dolphin/Source/Core/VideoBackends/OGL
Ryan Houdek bc9ef95643 Support Sampler binding in the shader.
In the cases where we support the binding layout keyword, use it for more than binding UBO location.
This changes it so it is supported for samplers as well.

Instances when this is enabled is if a device supports GL_ARB_shading_language_420pack, or if it supports GLES 3.10.
2014-07-18 17:04:03 -05:00
..
GLExtensions mark all local variables as static 2014-07-11 16:10:20 +02:00
CMakeLists.txt Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process. 2014-01-19 11:37:37 -06:00
FramebufferManager.cpp Support Sampler binding in the shader. 2014-07-18 17:04:03 -05:00
FramebufferManager.h ogl: pixel format shader without resolving 2014-05-19 09:29:40 +02:00
GLUtil.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
GLUtil.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
NativeVertexFormat.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
OGL.vcxproj Remove the 32-bit config platform from the VS solution and projects 2014-06-24 22:07:26 -04:00
OGL.vcxproj.filters ogl: drop NV_framebuffer_multisample_coverage 2014-05-19 09:21:44 +02:00
PerfQuery.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
PerfQuery.h clang-modernize -add-override 2014-03-09 21:12:01 +01:00
PostProcessing.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
PostProcessing.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
ProgramShaderCache.cpp Support Sampler binding in the shader. 2014-07-18 17:04:03 -05:00
ProgramShaderCache.h OGL: Remove some dead code. 2014-03-14 22:26:26 +01:00
RasterFont.cpp Support Sampler binding in the shader. 2014-07-18 17:04:03 -05:00
RasterFont.h Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
Render.cpp Merge pull request #595 from Armada651/pref_log 2014-07-18 12:59:04 +02:00
Render.h avoid the extern keyword in .cpp files 2014-07-11 16:10:20 +02:00
SamplerCache.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SamplerCache.h Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
StreamBuffer.cpp Change the comments to be more detailed. 2014-07-04 08:00:49 -04:00
StreamBuffer.h OGL-StreamBuffer: replace size_t with u32 2014-06-05 13:33:50 +02:00
TextureCache.cpp Support Sampler binding in the shader. 2014-07-18 17:04:03 -05:00
TextureCache.h BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureConverter.cpp Support Sampler binding in the shader. 2014-07-18 17:04:03 -05:00
TextureConverter.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
VertexManager.cpp avoid the extern keyword in .cpp files 2014-07-11 16:10:20 +02:00
VertexManager.h OGL/VertexManager: Remove unnused m_CurrentVertexFmt 2014-05-13 23:59:08 +02:00
VideoBackend.h More range-based loops and overrides 2014-03-17 02:55:55 +01:00
main.cpp mark all local functions as static 2014-07-11 16:07:23 +02:00
main.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
stdafx.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
stdafx.h Remove the min/max functions in CommonFuncs. 2014-05-29 21:44:41 -04:00