TraversalProto: Convert TraversalPacketType into an enum class
Makes for strong typing and prevents namespace pollution.
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@ -51,7 +51,7 @@ void TraversalClient::ReconnectToServer()
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m_State = State::Connecting;
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TraversalPacket hello = {};
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hello.type = TraversalPacketHelloFromClient;
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hello.type = TraversalPacketType::HelloFromClient;
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hello.helloFromClient.protoVersion = TraversalProtoVersion;
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SendTraversalPacket(hello);
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if (m_Client)
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@ -81,7 +81,7 @@ void TraversalClient::ConnectToClient(const std::string& host)
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return;
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}
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TraversalPacket packet = {};
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packet.type = TraversalPacketConnectPlease;
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packet.type = TraversalPacketType::ConnectPlease;
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memcpy(packet.connectPlease.hostId.data(), host.c_str(), host.size());
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m_ConnectRequestId = SendTraversalPacket(packet);
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m_PendingConnect = true;
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@ -129,7 +129,7 @@ void TraversalClient::HandleServerPacket(TraversalPacket* packet)
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u8 ok = 1;
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switch (packet->type)
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{
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case TraversalPacketAck:
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case TraversalPacketType::Ack:
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if (!packet->ack.ok)
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{
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OnFailure(FailureReason::ServerForgotAboutUs);
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@ -144,7 +144,7 @@ void TraversalClient::HandleServerPacket(TraversalPacket* packet)
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}
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}
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break;
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case TraversalPacketHelloFromServer:
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case TraversalPacketType::HelloFromServer:
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if (!IsConnecting())
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break;
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if (!packet->helloFromServer.ok)
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@ -157,7 +157,7 @@ void TraversalClient::HandleServerPacket(TraversalPacket* packet)
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if (m_Client)
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m_Client->OnTraversalStateChanged();
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break;
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case TraversalPacketPleaseSendPacket:
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case TraversalPacketType::PleaseSendPacket:
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{
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// security is overrated.
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ENetAddress addr = MakeENetAddress(&packet->pleaseSendPacket.address);
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@ -176,8 +176,8 @@ void TraversalClient::HandleServerPacket(TraversalPacket* packet)
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}
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break;
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}
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case TraversalPacketConnectReady:
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case TraversalPacketConnectFailed:
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case TraversalPacketType::ConnectReady:
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case TraversalPacketType::ConnectFailed:
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{
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if (!m_PendingConnect || packet->connectReady.requestId != m_ConnectRequestId)
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break;
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@ -187,7 +187,7 @@ void TraversalClient::HandleServerPacket(TraversalPacket* packet)
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if (!m_Client)
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break;
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if (packet->type == TraversalPacketConnectReady)
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if (packet->type == TraversalPacketType::ConnectReady)
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m_Client->OnConnectReady(MakeENetAddress(&packet->connectReady.address));
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else
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m_Client->OnConnectFailed(packet->connectFailed.reason);
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@ -197,10 +197,10 @@ void TraversalClient::HandleServerPacket(TraversalPacket* packet)
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WARN_LOG_FMT(NETPLAY, "Received unknown packet with type {}", packet->type);
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break;
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}
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if (packet->type != TraversalPacketAck)
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if (packet->type != TraversalPacketType::Ack)
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{
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TraversalPacket ack = {};
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ack.type = TraversalPacketAck;
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ack.type = TraversalPacketType::Ack;
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ack.requestId = packet->requestId;
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ack.ack.ok = ok;
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@ -260,7 +260,7 @@ void TraversalClient::HandlePing()
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if (IsConnected() && now - m_PingTime >= 500)
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{
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TraversalPacket ping = {};
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ping.type = TraversalPacketPing;
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ping.type = TraversalPacketType::Ping;
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ping.ping.hostId = m_HostId;
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SendTraversalPacket(ping);
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m_PingTime = now;
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@ -8,25 +8,25 @@
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typedef std::array<char, NETPLAY_CODE_SIZE> TraversalHostId;
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typedef u64 TraversalRequestId;
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enum TraversalPacketType
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enum class TraversalPacketType : u8
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{
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// [*->*]
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TraversalPacketAck = 0,
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Ack = 0,
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// [c->s]
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TraversalPacketPing = 1,
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Ping = 1,
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// [c->s]
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TraversalPacketHelloFromClient = 2,
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HelloFromClient = 2,
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// [s->c]
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TraversalPacketHelloFromServer = 3,
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HelloFromServer = 3,
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// [c->s] When connecting, first the client asks the central server...
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TraversalPacketConnectPlease = 4,
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ConnectPlease = 4,
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// [s->c] ...who asks the game host to send a UDP packet to the
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// client... (an ack implies success)
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TraversalPacketPleaseSendPacket = 5,
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PleaseSendPacket = 5,
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// [s->c] ...which the central server relays back to the client.
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TraversalPacketConnectReady = 6,
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ConnectReady = 6,
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// [s->c] Alternately, the server might not have heard of this host.
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TraversalPacketConnectFailed = 7
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ConnectFailed = 7,
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};
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enum
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@ -50,7 +50,7 @@ struct TraversalInetAddress
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};
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struct TraversalPacket
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{
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u8 type;
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TraversalPacketType type;
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TraversalRequestId requestId;
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union
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{
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@ -185,8 +185,9 @@ static const char* SenderName(sockaddr_in6* addr)
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static void TrySend(const void* buffer, size_t size, sockaddr_in6* addr)
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{
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#if DEBUG
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printf("-> %d %llu %s\n", ((TraversalPacket*)buffer)->type,
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(long long)((TraversalPacket*)buffer)->requestId, SenderName(addr));
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const auto* packet = static_cast<const TraversalPacket*>(buffer);
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printf("-> %d %llu %s\n", static_cast<int>(packet->type),
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static_cast<long long>(packet->requestId), SenderName(addr));
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#endif
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if ((size_t)sendto(sock, buffer, size, 0, (sockaddr*)addr, sizeof(*addr)) != size)
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{
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@ -227,7 +228,7 @@ static void ResendPackets()
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{
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if (info->tries >= NUMBER_OF_TRIES)
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{
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if (info->packet.type == TraversalPacketPleaseSendPacket)
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if (info->packet.type == TraversalPacketType::PleaseSendPacket)
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{
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todoFailures.push_back(std::make_pair(info->packet.pleaseSendPacket.address, info->misc));
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}
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@ -245,7 +246,7 @@ static void ResendPackets()
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for (const auto& p : todoFailures)
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{
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TraversalPacket* fail = AllocPacket(MakeSinAddr(p.first));
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fail->type = TraversalPacketConnectFailed;
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fail->type = TraversalPacketType::ConnectFailed;
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fail->connectFailed.requestId = p.second;
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fail->connectFailed.reason = TraversalConnectFailedReason::ClientDidntRespond;
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}
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@ -254,12 +255,13 @@ static void ResendPackets()
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static void HandlePacket(TraversalPacket* packet, sockaddr_in6* addr)
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{
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#if DEBUG
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printf("<- %d %llu %s\n", packet->type, (long long)packet->requestId, SenderName(addr));
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printf("<- %d %llu %s\n", static_cast<int>(packet->type),
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static_cast<long long>(packet->requestId), SenderName(addr));
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#endif
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bool packetOk = true;
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switch (packet->type)
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{
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case TraversalPacketAck:
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case TraversalPacketType::Ack:
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{
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auto it = outgoingPackets.find(packet->requestId);
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if (it == outgoingPackets.end())
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@ -267,18 +269,18 @@ static void HandlePacket(TraversalPacket* packet, sockaddr_in6* addr)
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OutgoingPacketInfo* info = &it->second;
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if (info->packet.type == TraversalPacketPleaseSendPacket)
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if (info->packet.type == TraversalPacketType::PleaseSendPacket)
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{
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TraversalPacket* ready = AllocPacket(MakeSinAddr(info->packet.pleaseSendPacket.address));
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if (packet->ack.ok)
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{
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ready->type = TraversalPacketConnectReady;
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ready->type = TraversalPacketType::ConnectReady;
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ready->connectReady.requestId = info->misc;
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ready->connectReady.address = MakeInetAddress(info->dest);
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}
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else
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{
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ready->type = TraversalPacketConnectFailed;
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ready->type = TraversalPacketType::ConnectFailed;
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ready->connectFailed.requestId = info->misc;
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ready->connectFailed.reason = TraversalConnectFailedReason::ClientFailure;
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}
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@ -287,17 +289,17 @@ static void HandlePacket(TraversalPacket* packet, sockaddr_in6* addr)
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outgoingPackets.erase(it);
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break;
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}
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case TraversalPacketPing:
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case TraversalPacketType::Ping:
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{
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auto r = EvictFind(connectedClients, packet->ping.hostId, true);
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packetOk = r.found;
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break;
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}
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case TraversalPacketHelloFromClient:
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case TraversalPacketType::HelloFromClient:
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{
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u8 ok = packet->helloFromClient.protoVersion <= TraversalProtoVersion;
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TraversalPacket* reply = AllocPacket(*addr);
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reply->type = TraversalPacketHelloFromServer;
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reply->type = TraversalPacketType::HelloFromServer;
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reply->helloFromServer.ok = ok;
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if (ok)
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{
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@ -323,32 +325,34 @@ static void HandlePacket(TraversalPacket* packet, sockaddr_in6* addr)
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}
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break;
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}
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case TraversalPacketConnectPlease:
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case TraversalPacketType::ConnectPlease:
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{
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TraversalHostId& hostId = packet->connectPlease.hostId;
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auto r = EvictFind(connectedClients, hostId);
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if (!r.found)
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{
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TraversalPacket* reply = AllocPacket(*addr);
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reply->type = TraversalPacketConnectFailed;
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reply->type = TraversalPacketType::ConnectFailed;
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reply->connectFailed.requestId = packet->requestId;
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reply->connectFailed.reason = TraversalConnectFailedReason::NoSuchClient;
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}
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else
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{
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TraversalPacket* please = AllocPacket(MakeSinAddr(*r.value), packet->requestId);
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please->type = TraversalPacketPleaseSendPacket;
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please->type = TraversalPacketType::PleaseSendPacket;
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please->pleaseSendPacket.address = MakeInetAddress(*addr);
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}
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break;
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}
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default:
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fprintf(stderr, "received unknown packet type %d from %s\n", packet->type, SenderName(addr));
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fprintf(stderr, "received unknown packet type %d from %s\n", static_cast<int>(packet->type),
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SenderName(addr));
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break;
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}
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if (packet->type != TraversalPacketAck)
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if (packet->type != TraversalPacketType::Ack)
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{
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TraversalPacket ack = {};
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ack.type = TraversalPacketAck;
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ack.type = TraversalPacketType::Ack;
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ack.requestId = packet->requestId;
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ack.ack.ok = packetOk;
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TrySend(&ack, sizeof(ack), addr);
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