dolphin/Source/Core/Common/Src
hrydgard 34b4a51973 add missing ;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2466 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 08:38:37 +00:00
..
ABI.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
ABI.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
CDUtils.cpp osx compile fix 2009-02-27 10:40:16 +00:00
CDUtils.h Forgot to svn add CDUtils 2009-02-24 15:06:52 +00:00
CPUDetect.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
CPUDetect.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
ChunkFile.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
ChunkFile.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
ColorUtil.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
ColorUtil.h UUpdate svn:eol-style=native ( r1438 ) for Source/*.h 2009-02-23 06:17:57 +00:00
Common.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
CommonFuncs.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
CommonPaths.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
CommonTypes.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
ConsoleWindow.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
ConsoleWindow.h UUpdate svn:eol-style=native ( r1438 ) for Source/*.h 2009-02-23 06:17:57 +00:00
DynamicLibrary.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
DynamicLibrary.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
ExtendedTrace.cpp Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
ExtendedTrace.h rollback 1829. Seriously, WTF? 2009-01-09 00:09:07 +00:00
FileSearch.cpp Revert r1861 2009-01-16 02:58:34 +00:00
FileSearch.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
FileUtil.cpp add missing ; 2009-02-28 08:38:37 +00:00
FileUtil.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
FixedSizeQueue.h Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
Hash.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Hash.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
IniFile.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
IniFile.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Log.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
MappedFile.cpp Revert r1861 2009-01-16 02:58:34 +00:00
MappedFile.h Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups. 2009-02-08 13:09:58 +00:00
MathUtil.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
MathUtil.h added support to load WAD files of the WII 2009-02-22 00:40:52 +00:00
MemArena.cpp Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu. 2009-01-19 21:42:24 +00:00
MemArena.h Revert r1861 2009-01-16 02:58:34 +00:00
MemoryUtil.cpp Revert r1861 2009-01-16 02:58:34 +00:00
MemoryUtil.h Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this. 2008-12-19 21:24:52 +00:00
Misc.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
MsgHandler.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
MsgHandler.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
Plugin.cpp CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code. 2009-02-21 12:07:03 +00:00
Plugin.h Memory pools are set up in core timing to avoid frequent calls to new and delete. This reduces memory usage and gives a very minor speed boost in windows debug. 2009-02-25 07:06:02 +00:00
PluginDSP.cpp CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code. 2009-02-21 12:07:03 +00:00
PluginDSP.h CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code. 2009-02-21 12:07:03 +00:00
PluginPAD.cpp nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()). 2009-01-24 12:09:30 +00:00
PluginPAD.h CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code. 2009-02-21 12:07:03 +00:00
PluginVideo.cpp The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup. 2009-02-20 22:04:52 +00:00
PluginVideo.h CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code. 2009-02-21 12:07:03 +00:00
PluginWiimote.cpp CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code. 2009-02-21 12:07:03 +00:00
PluginWiimote.h CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code. 2009-02-21 12:07:03 +00:00
SConscript Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
Setup.h Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
StringUtil.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
StringUtil.h Revering stringutil (don't you hate it when ector is right?;) 2009-02-25 13:31:13 +00:00
Thread.cpp Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
Thread.h Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
Thunk.cpp Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this. 2008-12-19 21:24:52 +00:00
Thunk.h Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this. 2008-12-19 21:24:52 +00:00
Timer.cpp Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
Timer.h Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
WaveFile.cpp DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land. 2009-02-14 01:07:20 +00:00
WaveFile.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
stdafx.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
stdafx.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
svnrev_template.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
x64Analyzer.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
x64Analyzer.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
x64Emitter.cpp fix crazy codegen bug and unban R12 from register allocators 2009-02-17 22:18:21 +00:00
x64Emitter.h fix crazy codegen bug and unban R12 from register allocators 2009-02-17 22:18:21 +00:00