Léo Lam
1fc6fbc2c0
Merge pull request #6075 from sepalani/pcap-log
...
PCAP logging with fake TCP/UDP packet
2021-02-11 00:15:37 +01:00
JosJuice
3e4bf57c69
Merge pull request #9423 from MerryMage/arm64-movi2r-test
...
UnitTests: Add MOVI2R test
2021-02-08 10:58:09 +01:00
JosJuice
efeda3b759
JitArm64: More constant propagation optimizations
...
PR 9262 added a bunch of Jit64 optimizations, some of
which were already in JitArm64 and some which weren't.
This change ports the latter ones to JitArm64.
2021-02-07 13:55:35 +01:00
MerryMage
f65c1df094
Random: Add seeded PRNG
2021-01-31 13:16:45 +00:00
MerryMage
8aa2013a2d
Arm64Emitter: Add additional assertions to BFI/UBFIZ
2021-01-31 12:04:57 +00:00
MerryMage
75d92ad628
Arm64Emitter: Prefer BFM/UBFM to EncodeBitfieldMOVInst
2021-01-31 12:04:57 +00:00
MerryMage
be6aec9932
Arm64Emitter: Add BFXIL
2021-01-31 12:04:57 +00:00
Sepalani
82bb5d9915
NetworkCaptureLogger: PCAP support added
...
Log TCP/UDP read/write with fake packet.
2021-01-30 19:35:09 +04:00
JosJuice
2d9ea42df2
Arm64Emitter: Add asserts for LDP/STP imm out of range
2021-01-30 00:25:33 +01:00
Léo Lam
c386c5acc2
Merge pull request #9366 from iwubcode/freelook_camera_quaternion
...
VideoCommon: allow Free Look to be manipulated by a quaternion
2021-01-28 01:34:09 +01:00
iwubcode
d35287b6e4
Common: update Quaternion to allow rotating pitch, yaw, and roll all at once
2021-01-27 18:22:10 -06:00
iwubcode
544692f96a
Common: add convenience function to convert a Quaternion to a Matrix44
2021-01-27 18:22:10 -06:00
Shawn Hoffman
500a694ca8
msbuild: bundle all dolphin "core" code into single library
2021-01-27 14:29:49 -08:00
Shawn Hoffman
84128d9532
rename Common/File to Common/IOFile
2021-01-27 14:29:48 -08:00
Shawn Hoffman
07fd02f207
rename Core/Analytics to Core/DolphinAnalytics
2021-01-27 14:29:47 -08:00
Markus Wick
2ada5b422d
Merge pull request #9448 from JosJuice/blr-x30
...
JitArm64: Avoid using X30 with BLR
2021-01-27 20:07:24 +01:00
Léo Lam
70447d0281
Merge pull request #9454 from JosJuice/android-ingame-settings-save
...
Android: Fix in-game settings changes not getting saved
2021-01-27 18:17:27 +01:00
JosJuice
67491979ab
JitArm64: Avoid using X30 with BLR
...
At least on some CPUs (I found out about this from the
Arm Cortex-A76 Software Optimization Guide), using X30
with BLR is one cycle slower than using another register.
2021-01-23 10:32:44 +01:00
Lioncash
b425250a7b
TraversalClient: Make use of std::string_view with ConnectToClient()
...
Same behavior, but allows the use of non-allocating string types with
the interface.
2021-01-20 12:24:06 -05:00
Lioncash
cb4ca7837a
TraversalClient: Prevent uninitialized values from occurring in MakeENetAddress
...
Previously, eaddr would only be partially initialized in the ipv6 case.
Even if there's no support for it, we may as well ensure that the
variable always has deterministic initialization.
While we're at it, we can make the parameter a const reference, given no
members are modified.
2021-01-20 12:24:05 -05:00
Lioncash
f0c6e696fd
TraversalProto: Convert typedefs into using aliases
...
Same behavior, more straightforward reading.
2021-01-20 12:24:05 -05:00
Lioncash
d48b5615ae
TraversalProto: Collapse version enum into a typed variable
...
Same behavior, less code.
2021-01-20 12:24:05 -05:00
Lioncash
d2ea94195c
TraversalProto: Convert TraversalPacketType into an enum class
...
Makes for strong typing and prevents namespace pollution.
2021-01-20 12:24:05 -05:00
Lioncash
2f0fb2056e
TraversalProto: Convert TraversalConnectFailedReason into an enum class
2021-01-20 12:24:05 -05:00
Lioncash
2021175809
TraversalClient: Convert state enum into an enum class
...
Prevents implicit conversions and prevents identifiers from polluting
the class scope.
2021-01-20 12:24:03 -05:00
JosJuice
5978550b2f
Android: Fix in-game settings changes not getting saved
...
EmulationActivity has an instance of Settings. If you go to
SettingsActivity from EmulationActivity and change some settings,
the changes get saved to disk, but EmulationActivity's Settings
instance still contains the old settings in its map of all
settings (assuming the EmulationActivity was not killed by the
system to save memory). Then, once you're done playing your
game and exit EmulationActivity, EmulationActivity calls
Settings.saveSettings. This call to saveSettings first overwrites
the entire INI file with its map of all settings (which is
outdated) in order to save any legacy settings that have changed
(which they haven't, since the GUI doesn't let you change legacy
settings while a game is running). Then, it asks the new config
system to write the most up-to-date values available for non-legacy
settings, which should make all the settings be up-to-date again.
The problem here is that the new config system would skip writing
to disk if no settings changes had been made since the last time
we asked it to write to disk (i.e. since SettingsActivity exited).
NB: Calling Settings.loadSettings in EmulationActivity.onResume
is not a working solution. I assume this is because
SettingsActivity saves its settings in onStop and not onPause.
2021-01-18 15:27:16 +01:00
Dentomologist
e3237661ec
Arm64Emitter: Convert ShiftType to enum class
2021-01-17 16:21:38 -08:00
Dentomologist
70c54065ab
Arm64Emitter: Convert IndexType to enum class
2021-01-15 23:27:11 -08:00
Shawn Hoffman
fc65f65891
BitUtils: cleanup constexpr usage for msvc clz
2021-01-10 10:06:30 -08:00
Shawn Hoffman
65ecf1e43e
BitUtils: loosen clz to inline on msvc/arm64
2021-01-09 23:44:00 -08:00
Shawn Hoffman
1e5e5ea855
BitUtils: initialize variables
...
fixes C3615 on some msvc/cmake configs
2021-01-09 22:18:29 -08:00
Léo Lam
eafb9de047
Merge pull request #9323 from waddlesplash/haiku
...
Rehabilitate Haiku support.
2021-01-05 16:09:43 +01:00
MerryMage
6106d6481f
BitUtils: __builtin_clz is undefined when value == 0
2021-01-03 17:35:15 +00:00
waddlesplash
2df11d3911
Rehabilitate Haiku support.
2021-01-02 16:54:24 -05:00
Lioncash
36af39853d
Arm64Emitter: Remove unused OpType enum
...
This isn't used anywhere, so we can remove it.
2021-01-01 11:06:05 -05:00
Lioncash
95cc53edec
Arm64Emitter: Convert ArithOption enums into enum classes
...
Makes the enums strongly typed. While we're at it, we can also make
these enums private.
2021-01-01 07:10:41 -05:00
Léo Lam
f59ee87031
Merge pull request #9402 from lioncash/emitter
...
Arm64Emitter: Interface cleanup
2021-01-01 00:52:40 +01:00
JosJuice
7bf590ee5a
Merge pull request #9403 from lioncash/guard
...
ArmCommon: Add missing header guard
2020-12-31 12:17:28 +01:00
Lioncash
e45aa019ec
ArmCommon: Mark NO_COND as constexpr
...
Allows it to be used in compile-time expressions if ever necessary.
2020-12-30 20:54:05 -05:00
Lioncash
c9711a5eca
ArmCommon: Add missing header guard
...
Prevents any multiple inclusion errors from occurring.
2020-12-30 20:53:31 -05:00
Lioncash
cca0dffebd
Arm64Emitter: Add shorthand member functions for hint instructions
...
Allows for more concise code.
2020-12-30 20:49:20 -05:00
Lioncash
6046a15267
Arm64Emitter: Make ShiftAmount enum an enum class
...
Reduces namespace pollution and makes the enum strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
fab2053439
Arm64Emitter: Make RoundingMode enum an enum class
...
Prevents namespace pollution and makes the enum members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
d87ec71615
Arm64Emitter: Make PStateField enum an enum class
...
Prevents namespace pollution and makes the enum members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
5c3f2fde22
Arm64Emitter: Make BarrierType enum an enum class
...
Prevents namespace pollution and enforces strong typing.
2020-12-30 20:49:20 -05:00
Lioncash
f21c740919
Arm64Emitter: Make SystemHint enum an enum class
...
Avoids polluting the namespace and makes the members strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
5011c155ec
Arm64Emitter: Make type member of FixupBranch an enum class
...
Eliminates some magic numbers and makes the type member strongly typed.
2020-12-30 20:49:20 -05:00
Lioncash
2fa4729815
Arm64Emitter: Annotate switch fallthrough
...
Silences warnings and makes intent explicit.
2020-12-30 20:49:20 -05:00
Lioncash
d780ad1102
Arm64Emitter: Make use of std::optional
...
Allows eliminating some out variables in favor of optional, which allows
narrowing visible scope of variables.
2020-12-30 20:49:16 -05:00
JosJuice
c1d041b888
Merge pull request #9318 from JosJuice/android-saf-games
...
Android: Use storage access framework for game list
2020-12-30 11:10:35 +01:00