fires.gc
c76c477a6d
restructured NAND application loading... it isn't complete but an improvement
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i have changed the update of the IPC too... update for the command queues and update of the devices are split in two functions now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2455 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 23:44:15 +00:00
Shawn Hoffman
e52bacc769
fix debug when it actually runs, and make the toolbar buttons not way spaced out.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2452 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 06:24:54 +00:00
XTra.KrazzY
c19210b641
Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2449 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 03:56:34 +00:00
John Peterson
bd891cfff6
Paths: Made a WII_SYSCONF_FILE path for the Wii configuration, and removed an unused variable
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2444 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 08:12:40 +00:00
hrydgard
6eb19ec78c
WxUtils were added to the wrong project.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2421 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:41:12 +00:00
nakeee
ab93b00385
Ported wxutils from soap branch (Should make launch and explore work in Linux and osx as well) please test on windows.
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Fixed a compile bug and a small bug in the cdutils(thanks lp).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2420 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:31:32 +00:00
nakeee
9b1f0f9083
Added cdutils which suppose to scan for devices in a portable way (ripped from cdio)
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Changed the Code to use it instead of DriveUtil code.
Please test the code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2413 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 15:04:12 +00:00
LPFaint99
e79a93f616
remove panicalert, tested & reported working by Lanny
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2412 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:57:10 +00:00
LPFaint99
5dfbb9438e
Attempt at raw drive access for linux / osx, test please :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2410 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:30:10 +00:00
fires.gc
595dc42dcb
added check if "file open dialog" changes the working directory. i dunno why but some times the file open dialog changes my working directory... the code is for further investigations
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2408 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 07:18:08 +00:00
omegadox
8c93e39ddd
Linux build fixes and some warning cleanup for GCC
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 05:20:52 +00:00
hrydgard
96827d9996
Introduce JitCommon folder to share things between the two jits.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2396 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:29:55 +00:00
facugaich
cd93093cc8
Fix: Memcard Manager dialog in Linux
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Fix: IniFile's handling of CRLF in Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 18:08:03 +00:00
nakeee
d43c22b8dc
Linux compile fix,
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added SLEEP to common, please use this macro if really don't want to use the sleep in thread
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2390 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 09:54:12 +00:00
John Peterson
4beff606d7
Main Configuration: Fixed the game specific Wii settings so that they don't cause the global settings to be forgotten
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2389 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 09:34:28 +00:00
LPFaint99
473cd01181
UUpdate svn:eol-style=native ( r1438 ) for Source/*.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2385 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:17:57 +00:00
LPFaint99
578c402d2c
Update svn:eol-style=native ( r1442 ) for Source/*.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2384 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:15:48 +00:00
John Peterson
472582022b
Core and Common Threads Stop and Start: Added timeout to the thread waiting loops. If we have waited more than five seconds we can be pretty sure that the thread is deadlocked. So then we can just as well continue and hope for the best.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2383 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 00:15:19 +00:00
nakeee
9ec81d4bf0
linux compile fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2377 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:37:36 +00:00
John Peterson
927815bc9b
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 21:16:12 +00:00
hrydgard
03a950a1e5
Some menu tweaks
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:53:29 +00:00
hrydgard
aff0f1fbe3
Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:43:25 +00:00
LPFaint99
e5cf9c8b8c
Fix for read from raw drive on some machines,
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must have been a fluke that it worked for me and a few others
thanks to shuffle2 and daxtsu for testing patch
some linux compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2360 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 07:52:02 +00:00
John Peterson
2a94635523
OpenGL: Added option to build without WxWidgets in Windows to, if it has anything to do with the FreeLibrary() hanging. It doesn't seem to do, but now it's easier to compile without it at least.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2358 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 05:21:54 +00:00
LPFaint99
db691a4f0d
linux build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2357 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:26:09 +00:00
John Peterson
fc6a7c47d5
Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:24:53 +00:00
LPFaint99
5057d3b446
Linux build fix.. I think..
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2355 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 04:21:32 +00:00
LPFaint99
341ac26401
MemcardManager general cleanup, ini settings fixes
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disallows multiple formats for icons
adds export all saves to right click menu
sets exported save name to gamecode+filename.gci
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2353 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 03:23:48 +00:00
LPFaint99
3d0fcfaaac
Enable Loading backup from drive for GC for windows
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takes about 60-90 seconds on loading
about the same speed ingame as running from the hard drive
changed to the correct flag for CreateFile
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2352 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 02:39:16 +00:00
fires.gc
5c2694a629
added support to load WAD files of the WII
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the WiiWAD loader encrypts the WAD, loads the NAND AppLoader and executes it. The NAND Loader will load more parts of the WAD to memory and execute them.
Some WADs show the loading screen but hanging because the BT devices cant be initialized. Dolphin is not able to connect to devices that arnt validates per SYSCONF. Perhaps a global flag is wrong or missing or we have to preload the SYSCONF by hand (or fix/improve the BT handling :))
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 00:40:52 +00:00
omegadox
2b48640441
small cleanup in OGL/VideoCommon and small fix to ARCodeAddEdit by slink
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:56:10 +00:00
LPFaint99
9cfa4e9385
Adds IsDrive to FileUtil for win32,
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Adds booting from drive to gui. disabled as it is currently too slow unless it is a virtual drive
Changes DriveUtil to start checking at D: as it is unlikely that a, b, or c will be a cd/dvd drive
Addes DriveBlob functions, untested on linux/osx probably needs more work
Removes duplicate message from EXI_DeviceMemoryCard.cpp when creating a brand new memcard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 23:44:40 +00:00
daco65
6222414ba5
Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2340 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:40:34 +00:00
hrydgard
6cd34b318f
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
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This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(
Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:04:52 +00:00
John Peterson
59734ddc86
Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:13:22 +00:00
XTra.KrazzY
4883727384
Clarified Patch Add/Edit, added AR Add/Edit by slink3
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2313 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 00:07:35 +00:00
nakeee
5cf828c7b9
Compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-18 00:08:40 +00:00
hrydgard
e010ef25da
Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2297 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:48:16 +00:00
hrydgard
e11fa577b9
Also rename the projects as seen within VS.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2291 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:57:50 +00:00
hrydgard
692293550b
Remove "WX" from all executable names, since the old non-wx version is dead and buried for two millennia or so (svn revs, not years ;)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:44:59 +00:00
tmator
7a4f21d8c4
try to fix non gui version
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2289 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 20:28:49 +00:00
magumagu9
82a10c9692
Fix jpeterson breakage.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2276 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:26:47 +00:00
John Peterson
9afd7fb620
Rerecording: Wind back the frame counter in the status bar when a save state is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 07:17:34 +00:00
John Peterson
718aa585e2
Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 06:18:18 +00:00
Shawn Hoffman
5e80ca1526
finish the banner part of ISOProperties.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2241 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 17:32:03 +00:00
John Peterson
94583cbab0
DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2236 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:07:20 +00:00
John Peterson
68f39cb287
nJoy:
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1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to.
2. Fixed the Allow out of focus input option again
3. Allow changing of the mapped pads while a game is running
4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped
5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:30:02 +00:00
John Peterson
d0a01f449b
Last commit: Typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2175 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:31:00 +00:00
John Peterson
3e53828406
MusicMod: Moved it from Branches to Externals, I guess there usually is no Branches dir in the trunk dir, so this may look a little better
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2174 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:29:35 +00:00
hrydgard
5822e284f3
Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:09:58 +00:00