dolphin/Source/Plugins/Plugin_VideoSoftware/Src
Jordan Woyak 41c98f982e A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7353 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 23:09:12 +00:00
..
BPMemLoader.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
BPMemLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
CPMemLoader.cpp In the SCons build, skip the generation of static libraries 2011-02-04 00:46:56 +00:00
CPMemLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Clipper.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Clipper.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
DebugUtil.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
DebugUtil.h Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper. 2010-12-02 05:38:48 +00:00
EfbCopy.cpp Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
EfbCopy.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
EfbInterface.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
EfbInterface.h Video software: 2010-12-31 06:45:18 +00:00
HwRasterizer.cpp Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
HwRasterizer.h Reach over for Plugin_VideoOGL's copy of GLUtil. 2011-02-07 22:01:08 +00:00
NativeVertexFormat.h Video software: 2010-12-31 06:45:18 +00:00
OpcodeDecoder.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
OpcodeDecoder.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
Rasterizer.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
Rasterizer.h Hg: 2010-06-09 01:37:08 +00:00
SWCommandProcessor.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
SWCommandProcessor.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
SWPixelEngine.cpp Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
SWPixelEngine.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
SWRenderer.cpp If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back. 2011-02-25 21:14:13 +00:00
SWRenderer.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWStatistics.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWStatistics.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWVertexLoader.cpp Fix things so that those who wish to compile with -std=c++0x can. To active this with the cmake build add CXXFLAGS="-std=c++0x" before cmake on the command line, or export that variable. This enables the experimental features like std::thread, std::mutex, etc., that are provided by g++ instead of using the implementation in dolphin. 2011-03-12 00:01:33 +00:00
SWVertexLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SWVideoConfig.cpp Explicit dependency on libvideo. 2011-01-29 06:26:03 +00:00
SWVideoConfig.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
SWmain.cpp A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue) 2011-03-15 23:09:12 +00:00
SetupUnit.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
SetupUnit.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
Tev.cpp Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
Tev.h Video software: 2010-12-31 06:45:18 +00:00
TextureEncoder.cpp Video software: 2010-12-31 06:45:18 +00:00
TextureEncoder.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
TextureSampler.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
TextureSampler.h Video software: 2010-12-31 06:45:18 +00:00
TransformUnit.cpp Deal with some clang-inspired buglets. 2011-02-06 01:56:45 +00:00
TransformUnit.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
Vec3.h Silence some compiler warnings. 2010-08-01 16:14:35 +00:00
VertexLoader_Position.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
VideoBackend.h If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back. 2011-02-25 21:14:13 +00:00
VideoConfigDialog.cpp Integrate helper functions from VideoSoftware's VideoConfigDialog 2011-02-12 09:10:11 +00:00
VideoConfigDialog.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
Win32.cpp If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back. 2011-02-25 21:14:13 +00:00
Win32.h Hg: 2010-06-09 01:37:08 +00:00
XFMemLoader.cpp Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
XFMemLoader.h Use brute force to link the software plugin. 2011-02-03 19:55:30 +00:00
stdafx.cpp Hg: 2010-06-09 01:37:08 +00:00
stdafx.h Hg: 2010-06-09 01:37:08 +00:00