resolution frame dumping
|
2016-11-28 20:14:59 +10:00 |
VideoState.cpp
|
VertexManagerBase: Get rid of static behavior
|
2016-08-21 23:30:38 -04:00 |
VideoState.h
|
VideoBackends: Merge Initialize and Shutdown functions.
|
2016-06-26 12:34:59 +02:00 |
XFMemory.cpp
|
VideoCommon: Header cleanup
|
2016-01-17 20:11:45 -05:00 |
XFMemory.h
|
specify custom brace style to fix unions
|
2017-01-05 12:55:13 +01:00 |
XFStructs.cpp
|
Reorganise a ton of logs level
|
2016-10-01 15:50:28 -04:00 |
XFStructs.h
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
sfont.inc
|
Update license headers to GPLv2+
|
2015-05-25 13:22:31 +02:00 |