JosJuice
22a1f3422c
Android: Add Riivolution patch configuration
2021-10-30 23:24:37 +02:00
JosJuice
4d609c769f
Android: Implement basic read-only cheats list
2021-09-16 16:46:48 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
...
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
JosJuice
d99d72f5a6
Android: Remove #ifdef __cplusplus checks
...
A C compiler would very much be unable to build this code anyway.
2021-03-04 22:47:23 +01:00
JosJuice
ae5f8853a4
Android: Delete more references in IDCache.cpp
...
It's not causing any problems in practice so far, but let's fix it
before I add even more stuff without remembering to delete references.
2021-03-03 22:58:59 +01:00
JosJuice
347551a01d
Android: Implement save overwrite confirmation
2021-01-27 20:10:07 +01:00
JosJuice
d78277c063
Android: Add specialized content provider implementation of DoFileSearch
2020-12-28 21:00:10 +01:00
JosJuice
73855168f3
Android: Show a message when adding a folder with no games
...
To catch people who try to use unsupported formats.
2020-12-28 18:53:18 +01:00
JosJuice
2126f62111
Android: Add content provider support to File::ScanDirectoryTree
2020-12-20 13:24:54 +01:00
JosJuice
525268f043
Android: Fix opening games with extensionless URI
2020-12-20 13:24:54 +01:00
JosJuice
a7c05d7e84
Android: Add content provider support to File::FileInfo
2020-12-20 13:24:54 +01:00
Sepalani
20ebed51bb
IP/Top: Add Android network interface
2020-11-27 19:10:28 +04:00
JosJuice
ee52f465b1
Android: Fix rotating EmulationActivity after boot fails
...
Time for yet another new iteration of working around the
"surface destruction during boot" problem...
This time, the strategy is to use a mutex in MainAndroid.cpp.
2020-11-09 10:38:49 +01:00
JosJuice
0280f3557c
Android: Finish EmulationActivity from C++
...
This makes EmulationActivity automatically close if booting
fails, and lets us get rid of s_emulation_end_event.
2020-11-09 10:33:52 +01:00
JosJuice
0dc29c743b
Android: Get game metadata from core
...
Trying to get it from a GameFile before emulation starts is unreliable.
2020-10-21 20:02:52 +02:00
Ryan Meredith
c3f34ac3fa
Android: Add "Ignore for this session" to Warning AlertMessages
2020-09-25 11:50:59 -04:00
JosJuice
3805b84906
Android: Add content provider support to File::Delete
2020-09-16 18:38:53 +02:00
JosJuice
6e1e6d2311
Android: Add content provider support to File::IOFile
...
Taking the hit now to prepare us for when Google Play will
force us to use scoped storage...
2020-09-16 18:38:53 +02:00
JosJuice
d9f3e382fe
Android: Add a progress dialog for disc image conversion
2020-09-16 18:38:52 +02:00
JosJuice
74f197caed
Android: Expose a proper interface for C++ IniFile class
...
Replaces the inflexible INI functions in NativeLibrary.
2020-09-06 13:29:52 +02:00
Ryan Meredith
fdcc6a436b
Android: Add Log Configuration to UI
2020-07-24 13:59:13 -04:00
JosJuice
c89828b22e
Android: Convert some files to LF
...
I wonder why lint didn't catch this...
2020-07-06 17:04:58 +02:00
weihuoya
0dec8feadb
android: thread local env
2019-05-29 20:22:26 +08:00
zackhow
4979220cf0
Android: Optimize rumble call
...
Moved rumble call to IDCache since GetMethodID is expensive
2019-01-26 09:38:35 -05:00
zackhow
e8739156e4
Android: Normalize pointer touches based on rendered aspect ratio
...
This allows the defaults to be actual defaults across devices with different
screen sizes
2019-01-23 17:41:33 -05:00
zackhow
82f82a6b7d
Android: Add usage statistics to android.
...
Added an option in General config to enable/disable usage statistics. Added a popup on first open if
the user would like to engage in reporting. Clicking cancel or out of the box opts out. Only
clicking 'Ok' will enable reporting. Also added a new android specific values to report.
2018-08-23 17:31:17 -04:00
JosJuice
1c027bc148
Use UICommon's game list code on Android
...
Deduplicates code, and gets rid of some problems the old code had
(such as: bad performance when calling native functions, only one
disc showing up for multi-disc games, Wii banners being low-res,
unnecessarily much effort being needed for adding more metadata).
2018-06-06 17:34:07 +02:00