dolphin/Source/Plugins/Plugin_VideoOGL/Src
hrydgard 4bdb4aa0d1 Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2459 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:26:56 +00:00
..
Debugger The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup. 2009-02-20 22:04:52 +00:00
GUI OpenGL: Added crop option for the aspect ratio option, this way you can keep the aspect ratio in the full screen mode with a 5:4 or 16:10 screen, by sacrificing some visibility on the sides 2009-02-25 05:54:36 +00:00
OS Attempt to workaround some stop hangs by using MsgWait instead of Wait. change order of dsp / video shutdown. some comments. 2009-02-22 22:49:42 +00:00
BPStructs.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
BPStructs.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Config.cpp OpenGL: Added crop option for the aspect ratio option, this way you can keep the aspect ratio in the full screen mode with a 5:4 or 16:10 screen, by sacrificing some visibility on the sides 2009-02-25 05:54:36 +00:00
Config.h OpenGL: Added crop option for the aspect ratio option, this way you can keep the aspect ratio in the full screen mode with a 5:4 or 16:10 screen, by sacrificing some visibility on the sides 2009-02-25 05:54:36 +00:00
GLUtil.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
GLUtil.h Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
GLWindow.h OpenGL: Added the black border function to 16:9 to 2009-02-24 19:19:50 +00:00
Globals.cpp Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h. 2009-02-22 21:16:12 +00:00
Globals.h OpenGL: Added option to build without WxWidgets in Windows to, if it has anything to do with the FreeLibrary() hanging. It doesn't seem to do, but now it's easier to compile without it at least. 2009-02-22 05:21:54 +00:00
NativeVertexFormat.cpp temporarily disable vtx fmt jit in 64-bit mode until i can figure out why it crashes 2009-01-31 19:48:31 +00:00
OnScreenDisplay.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
OnScreenDisplay.h Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
PixelShaderCache.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
PixelShaderCache.h UUpdate svn:eol-style=native ( r1438 ) for Source/*.h 2009-02-23 06:17:57 +00:00
Render.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
Render.h Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon. 2009-02-27 03:56:34 +00:00
SConscript Move the message display thing out of Render.cpp 2009-02-21 12:53:10 +00:00
SDLWindow.cpp More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
SDLWindow.h More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
TextureConversionShader.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
TextureConversionShader.h Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
TextureConverter.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
TextureConverter.h delete unused variables, rename some functions - minor stuff. 2009-02-21 13:53:26 +00:00
TextureMngr.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
TextureMngr.h Fix crash clearing the texture cache on shutdown. 2009-02-22 20:21:56 +00:00
VertexLoaderManager.cpp Sort vertex loader debug statistics by number of verts loaded - now easy to identify the heaviest vertex loader in games. 2009-02-15 12:38:25 +00:00
VertexManager.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
VertexManager.h Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon. 2008-12-26 12:56:56 +00:00
VertexShaderCache.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
VertexShaderCache.h UUpdate svn:eol-style=native ( r1438 ) for Source/*.h 2009-02-23 06:17:57 +00:00
WXGLWindow.cpp Some testgl work 2009-01-06 20:54:47 +00:00
WXGLWindow.h Some testgl work 2009-01-06 20:54:47 +00:00
Win32Window.cpp More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
Win32Window.h compile fix 2009-01-31 20:31:19 +00:00
X11Window.cpp compile fix 2009-02-07 19:17:20 +00:00
X11Window.h Some testgl work 2009-01-06 20:54:47 +00:00
XFB.cpp delete unused variables, rename some functions - minor stuff. 2009-02-21 13:53:26 +00:00
XFB.h 1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky. 2009-01-24 14:43:17 +00:00
XFStructs.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
XFStructs.h UUpdate svn:eol-style=native ( r1438 ) for Source/*.h 2009-02-23 06:17:57 +00:00
cocoaGL.h Fix compile on osx 2008-12-18 21:40:50 +00:00
cocoaGL.m first step to get cocoa events 2009-01-12 20:52:45 +00:00
main.cpp Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon. 2009-02-27 03:56:34 +00:00
main.h OpenGL: Trying a new function to fix glScissor() and glViewport() when bpmem.copyTexSrcWH is not 640x480. It's only enabled with g_Config.bStretchToFit and without g_Config.bKeepAR to test how it works. Hopefully I have not broken all other modes. 2009-02-19 06:52:01 +00:00
nGLUtil.cpp More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
nGLUtil.h More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
nmain.cpp remove stuff from ogl debugger that did nothing. (copied from dsp hle a while ago) 2009-02-04 17:33:59 +00:00
rasterfont.cpp Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
rasterfont.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
stdafx.cpp Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
stdafx.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00