Commit Graph

23769 Commits

Author SHA1 Message Date
JosJuice b143df91be Android: Native motion controls 2019-11-20 18:22:20 +01:00
JosJuice d66050375c
Merge pull request #8347 from hosaka-corp/frame-advance-alignment
Align frame advance and movies to full field boundaries
2019-11-19 19:26:35 +01:00
Léo Lam dae01b1a3b
Merge pull request #8346 from DacoTaco/master
GCMemcardManager : icon drawing takes to much cpu time
2019-11-18 23:37:11 +01:00
meta 9c5c3c055e Align frame advance and movies to full field boundaries 2019-11-18 15:05:06 -06:00
Jordan Woyak 282470e312 DolphinQt: Fix accelerometer mapping indicator flipped X axis. 2019-11-17 16:41:06 -06:00
Pokechu22 4d4a095c76 Reset Wiimotes on force stop and when starting MIOS 2019-11-17 12:20:26 -08:00
Pokechu22 a23609562d Replace magic disconnect channel number with a constant 2019-11-17 12:20:25 -08:00
Pokechu22 5477409847 Write the entirety of the Wiimote EEPROM, in a per-Wiimote file
Previously, only Mii data was written.  Additionally, the file containing mii data was shared for all Wiimotes, which made it a lot less useful.

Additionally, the file was read/written on each Wiimote read, even though the whole EEPROM was kept in memory.  This was bad for performance and not particularly necessary (it did enforce that the data was properly shared between all Wiimotes, but that's not something I want).
2019-11-17 12:20:19 -08:00
DacoTaco d6eb75b272 GCMemcardManager : Performance boost 2019-11-17 20:45:24 +01:00
Léo Lam 97f9f252cc
Merge pull request #8464 from jordan-woyak/wm-emu-errorcode
WiimoteEmu: Minor accuracy fixes.
2019-11-17 10:39:18 +01:00
Léo Lam bc1aa3640b
Merge pull request #8302 from AdmiralCurtiss/gcmemcard-comments
GCMemcard: Read comments, banners, and icons via logical data offsets instead of physical ones.
2019-11-17 10:34:06 +01:00
Admiral H. Curtiss 3b67d0d90a GCMemcard: Read icons according to logical data offsets instead of physical data offsets. Also gets rid of some undefined behavior. 2019-11-17 01:42:26 +01:00
Admiral H. Curtiss 110d6c1da3 GCMemcard: Read banners according to logical data offsets instead of physical data offsets. Also gets rid of some undefined behavior. 2019-11-17 01:42:26 +01:00
Admiral H. Curtiss 2f119bd206 GCMemcard: Move Icon and Banner constants to the GCMemcard header. 2019-11-17 01:42:26 +01:00
Admiral H. Curtiss 58f21830bd GCMemcard: Read file comments according to logical data offsets instead of physical data offsets. 2019-11-17 01:42:26 +01:00
Admiral H. Curtiss 770605bc80 GCMemcard: Add method to read an arbitrary block of bytes from a save file. 2019-11-17 01:42:26 +01:00
Silent 85c2841643
Make "Do you want to stop emulation?" application modal and disallow multiple instances at once
Fixes numerous issues with this dialog spawning multiple times
and putting Dolphin in a weird state.
2019-11-16 19:51:55 +01:00
Silent af92a88aa0
UI: Allow to specify modality of ready ModalMessageBoxes 2019-11-16 19:51:00 +01:00
Léo Lam b712cc106b
Merge pull request #7909 from LAGonauta/dplii-quality-slider
Add slider to change DPLII decoder quality
2019-11-16 18:13:58 +01:00
Léo Lam a77108236e
Merge pull request #8418 from lioncash/core-fmt
Core: Replace usages of StringFromFormat with fmt where applicable
2019-11-16 18:09:58 +01:00
JosJuice fe39e1e6d8
Merge pull request #8440 from rlnilsen/motion-input-tweaks
Motion Input enhancements
2019-11-15 14:08:45 +01:00
JosJuice c23da15a22
Merge pull request #8470 from BreadFish64/patch-2
Fix typo in comment
2019-11-11 22:34:04 +01:00
Marshall Mohror 0334dde2cf
Fix typo in comment 2019-11-11 13:20:04 -06:00
Lioncash cfbabd4c41 SI_Device: Provide proper insertion/extraction operators for SIDevices enum
Allows the enumeration to be safely used with our type parsing
functions.
2019-11-11 07:33:01 -05:00
Lioncash febd1c3dba Core: Replace usages of StringFromFormat with fmt where applicable
Migrates usages of StringFromFormat over to using fmt.
2019-11-11 07:32:57 -05:00
LAGonauta 08787ebc4a Centralize logic to detect when the DPL2 decoder should be used. 2019-11-11 08:03:36 -03:00
Silent 4daeacba35
Fix malformed manifests 2019-11-11 11:47:10 +01:00
Jordan Woyak 4d24f160e3 WiimoteEmu: Minor accuracy fixes. 2019-11-10 20:38:21 -06:00
Connor McLaughlin 913cb08066
Merge pull request #8456 from jordan-woyak/input-gate-race-fix
InputCommon: Make the "input gate" not racy.
2019-11-11 10:59:49 +10:00
Pierre Bourdon 066012b80d
Merge pull request #8454 from jordan-woyak/motion-input-indicators
DolphinQt: Add accelerometer/gyroscope mapping indicators.
2019-11-10 18:57:31 +01:00
Pierre Bourdon 499f065b83
Merge pull request #8466 from jordan-woyak/evdev-float
evdev: fix bad integer division.
2019-11-10 18:53:22 +01:00
Pierre Bourdon df32e3fdfd
Merge pull request #8445 from Leseratte10/master
Add /dev/dolphin for homebrew to get information about Dolphin
2019-11-10 17:34:07 +01:00
Jordan Woyak 0c57887839 evdev: fix bad integer division. 2019-11-10 10:10:37 -06:00
Silent a68789a70c
D3DCommon: Remove unused GetDebugObjectName and tidy up SetDebugObjectName 2019-11-10 16:07:32 +01:00
Silent 8445644e05
D3DCommon: Migrate few remaining raw pointers to WRL::ComPtr 2019-11-10 16:07:32 +01:00
Jordan Woyak e85e51e5ce HW/WiimoteReal: Replace invalid select call with poll. 2019-11-09 19:22:58 -06:00
Jordan Woyak 59ebaed81c HW/WiimoteReal: Remove an old comment. We block infinitely now. 2019-11-09 18:45:09 -06:00
Léo Lam eebc64aaf8
Merge pull request #8460 from jordan-woyak/evdev-motion-data
InputCommon: Detect when evdev exposes acceleration/gyroscope data.
2019-11-09 23:34:51 +01:00
JosJuice 9e0b09ddf4 Disable full MMU by default and add it to global config GUI
Requested by JMC.
2019-11-09 23:26:55 +01:00
Léo Lam c167543eb3
Merge pull request #8185 from Techjar/memcard-manager-auto
Qt/GCMemcardManager: Load configured memory cards by default
2019-11-09 23:06:57 +01:00
Léo Lam 08b191ee8e
Merge pull request #8313 from JosJuice/gamelist-xml
GameFile: Support HBC-style XML metadata
2019-11-09 22:59:26 +01:00
Léo Lam f4e12f85bc
Merge pull request #8393 from CookiePLMonster/long-paths
Support Windows 10 long paths
2019-11-09 21:10:16 +01:00
Léo Lam 6cb60f8d36
Merge pull request #8385 from iwubcode/pathes-update
DolphinQt: Add ability to override ResourcePack and Load directory
2019-11-09 20:39:15 +01:00
Jordan Woyak 1180c231a6 InputCommon: Detect when evdev exposes acceleration/gyroscope data. 2019-11-09 13:34:29 -06:00
Jordan Woyak 8ef25ddd84 DolphinQt: Add accelerometer/gyroscope mapping indicators. 2019-11-09 09:59:45 -06:00
Florian Bach 2d55a6b0b7 Add /dev/dolphin for homebrew to get information about Dolphin
Adds a /dev/dolphin interface that can be used by
Dolphin-aware software to get information like the
real system time and the Dolphin version.
2019-11-09 15:31:51 +01:00
Jordan Woyak a6b3a2cd4f DolphinQt: Hide unused buttons in the advanced mapping dialog. 2019-11-08 17:47:19 -06:00
Jordan Woyak 1e028025e5 Common: Add additional Matrix/Vec functions. 2019-11-08 15:46:45 -06:00
Léo Lam d8c62b5965
Merge pull request #8396 from jordan-woyak/mapping-input-list-states
Qt/Mapping: Show current input states in advanced dialog.
2019-11-08 22:15:45 +01:00
Connor McLaughlin 422c3f79da
Merge pull request #8382 from tkln/verify-widget-switch-none-warn
VerifyWidget: Handle Severity::None case in Verify()
2019-11-08 11:23:32 +10:00
Connor McLaughlin 62f331dd13
Merge pull request #8431 from ferrrry/game-window-class
Qt: Add "renderer" window role to render window
2019-11-08 11:22:49 +10:00
Connor McLaughlin 71b098a69d
Merge pull request #8399 from CookiePLMonster/gametracker-fixes
Qt: Game Tracker fixes
2019-11-08 11:22:09 +10:00
Connor McLaughlin 9700b1e320
Merge pull request #8367 from JosJuice/missing-company-ids
DiscIO: Add missing company IDs
2019-11-08 11:15:27 +10:00
Connor McLaughlin a89fdb628c
Merge pull request #8343 from stenzek/fbdev
DolphinNoGUI: Add a FBDev platform
2019-11-08 11:05:53 +10:00
Connor McLaughlin 2ebea1bfa7
Merge pull request #8433 from JosJuice/settings-onemulationstatechanged
DolphinQt: Call OnEmulationStateChanged when creating config window panes
2019-11-08 11:01:14 +10:00
Connor McLaughlin 47677ecaa7
Merge pull request #8437 from JosJuice/batch-render-to-main
Disable render to main when using batch mode
2019-11-08 11:00:18 +10:00
Connor McLaughlin 9db1ce8ef9
Merge pull request #8436 from JosJuice/vi-wii-freeloader
VideoInterface: Don't crash when running Wii Freeloader
2019-11-08 10:56:25 +10:00
Connor McLaughlin 28ce9330a8
Merge pull request #8444 from booto/vi-fields
VI: Adjust start/end of ACV region for fields
2019-11-08 10:51:32 +10:00
Connor McLaughlin 18ba1fd723
Merge pull request #8452 from JosJuice/android-emulationactivity-rotation-crash
Android: Replace emulation rotation crash workaround with proper fix
2019-11-08 10:45:21 +10:00
Connor McLaughlin 7c8a255ce1
Merge pull request #8450 from jordan-woyak/mapping-button-fix
DolphinQt: Fix output mapping button spacebar activation and tooltip.
2019-11-08 10:30:33 +10:00
Connor McLaughlin b554b636bd
Merge pull request #8449 from JosJuice/disable-bt-pt-buttons
DolphinQt: Fix the enabling/disabling of ControllersWindow buttons
2019-11-08 10:27:49 +10:00
Connor McLaughlin 5440be96e7
Merge pull request #8378 from stenzek/quad-buffer-stereo
Various quad-buffered ("HDMI 3D") stereo fixes
2019-11-08 10:26:58 +10:00
Jordan Woyak 85ceb37ccd InputCommon: Make the "input gate" not racey. 2019-11-06 16:31:02 -06:00
Scott Mansell 93d7b3d159
Merge pull request #8432 from jordan-woyak/hotkey-indicator-fix
DolphinQt: Make HotkeyScheduler call UpdateInput when hotkeys are disabled.
2019-11-07 10:05:54 +13:00
JosJuice c007dd1852 Android: Replace emulation rotation crash workaround with proper fix
The workaround was added in 0446a58.

The underlying problem is that we must not destroy the surface
while the video backend is initializing, otherwise the video
backend may reference nullptr.

I've also cleaned up the logic for when to destroy the surface.
Note that the comment in EmulationFragment.java about only being
able to destroy the surface when emulation is running is not true
anymore (due to de632fc, it seems like).
2019-11-05 09:28:40 +01:00
Jordan Woyak 32cf4b76be DolphinQt: Fix tooltip of output mapping buttons. 2019-11-03 18:20:08 -06:00
Jordan Woyak 1bdf43dd78 DolphinQt: Fix spacebar not activating output mapping buttons. 2019-11-03 18:17:51 -06:00
JosJuice ef1bae5320 DolphinQt: Fix the enabling/disabling of ControllersWindow buttons
Without this change, calling OnEmulationStateChanged undoes part
of the enabling/disabling that OnWiimoteModeChanged has done.
2019-11-03 15:03:58 +01:00
rlnilsen f7a50545e3 Motion Input: Add "enable" checkbox for motion controlled cursor. 2019-11-03 11:56:01 +01:00
rlnilsen d67a2304b0 Input: Add optional "enable" setting to the ControlGroup class.
The setting is exposed as a check box in the QGroupBox instance that visualises the ControlGroup instance.
The setting is saved under "[control group name]/Enabled", but only when it is "false". The default value is "true".
2019-11-03 11:55:52 +01:00
iwubcode 490fd0c3b3 DolphinQt: Add way to override "ResourcePack" folder that controls the location of resource packs 2019-11-02 13:42:40 -05:00
iwubcode 876a1ccc3e DolphinQt: Add way to override "Load" folder that controls the location of custom textures 2019-11-02 13:30:44 -05:00
JosJuice 56d37d773b RedumpVerifier: Show an error when datfile lacks serials or versions
This happens if someone manually downloads a regular datfile from
redump.org and puts it where Dolphin stores datfiles. Dolphin needs
"special" datfiles that contain fields for serials and versions.

Before this change, all discs (except Datel discs) would show up as
"Unknown disc" when using a regular datfile.
2019-11-02 16:49:20 +01:00
rlnilsen 49d9c63908 Motion Input: DSU Client config UI: Enable server IP address and port fields only when "server enable" is checked. 2019-11-01 03:35:07 +01:00
booto 371e3f1021 VI: Adjust start/end of ACV region for fields
This wasn't changed when halfline counts were changed to 0-based. Also
included is a diagram showing an understanding of how the values in the VI
timing registers maps to the video signal.
2019-10-31 21:04:22 -04:00
Stenzek 16f103ab42 Vulkan: Exclusive fullscreen support via VK_EXT_full_screen_exclusive 2019-10-31 22:45:59 +10:00
Stenzek 6fc6444687 Vulkan: Explicitly enable VK_KHR_get_physical_device_properties2
This was missing from the subgroup PR way back.
2019-10-31 22:45:59 +10:00
Stenzek 230190fc36 Vulkan: Allow runtime querying of enabled extensions 2019-10-31 22:45:59 +10:00
Connor McLaughlin d3ee0a4535
Merge pull request #8379 from stenzek/mali
Vulkan: Optimizations for Mali with EFB2RAM on
2019-10-31 22:44:19 +10:00
Mat M fd4bf5f0a2
Merge pull request #8438 from JosJuice/tilt-tooltip-string
Change Wii Remote tilt tooltip string based on translator feedback
2019-10-30 05:39:13 -04:00
Mat M 78fad0aafa
Merge pull request #8443 from JosJuice/redumpverifier-datel-wii
RedumpVerifier: Fix handling of Datel Wii disc serials
2019-10-30 05:37:08 -04:00
JosJuice f9705fd117 Return nothing from VolumeWii::GetGameTDBID if Datel
RedumpVerifier relies on this.
2019-10-30 10:23:33 +01:00
JosJuice 42ec861469 RedumpVerifier: Fix handling of Datel Wii disc serials
GC Datel discs have empty serials, but Wii Datel discs have
serials starting with DS followed by some digits.
2019-10-30 10:11:24 +01:00
JosJuice 49977446dd RedumpVerifier: Don't crash on missing hyphen in serial 2019-10-30 09:58:37 +01:00
JosJuice e2ef248260 VolumeVerifier: Fix "The data partition is missing" false positive
My bad...
2019-10-30 09:38:18 +01:00
JosJuice 379f264aa8 Disable render to main when using batch mode
https://bugs.dolphin-emu.org/issues/11888

This also includes another change: DolphinQt will now exit with an
error if you use --batch without specifying a game using any method
(unlike in the past where --batch would be ignored if you didn't
specify a game using --exec, even if you had used --nand-title).
The main reason why I did this was because coding the alternative
(ignoring --batch) would be annoying with render to main involved.
2019-10-29 18:32:43 +01:00
Pierre Bourdon 1f3d1a9b7f
Merge pull request #8352 from rlnilsen/motion-controller-support-via-cemuhook-protocol
Support for motion controllers like the DualShock 4
2019-10-28 16:39:10 +01:00
JosJuice f4da08eb13 Change Wii Remote tilt tooltip string based on translator feedback 2019-10-28 11:16:55 +01:00
JosJuice 0dbb58112a CommandLineParse: Don't ignore video_backend/audio_emulation when not using -C 2019-10-28 10:36:56 +01:00
JosJuice 10d972789a DolphinQt: Make WiiPane connect itself to EmulationStateChanged 2019-10-27 21:26:35 +01:00
rlnilsen da1f153b47 Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient". 2019-10-27 16:05:22 +01:00
rlnilsen 332cad21a4 Wiimote Mapping UI: Motion Input tab: Rework mapping warning, add explanation of and button to open Alternate Input Sources window. 2019-10-27 15:59:36 +01:00
JosJuice 090f04e01c VideoInterface: Don't crash when running Wii Freeloader
Datel's Wii Freeloaders set m_PictureConfiguration.WPL to 0 for
a while. Not sure if the fix in this commit is a proper fix or
just a hack, since I'm not very familiar with this code.

With this change, it's possible to run a Wii Freeloader if you
are running an old enough version of the Wii Menu, but the
"coloured bars" that Datel reference in their documentation
never show up. The screen just freezes for a few seconds instead.
2019-10-27 15:46:33 +01:00
Mat M 427d4501bc
Merge pull request #8429 from JosJuice/redump-create-path
Create necessary folder when using Redump.org integration
2019-10-26 15:51:25 -04:00
Mat M cc6a1193b0
Merge pull request #8430 from JosJuice/eof-i18n-comment
InputCommon: Change "EOF" to "end of expression" in user facing string
2019-10-26 15:02:48 -04:00
JosJuice 8833e2a7fa DolphinQt: Call OnEmulationStateChanged when creating config window panes
Otherwise UI elements won't be disabled correctly if the config
window is first opened while a game is running.
2019-10-26 17:50:54 +02:00
Jordan Woyak 9d18402d07 DolphinQt: Make HotkeyScheduler call UpdateInput when hotkeys are disabled. 2019-10-26 10:03:57 -05:00
rlnilsen 5ff79499a5 UDPServer: Add configuration UI.
Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
rlnilsen 8aec424191 Controller Settings Dialog: Rename "Advanced" group box to "Common".
The only setting inside, "Background Input", doesn't seem advanced to me, but it is used for both GC an Wii input.
2019-10-26 02:20:17 +02:00
rlnilsen 4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00