.. |
BoundingBox.cpp
|
Vulkan: Remove parameters/members of single-instance classes
|
2016-11-03 22:01:54 +10:00 |
BoundingBox.h
|
Vulkan: Remove parameters/members of single-instance classes
|
2016-11-03 22:01:54 +10:00 |
CMakeLists.txt
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
CommandBufferManager.cpp
|
Vulkan: Raise the number of texel buffer/storage image descriptors
|
2017-04-14 18:29:53 +10:00 |
CommandBufferManager.h
|
Vulkan: Use multiple command pools, one per frame
|
2016-11-15 00:40:15 +10:00 |
Constants.h
|
Vulkan: Support native compressed textures
|
2017-04-29 13:46:42 +10:00 |
FramebufferManager.cpp
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
FramebufferManager.h
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
ObjectCache.cpp
|
Vulkan: Implement post-processing backend
|
2017-04-25 14:27:02 +10:00 |
ObjectCache.h
|
Vulkan: Implement post-processing backend
|
2017-04-25 14:27:02 +10:00 |
PerfQuery.cpp
|
Vulkan: Remove parameters/members of single-instance classes
|
2016-11-03 22:01:54 +10:00 |
PerfQuery.h
|
Vulkan: Remove parameters/members of single-instance classes
|
2016-11-03 22:01:54 +10:00 |
PostProcessing.cpp
|
Vulkan: Implement post-processing backend
|
2017-04-25 14:27:02 +10:00 |
PostProcessing.h
|
Vulkan: Implement post-processing backend
|
2017-04-25 14:27:02 +10:00 |
RasterFont.cpp
|
Vulkan: Implement post-processing backend
|
2017-04-25 14:27:02 +10:00 |
RasterFont.h
|
Vulkan: Implement post-processing backend
|
2017-04-25 14:27:02 +10:00 |
Renderer.cpp
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
Renderer.h
|
Vulkan: Transition EFB/XFB buffers before beginning swap render pass
|
2017-06-10 23:52:32 +10:00 |
ShaderCompiler.cpp
|
Add a namespace to OpenFStream
|
2017-06-15 21:34:04 +02:00 |
ShaderCompiler.h
|
Vulkan: Compute shader support
|
2017-04-01 12:32:57 +10:00 |
StagingBuffer.cpp
|
Vulkan: Support native compressed textures
|
2017-04-29 13:46:42 +10:00 |
StagingBuffer.h
|
Vulkan: Implement StagingTexture2D on top of StagingBuffer
|
2016-12-04 20:10:13 +10:00 |
StagingTexture2D.cpp
|
Vulkan: Implement StagingTexture2D on top of StagingBuffer
|
2016-12-04 20:10:13 +10:00 |
StagingTexture2D.h
|
Vulkan: Implement StagingTexture2D on top of StagingBuffer
|
2016-12-04 20:10:13 +10:00 |
StateTracker.cpp
|
Vulkan: Use BlendingState from VideoCommon
|
2017-04-18 21:55:22 +10:00 |
StateTracker.h
|
Vulkan: Use BlendingState from VideoCommon
|
2017-04-18 21:55:22 +10:00 |
StreamBuffer.cpp
|
Vulkan: Fix underflow in StreamBuffer::WaitForClearSpace
|
2017-03-04 18:07:04 +10:00 |
StreamBuffer.h
|
ShaderGenCommon: Remove unnecessary includes
|
2017-02-01 12:19:55 -05:00 |
SwapChain.cpp
|
Merge pull request #4441 from stenzek/vulkan-max-image-count
|
2016-11-13 14:12:32 +01:00 |
SwapChain.h
|
Vulkan: Fix vsync behavior when throttler is temp disabled
|
2016-10-03 19:11:48 +10:00 |
Texture2D.cpp
|
Vulkan: Compute shader support
|
2017-04-01 12:32:57 +10:00 |
Texture2D.h
|
Vulkan: Compute shader support
|
2017-04-01 12:32:57 +10:00 |
TextureCache.cpp
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
TextureCache.h
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
TextureConverter.cpp
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
TextureConverter.h
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
Util.cpp
|
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
|
2017-06-13 00:41:56 -05:00 |
Util.h
|
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
|
2017-06-13 00:41:56 -05:00 |
VKTexture.cpp
|
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
|
2017-06-13 00:41:56 -05:00 |
VKTexture.h
|
AbstractTexture: Add missing includes (and remove unnecessary ones)
|
2017-06-18 23:29:22 -04:00 |
VertexFormat.cpp
|
ShaderGenCommon: Remove unnecessary includes
|
2017-02-01 12:19:55 -05:00 |
VertexFormat.h
|
Vulkan: Implement a pipeline UID cache
|
2016-11-28 21:21:53 +10:00 |
VertexManager.cpp
|
Merge pull request #4924 from stenzek/vulkan-list-restart
|
2017-02-18 21:58:30 +10:00 |
VertexManager.h
|
VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
|
2017-02-18 03:16:24 -05:00 |
VideoBackend.h
|
Vulkan: Refactor initialization to only use a single instance
|
2017-01-29 22:18:53 +10:00 |
Vulkan.vcxproj
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |
VulkanContext.cpp
|
Vulkan: Support native compressed textures
|
2017-04-29 13:46:42 +10:00 |
VulkanContext.h
|
VideoBackends: Move max texture size to VideoConfig
|
2017-03-10 00:04:13 +10:00 |
VulkanEntryPoints.inl
|
Implement experimental Vulkan backend
|
2016-10-01 02:40:01 +10:00 |
VulkanLoader.cpp
|
Implement experimental Vulkan backend
|
2016-10-01 02:40:01 +10:00 |
VulkanLoader.h
|
Implement experimental Vulkan backend
|
2016-10-01 02:40:01 +10:00 |
main.cpp
|
VideoBackends: Move max texture size to VideoConfig
|
2017-03-10 00:04:13 +10:00 |