..
CMakeLists.txt
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
2017-06-13 00:41:51 -05:00
Clipper.cpp
Software: Clean out unnecessary includes/fwd decls
2016-09-24 05:28:00 -04:00
Clipper.h
Clipper: const correctness
2016-09-22 21:01:49 -04:00
DebugUtil.cpp
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
DebugUtil.h
DebugUtils: const correctness
2016-09-22 21:05:17 -04:00
EfbCopy.cpp
Remove Frameskip
2016-10-08 11:49:51 -05:00
EfbCopy.h
Software: Clean out unnecessary includes/fwd decls
2016-09-24 05:28:00 -04:00
EfbInterface.cpp
VideoSW: Drop log level of missing anti aliasing support.
2017-08-05 19:20:19 +02:00
EfbInterface.h
EfbInterface: Change out parameters on getters to return by value
2016-09-21 20:56:44 -04:00
NativeVertexFormat.h
Software: Clean out unnecessary includes/fwd decls
2016-09-24 05:28:00 -04:00
Rasterizer.cpp
Rasterizer: const correctness
2016-09-22 20:39:28 -04:00
Rasterizer.h
Software: Clean out unnecessary includes/fwd decls
2016-09-24 05:28:00 -04:00
SWOGLWindow.cpp
VideoSW: Fix GL ES shader.
2017-01-07 12:32:15 +01:00
SWOGLWindow.h
SWOGLWindow: const correctness for ShowImage
2016-09-21 12:54:22 -04:00
SWRenderer.cpp
VideoConfig: Remove bRunning
2017-06-11 15:06:12 +01:00
SWRenderer.h
General: Remove unnecessary semicolons
2017-07-30 16:39:53 -04:00
SWTexture.cpp
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
2017-06-13 00:41:51 -05:00
SWTexture.h
AbstractTexture: Add missing includes (and remove unnecessary ones)
2017-06-18 23:29:22 -04:00
SWVertexLoader.cpp
NativeVertexFormat: Drop unused virtual method SetupVertexPointers
2017-07-30 17:43:59 +10:00
SWVertexLoader.h
VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
2017-02-18 03:16:24 -05:00
SWmain.cpp
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
SetupUnit.cpp
OpcodeDecoding: Convert #defines into enum constants
2017-02-08 00:05:17 -05:00
SetupUnit.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Software.vcxproj
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
2017-06-13 00:41:51 -05:00
Tev.cpp
BPMemory: Convert a number of unions to BitFields
2017-07-30 17:43:59 +10:00
Tev.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureEncoder.cpp
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
TextureEncoder.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureSampler.cpp
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
TextureSampler.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TransformUnit.cpp
TransformUnit: Get rid of pointer casting in TransformColor() where applicable
2017-08-06 19:04:31 -04:00
TransformUnit.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Vec3.h
Software: Clean out unnecessary includes/fwd decls
2016-09-24 05:28:00 -04:00
VideoBackend.h
Software: Clean out unnecessary includes/fwd decls
2016-09-24 05:28:00 -04:00