Commit Graph

36717 Commits

Author SHA1 Message Date
xxkfqz e4552c17c8
Change required libfmt version from 8.0 to 8.x 2022-04-23 13:55:22 +05:00
JosJuice 69ca38d355
Merge pull request #10600 from t895/modern-card
Android: Modernize game card
2022-04-23 10:25:48 +02:00
JMC47 56bb965ab9
Merge pull request #10584 from Pokechu22/emboss-single-normal-v2
VideoCommon: Handle emboss texgen with only a single normal
2022-04-22 23:24:22 -04:00
Charles Lombardo 6eb9111657 Modernize game card
+Remove background on card
+Increase max # of lines for game title
+Root layout is now a linear layout with the card view rounding the corners on the box art
2022-04-22 22:01:14 -04:00
Pokechu22 784079853d VideoCommon: Add comment explaining why only the first normal gets normalized
Co-authored-by: Scott Mansell <phiren@gmail.com>
2022-04-22 16:54:38 -07:00
Pokechu22 2a5c77f43f VideoCommon: Handle emboss texgen with only a single normal
Fixes a large number of effects in Rogue Squadron 2 and 3.
2022-04-22 16:54:38 -07:00
Pokechu22 39b2854b98 VertexLoader: Convert count register to remaining register
This more accurately represents what's going on, and also ends at 0 instead of 1, making some indexing operations easier.  This also changes it so that position_matrix_index_cache actually starts from index 0 instead of index 1.
2022-04-22 16:54:38 -07:00
Pokechu22 97d0ff58c8 Convert vertex loader position cache to std::array 2022-04-22 16:54:38 -07:00
Pokechu22 f722bdf7f1 VertexLoaderX64: Refactor so that zfreeze is only in one place
(Specifically, the copy for VertexLoaderManager::position_cache.  The position matrix index happens elsewhere, and the float path still has special logic to copy to scratch3.)
2022-04-22 16:54:38 -07:00
Pokechu22 6f1350ae51 VertexLoaderARM64: Fix z-freeze position matrix index
Before, it would always write to index 0 (which is unused).  Now it writes to the correct index.
2022-04-22 16:54:38 -07:00
Pokechu22 04fdadd9d5 VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal 2022-04-22 16:54:36 -07:00
Pokechu22 88134a6786 VertexShaderGen: Simplify normal calculation
This is a readability change; there should be no functional or performance differences.
2022-04-22 16:51:58 -07:00
Mai M 2e01dc0c82
Merge pull request #10592 from AdmiralCurtiss/pointerwrap-protections
Common/PointerWrap: Prevent reads/writes past the end of the buffer.
2022-04-21 17:32:13 -04:00
Admiral H. Curtiss 3172199d33
Merge pull request #10577 from shuffle2/libusb
update libusb to v1.0.26
2022-04-21 18:50:08 +02:00
Mai M 902e45b6b7
Merge pull request #10595 from richarm4/patch-1
Minor text capitalization
2022-04-20 06:22:17 -04:00
Matthew Richards-Wells c925f10892
Minor text capitalization
Changed "$Swords/Shields/boots/tunics" to "$Swords/Shields/Boots/Tunics" for consistent capitalization in the line.
2022-04-20 02:07:31 -07:00
Admiral H. Curtiss ef760ee012
Common/PointerWrap: Prevent reads/writes past the end of the buffer. 2022-04-18 23:48:00 +02:00
Shawn Hoffman 70507c2237 update to libusb v1.0.26
moves libusb from vendored to submodule
2022-04-17 20:01:19 -07:00
Admiral H. Curtiss 853cf4f818
Common/PointerWrap: Hide internals. 2022-04-18 03:41:14 +02:00
Mai M 3ed9d5a3c7
Merge pull request #10589 from JosJuice/android-more-init-checks
Android: Use AfterDirectoryInitializationRunner more comprehensively
2022-04-17 05:43:06 -04:00
JosJuice 342af6512c Android: Use AfterDirectoryInitializationRunner more comprehensively
Should fix the crash reported in https://bugs.dolphin-emu.org/issues/12885
2022-04-16 15:04:29 +02:00
Admiral H. Curtiss 0ec3f3a6ae
Merge pull request #10563 from TryTwo/PR_MemoryWidget_Display_Types
Debugger MemoryWidget: More display types, use combo box for options
2022-04-16 14:35:29 +02:00
TryTwo a2aecc3794 Debugger MemoryWidget: More display types, use combo box for display options. Add alignment and riw length options. 2022-04-15 22:00:51 -07:00
Admiral H. Curtiss 0a4805c0b9
Merge pull request #10582 from AdmiralCurtiss/fmt-float
Common/StringUtil: Use simpler formatting for floats and doubles.
2022-04-16 03:42:55 +02:00
Scott Mansell c5c4169bc8
Merge pull request #10255 from Pokechu22/sw-zfreeze
Software: Fix zfreeze with CullMode::All
2022-04-15 11:12:49 +12:00
Scott Mansell 36678dca59
Merge pull request #10585 from Pokechu22/apple-m1-unit-tests-f-string
Apple M1: Fix "Building and running unit tests" message
2022-04-15 10:43:59 +12:00
Pokechu22 9994363aa8 Apple M1: Fix "Building and running unit tests" message
For {arch} to be converted, the string needs to be an f-string.
2022-04-14 15:34:52 -07:00
Admiral H. Curtiss 3fdc6cbffe
Merge pull request #10486 from ttttcrngyblflpp/negative-axis-scaling
Make pos/neg analog axes symmetrical
2022-04-13 12:18:41 +02:00
Admiral H. Curtiss 5c687fc2a3
Common/StringUtil: Use simpler formatting for floats and doubles. 2022-04-12 23:35:19 +02:00
JosJuice edbb0f4df7
Merge pull request #10581 from shuffle2/win-pch
windows: buildfix if pch not used
2022-04-12 21:40:31 +02:00
Shawn Hoffman ef8e461ca2 windows: buildfix if pch not used 2022-04-12 12:28:57 -07:00
Admiral H. Curtiss 62cc7cccfa
Merge pull request #10579 from shuffle2/mbedtls-build
cmake: fix build of mbedtls from Externals
2022-04-12 10:35:56 +02:00
Shawn Hoffman 8466d438d3 cmake: fix build of mbedtls from Externals 2022-04-11 03:55:47 -07:00
Admiral H. Curtiss 2f90a2c689
Merge pull request #10574 from EternityShack/master
MemoryWidget: Load Files to Memory
2022-04-11 04:09:02 +02:00
EternityShack c5b0b92513 MemoryWidget: Load Files to Memory 2022-04-10 21:02:33 -05:00
Pokechu22 1f4df1dabf
Merge pull request #10576 from JosJuice/moltenvk-curlies
MoltenVK: Fix pixel shader typo
2022-04-10 12:51:17 -07:00
JosJuice abffa93a72 MoltenVK: Fix pixel shader typo 2022-04-10 20:51:20 +02:00
JosJuice 41a831de28 Translation resources sync with Transifex 2022-04-10 19:44:17 +02:00
Mai M e932a1bfb7
Merge pull request #10571 from AdmiralCurtiss/ffmpeg-custom-pix-fmt
VideoCommon/FrameDump: Allow user to specify a pixel format.
2022-04-09 14:19:39 -04:00
Pokechu22 59f299d5d6 Software: Fix zfreeze with CullMode::All 2022-04-08 20:05:32 -07:00
Pokechu22 164e0f742d Software: Store offset in Slope
This is needed since we need a separate offset for zfreeze to work correctly.  It also makes the code a bit less jank.
2022-04-08 20:05:32 -07:00
Pokechu22 3a742e99bb Software: Remove config to disable ZComploc and ZFreeze
These aren't particularly useful, and make the code a bit more confusing.  If for some reason someone wants to test what happens when these functions are disabled, it's easier to just edit the code that implements them.  They aren't exposed in the UI, so one would need to restart Dolphin to do it anyways.
2022-04-08 20:05:32 -07:00
Pokechu22 d7709d4122
Merge pull request #10398 from Pokechu22/viewport-rounding
Round viewport coordinates when vertex rounding is enabled
2022-04-08 19:17:35 -07:00
Pokechu22 4e9a314776 Round viewport coordinates when vertex rounding is enabled
This should fix https://bugs.dolphin-emu.org/issues/9105
2022-04-08 18:30:59 -07:00
Pokechu22 dbb857b175 VertexShaderManager: Use g_ActiveConfig.UseVertexRounding() 2022-04-08 18:30:59 -07:00
Pokechu22 f6ab317374 Fix typo (GFX_HACK_VERTEX_ROUDING -> GFX_HACK_VERTEX_ROUNDING) 2022-04-08 18:30:59 -07:00
Mai M 91192efe59
Merge pull request #10573 from AdmiralCurtiss/pr10472
DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value.
2022-04-08 21:24:59 -04:00
3t13nn3 5516d468ce
DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value.
Fixes https://bugs.dolphin-emu.org/issues/12771
2022-04-09 03:01:10 +02:00
Mai M f92b7f4c87
Merge pull request #10508 from JosJuice/android-pointer-down
Android: Only use getActionIndex for ACTION_POINTER_DOWN/ACTION_POINTER_UP
2022-04-08 20:53:52 -04:00
Mai M e3106e8cdd
Merge pull request #10503 from JosJuice/android-directoryinitialization-thread
Android: Actually use a thread for DirectoryInitialization
2022-04-08 20:53:25 -04:00