Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6506 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
donkopunchstania 2010-12-02 05:38:48 +00:00
parent f91ac92895
commit 8f035ae40a
17 changed files with 419 additions and 51 deletions

View File

@ -22,6 +22,7 @@ set(SRCS Src/BPMemLoader.cpp
Src/VertexFormatConverter.cpp
Src/VertexLoader.cpp
Src/VideoConfig.cpp
Src/VideoConfigDialog.cpp
Src/XFMemLoader.cpp)
set(LIBS videocommon

View File

@ -663,6 +663,14 @@
RelativePath=".\Src\VideoConfig.h"
>
</File>
<File
RelativePath=".\Src\VideoConfigDialog.cpp"
>
</File>
<File
RelativePath=".\Src\VideoConfigDialog.h"
>
</File>
<File
RelativePath=".\Src\XFMemLoader.cpp"
>

View File

@ -59,13 +59,15 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Clipper
{
float m_ViewOffset[3];
OutputVertexData ClippedVertices[18];
OutputVertexData *Vertices[21];
enum { NUM_CLIPPED_VERTICES = 33, NUM_INDICES = NUM_CLIPPED_VERTICES + 3 };
float m_ViewOffset[3];
OutputVertexData ClippedVertices[NUM_CLIPPED_VERTICES];
OutputVertexData *Vertices[NUM_INDICES];
void Init()
{
for (int i = 0; i < 18; ++i)
for (int i = 0; i < NUM_CLIPPED_VERTICES; ++i)
Vertices[i+3] = &ClippedVertices[i];
}
@ -282,7 +284,7 @@ namespace Clipper
if(!CullTest(v0, v1, v2, backface))
return;
int indices[21] = { 0, 1, 2, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG,
int indices[NUM_INDICES] = { 0, 1, 2, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG,
SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG,
SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG, SKIP_FLAG };
int numIndices = 3;
@ -304,7 +306,8 @@ namespace Clipper
for(int i = 0; i+3 <= numIndices; i+=3)
{
if(indices[i] != SKIP_FLAG)
_assert_(i < NUM_INDICES);
if(indices[i] != SKIP_FLAG)
{
PerspectiveDivide(Vertices[indices[i]]);
PerspectiveDivide(Vertices[indices[i+1]]);

View File

@ -34,10 +34,16 @@ namespace DebugUtil
{
u32 skipFrames = 0;
const int NumObjectBuffers = 32;
u8 ObjectBuffer[NumObjectBuffers][EFB_WIDTH*EFB_HEIGHT*4];
bool drawingHwTriangles = false;
enum { NumObjectBuffers = 40};
u32 ObjectBuffer[NumObjectBuffers][EFB_WIDTH*EFB_HEIGHT];
u32 TempBuffer[NumObjectBuffers];
bool DrawnToBuffer[NumObjectBuffers];
const char* ObjectBufferName[NumObjectBuffers];
int BufferBase[NumObjectBuffers];
void Init()
{
@ -46,6 +52,7 @@ void Init()
memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
DrawnToBuffer[i] = false;
ObjectBufferName[i] = 0;
BufferBase[i] = 0;
}
}
@ -168,10 +175,12 @@ void DumpDepth(const char* filename)
delete []data;
}
void DrawObjectBuffer(s16 x, s16 y, u8 *color, int buffer, const char *name)
void DrawObjectBuffer(s16 x, s16 y, u8 *color, int bufferBase, int subBuffer, const char *name)
{
u32 offset = (x + y * EFB_WIDTH) * 4;
u8 *dst = &ObjectBuffer[buffer][offset];
int buffer = bufferBase + subBuffer;
u32 offset = (x + y * EFB_WIDTH) * 4;
u8 *dst = (u8*)&ObjectBuffer[buffer][offset];
*(dst++) = color[2];
*(dst++) = color[1];
*(dst++) = color[0];
@ -179,6 +188,28 @@ void DrawObjectBuffer(s16 x, s16 y, u8 *color, int buffer, const char *name)
DrawnToBuffer[buffer] = true;
ObjectBufferName[buffer] = name;
BufferBase[buffer] = bufferBase;
}
void DrawTempBuffer(u8 *color, int buffer)
{
u8 *dst = (u8*)&TempBuffer[buffer];
*(dst++) = color[2];
*(dst++) = color[1];
*(dst++) = color[0];
*(dst++) = color[3];
}
void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char *name)
{
int buffer = bufferBase + subBuffer;
u32 offset = (x + y * EFB_WIDTH);
ObjectBuffer[buffer][offset] = TempBuffer[buffer];
DrawnToBuffer[buffer] = true;
ObjectBufferName[buffer] = name;
BufferBase[buffer] = bufferBase;
}
void OnObjectBegin()
@ -189,7 +220,10 @@ void OnObjectBegin()
DumpActiveTextures();
if (g_Config.bHwRasterizer)
{
HwRasterizer::BeginTriangles();
drawingHwTriangles = true;
}
}
}
@ -200,8 +234,11 @@ void OnObjectEnd()
if (g_Config.bDumpObjects && stats.thisFrame.numDrawnObjects >= g_Config.drawStart && stats.thisFrame.numDrawnObjects < g_Config.drawEnd)
DumpEfb(StringFromFormat("%sobject%i.tga", File::GetUserPath(D_DUMPFRAMES_IDX), stats.thisFrame.numDrawnObjects).c_str());
if (g_Config.bHwRasterizer)
if (g_Config.bHwRasterizer || drawingHwTriangles)
{
HwRasterizer::EndTriangles();
drawingHwTriangles = false;
}
for (int i = 0; i < NumObjectBuffers; i++)
{
@ -209,7 +246,7 @@ void OnObjectEnd()
{
DrawnToBuffer[i] = false;
(void)SaveTGA(StringFromFormat("%sobject%i_%s(%i).tga", File::GetUserPath(D_DUMPFRAMES_IDX),
stats.thisFrame.numDrawnObjects, ObjectBufferName[i], i).c_str(), EFB_WIDTH, EFB_HEIGHT, ObjectBuffer[i]);
stats.thisFrame.numDrawnObjects, ObjectBufferName[i], i - BufferBase[i]).c_str(), EFB_WIDTH, EFB_HEIGHT, ObjectBuffer[i]);
memset(ObjectBuffer[i], 0, sizeof(ObjectBuffer[i]));
}
}

View File

@ -31,7 +31,10 @@ namespace DebugUtil
void OnFrameEnd();
void DrawObjectBuffer(s16 x, s16 y, u8 *color, int buffer, const char *name);
void DrawObjectBuffer(s16 x, s16 y, u8 *color, int bufferBase, int subBuffer, const char *name);
void DrawTempBuffer(u8 *color, int buffer);
void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char *name);
}
#endif

View File

@ -26,13 +26,16 @@
#include "DebugUtil.h"
#include "HwRasterizer.h"
#include "CommandProcessor.h"
#include "GLUtil.h"
namespace EfbCopy
{
void CopyToXfb()
{
if (!g_Config.bHwRasterizer)
OpenGL_Update(); // just updates the render window position and the backbuffer size
if (!g_Config.bHwRasterizer)
{
// copy to open gl for rendering
EfbInterface::UpdateColorTexture();
@ -45,9 +48,12 @@ namespace EfbCopy
void CopyToRam()
{
u8 *dest_ptr = g_VideoInitialize.pGetMemoryPointer(bpmem.copyTexDest << 5);
if (!g_Config.bHwRasterizer)
{
u8 *dest_ptr = g_VideoInitialize.pGetMemoryPointer(bpmem.copyTexDest << 5);
TextureEncoder::Encode(dest_ptr);
TextureEncoder::Encode(dest_ptr);
}
}
void ClearEfb()

View File

@ -32,8 +32,6 @@ namespace HwRasterizer
{
float efbHalfWidth;
float efbHalfHeight;
float texWidth;
float texHeight;
bool hasTexture;
u8 *temp;
@ -54,9 +52,6 @@ namespace HwRasterizer
TexCacheEntry &cacheEntry = textures[imageAddr];
cacheEntry.Update();
texWidth = (float)(bpmem.texcoords[0].s.scale_minus_1 + 1);
texHeight = (float)(bpmem.texcoords[0].t.scale_minus_1 + 1);
glBindTexture(GL_TEXTURE_RECTANGLE_ARB, cacheEntry.texture);
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, texUnit.texMode0[0].mag_filter ? GL_LINEAR : GL_NEAREST);
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, (texUnit.texMode0[0].min_filter >= 4) ? GL_LINEAR : GL_NEAREST);
@ -90,8 +85,14 @@ namespace HwRasterizer
void DrawTextureVertex(OutputVertexData *v)
{
glTexCoord2f(v->texCoords[0].x * texWidth, v->texCoords[0].y * texHeight);
glVertex3f(v->screenPosition.x / efbHalfWidth - 1.0f, 1.0f - v->screenPosition.y / efbHalfHeight, v->screenPosition.z);
float s = v->texCoords[0].x;
float t = v->texCoords[0].y;
glTexCoord2f(s, t);
float x = (v->screenPosition.x / efbHalfWidth) - 1.0f;
float y = 1.0f - (v->screenPosition.y / efbHalfHeight);
float z = v->screenPosition.z;
glVertex3f(x, y, z);
}
void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2)

View File

@ -149,9 +149,7 @@ void Renderer::DrawDebugText()
void Renderer::DrawTexture(u8 *texture, int width, int height)
{
OpenGL_Update(); // just updates the render window position and the backbuffer size
GLsizei glWidth = (GLsizei)OpenGL_GetBackbufferWidth();
GLsizei glWidth = (GLsizei)OpenGL_GetBackbufferWidth();
GLsizei glHeight = (GLsizei)OpenGL_GetBackbufferHeight();
// Update GLViewPort

View File

@ -31,6 +31,7 @@ files = [
'VertexFormatConverter.cpp',
'VertexLoader.cpp',
'VideoConfig.cpp',
'VideoConfigDialog.cpp',
'XFMemLoader.cpp',
]

View File

@ -26,6 +26,12 @@
#include <math.h>
#ifdef _DEBUG
#define ALLOW_TEV_DUMPS 1
#else
#define ALLOW_TEV_DUMPS 0
#endif
void Tev::Init()
{
FixedConstants[0] = 0;
@ -592,11 +598,11 @@ void Tev::Draw()
TextureSampler::Sample(Uv[texcoordSel].s >> scaleS, Uv[texcoordSel].t >> scaleT,
IndirectLod[stageNum], IndirectLinear[stageNum], texmap, IndirectTex[stageNum]);
#ifdef _DEBUG
#if ALLOW_TEV_DUMPS
if (g_Config.bDumpTevStages)
{
u8 stage[4] = {(u8)IndirectTex[stageNum][3], (u8)IndirectTex[stageNum][2], (u8)IndirectTex[stageNum][1], 255};
DebugUtil::DrawObjectBuffer(Position[0], Position[1], stage, 16+stageNum, "Ind");
DebugUtil::DrawTempBuffer(stage, INDIRECT + stageNum);
}
#endif
}
@ -624,6 +630,11 @@ void Tev::Draw()
TextureSampler::Sample(TexCoord.s, TexCoord.t, TextureLod[stageNum], TextureLinear[stageNum], texmap, texel);
#if ALLOW_TEV_DUMPS
if (g_Config.bDumpTevTextureFetches)
DebugUtil::DrawTempBuffer(texel, DIRECT_TFETCH + stageNum);
#endif
int swaptable = ac.tswap * 2;
TexColor[0] = texel[bpmem.tevksel[swaptable].swap1];
@ -673,11 +684,11 @@ void Tev::Draw()
else
Reg[ac.dest][ALP_C] = Clamp1024(Reg[ac.dest][ALP_C]);
#ifdef _DEBUG
#if ALLOW_TEV_DUMPS
if (g_Config.bDumpTevStages)
{
u8 stage[4] = {(u8)Reg[0][0], (u8)Reg[0][1], (u8)Reg[0][2], (u8)Reg[0][3]};
DebugUtil::DrawObjectBuffer(Position[0], Position[1], stage, stageNum, "Stage");
DebugUtil::DrawTempBuffer(stage, DIRECT + stageNum);
}
#endif
}
@ -775,6 +786,26 @@ void Tev::Draw()
return;
}
#if ALLOW_TEV_DUMPS
if (g_Config.bDumpTevStages)
{
for (u32 i = 0; i < bpmem.genMode.numindstages; ++i)
DebugUtil::CopyTempBuffer(Position[0], Position[1], INDIRECT, i, "Indirect");
for (u32 i = 0; i <= bpmem.genMode.numtevstages; ++i)
DebugUtil::CopyTempBuffer(Position[0], Position[1], DIRECT, i, "Stage");
}
if (g_Config.bDumpTevTextureFetches)
{
for (u32 i = 0; i <= bpmem.genMode.numtevstages; ++i)
{
TwoTevStageOrders &order = bpmem.tevorders[i >> 1];
if (order.getEnable(i & 1))
DebugUtil::CopyTempBuffer(Position[0], Position[1], DIRECT_TFETCH, i, "TFetch");
}
}
#endif
INCSTAT(stats.thisFrame.tevPixelsOut);
EfbInterface::BlendTev(Position[0], Position[1], output);

View File

@ -55,6 +55,13 @@ class Tev
u8 m_ScaleLShiftLUT[4];
u8 m_ScaleRShiftLUT[4];
enum BufferBase
{
DIRECT = 0,
DIRECT_TFETCH = 16,
INDIRECT = 32
};
void SetRasColor(int colorChan, int swaptable);
void DrawColorRegular(TevStageCombiner::ColorCombiner &cc);

View File

@ -19,46 +19,73 @@
#include "IniFile.h"
#include "VideoConfig.h"
Config g_Config;
VideoConfig g_Config;
Config::Config()
VideoConfig::VideoConfig()
{
bFullscreen = false;
bHideCursor = false;
renderToMainframe = false;
bHwRasterizer = false;
bShowStats = false;
bDumpTextures = false;
bDumpObjects = false;
bDumpFrames = false;
bDumpTevStages = false;
bHwRasterizer = false;
bDumpTevStages = false;
bDumpTevTextureFetches = false;
drawStart = 0;
drawEnd = 100000;
}
void Config::Load()
void VideoConfig::Load(const char* ini_file)
{
std::string temp;
IniFile iniFile;
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_software.ini").c_str());
iniFile.Load(ini_file);
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, false);
iniFile.Get("Rendering", "HwRasterizer", &bHwRasterizer, false);
iniFile.Get("Info", "ShowStats", &bShowStats, false);
iniFile.Get("Utility", "DumpTexture", &bDumpTextures, false);
iniFile.Get("Utility", "DumpObjects", &bDumpObjects, false);
iniFile.Get("Utility", "DumpFrames", &bDumpFrames, false);
iniFile.Get("Utility", "DumpTevStages", &bDumpTevStages, false);
iniFile.Get("Utility", "DumpTevTexFetches", &bDumpTevTextureFetches, false);
iniFile.Get("Misc", "DrawStart", &drawStart, 0);
iniFile.Get("Misc", "DrawEnd", &drawEnd, 100000);
}
void Config::Save()
void VideoConfig::Save(const char* ini_file)
{
IniFile iniFile;
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_software.ini").c_str());
iniFile.Load(ini_file);
iniFile.Set("Hardware", "Fullscreen", bFullscreen);
iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
iniFile.Set("Rendering", "HwRasterizer", bHwRasterizer);
iniFile.Set("Info", "ShowStats", bShowStats);
iniFile.Set("Utility", "DumpTexture", bDumpTextures);
iniFile.Set("Utility", "DumpObjects", bDumpObjects);
iniFile.Set("Utility", "DumpFrames", bDumpFrames);
iniFile.Set("Utility", "DumpTevStages", bDumpTevStages);
iniFile.Set("Utility", "DumpTevTexFetches", bDumpTevTextureFetches);
iniFile.Set("Misc", "DrawStart", drawStart);
iniFile.Set("Misc", "DrawEnd", drawEnd);
iniFile.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_opengl.ini").c_str());
iniFile.Save(ini_file);
}

View File

@ -23,29 +23,33 @@
#define STATISTICS 1
// NEVER inherit from this class.
struct Config : NonCopyable
struct VideoConfig : NonCopyable
{
Config();
void Load();
void Save();
VideoConfig();
void Load(const char* ini_file);
void Save(const char* ini_file);
// General
bool bFullscreen;
bool bHideCursor;
bool renderToMainframe;
bool bHwRasterizer;
bool bShowStats;
bool bDumpTextures;
bool bDumpObjects;
bool bDumpFrames;
bool bDumpTevStages;
bool bHwRasterizer;
// Debug only
bool bDumpTevStages;
bool bDumpTevTextureFetches;
u32 drawStart;
u32 drawEnd;
};
extern Config g_Config;
extern VideoConfig g_Config;
#endif // _PLUGIN_VIDEOSOFTWARE_CONFIG_H_

View File

@ -0,0 +1,143 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoConfigDialog.h"
#include "FileUtil.h"
#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s)
// template instantiation
template class BoolSetting<wxCheckBox>;
template <>
SettingCheckBox::BoolSetting(wxWindow* parent, const wxString& label, bool &setting, bool reverse, long style) :
wxCheckBox(parent, -1, label, wxDefaultPosition, wxDefaultSize, style),
m_setting(setting),
m_reverse(reverse)
{
SetValue(m_setting ^ m_reverse);
_connect_macro_(this, SettingCheckBox::UpdateValue, wxEVT_COMMAND_CHECKBOX_CLICKED, this);
}
template <typename T>
IntegerSetting<T>::IntegerSetting(wxWindow* parent, const wxString& label, T& setting, int minVal, int maxVal, long style) :
wxSpinCtrl(parent, -1, label, wxDefaultPosition, wxDefaultSize, style),
m_setting(setting)
{
SetRange(minVal, maxVal);
SetValue(m_setting);
_connect_macro_(this, IntegerSetting::UpdateValue, wxEVT_COMMAND_SPINCTRL_UPDATED, this);
}
VideoConfigDialog::VideoConfigDialog(wxWindow* parent, const std::string& title, const std::string& _ininame) :
wxDialog(parent, -1,
wxString(wxT("Dolphin ")).append(wxString::FromAscii(title.c_str())).append(wxT(" Graphics Configuration")),
wxDefaultPosition, wxDefaultSize),
vconfig(g_Config),
ininame(_ininame)
{
vconfig.Load((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str());
wxNotebook* const notebook = new wxNotebook(this, -1, wxDefaultPosition, wxDefaultSize);
// -- GENERAL --
{
wxPanel* const page_general= new wxPanel(notebook, -1, wxDefaultPosition);
notebook->AddPage(page_general, wxT("General"));
wxBoxSizer* const szr_general = new wxBoxSizer(wxVERTICAL);
// - rendering
{
wxStaticBoxSizer* const group_rendering = new wxStaticBoxSizer(wxVERTICAL, page_general, wxT("Rendering"));
szr_general->Add(group_rendering, 0, wxEXPAND | wxALL, 5);
wxGridSizer* const szr_rendering = new wxGridSizer(2, 5, 5);
group_rendering->Add(szr_rendering, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
szr_rendering->Add(new SettingCheckBox(page_general, wxT("Hardware rasterization"), vconfig.bHwRasterizer));
}
// - info
{
wxStaticBoxSizer* const group_info = new wxStaticBoxSizer(wxVERTICAL, page_general, wxT("Overlay Information"));
szr_general->Add(group_info, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
wxGridSizer* const szr_info = new wxGridSizer(2, 5, 5);
group_info->Add(szr_info, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
szr_info->Add(new SettingCheckBox(page_general, wxT("Various Statistics"), vconfig.bShowStats));
}
// - utility
{
wxStaticBoxSizer* const group_utility = new wxStaticBoxSizer(wxVERTICAL, page_general, wxT("Utility"));
szr_general->Add(group_utility, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
wxGridSizer* const szr_utility = new wxGridSizer(2, 5, 5);
group_utility->Add(szr_utility, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
szr_utility->Add(new SettingCheckBox(page_general, wxT("Dump Textures"), vconfig.bDumpTextures));
szr_utility->Add(new SettingCheckBox(page_general, wxT("Dump Objects"), vconfig.bDumpObjects));
szr_utility->Add(new SettingCheckBox(page_general, wxT("Dump Frames"), vconfig.bDumpFrames));
// - debug only
wxStaticBoxSizer* const group_debug_only_utility = new wxStaticBoxSizer(wxHORIZONTAL, page_general, wxT("Debug Only"));
group_utility->Add(group_debug_only_utility, 0, wxEXPAND | wxBOTTOM, 5);
wxGridSizer* const szr_debug_only_utility = new wxGridSizer(2, 5, 5);
group_debug_only_utility->Add(szr_debug_only_utility, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
szr_debug_only_utility->Add(new SettingCheckBox(page_general, wxT("Dump TEV Stages"), vconfig.bDumpTevStages));
szr_debug_only_utility->Add(new SettingCheckBox(page_general, wxT("Dump Texture Fetches"), vconfig.bDumpTevTextureFetches));
}
// - misc
{
wxStaticBoxSizer* const group_misc = new wxStaticBoxSizer(wxVERTICAL, page_general, wxT("Drawn Object Range"));
szr_general->Add(group_misc, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
wxFlexGridSizer* const szr_misc = new wxFlexGridSizer(2, 5, 5);
group_misc->Add(szr_misc, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
szr_misc->Add(new U32Setting(page_general, wxT("Start"), vconfig.drawStart, 0, 100000));
szr_misc->Add(new U32Setting(page_general, wxT("End"), vconfig.drawEnd, 0, 100000));
}
page_general->SetSizerAndFit(szr_general);
}
wxButton* const btn_close = new wxButton(this, -1, wxT("Close"), wxDefaultPosition);
_connect_macro_(btn_close, VideoConfigDialog::Event_ClickClose, wxEVT_COMMAND_BUTTON_CLICKED, this);
Connect(-1, wxEVT_CLOSE_WINDOW, wxCloseEventHandler(VideoConfigDialog::Event_Close), (wxObject*)0, this);
wxBoxSizer* const szr_main = new wxBoxSizer(wxVERTICAL);
szr_main->Add(notebook, 1, wxEXPAND | wxALL, 5);
szr_main->Add(btn_close, 0, wxALIGN_RIGHT | wxRIGHT | wxBOTTOM, 5);
SetSizerAndFit(szr_main);
Center();
}
void VideoConfigDialog::Event_ClickClose(wxCommandEvent&)
{
Close();
}
void VideoConfigDialog::Event_Close(wxCloseEvent& ev)
{
g_Config.Save((File::GetUserPath(D_CONFIG_IDX) + ininame + ".ini").c_str());
ev.Skip();
}

View File

@ -0,0 +1,83 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PLUGIN_VIDEOSOFTWARE_CONFIG_DIAG_H_
#define _PLUGIN_VIDEOSOFTWARE_CONFIG_DIAG_H_
#include <vector>
#include <string>
#include "VideoConfig.h"
#include <wx/wx.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/stattext.h>
#include <wx/combobox.h>
#include <wx/checkbox.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/spinctrl.h>
template <typename W>
class BoolSetting : public W
{
public:
BoolSetting(wxWindow* parent, const wxString& label, bool &setting, bool reverse = false, long style = 0);
void UpdateValue(wxCommandEvent& ev)
{
m_setting = (ev.GetInt() != 0) ^ m_reverse;
ev.Skip();
}
private:
bool& m_setting;
const bool m_reverse;
};
template <typename T>
class IntegerSetting : public wxSpinCtrl
{
public:
IntegerSetting(wxWindow* parent, const wxString& label, T& setting, int minVal, int maxVal, long style = 0);
void UpdateValue(wxCommandEvent& ev)
{
m_setting = ev.GetInt();
ev.Skip();
}
private:
T& m_setting;
};
typedef BoolSetting<wxCheckBox> SettingCheckBox;
typedef IntegerSetting<u32> U32Setting;
class VideoConfigDialog : public wxDialog
{
public:
VideoConfigDialog(wxWindow* parent, const std::string &title, const std::string& ininame);
protected:
void Event_ClickClose(wxCommandEvent&);
void Event_Close(wxCloseEvent&);
VideoConfig& vconfig;
std::string ininame;
};
#endif

View File

@ -92,5 +92,10 @@ void LoadIndexedXF(u32 val, int array)
u32 *pData = (u32*)g_VideoInitialize.pGetMemoryPointer(arraybases[array] + arraystrides[array]*index);
LoadXFReg(size, address, pData);
// byteswap data
u32 buffer[16];
for (int i = 0; i < size; ++i)
buffer[i] = Common::swap32(*(pData + i));
LoadXFReg(size, address, buffer);
}

View File

@ -19,6 +19,10 @@
#include "Common.h"
#include "pluginspecs_video.h"
#if defined(HAVE_WX) && HAVE_WX
#include "VideoConfigDialog.h"
#endif // HAVE_WX
#include "CommandProcessor.h"
#include "OpcodeDecoder.h"
#include "VideoConfig.h"
@ -34,6 +38,7 @@
#include "LogManager.h"
#include "EfbInterface.h"
#include "DebugUtil.h"
#include "FileUtil.h"
PLUGIN_GLOBALS* globals = NULL;
@ -68,6 +73,11 @@ void *DllDebugger(void *_hParent, bool Show)
void DllConfig(void *_hParent)
{
#if defined(HAVE_WX) && HAVE_WX
VideoConfigDialog* const diag = new VideoConfigDialog((wxWindow*)_hParent, "Software", "gfx_software");
diag->ShowModal();
diag->Destroy();
#endif
}
void Initialize(void *init)
@ -75,7 +85,7 @@ void Initialize(void *init)
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
g_VideoInitialize = *_pVideoInitialize;
g_Config.Load();
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_software.ini").c_str());
InitBPMemory();
InitXFMemory();