..
FramebufferManager.cpp
Fix ClearScreen in OpenGL as well (uses clear quads instead of glClear now).
2010-12-28 16:16:27 +00:00
FramebufferManager.h
Second Experimental commit:
2010-12-27 03:18:01 +00:00
GLUtil.cpp
Implement free look on linux. Patch due to artart78.
2010-12-21 23:58:25 +00:00
GLUtil.h
OpenGL plugin: Should fix building with earlier versions of GLEW. You'll still need the latest GLEW if you want to try dual-source blending.
2010-10-24 18:26:28 +00:00
GLWindow.h
Config.h should never be included directly, but rather through Common.h
2010-06-26 13:11:34 +00:00
Globals.h
Remove unnecessary shadow variables and signed/unsigned comparisons.
2010-10-01 12:38:31 +00:00
NativeVertexFormat.cpp
Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins.
2010-11-26 09:25:08 +00:00
PixelShaderCache.cpp
reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins.
2010-12-19 20:59:23 +00:00
PixelShaderCache.h
Put infrastructure in place so that other plugins may support dual-source blending.
2010-10-21 05:22:18 +00:00
PostProcessing.cpp
HUGE commit :)
2010-06-05 00:01:18 +00:00
PostProcessing.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
RasterFont.cpp
VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
2009-10-13 06:12:58 +00:00
RasterFont.h
VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
2009-10-13 06:12:58 +00:00
Render.cpp
OGL: Clean up ClearScreen
2011-01-01 16:11:44 +00:00
Render.h
Implement pixel data reinterpretation on EFB format change.
2010-12-27 21:56:20 +00:00
SConscript
Kill HAVE_OPENCL.
2011-01-06 01:11:32 +00:00
TextureCache.cpp
VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales.
2010-12-10 15:54:14 +00:00
TextureCache.h
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
2010-11-24 19:13:19 +00:00
TextureConverter.cpp
Changes:
2011-01-06 16:05:11 +00:00
TextureConverter.h
VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales.
2010-12-10 15:54:14 +00:00
VertexManager.cpp
Merged the D3D9 debugger into VideoCommon/VideoUICommon:
2010-12-05 14:15:36 +00:00
VertexManager.h
Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins.
2010-11-26 09:25:08 +00:00
VertexShaderCache.cpp
Patch applied from issue 3829, author admin@dasmetzelmaennchen.de.
2011-01-01 20:36:42 +00:00
VertexShaderCache.h
Minor code formatting:
2010-09-28 02:15:02 +00:00
cocoaGL.h
Revert parts of r5576 and r5598 for Sonicadvance1's sake.
2010-06-04 04:59:07 +00:00
cocoaGL.m
Remove NSAutoreleasePools that are no longer necessary now that pools
2010-07-09 22:31:04 +00:00
main.cpp
Implement pixel data reinterpretation on EFB format change.
2010-12-27 21:56:20 +00:00
main.h
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
2010-11-18 02:21:26 +00:00
stdafx.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
stdafx.h
Minor code formatting:
2010-09-28 02:15:02 +00:00