dolphin/Source/Core/VideoBackends/Software
Lioncash d9d069e024 OpcodeDecoding: Convert #defines into enum constants
Gets several constants out of global scope.
2017-02-08 00:05:17 -05:00
..
CMakeLists.txt VideoSW: Use more VideoCommon 2016-01-06 22:10:29 +01:00
Clipper.cpp Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
Clipper.h Clipper: const correctness 2016-09-22 21:01:49 -04:00
DebugUtil.cpp Remove Frameskip 2016-10-08 11:49:51 -05:00
DebugUtil.h DebugUtils: const correctness 2016-09-22 21:05:17 -04:00
EfbCopy.cpp Remove Frameskip 2016-10-08 11:49:51 -05:00
EfbCopy.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
EfbInterface.cpp Reorganise a ton of logs level 2016-10-01 15:50:28 -04:00
EfbInterface.h EfbInterface: Change out parameters on getters to return by value 2016-09-21 20:56:44 -04:00
NativeVertexFormat.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
Rasterizer.cpp Rasterizer: const correctness 2016-09-22 20:39:28 -04:00
Rasterizer.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
SWOGLWindow.cpp VideoSW: Fix GL ES shader. 2017-01-07 12:32:15 +01:00
SWOGLWindow.h SWOGLWindow: const correctness for ShowImage 2016-09-21 12:54:22 -04:00
SWRenderer.cpp RenderBase: Forward declare EFBAccessType 2017-01-23 12:41:26 -05:00
SWRenderer.h AVIDump: Move CoreTiming into caller. 2016-10-10 12:03:18 +02:00
SWVertexLoader.cpp OpcodeDecoding: Convert #defines into enum constants 2017-02-08 00:05:17 -05:00
SWVertexLoader.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
SWmain.cpp FramebufferManagerBase: Return a std::pair from GetTargetSize 2017-02-03 15:27:53 -05:00
SetupUnit.cpp OpcodeDecoding: Convert #defines into enum constants 2017-02-08 00:05:17 -05:00
SetupUnit.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Software.vcxproj VideoSW: Use more VideoCommon 2016-01-06 22:10:29 +01:00
Tev.cpp VideoSoftware: Fix unsigned overflow bug in fog 2016-09-02 10:12:44 +12:00
Tev.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TextureEncoder.cpp VideoSoftware: Don't drop least significant bit of 5-bit blue channels 2016-12-14 23:56:06 +10:00
TextureEncoder.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TextureSampler.cpp Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
TextureSampler.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TransformUnit.cpp Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
TransformUnit.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Vec3.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
VideoBackend.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00