Gameini database update.
Removes STC from Star Wars: Rogue Squadron III: Rebel Strike: Limited Edition Bonus Disc (Demo). Removes efb to ram setting from Tiger Woods PGA TOUR 2005, Tiger Woods PGA TOUR 06, Mission: Impossible Operation Surma and Terminator 3: The Redemption since it is no longer needed. Sets Army Men Air Combat and Pac-Man World 3 to LLE audio due to audio issues with HLE (slow audio). Corrects some mistakes in F zero (virtual console) and The Magic Obelisk ini files. Finally it removes comments that are simply stating the obvious and references to revs that games were tested with.
This commit is contained in:
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01cb364c7a
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@ -1,7 +1,7 @@
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# DLSE64, DLSP64 - Star Wars: Rogue Squadron III: Rebel Strike: Limited Edition Bonus Disc (Demo)
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main dolphin settings.
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MMU = 1
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[EmuState]
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@ -23,7 +23,6 @@ EmulationIssues =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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EFBToTextureEnable = False
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@ -1,7 +1,7 @@
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# G5TE69, G5TP69 - Tiger Woods PGA TOUR 2005
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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@ -25,8 +25,5 @@ PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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@ -1,7 +1,7 @@
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# G6WE69, G6WP69 - Tiger Woods PGA TOUR 06
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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@ -25,5 +25,5 @@ PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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@ -2,10 +2,12 @@
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[Core]
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# Values set here will override the main Dolphin settings.
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DSPHLE = False
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Slow audio with HLE.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -16,3 +18,5 @@ EmulationStateId = 4
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[ActionReplay]
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# Add action replay cheats here.
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[DSP]
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EnableJIT = True
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@ -6,7 +6,7 @@
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs real xfb for videos to show up (r7422)
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EmulationIssues = Needs real xfb for videos to show up.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Needs Real Xfb to show videos. Graphic glitches (r6945)
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EmulationIssues = Needs Real Xfb to show videos. Graphic glitches.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# GJNE78 - Jimmy Neutron Boy Genius
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Black screen
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EmulationStateId = 3
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EmulationIssues = Needs real xfb for the videos to display.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Tested with (r6801)
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs real Xfb for videos to show up (r6945)
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EmulationIssues = Needs real Xfb for videos to show up.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# GMIE70, GMIP70 - Mission: Impossible Operation Surma
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets).
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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UseXFB = True
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UseRealXFB = False
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[Video_Hacks]
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EFBToTextureEnable = False
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs Real xfb for the videos to show up(r6651)
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EmulationIssues = Needs real xfb for the videos to show up.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -2,11 +2,12 @@
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[Core]
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# Values set here will override the main Dolphin settings.
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DSPHLE = False
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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EmulationIssues = Slow audio with HLE.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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PH_ZNear =
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PH_ZFar =
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[DSP]
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EnableJIT = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs Real Xfb for videos to show up(r6898)
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EmulationIssues = Needs Real Xfb for videos to show up.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Use Directx11 plugin (r6651)
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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SafeTextureCacheColorSamples = 512
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Use dx11 plugin(r6477)
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EmulationIssues =
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EmulationStateId = 4
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[OnLoad]
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# GT6E70 - Terminator 3: The Redemption
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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UseRealXFB = False
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBAccessEnable = False
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# GT6E70 - Terminator 3: The Redemption
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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UseRealXFB = False
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBAccessEnable = False
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# JACE01, JACP01 - F-Zero
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[Core]
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# Values set here will override the main Dolphin settings.
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FPRF = True
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# Values set here will override the main dolphin settings.
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ProgressiveScan = True
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[EmuState]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Flashlight glitches (r6521)
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EmulationIssues = Flashlight glitches.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues = Disable PAL60 (EuRGB60) mode in general settings-> wii tab for the game to run (r7446)
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EmulationIssues = Disable PAL60 (EuRGB60) mode in general settings-> wii tab for the game to run.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs texture cache set to "Safe"(r6906).
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -7,7 +7,7 @@ CPUThread = 0
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs single core to run properly(r7436).
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EmulationIssues = Needs single core to run properly.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Needs emulating format changes (r6871)
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EmulationIssues =
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EmulationStateId = 4
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[OnLoad]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs emulating format changes (r6871)
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Use direct 3d 11 for less glitches(r7436)
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EmulationIssues = Use direct3d 11 for less glitches.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Skip any errors at startup and use integral efb scale (r6682)
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EmulationIssues = Skip any errors at startup and use integral efb scale.
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EmulationStateId = 4
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[OnLoad]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Disable GC controllers if you want to use wiimote(r6590)
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EmulationIssues = Disable GC controllers if you want to use a wiimote instead.
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EmulationStateId = 5
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[OnLoad]
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Create a quitar profile and use that for controls instead of wiimote controls(r6575)
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EmulationIssues = Create a quitar profile and use that instead of wiimote controls.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Config and use the quitar and drums, wiimote asks for a microphone otherwise.(r6575)
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EmulationIssues = Config and use the quitar and drums, wiimote asks for a microphone otherwise.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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EmulationIssues = No GameBoy Player Device (r7574)
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EmulationIssues = No GameBoy Player Device.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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@ -1,11 +1,11 @@
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# WSLEE6 - The Magic Obelisk
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Needs efb to ram otherwise character is invisible in the light.
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EmulationIssues = Needs efb to ram otherwise character is invincible in the light.
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EmulationStateId = 4
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[OnLoad]
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Reference in New Issue