..
GLExtensions
mark all local variables as static
2014-07-11 16:10:20 +02:00
CMakeLists.txt
Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process.
2014-01-19 11:37:37 -06:00
FramebufferManager.cpp
Support Sampler binding in the shader.
2014-07-18 17:04:03 -05:00
FramebufferManager.h
ogl: pixel format shader without resolving
2014-05-19 09:29:40 +02:00
GLUtil.cpp
OpenGL backend: remove useless header Globals.h.
2014-04-12 19:25:37 -07:00
GLUtil.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
NativeVertexFormat.cpp
clang-modernize -use-nullptr
2014-03-09 21:14:26 +01:00
OGL.vcxproj
Remove the 32-bit config platform from the VS solution and projects
2014-06-24 22:07:26 -04:00
OGL.vcxproj.filters
ogl: drop NV_framebuffer_multisample_coverage
2014-05-19 09:21:44 +02:00
PerfQuery.cpp
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
PerfQuery.h
clang-modernize -add-override
2014-03-09 21:12:01 +01:00
PostProcessing.cpp
Kill off some usages of c_str.
2014-03-14 13:51:23 -04:00
PostProcessing.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
ProgramShaderCache.cpp
Support Sampler binding in the shader.
2014-07-18 17:04:03 -05:00
ProgramShaderCache.h
OGL: Remove some dead code.
2014-03-14 22:26:26 +01:00
RasterFont.cpp
Support Sampler binding in the shader.
2014-07-18 17:04:03 -05:00
RasterFont.h
Kill off some usages of c_str.
2014-03-14 13:51:23 -04:00
Render.cpp
Merge pull request #595 from Armada651/pref_log
2014-07-18 12:59:04 +02:00
Render.h
avoid the extern keyword in .cpp files
2014-07-11 16:10:20 +02:00
SamplerCache.cpp
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
SamplerCache.h
Fix more header sorting issues in VideoBackends/ (now check-includes clean).
2014-02-20 01:01:11 +01:00
StreamBuffer.cpp
Change the comments to be more detailed.
2014-07-04 08:00:49 -04:00
StreamBuffer.h
OGL-StreamBuffer: replace size_t with u32
2014-06-05 13:33:50 +02:00
TextureCache.cpp
Support Sampler binding in the shader.
2014-07-18 17:04:03 -05:00
TextureCache.h
BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations.
2014-03-25 23:57:58 +01:00
TextureConverter.cpp
Support Sampler binding in the shader.
2014-07-18 17:04:03 -05:00
TextureConverter.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
VertexManager.cpp
avoid the extern keyword in .cpp files
2014-07-11 16:10:20 +02:00
VertexManager.h
OGL/VertexManager: Remove unnused m_CurrentVertexFmt
2014-05-13 23:59:08 +02:00
VideoBackend.h
More range-based loops and overrides
2014-03-17 02:55:55 +01:00
main.cpp
mark all local functions as static
2014-07-11 16:07:23 +02:00
main.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
stdafx.cpp
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
stdafx.h
Remove the min/max functions in CommonFuncs.
2014-05-29 21:44:41 -04:00