Add socket cleanup.

Don't know what to do with remaining sockops if called from a SetRegister reset command.
This commit is contained in:
Matthew Parlane 2013-08-28 00:37:45 +12:00
parent 6748d5d087
commit d493525050
3 changed files with 9 additions and 13 deletions

View File

@ -55,6 +55,7 @@ CWII_IPC_HLE_Device_net_kd_request::CWII_IPC_HLE_Device_net_kd_request(u32 _Devi
CWII_IPC_HLE_Device_net_kd_request::~CWII_IPC_HLE_Device_net_kd_request()
{
WiiSockMan::getInstance().clean();
}
bool CWII_IPC_HLE_Device_net_kd_request::Open(u32 _CommandAddress, u32 _Mode)
@ -680,6 +681,7 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
fd, ReturnValue);
break;
}
case IOCTL_SO_ACCEPT:
case IOCTL_SO_BIND:
case IOCTL_SO_CONNECT:
case IOCTL_SO_FCNTL:
@ -690,20 +692,9 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
return false;
break;
}
case IOCTL_SO_ACCEPT:
{
u32 fd = Memory::Read_U32(BufferIn);
WiiSockMan &sm = WiiSockMan::getInstance();
sm.doSock(fd, _CommandAddress, (NET_IOCTL)Command);
return false;
break;
}
/////////////////////////////////////////////////////////////
// TODO: ALL BELOW //
// TODO: Tidy all below //
/////////////////////////////////////////////////////////////
case IOCTL_SO_SHUTDOWN:
{
WARN_LOG(WII_IPC_NET, "IOCTL_SO_SHUTDOWN "

View File

@ -628,7 +628,7 @@ void WiiSockMan::Convert(WiiSockAddrIn const & from, sockaddr_in& to)
void WiiSockMan::Convert(sockaddr_in const & from, WiiSockAddrIn& to, s32 addrlen)
{
to.addr.addr = from.sin_addr.s_addr;
to.family = from.sin_family;
to.family = from.sin_family & 0xFF;
to.port = from.sin_port;
if (addrlen < 0 || addrlen > sizeof(WiiSockAddrIn))
to.len = sizeof(WiiSockAddrIn);

View File

@ -212,6 +212,11 @@ public:
s32 newSocket(s32 af, s32 type, s32 protocol);
s32 delSocket(s32 s);
void clean()
{
WiiSockets.clear();
}
template <typename T>
void doSock(s32 sock, u32 CommandAddress, T type)
{