Rasterizer: const correctness
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@ -264,7 +264,8 @@ static void BuildBlock(s32 blockX, s32 blockY)
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}
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}
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void DrawTriangleFrontFace(OutputVertexData* v0, OutputVertexData* v1, OutputVertexData* v2)
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void DrawTriangleFrontFace(const OutputVertexData* v0, const OutputVertexData* v1,
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const OutputVertexData* v2)
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{
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INCSTAT(stats.thisFrame.numTrianglesDrawn);
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@ -12,7 +12,8 @@ namespace Rasterizer
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{
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void Init();
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void DrawTriangleFrontFace(OutputVertexData* v0, OutputVertexData* v1, OutputVertexData* v2);
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void DrawTriangleFrontFace(const OutputVertexData* v0, const OutputVertexData* v1,
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const OutputVertexData* v2);
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void SetTevReg(int reg, int comp, s16 color);
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@ -22,7 +23,7 @@ struct Slope
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float dfdy;
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float f0;
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float GetValue(float dx, float dy) { return f0 + (dfdx * dx) + (dfdy * dy); }
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float GetValue(float dx, float dy) const { return f0 + (dfdx * dx) + (dfdy * dy); }
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};
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struct RasterBlockPixel
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