Commit Graph

2288 Commits

Author SHA1 Message Date
Ryan Houdek 38cb6ba6dc Fix a bug in the Common CMakeLists file
We were overwriting the LIBS variable. Effectively dropping libiconv from the libs.
2016-02-05 10:51:56 -06:00
Ryan Houdek 19cd9ecf16 Fix a few missing includes 2016-02-05 10:50:08 -06:00
Stenzek a870253cd6 Common: Use C++ random generator for generating MAC addresses 2016-01-31 23:52:47 +10:00
Ryan Houdek 31523b7e80 Merge pull request #3572 from Sonicadvance1/egl_support_headless
Egl support headless
2016-01-30 11:15:07 -05:00
Ryan Houdek 5edc7705fe Merge pull request #3550 from Sonicadvance1/egl_support_core_profile
Support the OpenGL core profile in EGL.
2016-01-29 19:37:24 -05:00
Ryan Houdek c50efb17e5 Merge pull request #3546 from Sonicadvance1/egl_shared_context
Implement shared contexts in the EGL context.
2016-01-29 19:33:52 -05:00
Ryan Houdek ea3a457091 Merge pull request #3573 from degasus/fifoplayer
Fifoplayer: Fix dual core
2016-01-29 16:39:32 -05:00
Ryan Houdek 628e9bad92 Support a headless EGL option.
This is a new option to support completely headless running of Dolphin without X11 on systems that can properly support it.
2016-01-27 15:04:14 -06:00
Ryan Houdek 184a7a3e0d Include the EGL defines we need for KHR_create_context ourselves.
This is because Google decided it was in their best interest to update eglext.h for android-21/arch-arm only and completely neglect all the other
architectures.
Sucks to suck.
2016-01-27 14:54:44 -06:00
Ryan Houdek 34d0e7835b Support the OpenGL core profile in EGL.
This should make our Mesa EGL users happy.
2016-01-27 14:54:32 -06:00
Ryan Houdek 921c7139c5 Implement support for GL 4.2 in GLExtensions 2016-01-27 13:58:34 -06:00
Ryan Houdek aed693eded Implement shared contexts in the EGL context.
This is being implemented here first under EGL since the infrastructure is already in place for this due to the Android code requiring some bits.
The rest of the interfaces will come in a little bit.

This will be required for threaded shader compiling in the near future.
2016-01-27 13:15:02 -06:00
degasus 231daa2da1 Thread: Limit thread name to 15 bytes on linux. 2016-01-27 07:23:17 +01:00
mathieui 4b06e92731 A few more asterisks, mostly casts 2016-01-21 22:20:22 +01:00
mathieui f15ffda5a7 Correct ampersands as well 2016-01-21 21:27:56 +01:00
mathieui 3e283ea9f1 More asterisks 2016-01-21 21:16:51 +01:00
mathieui 78aa398e7c Common: asterisks go against the type name
not the variable name
2016-01-21 20:46:25 +01:00
shuffle2 799fce0b03 Merge pull request #3512 from jloehr/Fix-SCMRevGen
Fix SCMRevGen by running system native CScript
2016-01-15 23:56:31 -08:00
Julian Löhr bb5cb7e365 Run system native CScript
Build Events are run in an 32 bit environment, therefore both program files environment strings resolve to the x86 program files folder on 64 Bit systems. If Git is 64 bit and installed into the x64 program files it can't be found by the script.
2016-01-14 00:37:11 +01:00
Jules Blok 55cb6675cc IniFile: Initialize with default value if key does not exist. 2016-01-13 22:51:53 +01:00
Ryan Houdek 6448e5e5ee Add support to EGL to on the fly destroy the resulting surface 2016-01-10 12:28:05 -06:00
Ryan Houdek 8c37498230 Fix typo in GLExtensions
I had changed a variable name and forgot to update it everywhere.
Should fix Adreno devices.
2016-01-09 15:06:36 -06:00
Jules Blok 1e111421e9 VideoConfig: Don't give warnings for per-game stereoscopy parameters. 2016-01-06 22:21:12 +01:00
Ryan Houdek 0a42a0ab1b Merge pull request #3428 from Sonicadvance1/proper_glextensions
Make GLExtensions no longer require slghtly modified GL headers
2016-01-06 15:24:47 -05:00
Mathew Maidment 0509292f86 Merge pull request #3431 from stenzek/shadercache
ShaderGen: Remove virtual methods and string from ShaderGeneratorInterface.
2016-01-04 19:11:14 -05:00
Markus Wick d29b406292 Merge pull request #3433 from lioncash/gl
GLInterface: Minor changes
2016-01-04 13:49:40 +01:00
Lioncash 01f99a04a2 VideoBackend: Get rid of a boolean global
Also gets rid of global headers
2016-01-02 18:03:28 -05:00
Lioncash f3c05d39b9 GLInterface: Make GLInterfaceMode an enum class 2016-01-02 14:26:43 -05:00
Lioncash df9c9ad706 GLInterfaceBase: In-class initialize protected members
Gives the class a well-defined initial state
2016-01-02 14:26:42 -05:00
Lioncash 11a7defdba WGL: Make class member private 2016-01-02 14:26:41 -05:00
Lioncash df2f6089be GLInterface: Add missing override specifiers 2016-01-02 14:26:36 -05:00
Ryan Houdek 37525f3fcf Make GLExtensions no longer require slghtly modified GL headers.
In fact, removes the need for external headers at all.
2016-01-02 10:34:13 -06:00
Stenzek 617f9d9532 ShaderGen: Remove virtual methods from ShaderGeneratorInterface, move string buffer to ShaderCode
This fixes the crashes occuring at startup with a non-empty shader cache.
Because LinearDiskCache reads/writes to the storage of ShaderUid, ShaderUid must be trivially copyable.
Additionally, adds a static assert to LinearDiskCache to ensure this doesn't happen in the future.

The initialization of ShaderUid data has been moved to the code generation functions, so the above condition holds true.
2016-01-02 17:35:06 +10:00
Ryan Houdek b4e9bbb551 Merge pull request #3336 from Sonicadvance1/improve_glextensions
[GLExtensions] Improve the extension loader.
2016-01-01 13:01:51 -05:00
spxtr 2f50560602 Add support for sending game memory changes to outside processes 2015-12-29 17:59:16 -08:00
Ryan Houdek eb2d4935cd Including missing headers required for non-pch builds and other architectures 2015-12-22 18:20:48 -06:00
Ryan Houdek eaf21b3c80 Work around Google's trash NDK 2015-12-22 18:20:17 -06:00
Lioncash f295182833 VideoBackends: Simplify initialization and deinitialization of resources
Approximately three or four times now, the issue of pointers being
in an inconsistent state been an issue in the video backend renderers
with regards to tripping up other developers.

Global (ugh) resources are put into a unique_ptr and will always have a
well-defined state of being - null or not null
2015-12-20 22:40:37 -05:00
Markus Wick e4b83d17bf Merge pull request #3270 from JosJuice/more-translations
Mark more strings for translation
2015-12-15 18:13:26 +01:00
Ryan Houdek d9999bf30c Fix minor memory leak in WGL interface.
Would have a memory leak on game end
2015-12-13 11:42:18 -06:00
Ryan Houdek b620b26f8f [GLExtensions] Improve the extension loader.
This removes some nonsense in the extension loader where under an ES context we would still pull all function pointers and just continue onward if we
fail to pull one.
Now function pointers are only pulled if the version of GL or ES actually supports that function.
2015-12-13 11:37:07 -06:00
Ryan Houdek 6d2fd8ae37 [GLExtensions] Support ORing of extensions when checking for support.
Makes my life easier.
2015-12-13 11:35:55 -06:00
Scott Mansell a759883ae5 Merge pull request #3126 from phire/remove-logging-lock
Refactor logging code to get rid of a mutex.
2015-12-03 13:32:07 +13:00
Markus Wick 3ed29cce0c Merge pull request #2733 from AdmiralCurtiss/string-from-float
IniFile: Fix floating point number locale issues.
2015-12-02 15:22:42 +01:00
Markus Wick ec6a48ff76 Merge pull request #2876 from CastellaFactory/master
[Netplay] Add "Force Netplay Listen Port" feature that was in old netplay branch
2015-12-02 14:20:47 +01:00
JosJuice 9b2fe62bc9 Move nobanner and fileplatform from Themes to Resources
fileplatform is moved so it's in the same place as the other platform
icons, and nobanner is moved just because it fits better in Resources.
Both of them were identical in all of Dolphin's themes.
2015-11-27 11:09:20 +01:00
Scott Mansell 83bda3be46 Merge pull request #1474 from phire/DSPHLE_cleanups
DSPHLE: Remove individual byteswaps and replace with generic function.
2015-11-24 13:33:59 +13:00
JosJuice 74ea765427 Mark more strings for translation 2015-11-20 11:33:47 +01:00
Ryan Houdek 5f1fcf4c8d Use __builtin_trap for our crash define instead of int3/exit 2015-11-19 00:49:42 -06:00
Markus Wick f172cda50f Merge pull request #3191 from lioncash/rekt
MathUtil: Minor changes to Rectangle
2015-11-18 10:40:54 +01:00
Scott Mansell d2b03e1aad Remove individual byteswaps and replace with generic function. 2015-11-17 19:37:18 +13:00
James Cowgill 386159c74e Remove uses of __DATE__ and __TIME__ 2015-11-14 00:52:41 +00:00
Markus Wick a498c684a2 Merge pull request #2304 from linkmauve/xdg-basedir
UICommon: Respect XDG Base Directory Specification on POSIX systems
2015-11-12 12:31:24 +01:00
Markus Wick 8924980b49 Merge pull request #3247 from lutris/master
Enable relocatable linux builds
2015-11-11 12:16:29 +01:00
Emmanuel Gil Peyrot b61da5db54 FileUtil: Move ShaderCache to the Cache directory. 2015-11-10 21:53:30 +00:00
Emmanuel Gil Peyrot e20b08491c UICommon: Respect XDG Base Directory Specification on POSIX systems. 2015-11-10 21:53:29 +00:00
Mathieu Comandon f2ae1a2545 Implement relocatable builds on Linux
- Change the path of the Sys folder to the executable's location
- Add LINUX_LOCAL_DEV flag to use relocatable version on Linux
- Add CMake definition for relocatable build
2015-11-10 12:49:04 -08:00
Scott Mansell 2d38a59044 NoGui: Return no to yes/no panic alerts.
Also, print to stderr instead of stdio.
2015-11-08 14:10:26 +13:00
Scott Mansell 973118511a Merge pull request #2742 from AdmiralCurtiss/display-savestate-stats
Display Savestate information in Overlay and Menu.
2015-11-08 02:20:56 +13:00
shuffle2 f26b3708e7 Merge pull request #3217 from dolphin-emu/shuffle2-patch-1
Add patch for ucrtbase 10.0.10240.16390 (Win8)
2015-11-05 15:37:19 -08:00
Tillmann Karras 32cdd31200 GLExtensions: remove duplicate typedefs 2015-11-03 17:50:41 +01:00
shuffle2 baf438fc9f Merge pull request #3213 from phire/bitfield
Bitfield: Add .natvis for easier debugging of BitFields in Visual Studio
2015-11-01 23:06:21 -08:00
Scott Mansell 0245b1219b Correct capitalization of 'Visual Studio' 2015-11-02 17:12:09 +13:00
shuffle2 bfffd997cd Update ucrtFreadWorkaround.cpp 2015-11-01 10:52:33 -08:00
Scott Mansell 2ccd5a5928 Bitfield: Add BSD license to match BitField.h
Also, fix typo.
2015-11-01 18:01:51 +13:00
Scott Mansell f0e5232fe0 Bitfield: And then mess things up again by handling signed fields.
This is way more messy than it should be.
2015-10-30 14:05:14 +13:00
Scott Mansell 9125ab8304 BitField: Clean .natvis up slightly by using CDATA. 2015-10-30 14:04:40 +13:00
Scott Mansell bfac1c73f0 Bitfield: Add .natvis for easier debugging in Visual Studio 2015-10-30 12:30:22 +13:00
Lioncash e76b1f2d56 Merge pull request #3170 from spxtr/pipes
Implemented GC Controller inputs via named pipes.
2015-10-28 16:39:57 -04:00
spxtr d9d6cf8eda GC controller input using named pipes
Currently only works on unix, but can be extended to other systems. Can
also be extended to do wiimotes.

Searches the Pipes folder for readable named pipes and creates a dolphin
input device out of them. Send controller inputs to the game by writing
to the file. Commands are described in Pipes.h.
2015-10-24 20:20:03 -07:00
Lioncash 2630752ffe Arm64Emitter: Get rid of a pointer cast 2015-10-22 15:32:11 -04:00
Lioncash 018c85c248 Arm64Emitter: Mark trivial functions as constexpr 2015-10-22 15:22:38 -04:00
Lioncash 10c1fd7f38 MathUtil: Make Rectangle constructors and equality operator constexpr 2015-10-20 20:30:36 -04:00
Lioncash 09641ec313 MathUtil: Default initialize Rectangle class data members
Puts Rectangles into a valid state upon creation
2015-10-20 20:30:16 -04:00
Scott Mansell 1ba600b688 Merge pull request #3145 from catzilla4/master
FreeBSD Compilation fix
2015-10-19 17:29:34 +13:00
shuffle2 34d46d6910 Merge pull request #3178 from shuffle2/ucrt-fread-workaround
patch win7 ucrtbase, and note versions
2015-10-17 05:02:18 -07:00
shuffle2 0acac35d77 patch win7 ucrtbase, and note versions 2015-10-17 04:24:20 -07:00
flacs e289cb87e5 Merge pull request #3161 from shuffle2/ucrt-fread-workaround
exchange XSaveWorkaround for ucrtFreadWorkaround
2015-10-17 05:41:40 +02:00
Shawn Hoffman ca31c62c01 exchange XSaveWorkaround (which was fixed in VS2015) for ucrtFreadWorkaround (which was broken in VS2015). 2015-10-16 20:26:34 -07:00
flacs d85344bd58 Merge pull request #3155 from degasus/videosw
VideoSW: Split up OGL window handling
2015-10-17 04:56:44 +02:00
flacs 05e339a605 Merge pull request #3139 from JosJuice/fix-wii-root
Mark which Wii root to use in the NAND path code
2015-10-16 16:49:34 +02:00
comex c22d1d68ab Mark which Wii root to use in the NAND path code.
It's used by both the GUI to do things like install WADs and check up on
the system menu, in which case the global root should be used, and by
/dev/es, in which case the local one should.  The latter isn't
*terribly* useful today, since no contents will ever be installed in
temporary roots (although it's still relevant for data directories), but
converting the whole thing makes sense because then it will Just Work
once the entire NAND is synced.

Because it would have been a bit of work to split it up (but I can if
desired), this commit also contains some basic cleanup of
NANDContentLoader:

(1) The useless interface class INANDContentLoader is removed and the
    methods are changed to just return CNANDContentLoader (the only
    implementation);
(2) CNANDContentManager is changed to use unique_ptr and cleaned up a
    bit.
2015-10-16 09:10:39 +02:00
degasus b69bff0690 VideoSW: Use OpenGL Core context 2015-10-14 00:13:54 +02:00
Tillmann Karras ae999cb43c Wiimote: simplify DoState() parameters 2015-10-11 23:37:34 +02:00
flacs a7b6ae8f2c Merge pull request #3160 from Tilka/style
Misc. style fixes
2015-10-11 15:36:06 +02:00
Admiral H. Curtiss 16272f4975 SaveState/DolphinWX: Display time and date of savestate when a slot is selected, or Empty if no savestate exists in the slot. 2015-10-10 22:14:22 +02:00
Tillmann Karras 0f1b287402 Misc. style fixes 2015-10-10 17:44:42 +02:00
Tillmann Karras 19a490a82d Linux: detect perf and default map dir to /tmp
This obviously only works when Dolphin is run by perf rather than being
started separately.
2015-10-10 16:42:53 +02:00
catzilla4 867a1beb9f Added some headers to allow Dolphin to compile in my environment. 2015-10-06 19:09:57 -05:00
Christian Widmer 1fc1f00162 Include cstring in Hash.cpp to fix building without PCH 2015-10-06 14:59:56 +02:00
shuffle2 0fdaacc7e0 Merge pull request #2738 from lioncash/bitfield
Common: Fix BitField mask generation.
2015-10-03 18:21:24 -07:00
shuffle2 b926061f64 Merge pull request #3095 from void-ghost/savestate_race_condition_fix
SaveState: Fix for race condition in SaveAs(...)
2015-10-03 18:08:33 -07:00
shuffle2 a6f04b0e15 Merge pull request #3091 from Tilka/mbedtls
Update mbed TLS (PolarSSL)
2015-10-03 18:00:58 -07:00
Lioncash 5464e698fc Merge pull request #3102 from rohit-n/build-pch
Fix building with PCH disabled.
2015-10-03 13:30:51 -04:00
Scott Mansell f84577b90b LogManager: Move android logcat code into the proper place. 2015-10-04 02:18:06 +13:00
Scott Mansell 5f8a67250f Bitset: Make bool() operator explicit. 2015-10-04 01:37:32 +13:00
Scott Mansell 18142eddb4 LogManager: Remove unused define. 2015-10-04 00:38:47 +13:00
Scott Mansell 6153424b8c LogManager: replace set of LogListener pointers with bitset.
Mostly so we can iterate over which LogListeners are enabled without
having to aquire a lock.
2015-10-04 00:38:34 +13:00
Scott Mansell 83fa504cd9 Bitset: Make cast overrides const 2015-10-04 00:36:58 +13:00
Scott Mansell 58d893e56f Merge pull request #3075 from waddlesplash/no-regexp
FileSearch: Don't use RegExes, just do string comparisons.
2015-10-02 04:00:23 +13:00