dolphin/Source/Core/VideoBackends/Software
Pierre Bourdon 8d679e76d2 Merge pull request #164 from lioncash/cstr-cull
Kill off some usages of c_str.
2014-03-15 00:57:56 +01:00
..
BPMemLoader.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
BPMemLoader.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
CMakeLists.txt Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process. 2014-01-19 11:37:37 -06:00
CPMemLoader.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
CPMemLoader.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Clipper.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
Clipper.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
DebugUtil.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
DebugUtil.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
EfbCopy.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
EfbCopy.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
EfbInterface.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
EfbInterface.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
HwRasterizer.cpp Merge pull request #88 from lioncash/relative-includes 2014-02-20 02:08:44 +01:00
HwRasterizer.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
NativeVertexFormat.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
OpcodeDecoder.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
OpcodeDecoder.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
RasterFont.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
RasterFont.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Rasterizer.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
Rasterizer.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWCommandProcessor.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
SWCommandProcessor.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWPixelEngine.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWPixelEngine.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWRenderer.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
SWRenderer.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWStatistics.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWStatistics.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWVertexLoader.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
SWVertexLoader.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWVideoConfig.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWVideoConfig.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SWmain.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
SetupUnit.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
SetupUnit.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Software.vcxproj [GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit. 2014-01-17 15:50:51 +01:00
Tev.cpp PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though). 2014-03-14 22:31:30 +01:00
Tev.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
TextureEncoder.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
TextureEncoder.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
TextureSampler.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
TextureSampler.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
TransformUnit.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
TransformUnit.h Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
Vec3.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
VideoBackend.h Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
VideoConfigDialog.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
VideoConfigDialog.h Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
XFMemLoader.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
XFMemLoader.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
stdafx.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
stdafx.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00