Commit Graph

546 Commits

Author SHA1 Message Date
Chris Burgener 5ba1a51660 Add Safe Texture Cache to Gunblade NY & LA Machineguns INI 2016-02-22 11:47:48 -05:00
Jules Blok e2a1a085b6 Merge pull request #3578 from Armada651/forced-slow-depth
VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
2016-02-22 11:29:09 +01:00
Pierre Bourdon 05f5668bcc Merge pull request #3591 from phire/VC_widescreen
Make all Virtual console games 4:3 (and cleanup GameInis)
2016-02-16 00:41:33 +01:00
Pierre Bourdon f53a9316ba Merge pull request #3607 from mbc07/GameINI_widescreen
[Game INI] Flag some Wii titles without widescreen support
2016-02-15 10:32:19 +01:00
Matt Mastracci f3c2817496 [INI] Arc Rise Fantasia no longer needs the 'fast disk speed' setting 2016-02-14 18:43:46 -07:00
Mateus B. Cassiano c3f8d47da5 Game INI updates: flag some Wii titles without widescreen support 2016-02-08 20:52:34 -03:00
Jules Blok e4ef018706 GameSettings: Remove FastDepthCalc entries.
Only Mini Ninjas and DKC currently have a known issues that require slow depth.
2016-02-08 12:26:57 +01:00
Scott Mansell 994c8e5282 GameInis: NES games that don't require EFB2Ram differ per region.
Just because it was the same game, released in diffrent regions
at around the same time doesn't mean they use the same version
of the Virtual Console emulator.

The previous INIs were based of testing of the US release so I've
move them to 6 letter INIs only effecting the US release. I've
also added a few more and added a few Inis for the few PAL games
that I could confirm also didn't require EFB2Ram.
2016-02-05 23:27:45 +13:00
Scott Mansell 764000d42e GameInis: All Sega Master System games need RealXFB
I did some testing and they all do strided XFB copies like Sonic
and Knuckles, which is currently only implemented in RealXFB.
2016-02-05 23:27:44 +13:00
Scott Mansell dfabe1552a GameInis: Make all Virtual Console games 4:3
We only need to update 9 files, It's like magic!
2016-02-05 23:27:34 +13:00
Scott Mansell c47e773297 GameInis: Deduplicate TurobGrafx 16 Virtual Console games 2016-02-05 23:26:21 +13:00
Scott Mansell b698b04b4c GameInis: Deduplicate Sega Mega Drive (Genesis) inis 2016-02-05 17:35:33 +13:00
Scott Mansell 919460a572 GameInis: Deduplicate all Sega Master System games
I don't care that this enables virtual xfb for all of them, I'm dubious
that excatly half have it set and the other half don't.
2016-02-05 17:35:33 +13:00
Scott Mansell 5c00fc3e44 GameInis: Deduplicate SNES Virtual Console games 2016-02-05 17:35:32 +13:00
Scott Mansell 754c4c0ee9 GameInis: Deduplicate NES Virtual Console games 2016-02-05 17:35:28 +13:00
Scott Mansell 0154631da2 GameInis: Deduplicate NeoGeo and "Virtual Console Arcade" games 2016-02-05 17:35:24 +13:00
Scott Mansell 0aa8c021b9 GameInis: Deduplicate all C64 and TurboGrafx CD games 2016-02-05 17:35:20 +13:00
Pierre Bourdon af9beecc10 Merge pull request #3469 from Linktothepast/master
Gameini updates.
2016-01-09 01:04:55 +01:00
Linktothepast 6d279153f3 More gameini updates.
Conflict: Desert Storm II and Rock Band 3 gameinis updated.
2016-01-08 15:55:59 +02:00
Linktothepast 0c7f49308a Gameini updates.
Updates for Sonic Adventure 2 Battle, Surf's Up, Drawn to Life The Next
Chapter, Boogie, Boogie SuperStar, Quantum of Solace, Tiger Woods PGA
Tour 08, Call of Duty: Black Ops.
Fixes issues 9123, 9191, 9204, 9205, 9206, 9050, 9183.
2016-01-07 12:21:58 +02:00
JosJuice d41821b49e Change the size of the Wii platform icon
In DolphinWX, the right edge of the Wii platform icon used to be bit
too close to the banner.
2016-01-06 21:26:53 +01:00
JosJuice 81466d7fa3 DolphinWX: Stop using XPM images
Using the XPM format for images has become a maintenance problem because
people don't know how to create them. This commit removes all XPM images
and all C files that contain PNG images. DolphinWX now uses the PNGs
in the Resources folder instead, just like DolphinQt and DolphinQt2 do.
2016-01-05 19:11:58 +01:00
JosJuice 460cef492a New 32x32 platform icons by MaJoR 2016-01-05 19:04:10 +01:00
JosJuice ea7d686811 Remove padding from platform icons and rating icons 2016-01-05 16:57:31 +01:00
SMarioMan e3fd5604c6 Add StereoConvergence settings to various gameini files. 2015-12-24 03:43:51 -05:00
Jules Blok ee657c04fe VideoConfig: Change convergence setting to percentage value. 2015-12-13 22:58:16 +01:00
Mateus B. Cassiano 0c1c40b01b Update GameINI for Donkey Kong Country Returns 2015-12-12 19:29:16 -03:00
JosJuice 9b2fe62bc9 Move nobanner and fileplatform from Themes to Resources
fileplatform is moved so it's in the same place as the other platform
icons, and nobanner is moved just because it fits better in Resources.
Both of them were identical in all of Dolphin's themes.
2015-11-27 11:09:20 +01:00
Tony Drake 941125699c Added info for Rodea The Sky Soldier 2015-11-21 11:40:03 -05:00
JosJuice 18fc7931fb Resources: Update flag for Australia
The updated flag is by MaJoR, as usual. 93e46631 updated all other flags.
2015-11-13 22:15:31 +01:00
JosJuice a0b873445f Set Speed Up Disc Transfer rate in the Sonic Riders INI
091db36 added a new delay for disc commands in an attempt to fix issues.
It fixed Sonic Riders crashing after the third level... or so we thought.
091db36 also happened changed the order disc reads happen in so that the
data is copied to memory before the emulated delay is finished. This was
inaccurate and caused an audio problem in Resident Evil 3, leading to the
old order being restored in 8cc6e5c. Now that the order is correct,
Sonic Riders is broken again, despite 091db36's delay still existing.
We're more or less back to square one - nobody knows what's broken, and
nobody knows how to fix it. This commit restores SUDTR to Sonic Rider's
game INI so that it'll work out of the box in 5.0 just like in 4.0.
2015-11-01 20:30:44 +01:00
Linktothepast a8026779d8 Gameini updates.
This is mainly a virtual console update. Removes progressive scan option
from snes, genesis, etc. games since it is no longer needed for proper
speed. Adds gameinis for Neo geo, Arcade and missing gameinis for
genesis.
2015-09-28 17:00:07 +03:00
JosJuice e754b097bd Don't force EFB Copies to Texture Only off for Metroid Prime
Made unnecessary by PRs #2059 and #2960. MP2 and MP3 still need it.
2015-09-26 19:55:46 +02:00
JosJuice cbd539eb3d Use official names for GameCube controller sticks
Main Stick is changed to Control Stick and C-Stick is changed to C Stick.

A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
degasus 74b20e627c VideoCommon: Drop "Disable destAlpha" hack
This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
Tony Drake f67d8ac524 Add missing INI file for SMB: The Lost Levels
Lost Levels NES VC game was missing an INI file and prevented it from
displaying anything but a black screen. This seems to get the graphics
working.

Played though 1-2 without issue.
2015-09-04 21:36:02 -04:00
Tony Drake 6d4b7b6cf6 Added missing Mega Man 5 INI file
While going through and testing various NES VC games, I noticed Mega Man
5 was just displaying a black screen but the sound and button inputs
were working as expected. Turns out, there is no INI file for that game
id. Copying and renaming Mega Man 4's INI file appears to be enough to
get the game going.
2015-08-31 21:16:38 -04:00
Anthony Serna faedf1bc5c Implemented .elf and .dol support in gamelist
Fixed a TON of structuring, formatting.

removed README.txt files from themes at MaJoR's request

Added platform icon for ELFs/DOLs
2015-08-28 11:10:03 -07:00
Scott Mansell 13526135f8 Merge pull request #2877 from JosJuice/remove-lle-ini
Remove forced DSP LLE from game INIs
2015-08-20 05:41:51 +12:00
JosJuice af7873f656 Remove forced DSP LLE from game INIs
The HLE issues are gone since 4.0-7359.
2015-08-19 18:02:03 +02:00
SMarioMan bd78937d3c Update SF8.ini 2015-08-17 09:42:25 -04:00
SMarioMan b0def7a740 Update RSB.ini 2015-08-17 09:42:14 -04:00
SMarioMan f3baba6c88 Add stereoscopic options to RSB.ini
A convergence value of 136 places player damage gauges and overhead labels perfectly in the convergence plane.
2015-08-17 03:34:04 -04:00
SMarioMan 3d34f80f11 Add stereoscopic options to SF8.ini
Stereoscopy values have been tested and a convergence value of 26 is ideal for placing the characters on the convergence plane. No perceived issues with disabling monoscopic shadows.
2015-08-17 02:29:35 -04:00
Danbsky b6e6831321 Gameini: Add ZTP Hyrule Field Speed Hack to GC NTSC-J version
The hack made for GC NTSC-U version also work in NTSC-J version.
2015-08-16 00:58:57 +09:00
flacs 6f2400ebc0 Merge pull request #2807 from aserna3/master
Removed audio shortcut from toolbar
2015-08-09 07:55:37 +02:00
Anthony Serna d51267d13c Removed audio shortcut from toolbar
Removed audio.png
2015-08-06 22:35:59 -07:00
Lioncash 3f781bcaf4 Merge pull request #2732 from jefflongo/patch-4
Update cheats for GALE01r2.ini
2015-08-06 13:30:17 -04:00
YL 8c72b6c923 Update cheats for GALE01r2.ini
Completely rewritten Global Melee Netplay Settings.  The individual codes can be found here (http://pastebin.com/38CFazXq).  The previous Global Melee Netplay Settings have some issues such as not being able to change the random stage select, various crashes in 1P mode, friendly fire being off by default, and a general lack of new features due to its age.  Needs to be tested for stability.
2015-08-03 17:36:05 -07:00
Markus Wick 6bcdae616b Merge pull request #2679 from Tinob/master
Implement scaled partial texture updates
2015-07-22 19:04:04 +02:00
MaJoRoesch 93e46631a3 Adding new flag icons.
Forgot the HiDPI icons. >_>

MaJoR broke the Taiwan flag.
2015-07-11 00:06:38 -07:00
Rodolfo Bogado d8cd2c3252 Implement scaled partial texture updates 2015-07-02 08:53:40 -03:00
Markus Wick 45fde6caf5 Merge pull request #2669 from stgn/new-dsp-coef
Audio: new dsp_coef.bin with windowed sinc filter coefficients
2015-06-30 22:02:05 +02:00
Shane Nelson 388ab13db1 Audio: new dsp_coef.bin with windowed sinc filter coefficients 2015-06-29 22:24:24 -04:00
Linktothepast cf17fccdd3 Address pr comments.
Changes nsmb emulation issues.
2015-06-28 10:31:28 +03:00
Linktothepast bdf8b4eb35 Gameini updates.
Fixes issues 8713 and 8674. Also disables scaled efb copies by default
for New Super Mario Bros to take advantage of the recent efb to texture
spinning coin fix.
2015-06-27 12:33:43 +03:00
degasus 20ec5867ec GameIni: Remove default Projection Hack 2015-06-10 19:31:10 +02:00
Markus Wick f06ce792db Merge pull request #2569 from Linktothepast/master
Gameini updates.
2015-06-09 21:29:09 +02:00
Linktothepast 56ebe1de72 More gameini updates.
Address comments.
2015-06-08 12:51:43 +03:00
Tillmann Karras 77685df23f Enable AccurateNaNs for "Dragon Ball: RKP" 2015-06-08 11:14:52 +02:00
Linktothepast 7e66c39cd3 Gameini updates.
Fixes issue 8637 by replacing SkipIdle=0 with SyncOnSkipIdle = False.
Updates gameinis for Resident Evil Archives: Resident Evil Zero, Pokemon
Snap and fixes a mistake in Baldur's Gate: Dark Alliance.
2015-06-08 11:19:59 +03:00
Tijmen Wildervanck 0fdd3ecdfe add shaders for anaglyph Amber-Blue and Green-Magenta 2015-06-02 20:47:56 +02:00
Markus Wick 308b72d376 Merge pull request #2426 from Linktothepast/master
Gameini updates
2015-05-26 13:50:39 +02:00
degasus fc76d0df38 BBox: Touch old gameinis again 2015-05-25 09:48:50 +02:00
Linktothepast 7e93b2885c Gameini updates
Gameinis are added/updated for:
Shrek SuperSlam, Disney's Donald Duck Goin' Quackers, The Fairly
OddParents: Shadow Showdown, Hot Wheels World Race, MySims Agents, Punch
Out, Alien Syndrome, My Word Coach, Secret Files Tunguska and Secret
Files 2 Puritas Cordis.
2015-05-20 17:10:24 +03:00
Stevoisiak 81a787494f Update cheat codes for Melee
Any cheat for version 1.00 that included "0800000" in the second column would previously cause Dolphin to crash.
2015-05-13 19:33:33 -04:00
skidau e710812d88 Merge pull request #2329 from JosJuice/ini-inheritance
Inherit settings from region-free INIs to region-specific INIs
2015-04-30 14:02:45 +10:00
JosJuice d287fad01e Inherit settings from region-free INIs to region-specific INIs
Having settings for each game in more than one file is redundant.
Now, region-free INIs are now only for settings, and region-specific
INIs are only for AR codes and patches. Exceptions are made for
titles that share the first three characters of their IDs with
unrelated titles (mostly unlicensed titles and Triforce titles).
2015-04-26 21:24:34 +02:00
Jeffrey Pfau addbafcfda Attempt to beautify About dialog on OS X.
Added a 2x version of the logo, and cleaned up layout a bit.
2015-04-25 04:22:32 -07:00
Matthew Parlane 392b9abece Merge pull request #2016 from RisingFog/splash
Update About Dolphin Screen
2015-04-25 21:50:40 +12:00
comex 5309ab1172 Merge pull request #2276 from jefflongo/patch-3
Add Global Brawl Netplay Settings
2015-04-22 15:05:16 -04:00
YL 8ad45607af Add Global Brawl Netplay Settings
Creates an ini for Super Smash Bros. Brawl and adds a gecko code for standardized tournament play (unlock all characters and stages, set to a timed, stock battle, items off, ect.)

More info here: http://smashboards.com/threads/brawl-gets-an-optimized-netplay-codeset.397646/

Update RSBE01.ini
2015-04-21 15:17:48 -07:00
Raziel23x 22a902185f Updated and added new Action replay Codes
Went on AR Code Website and Added codes to Selected Games and minor
changes to ini files
2015-04-03 21:45:00 -04:00
Fog a94e31e476 Update About Dolphin Screen 2015-03-31 21:30:05 -04:00
Linktothepast 50f7ac3d80 Fix issues.
Fixes issues mentioned in comments of the pr.
2015-03-26 12:41:20 +02:00
Linktothepast bfd94d590b Gameini database update.
Removes STC from Star Wars: Rogue Squadron III: Rebel Strike: Limited
Edition Bonus Disc (Demo). Removes efb to ram setting from Tiger Woods
PGA TOUR 2005, Tiger Woods PGA TOUR 06, Mission: Impossible Operation
Surma and Terminator 3: The Redemption since it is no longer needed.
Sets Army Men Air Combat and Pac-Man World 3 to LLE audio due to audio
issues with HLE (slow audio). Corrects some mistakes in F zero (virtual
console) and The Magic Obelisk ini files. Finally it removes comments
that are simply stating the obvious and references to revs that games
were tested with.
2015-03-25 21:23:57 +02:00
skidau d3ccad42c6 Merge pull request #2207 from JosJuice/zelda-tp-speedhack-versions
Switch RZDE01r2.ini and RZDE01r0.ini
2015-03-22 12:54:05 +11:00
JosJuice 60267b618a Switch RZDE01r2.ini and RZDE01r0.ini
I had moved Hyrule Field Speed Hack to RZDE01r0.ini and
Hyrule Field Speed Hack v2 to RZDE01r2.ini...
But according to issue 8318, v2 is actually made for r0.
2015-03-14 21:34:53 +01:00
jefflongo cbf6236de7 Update GALE01r2.ini
Replaces the broken gecko code for widescreen support with a functional one.
2015-03-07 17:45:36 -08:00
Buddybenj 7facf5f52f Capitalize Dolphin in Game INI Files
Thanks to FAR - Find And Replace
2015-03-01 15:30:20 -06:00
Mateus B. Cassiano 085c79bd5e Game INI updates 2015-03-01 00:13:58 -04:00
magumagu c792d45d89 Merge pull request #2134 from JosJuice/delete-ph-presets
Delete PH_PRESETS.ini
2015-02-27 16:00:37 -08:00
JosJuice 2e02c10b0c Manual de-duplication of game INIs
That took a few hours...
2015-02-26 21:53:55 +01:00
JosJuice 49f1aad707 Use three-character names for game INIs that don't have region siblings
This will make some game INIs cover more regions.
For INIs with AR codes or patches, I manually created a region-free
file without region-specific data while keeping the original.
2015-02-26 21:53:52 +01:00
JosJuice b68cb8e0ea Delete PH_PRESETS.ini
It doesn't seem to be used anywhere.
2015-02-26 10:23:34 +01:00
Linktothepast eb29077ef0 Gameini updates.
It removes settings that were removed from dolphin to clean up the
database. Modifies some gameinis to use the new 3 letter gameid. Adds
Hyrule field speedup hack for Japanese and American version of Twilight
Princess for wii. Removes efb to ram from Twilight Princess, Tony Hawk's
Pro Skater 3, Tony Hawk's Pro Skater 4, Prince of Persia Forgotten
Sands, Mario Superstar Baseball, Okami, FFCC the Crystal Bearers and The
Simpsons due to the recent dolphin changes. Enables efb to ram for The
Magic Obelisk because it needs it and some more minor changes.
2015-02-25 18:15:43 +01:00
Pierre Bourdon d4733b5bcf Merge pull request #1937 from dolphin-emu/Parlane-patch-1
Change JC4E01.ini to use ascii single quote
2015-02-23 22:03:11 +01:00
JosJuice b85a4ced9f Automated de-duplication of game INIs
761 INIs were merged. 319 INIs couldn't be merged because of differences.
2015-02-11 19:01:07 +01:00
JosJuice 5e534275b8 Delete WPPJJF.ini
It contains no useful information,
and it causes problems in my de-duplication program.
2015-02-11 19:01:05 +01:00
Jules Blok 262c3b19ec PostProcessing: Add support for user-supplied anaglyph shaders.
There are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders.
2015-01-25 22:07:03 +01:00
skidau e49408bdf0 Merge pull request #1901 from Linktothepast/master
Gameini database update.
2015-01-23 12:30:24 +11:00
Linktothepast 34d610e99b More updates.
Remove safetexturecache setting from Zelda Twilight Princess and Star
Wars Rogue Squadron/Rebel Strike based on the pr #1916 changes.
2015-01-22 12:31:15 +02:00
Matthew Parlane 9044834c52 Change JC4E01.ini to use ascii single quote 2015-01-21 15:51:51 +13:00
Linktothepast f1f3d7fa0c More gameini changes.
Add Hyrule Field Speed Hack v2 by TheWearyGamer for the wii us version
of Zelda Twilight Princess. Enable mmu and disable anti-aliasing in
Fatal Frame IV: Mask of the Lunar Eclipse fixing issues 8108 and 8109.
2015-01-21 00:52:03 +02:00
Linktothepast d499eee2b7 Additional gameini updates.
Removes speedhacks from metroid prime 1 and 2, and fire emblem series
and update old notes for metroid prime. Capitalize dolphin in the few
inis that weren't from the previous commit.
2015-01-19 16:05:51 +02:00
Linktothepast 89dd5e4aac Additional gameini updates.
Capitalizes LLE audio and changes star wars rogue leader and rebel
strike emulation state, addition of Rabbids Go Home and Bad Boys II in
the database, and enables mmu in Need for speed most wanted (gc) to
avoid crashes during loading a stage.
2015-01-18 21:10:32 +02:00
Linktothepast f361a85063 Gameini database update.
Includes gameinis for the Pal and Ntsc region of TurboGrafx-16, some
Commodore 64 gameinis, removes old notes about mmu games, enforces
virtual xfb in games fixed by PR #1818, updates Star Wars: Rogue Leader
and Star Wars - Rogue Squadron III - Rebel Strike
according to the zfreeze pr updates,  MySims Kingdom is added and
Sakura Wars: So Long, My Love is updated.
Fixes issues 8091 and 8086.
2015-01-17 18:42:23 +02:00
James Cowgill f3aea4b5bc Replace gamecube fonts with free alternatives
Previously the gamecube fonts were based on Arial and Lucida which are not
freely distributable. The new fonts are generated using fonts under free
licenses with the "gc-font-tool" program I wrote.
2015-01-14 21:41:25 +00:00
Ryan Houdek abb083169b Merge pull request #1884 from Buddybenj/remove-DVDXDV
Remove DVDXDV INI
2015-01-14 13:57:09 -06:00
Benjamin Przybocki 4ab60f42c4 Remove DVDXDV
According to GameTDB's database, this is not a known title ID. It was likely added by mistake. For those wondering, DVDX doesn't use this or it would be in GameTDB's database because they also keep track of homebrew, and Dolphin doesn't have INIs for homebrew/hacks anyway.
2015-01-13 16:38:58 -06:00
Markus Wick 980ce440ef Merge pull request #1813 from Armada651/convergence
Add UI for per-game stereoscopy settings.
2015-01-13 00:25:38 +01:00
Jules Blok b816ee1f79 VideoConfig: Define a per-game minimum convergence value instead of a percentage boost. 2015-01-02 17:07:08 +01:00
Linktothepast 7cf180d6b0 Additional gameini changes.
Remove FastDiscSpeed = 1 from Star Wars: Rogue Leader and efb to ram
from Super Smash
Bros. Brawl, put a note with suggested settings instead.
2015-01-02 12:22:18 +02:00
Linktothepast 4d4b783a1e Gameini updates.
Update/addition of  Madden NFL 06 (gc), Frogger Beyond (gc), DONKEY
KONGA (gc), Madden NFL 2005 (gc), NBA STREET Vol.2 (gc), Spider-Man
(gc), Star Wars: Rogue Leader (gc), NO MORE HEROES (wii), Super Smash
Bros. Brawl (wii), The Simpsons Game (wii), Suzumiya Haruhi no Heiretsu
(wii).

Fixes issues 7978, 7894, 7883.
2015-01-01 19:51:17 +02:00
Jules Blok 31a55384b3 VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"
Makes a little bit more sense.
2014-12-24 23:30:40 +01:00
Pierre Bourdon f2a07e43d1 Merge pull request #1638 from Stevoisiak/DSP-to-Audio
Rename DSP settings to Audio settings
2014-12-21 01:57:39 +01:00
Stevoisiak 200097f25d Renamed dsp.png to audio.png
Note: This will break custom themes.
2014-12-18 01:01:57 -05:00
Lioncash 1abb87bba7 DolphinWX: Fix assertions when using Boomy
Assertions would occur because wx would be looking for an image with the name of "classic.png", which simply didn't exist.
2014-12-02 19:25:00 -05:00
Lioncash 5e2888bff6 DolphinWX: Add new icon for the controller menu. 2014-12-01 03:50:44 -05:00
Ryan Houdek ce059769f6 Merge pull request #1439 from Armada651/ogl-stereo-3d
OGL: Stereoscopic 3D Support
2014-11-28 11:45:38 -06:00
skidau 1dccb23b59 Merge pull request #1585 from Linktothepast/master
Gameini update.
2014-11-25 13:43:15 +11:00
Jules Blok f64aadd362 VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and introduce a separate section for it. 2014-11-24 12:25:35 +01:00
Jules Blok 77078a8d75 GameSettings: Force mono EFB depth copies in Luigi's Mansion.
This game uses stencil shadows which should not be stereoized.
2014-11-23 14:30:12 +01:00
Jules Blok 940c628eb7 Shaders: Remove fake stereoscopic shaders.
We have actual stereoscopy now, no need to pretend.
2014-11-23 14:27:39 +01:00
Linktothepast dd00b17c69 Update.
Add Stunt Flyer: Hero of the Skies.
2014-11-23 00:17:05 +02:00
Linktothepast 1115b80e86 Gameini update.
Updates for Mario Smash Football, Medabots Infinity 4th Submission,
Super Mario Sunshine, Tom Clancy's Splinter Cell Double Agent, Sonic
Riders, Bigfoot - King of Crush, Turbo: Super Stunt Squad, Kid
Adventures Sky Captain, Toy Story 3.
Fixes issues 7868, 7799, 6586.
2014-11-22 22:32:44 +02:00
Matthew Parlane 21e4e035cc Merge pull request #1281 from Stevoisiak/RenameEuRGB60
Renamed EuRGB to PAL60
2014-11-21 19:09:42 +13:00
Steven Vascellaro 64f6d912b6 Converted country flags for DolphinQt 2014-11-18 19:44:18 -05:00
Stevoisiak e7a82c4ded Renamed EuRGB60 to PAL60 2014-11-18 16:51:21 -05:00
Lioncash 05890fa752 Merge pull request #1360 from Stevoisiak/more-INI-Files
Updated game ini files
2014-11-17 14:10:23 -05:00
Stevoisiak b3a592ba17 Updated game ini files 2014-11-12 21:22:44 -05:00
Ryan Houdek cd64253cb4 Merge pull request #1459 from Buddybenj/nunchuk
Nunchuck -> Nunchuk Fixes
2014-11-02 09:44:43 -06:00
Buddybenj a4e48ab1a1 Nunchuck -> Nunchuk
Change another can not to cannot

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk
2014-11-01 17:42:13 -05:00
comex 54035560e5 Merge pull request #1332 from Stevoisiak/bittosSettingsFile
Added settings file for bittos+
2014-10-21 21:10:39 -04:00
comex c048691a57 Merge pull request #1292 from FioraAeterna/enablebats
Make EnableBATs an option instead of disabling it entirely
2014-10-21 02:26:49 -04:00
Stevoisiak 61758585f7 Added settings file for bittos+
Game still has severe issues when run in Dolphin
2014-10-18 20:05:54 -04:00
Stevoisiak 6ea6c52bd7 Fixed incorrect game ID 2014-10-18 16:53:03 -04:00
Stevoisiak 5f6b086bee Added Game Settings file for Sonic 2 [JAP]
Fixes game freezing on startup.
2014-10-18 12:51:45 -04:00
Fiora c74b4df13e Add FPRF interface option, change from EnableFPRF to just FPRF 2014-10-17 19:06:18 -07:00
comex 1ff86a4716 Merge pull request #1295 from crudelios/remove-bbox-settings
Remove setting to enable or disable Bounding Box calculation.
2014-10-16 17:00:37 -04:00
skidau c1325675c7 Merge pull request #1286 from Linktothepast/master
Gameini updates.
2014-10-16 14:05:28 +11:00
Linktothepast 12cf02ccd9 Remove some missing references to tlbhack. 2014-10-15 22:44:22 +03:00
crudelios d281b4d7e1 Remove setting to enable or disable Bounding Box calculation. 2014-10-15 19:02:54 +01:00
Linktothepast ca3a25221a Gameini updates.
Clean up tlbhack from the database. Updates for The Last Story (wii),
Metal Slug Anthology (wii) and Retro City Rampage (wiiware).
Fixes issue 7740.
2014-10-14 16:01:23 +03:00
skidau 355a2d33aa Merge pull request #1209 from Linktothepast/master
Gameini updates.
2014-10-05 12:15:18 +11:00
Linktothepast 5ce4c96945 Gameini updates.
Addition / update for Star Wars: Rogue Squadron III: Rebel Strike and
it's Limited Edition Bonus Disc (Demo) (gc), The Legend of Zelda:
Collector's Edition (gc) and Monster High: 13 Wishes (wii).
2014-10-02 20:53:12 +03:00
Steven Vascellaro 8e733d755d Removed Project M .ini files 2014-09-28 19:56:21 -04:00
Steven Vascellaro b73bab223a Changes to Rhythm Heaven Fever
Removed overrides for Idle Frame Skipping and EFB Access.
2014-09-28 16:50:26 -04:00
Steven Vascellaro 466714d446 Settings files
Added settings file for 2 Fast 4 Gnomz [W24EQU]
2014-09-28 16:33:10 -04:00
Steven Vascellaro 7e110dd2e0 Game Settings Files
Added Dokapon Kingdom [R2DEEB]
2014-09-28 13:06:26 -04:00
Steven Vascellaro 254ef9827c More Game Settings Files
Added settings files for Project M and Project M WiFi
2014-09-28 12:33:25 -04:00
Steven Vascellaro 18cb7865f9 Added .ini file for Rhythm Heaven Fever
Added missing .ini file for SOME01
2014-09-28 12:24:15 -04:00
skidau 8e2eaf46e2 Merge pull request #1047 from Linktothepast/master
Gameini cleanup.
2014-09-13 18:28:02 +10:00
Linktothepast b32bfdfddb Gameini cleanup.
This is a cleanup of the gameini database. Specifically:
It removes the "Issues=..." lines and their respective comments since
they don't show up in the gui, are very old and wrong in most cases.
They contain probably more than 4 year old comments (i don't have a clue
who or when wrote them).
Also remove the "EFBCopyCacheEnable = True" lines from the database.
These were put at a time that efb to Ram had resolution issues without
cache being enabled, safe texture cache could be disabled and speed was
detrimental. Now that efb to ram doesn't have the same res issues as
back then, safe texture cache can't be disabled with speed gains being
non existent (you get even a speed hit if texture cache is put to safe)
i think it should be removed from the database.
2014-09-09 16:07:03 +03:00
Augustin Cavalier a15d9ed0b6 Migrate PNGs from DolphinWX to the Data/Sys/Resources directory.
* Aren't used by anything (yet) as DolphinWX compiles XPM versions into the build
 * Moved the .desktop file as well, adjusted INSTALL rule accordingly
2014-09-06 11:47:21 -04:00
Linktothepast 636dbc32d7 Gameini updates.
Updates gameinis for various us wiiware titles. How to Train Your Dragon
2 (wii), Opoona (wii), The Legend of Zelda: Collector's Edition (gc),
Super Mario Sunshine (gc), Super Monkey Ball 2  (gc) updated.
Fixes issues 7491, 7447 and 7581.
2014-08-21 01:42:23 +03:00
Ryan Houdek 32fe37d834 Change all the post processing shaders to the new system.
Removes the README.txt file in favour of a new wiki page I'm going to generate.
2014-08-13 01:05:15 -05:00
Ryan Houdek bc9ef95643 Support Sampler binding in the shader.
In the cases where we support the binding layout keyword, use it for more than binding UBO location.
This changes it so it is supported for samplers as well.

Instances when this is enabled is if a device supports GL_ARB_shading_language_420pack, or if it supports GLES 3.10.
2014-07-18 17:04:03 -05:00
Scott Mansell 3763cf5917 Update the Pokemon snap Pal ini to match NTSC.
Game is really broken without EFB2ram.
2014-07-17 21:13:19 +12:00
Lioncash 3d66e859d4 Merge pull request #481 from Linktothepast/gameini_updates
Gameini updates.
2014-06-22 14:20:35 -04:00