Lioncash
93ed4adb02
[Android] Use the same layout for the game list and the folder browser. Since the UI layouts are exactly the same.
2013-08-29 12:16:29 -04:00
Lioncash
64b83a18b2
[Android] Simplify the line divider for the folder browser and game list. Turns out someone disabled it in the list view initially. No more custom implementation now.
2013-08-29 12:06:31 -04:00
Ryan Houdek
8ae076e665
Merge branch 'iconv_static'
2013-08-29 05:54:02 -05:00
Ryan Houdek
18fd690533
Only use static iconv on Android.
2013-08-29 05:53:15 -05:00
Ryan Houdek
cb8e7a1be5
Work around check_lib not finding iconv.
2013-08-29 05:40:16 -05:00
degasus
c9afd83439
ogl: fix vertex stream detection
...
sorry, copy & paste fail
2013-08-29 12:01:34 +02:00
Ryan Houdek
160d72a9ae
[Android] Add in a static libiconv library so non English games don't crash Dolphin Mobile.
2013-08-29 04:43:31 -05:00
Lioncash
c5a886100c
[Android] Some minor formatting styling.
...
Remove unnecessary this statements.
2013-08-28 20:31:37 -04:00
Lioncash
ea671d639c
[Android] Simplify the onItemClick listener for the GameListAdapter in GameListFragment. There is no need to evaluate whether or not an item is a folder, since folders cannot be added in the first place. Probably some leftover code I forgot to remove.
2013-08-28 18:23:32 -04:00
lioncash
d4840565a9
[Android] Fix the position of a logcat logging statement. If, for whatever reason, the event parameter is null, then the previous placement would have caused an exception.
2013-08-28 08:21:09 -04:00
lioncash
8ca3ed13de
[Android] Clean up AboutFragment's onAttach method.
2013-08-28 08:15:00 -04:00
Matthew Parlane
e7bdcc34e1
Fix some enum alignments
2013-08-28 01:12:24 +12:00
Matthew Parlane
b34a5faee7
More cleaning.
2013-08-28 01:07:43 +12:00
Matthew Parlane
2a68b65cda
Merge branch 'master' into wii-network
2013-08-28 00:57:37 +12:00
Matthew Parlane
75c398118f
Fix headings and more.
2013-08-28 00:57:08 +12:00
Matthew Parlane
d493525050
Add socket cleanup.
...
Don't know what to do with remaining sockops if called from a SetRegister reset command.
2013-08-28 00:37:45 +12:00
Matthew Parlane
6748d5d087
Fix const.
2013-08-28 00:05:43 +12:00
Matthew Parlane
eebcea9174
Fixed accept.
...
Added helper functions.
Removed unused structs.
2013-08-27 23:58:26 +12:00
Matthew Parlane
4644a3bd16
Fix for Just Dance 4
...
Some clean ups.
2013-08-27 23:58:26 +12:00
degasus
40a1cb5dfe
ogl: warn on osd if not supported features are enabled
2013-08-27 13:24:23 +02:00
Lioncash
4a863c88b4
[Android] Simplify onAttach for CPUSettingsFragment and VideoSettingsFragment
2013-08-27 04:06:18 -04:00
Lioncash
76f20cca59
[Android] Remove the documentation of a parameter in GameListItem that was removed a while ago.
2013-08-27 04:01:20 -04:00
degasus
93f9f23576
ogl: reset api state for blitting
...
glBlitFramebuffer depends on scissior test and color mask. It isn't documented well,
but it does. So we have to reset the apistate before using it.
In this way, there isn't any benefit of glBlitFramebuffer, glDrawArray would be better :-(
2013-08-26 22:18:00 +02:00
degasus
15df7b3445
ogl driverdetails: add flag to disable hacked and pinned memory
...
pinned memory is broken for index buffers
hacked buffer crashes the amd driver
2013-08-26 19:45:19 +02:00
Ryan Houdek
d83dffe442
[Android] Add wad file support.
2013-08-26 12:19:47 -05:00
Lioncash
670b028492
[Android] Remove the explicit key event listener from InputConfigFragment. The AlertDialog class has a key listener built into it.
...
Also documented the methods/interfaces in MotionAlertDialog.
2013-08-26 13:19:06 -04:00
Lioncash
e12c66b6cf
[Android] Only dismiss the input dialog when an input is registered. Before it would dismiss upon the first event. Fixes a bug where control sticks wouldn't register because of the AlertDialog closing immediately after the "if (firstEvent)" branch.
2013-08-26 12:56:35 -04:00
Lioncash
ba274368f8
[Android] Make the dialog variable in InputConfigFragment a local variable in onPreferenceTreeClick. With the new input UI, this doesn't need to be accessible to other classes.
...
Also change the documentation of the custom dialog class.
2013-08-26 11:58:51 -04:00
Lioncash
e051935659
Merge branch 'android-new-input-ui'
2013-08-26 09:15:50 -04:00
Matthew Parlane
8006c878f8
Maybe libusb_exit fails when not initialized.
2013-08-27 00:58:20 +12:00
Lioncash
08153387c5
[Android] Greatly simplify the input handling for the button mapping settings. Now input handling is directly in the fragment.
2013-08-26 08:57:52 -04:00
Matthew Parlane
aa7319e043
Slightly better error handling for libusb_init not working.
2013-08-27 00:46:04 +12:00
Matthew Parlane
33761c0b65
More cleaning.
2013-08-27 00:22:44 +12:00
Lioncash
07ea771012
[Android] Finish documenting the native functions in NativeLibrary.java.
2013-08-26 08:06:28 -04:00
Matthew Parlane
69bb04f79f
Fixed inconsistent usage of sock and used fd instead.
2013-08-26 23:57:18 +12:00
Matthew Parlane
e8cde8464e
Code style fix and cleanup.
2013-08-26 23:24:41 +12:00
Matthew Parlane
5ecd86708b
Disable Wii Sockets for NetPlay and TAS
2013-08-26 23:24:01 +12:00
Lioncash
db355b21d2
[Android] My bad, somehow the Java file in the previous commit got encoded with UTF8+BOM.
2013-08-25 23:57:53 -04:00
Lioncash
9dfb6dfd7f
[Android] Fixed a typo in the event callback system documentation.
2013-08-25 23:49:51 -04:00
Lioncash
786f09b1fa
[Android] Document the event callback system used in the Settings menu in large detail.
2013-08-25 23:47:51 -04:00
Matthew Parlane
15f8603d1f
Merge branch 'master' into wii-network
...
Conflicts:
Source/Core/Common/Src/CommonPaths.h
Source/Core/Common/Src/FileUtil.cpp
2013-08-26 00:50:57 +00:00
Pierre Bourdon
0e8f9d8abc
Fix a crash in the Wiimote registration code
...
The code was hitting undefined behavior, causing crashes when starting a Wii
game with Dolphin compiled with gcc >= 4.8.
Might introduce some slight change in the Wiimote activation logic.
Fixes issue 6526.
2013-08-25 21:30:43 +02:00
Lioncash
28008814a7
[Android] Apparently I also forgot to commit the input menu layout.
2013-08-25 03:16:05 -04:00
Lioncash
6c0c460320
[Android] Woops forgot to commit the new resource strings.
2013-08-25 03:13:00 -04:00
Lioncash
709ab1feb5
[Android] Initial implementation of the new input UI.
...
Testing may be further required. But it should work for the most part.
2013-08-25 03:10:32 -04:00
Rachel Bryk
18749bad68
Actually allow the dump and logs folders to be set outside of user/
2013-08-25 01:35:32 -04:00
Rachel Bryk
8882f89bbc
Allow user folder to be set via command line.
...
Clean up GetUserPath(), to allow setting any path with it.
2013-08-24 23:15:55 -04:00
John Chadwick
417bfb2630
Send pad buffer to clients when they join; fixes issue 6524.
2013-08-24 21:43:33 -04:00
Matthew Parlane
72e0423f8b
Fix debug builds. Sorry.
2013-08-25 13:39:30 +12:00
Matthew Parlane
74b61c7553
Dolphin depend on polarssl... :\
2013-08-25 13:27:20 +12:00
Pierre Bourdon
0dd98d62fc
Remove 'pragma optimize' in fakepoll.h - if optimizations cause breakage the breakage should be fixed instead of disabling opts
2013-08-25 03:04:43 +02:00
Matthew Parlane
c4dec3fb3a
Remove debug verify cert code.
2013-08-25 13:02:34 +12:00
Pierre Bourdon
73be79f4e0
Fix trailing whitespaces in all files where some were added
2013-08-25 02:49:58 +02:00
Pierre Bourdon
987f4945b5
Fix indentation issues
2013-08-25 02:41:02 +02:00
degasus
1cbc8f8182
sync gpu: check disable flag before volatile
...
This could be an optimizing as this condition could be moved out of the loop.
So we save an atomic load.
But I don't know if it matters at all
2013-08-24 18:43:07 +02:00
Lioncash
2017ab9323
Revert "[Android] First french translation.
"
...
This reverts commit d2481aa477
.
2013-08-24 09:50:02 -04:00
Lioncash
31ea87d705
Revert "[Android] Added 2nd file for French translation.
"
...
This breaks the Android UI. 'translatable="false"' is there for a reason."
This reverts commit 5d9700a303
.
2013-08-24 09:43:21 -04:00
pascal.jouy
5d9700a303
[Android] Added 2nd file for French translation.
...
(Sorry, I didn't find how to upload 2 files at the same time in Google Code)
2013-08-24 13:37:42 +00:00
pascal.jouy
d2481aa477
[Android] First french translation.
...
Can't try it as I don't have any Android device. Any feedback appreciated.
If misplaced, please fix it.
2013-08-24 13:36:18 +00:00
Lioncash
a90e82d2c0
[Android] Invalidate the options menu upon switching fragments. This hides the 'clear game list' option faster when switching fragment. Also fixes a rare bug where the option might not even redraw when returning to the game list.
2013-08-24 09:19:40 -04:00
Lioncash
528a733359
[Android] Don't create a new GCMPath entry in the Dolphin config if it another existing GCMPath entry already has the same directory path.
...
Also, fix a 'bug' with the clear all items function. Make sure we set GCMPathes to 0, so that GCMPath entries start adding at GCMPath0 again.
This change also allows me to remove the duplicate checking code from GameListFragment, since the items in the game list are loaded based on the GCMEntries in the Dolphin config.
2013-08-24 09:12:17 -04:00
Lioncash
857ce47de2
[Android] Add the license header to Java files that were missing it.
2013-08-24 08:23:23 -04:00
Matthew Parlane
5548e77438
Merge branch 'master' into wii-network
2013-08-24 23:56:31 +12:00
Matthew Parlane
6907a32653
Fix android, part 3 of 3. >:)
2013-08-24 23:49:50 +12:00
Matthew Parlane
d1057b2c6c
Fix android part 2 of X.
2013-08-24 23:41:25 +12:00
Lioncash
66c50ebf19
[Android] Better description for the dual core option.
2013-08-24 07:37:28 -04:00
Matthew Parlane
7de9bda35e
Fixes hid.
...
Fix small bug in ssl when testing certain demos.
2013-08-24 23:16:58 +12:00
Rodolfo Bogado
dbcc677922
Merge remote-tracking branch 'remotes/origin/dx9-ssaa-fix'
2013-08-23 22:43:03 -03:00
Rodolfo Bogado
40243a4fe7
Indentation Fix
2013-08-23 22:28:17 -03:00
Jasper St. Pierre
dfb34ddef4
NetPlayWindow: Make the spacing consistent on both sides
2013-08-23 20:40:34 -04:00
Pierre Bourdon
9303b57db1
Refactor VideoCommon/OnScreenDisplay.
...
Use strings internally, use a multimap and std::function for callbacks (instead
of a flat vector + loop over the vector to find the right callback type), fix
coding style issues. Simplify MainAndroid code a bit.
2013-08-24 02:13:54 +02:00
Pierre Bourdon
9deb63a312
Simplify a few OSD::AddMessage calls now that this function accepts std::string objects
2013-08-24 01:44:16 +02:00
Pierre Bourdon
367d6dfd65
Add an OSD message when taking screenshots in D3D9/D3D11
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Fixes issue 6486.
2013-08-24 01:41:17 +02:00
Lioncash
6df36ec687
[Android] Forgot to commit the menu layout XML when I implemented the option to clear the game list.
2013-08-23 16:17:02 -04:00
Lioncash
7f61c31f85
[Android] Fix some redundancy in the category names for the settings menu. In a menu named "Settings" (which is shown in the top left) we have the categories, "CPU Settings" and "Video Settings" - but the fact they are settings pages is already established at this point so it's redundant. Just made them "CPU" and "Video" instead.
...
Also changed the description for dual-core
They now look like this: http://i.imgur.com/qieaKmL.png
2013-08-23 16:10:55 -04:00
degasus
c9e13f6b7a
ogl: fix ubo workaround
2013-08-23 17:53:20 +02:00
Lioncash
1469342f83
[Android] Add an option to clear the game list.
2013-08-23 11:17:24 -04:00
Lioncash
c2aef25f4c
[Android] Since we don't show invalid filetypes in the file browser anymore, there's no need to check if a file is valid or not since they're all valid now.
2013-08-23 10:26:15 -04:00
Lioncash
70dab0d839
[Android] Document most of the native functions in NativeLibrary.java.
2013-08-23 10:15:36 -04:00
Lioncash
654b0dbfa8
[Android] Fix the removal of duplicate items from the gamelist.
...
This should have initially been a nested loop since it now guarantees every item in the list is checked.
Also, removed some unused code and documented some things.
2013-08-23 09:50:00 -04:00
Jasper St. Pierre
23ff31451f
NetPlay: Rework pad mapping
...
Pad mapping and the UI behind it is significantly confusing,
and has been confusing users since NetPlay was introduced.
As part of a large code cleanup to help NetPlay more stable,
introduce a better pad mapping system where local pad mapping
is handled by the client. Now, all the server and other
clients know is which player have which controllers, and the
clients only know this so they can show the pad mapping in the
UI; they don't do anything else with it.
A future cleanup will use this pad mapping data to completely
ignore the pads configured in the settings pane on the host.
2013-08-23 09:40:08 -04:00
degasus
7a5374258e
ogl: rework DriverDetails framework + detect UBO mesa bug
2013-08-23 10:52:29 +02:00
Lioncash
d9485cbf23
[Android] Only show valid files in the file browser.
2013-08-23 00:18:01 -04:00
skidau
1f3a0ff10b
Merge branch 'OpenAL-sane-defaults'
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* OpenAL-sane-defaults:
Removed a redundant tooltip text.
Changed the default audio latency to 2. Made soft_oal.dll the default on Windows builds as the old OpenAL32.dll is outdated and contains bugs.
2013-08-23 12:15:39 +10:00
Matthew Parlane
98a038aefb
Fix more *nix issues.
2013-08-23 00:58:12 +12:00
Matthew Parlane
b6e054a2be
Merge branch 'master' into wii-network
...
Conflicts:
Source/Core/Core/Core.vcxproj
Source/Core/Core/Core.vcxproj.filters
Source/Core/Core/Src/CoreParameter.cpp
Source/Core/DolphinWX/Dolphin.vcxproj
Source/Core/DolphinWX/Dolphin.vcxproj.filters
2013-08-23 00:51:12 +12:00
Lioncash
41c25d0c90
[Android] General cleanup. Add more documentation.
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Remove some accidental changes that slipped through. Don't want to have input settings in the settings menu just yet.
2013-08-22 08:18:56 -04:00
Matthew Parlane
f274b3b074
Fix compile on *nix.
2013-08-23 00:13:26 +12:00
Matthew Parlane
6acbea5c3e
Less verbose. Sorry.
2013-08-23 00:10:47 +12:00
Matthew Parlane
124fe24f4c
Make wii-network async.
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* accept still needs to be made async.
2013-08-22 23:58:56 +12:00
Lioncash
951bbcd6ce
[Android] Change the .settings file to target Java 1.6 instead of 1.5.
2013-08-22 07:39:11 -04:00
Lioncash
779f02d9a5
[Android] Turns out the sidebar XML could also be simplified.
2013-08-22 07:02:30 -04:00
Lioncash
0c5f3953dd
[Android] Simplify the XML layout for the about menu. Remove unused strings.
2013-08-22 06:58:19 -04:00
Lioncash
c2bab4edd4
[Android] Remove fragments from the Android Manifest XML. These shouldn't be defined here (nor do they need to. They're fragments, not activities).
2013-08-22 03:53:39 -04:00
Lioncash
7c99b0650b
[Android] Format all Java files to be consistent.
2013-08-22 03:43:07 -04:00
Lioncash
f09cafb2be
[Android] Make the previous commit parlane approved in terms of boolean conditions.
2013-08-22 02:57:31 -04:00
Lioncash
988c168c2d
[Android] Fix a bug in FolderBrowser.java which was causing an incomplete directory structure to show.
2013-08-22 02:52:05 -04:00
Lioncash
85c78759c7
[Android] Make two class variables in InputConfigFragment private. If left the way they were, they could be accessed by other classes in its package, which is not intended.
2013-08-21 21:27:32 -04:00
Lioncash
97bfa6300d
Remove unused code from InputConfigFragment. This was for when the option to draw onscreen controls was in this menu instead of video preferences.
2013-08-21 21:10:23 -04:00
Pierre Bourdon
20e82ec08c
Fix the fix to AVX support detection
...
Should be xgetbv(0) & 6 == 6, not just & 6. Thanks to tueidj for pointing this
out.
2013-08-22 01:08:14 +02:00