Game INI updates: flag some Wii titles without widescreen support

This commit is contained in:
Mateus B. Cassiano 2016-02-08 20:52:34 -03:00
parent 35d7c2bc78
commit c3f8d47da5
23 changed files with 282 additions and 8 deletions

View File

@ -17,5 +17,5 @@ EmulationIssues =
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RBLE8P, RBLJ8P, RBLP8P - Bleach: Shattered Blade
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -1,4 +1,4 @@
# RBTP8P - SEGA BASS FISHING
# RBTJ8P, RBTP8P - SEGA BASS FISHING
[Core]
# Values set here will override the main Dolphin settings.
@ -17,3 +17,5 @@ EmulationIssues =
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RCCE5G, RCCJC0, RCCPGT - Cooking Mama: Cook Off
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -1,4 +1,4 @@
# RCPE18 - KORORINPA
# RCPE18, RCPJ18, RCPP18 - KORORINPA
[Core]
# Values set here will override the main Dolphin settings.
@ -17,3 +17,5 @@ EmulationIssues =
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -1,4 +1,4 @@
# RDBPAF - Dragon Ball Z Budokai Tenkaichi 2
# RDBE70, RDBJAF, RDBPAF, RDBP70 - Dragon Ball Z Budokai Tenkaichi 2
[Core]
# Values set here will override the main Dolphin settings.
@ -20,3 +20,5 @@ EmulationIssues =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Wii]
Widescreen = False

View File

@ -1,12 +1,12 @@
# RDSEAF, RDSJAF, RDSPAF - Dragon Ball Z Budokai Tenkaichi 3
# RDSE70, RDSJAF, RDSPAF - Dragon Ball Z Budokai Tenkaichi 3
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 5
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -20,3 +20,5 @@ EmulationStateId = 5
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RG2EXS, RG2JJF, RG2PGT - Guilty Gear XX ^ Core
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RGBE08, RGBP08 - Harvey Birdman: Attorney at Law
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RGME5D, RGMP5D - The Grim Adventures of Billy & Mandy
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RGSE8P, RGSJ8P, RGSP8P - Ghost Squad
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RI3E5D, RI3P5D - The Ant Bully
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -20,3 +20,5 @@ EmulationStateId = 5
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RLTENR, RLTPNR, RLTXUG - London Taxi: Rush Hour
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RMPE54, RPMJA4, RMPP54 - MLB Power Pros
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RNXEDA, RNXPDA - Naruto: Clash of Ninja Revolution
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = This game doesn't support widescreen
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -19,3 +19,6 @@ EmulationIssues = This game doesn't support widescreen
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RPGE5D, RPGP5D - Rampage: Total Destruction
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -17,3 +17,5 @@ EmulationIssues =
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -16,3 +16,6 @@ EmulationIssues =
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -18,3 +18,5 @@ EmulationIssues = Needs Synchronise GPU thread for stability. Use direct3d11 for
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False

View File

@ -20,3 +20,5 @@ EmulationIssues =
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
Widescreen = False

View File

@ -0,0 +1,21 @@
# RTRE18, RTRJ18, RTRP18 - Fishing Master
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Wii]
Widescreen = False