Commit Graph

30316 Commits

Author SHA1 Message Date
iwubcode 1f2f505373 VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
JosJuice 9b83cf3e7f
Merge pull request #10069 from leoetlino/clang-format-12
Update clang-format to version 12
2021-08-30 09:13:15 +02:00
Léo Lam 815b590dfe
Update clang-format to version 12
12 is the latest release and various editors (VS, VSCode and CLion)
ship with clang-format 12 by default.
2021-08-30 00:20:18 +02:00
Léo Lam 86f2c7889d
Merge pull request #8932 from sepalani/cw-map
PPCSymbolDB: Improve symbol map column detection
2021-08-29 23:28:09 +02:00
JMC47 006fc99e8e
Merge pull request #8901 from sepalani/dns-async
IOS/Network: Make name resolution asynchronous
2021-08-29 05:12:13 -04:00
Mai M 4816195366
Merge pull request #10054 from JosJuice/android-game-cache-lock
Android: Reduce gameFileCache lock contention
2021-08-27 10:15:25 -04:00
Mai M 7d88354659
Merge pull request #10061 from JosJuice/jitwidget-div-zero
DolphinQt: Fix divide by zero in JITWidget::Update
2021-08-27 10:13:52 -04:00
Franz-Josef Haider 9cd878218c Interpreter_Tables: specify FL_IN_A for twi.
rGPR[inst.RA] is an input to twi.
2021-08-27 16:59:02 +03:00
JosJuice f17584fc06 DolphinQt: Fix divide by zero in JITWidget::Update
I ran into this while fiddling with the debugger.
2021-08-27 10:30:18 +02:00
JosJuice 719930bb39 Android: Add fast path to addOrGet
This path isn't really any faster in the normal case,
but it does let us skip waiting for the lock to be available,
which makes a huge difference if the lock is already taken.
2021-08-24 15:35:40 +02:00
JosJuice fb265b610d Android: Don't hold gameFileCache lock during updateAdditionalMetadata
It seems like we spend a lot of the game list scanning time in
updateAdditionalMetadata, which I suppose makes sense considering
how many different files that function attempts to open.

With the addition of just one little atomic operation, we can make
it safe to call updateAdditionalMetadata without holding a lock.
2021-08-24 15:35:39 +02:00
JosJuice bba33c7ced Android: Don't hold gameFileCache lock while finding games
FindAllGamePaths may take a little while, and holding the
gameFileCache lock isn't actually necessary until it's time to
put the results returned by FindAllGamePaths into gameFileCache.

The downside of this change is that we have to do an extra
round of JNI in between FindAllGamePaths and Update,
but I don't think that's much of a problem.
2021-08-24 14:56:33 +02:00
Mai M 7688db3cd3
Merge pull request #10047 from Dentomologist/remove_windows_help_buttons
DolphinQt: Remove Windows dialog help buttons
2021-08-24 08:34:31 -04:00
Mai M 922f53e16e
Merge pull request #10049 from JosJuice/jitarm64-fault-to-handler
JitArm64: Make HandleFastmemFault less unsafe
2021-08-24 08:33:58 -04:00
Mai M 19f8e39929
Merge pull request #10051 from Pokechu22/dsp-jit-revert-acs-extension
Revert "DSPJit: Sign-extend acS.h to 32 bits"
2021-08-24 08:33:32 -04:00
JosJuice 6b8d17ce57 Revert "JitArm64: Disable indexed paired loadstore instructions"
This reverts commit f70ddebb40.
2021-08-23 11:01:07 +02:00
JosJuice 3071a1d13b JitArm64: Indexed paired loadstores workaround, attempt 2
f70ddeb did not make the issue go away.
2021-08-23 10:46:28 +02:00
Pokechu22 1abaff758a Revert "DSPJit: Sign-extend acS.h to 32 bits"
This reverts commit dc2eab1778.
2021-08-22 18:44:24 -07:00
Pokechu22 779cd479bc DSPLLE: NEG can set the carry and overflow flags 2021-08-22 17:07:44 -07:00
Pokechu22 3ee605d699 DSPJit: Rework overflow and carry handling 2021-08-22 17:07:44 -07:00
Pokechu22 4508ca6734 DSPInterpreter: Rework overflow and carry handling 2021-08-22 17:07:44 -07:00
Pokechu22 7cd1b2c4d1 DSPJit: Fix xA and xB 2021-08-22 17:07:44 -07:00
Pokechu22 a30a186d30 DSPInterpreter: Replace IsConditionA with IsConditionB
Although it's not clear what the xA and xB conditions are intended to do, the pattern indicates that xB is the regular version and xA is the inverted version, so for consistency, IsConditionB should be the main function.
2021-08-22 17:07:44 -07:00
Pokechu22 e5d130c4b3 DSPLLE: O is the mnemonic for overflow, not 0 2021-08-22 17:07:44 -07:00
Pokechu22 4865b322d0 DSPInterpreter: Improve CMPAR variable names 2021-08-22 17:07:43 -07:00
Pokechu22 dc2eab1778 DSPJit: Sign-extend acS.h to 32 bits
Thus, the 40-bit accumulator is treated as properly sign-extended when read as a 64-bit number.  This affects e.g. overflow detection.
2021-08-22 17:07:43 -07:00
Pokechu22 74440c468f DSPInterpreter: Sign-extend acS.h to 32 bits
Thus, the 40-bit accumulator is treated as properly sign-extended when read as a 64-bit number.  This affects e.g. overflow detection.
2021-08-22 17:07:43 -07:00
Pokechu22 105d8860fb DSPAnalyzer: Disable update SR analysis
It doesn't work right in all situations, including in the cond_test hardware test.  It could definitely be fixed, but it would be a hassle to do so.
2021-08-22 17:07:43 -07:00
Pokechu22 464575702b DSPSpy: Replace less_test with cond_test
This new test covers all conditions, and also tests overflow, carry, logical zero, and the behavior of NEG
2021-08-22 17:07:41 -07:00
Tilka 67dce9f35d
Merge pull request #10038 from Pokechu22/dsp-rti-srs
DSPLLE: Split SRS into SRS and SRSH and implement conditional variants of RTI
2021-08-23 01:02:45 +01:00
Mai M c227023375
Merge pull request #10050 from JosJuice/jitarm64-disable-psq-x
JitArm64: Disable indexed paired loadstore instructions
2021-08-22 19:11:16 -04:00
JosJuice f70ddebb40 JitArm64: Disable indexed paired loadstore instructions
Since the merge of b24b79e, we've gotten reports that the
following games are broken on JitArm64:

* Sonic Heroes
* The SpongeBob SquarePants Movie
* Astérix & Obélix XXL
* The Incredibles: Rise of the Underminer

Disabling the register cache avoids the issue, so the cause
of the bug might not actually have anything to do with the
newly implemented instructions. Nevertheless, I don't want
to ship a beta with this problem present, so I would like to
disable these instructions for the time being.
2021-08-22 22:16:02 +02:00
JosJuice 0cf8405126 JitArm64: Make HandleFastmemFault less unsafe
HandleFastmemFault works correctly when faults only happen in
expected locations, but it does some things that are rather
dangerous for faults in unexpected locations, like decrementing
an iterator without checking whether it's equal to begin.

This change cleans up the logic by making m_fault_to_handler's
key be the end of the fastmem region instead of the start.
2021-08-22 19:51:21 +02:00
Pokechu22 44129dda4c dsp_rom: Add version numbers and hashes to VerifyRoms and readme 2021-08-22 10:49:46 -07:00
Pokechu22 a5e2a0d973 dsp_rom: Remove illegal use of AX with SRS 2021-08-22 10:49:46 -07:00
Pokechu22 9b1d370478 DSPLLE: Implement conditional variants of RTI 2021-08-22 10:49:46 -07:00
Pokechu22 f9e36bfa67 DSPLLE: Split SRS into SRS and SRSH
Hardware testing indicated that SRS uses a different list of registers than LRS (specifically, acS.h can be used with SRSH but not LRS, and SRS does not support AX registers, and there are 2 encodings that do nothing).
2021-08-22 10:49:46 -07:00
Pokechu22 51c26d82a5 DSPSpy: Require user to specify a test_main label
This makes the point where execution starts more obvious compared to a start_of_test label at the end of the include, and allows putting other functions at the start of the file.  This change also modifies the existing tests to build with this change.
2021-08-22 10:49:46 -07:00
Pokechu22 5f7c852d22 DSPSpy: Split main dsp_base logic from interrupt handlers
This is so that interrupt handlers can be manually specified in tests that need them.
2021-08-21 20:10:42 -07:00
Pokechu22 87dc668522 DSPSpy: Fix hang when using the free DSP rom 2021-08-21 20:10:42 -07:00
Pokechu22 88d2a7260d DSPLLE: Improve various instruction comments
* DSP*Arithmetic: Fix grammar for ANDCF and ANDF
* DSP*Arithmetic: Fix registers used by MOVAX and MOV
* DSP*Branch: Fix documentation for JMPR
* DSP*Branch: Fix HALT encoding ("I think I saw a two")
* DSP*ExtOps: Fix 'LN encoding (The listed encoding was for 'L)
* DSP*ExtOps: Improve documentation for 'LD and 'LDAX
* DSPJitExtOps: Correct typo
* DSP*LoadStore: Remove obsolete comment about pc in SRS (This was fixed in 1419e7e5b2)
* DSP*LoadStore: Fix comments for LRR/SRR
* DSP*Misc: Improve documentation for SBCLR and SBSET
* DSP*Multiplier: Fix MULXAC encoding (The previous encoding was for MULXMVZ)
* DSP*Multiplier: Fix tabs in MULCAC and MULCMVZ (There are some other tabs in comments in the JIT, but these are the only ones that are in instruction comments instead of indicating the corresponding interpreter code.  Those other comments can be corrected in a different PR, as they're not documentation related.)
* DSPJitMultiplier: Fix MULXMVZ typo
2021-08-21 17:07:14 -07:00
Pokechu22 ddc2dd91d2 DSPSpy: Create README.md 2021-08-21 17:07:14 -07:00
Pokechu22 1ad8dd7634 DSPSpy: Remove build.sh and sbuild.sh
This also removes the emu folder from the Makefile, and the Config.h file.  I'm not entirely sure what build.sh was for, but my best guess is that it was some kind of tool to run emulated DSP code at the same time as the actual DSP code and compare the results.  I don't know if it ever worked, but it certainly doesn't work now.
2021-08-21 17:07:14 -07:00
Pokechu22 3eaf06d2e0 DSPSpy: Create .gitignore 2021-08-21 17:07:14 -07:00
Pokechu22 602163b623 docs/DSP: Fix typo with MULCMVZ and MULCMV 2021-08-21 17:07:14 -07:00
Pokechu22 408623b6e9 docs/DSP: Document behavior of LRS/SRS/SI with CR 2021-08-21 17:07:14 -07:00
Pokechu22 211c2b5d99 docs/DSP: Add most missing instructions
These instructions were already implememented by Dolphin, but never added to the manual.  Extension instructions will be handled in a later commit, as wlil instructions that were not previously implememented by Dolphin.
2021-08-21 16:05:05 -07:00
Dentomologist 87924f2ddd DolphinQt: Remove Windows dialog help buttons 2021-08-21 10:53:12 -07:00
Admiral H. Curtiss f5cd17925a PowerPC: Fix for calling InvalidateICacheLines() with a count of 1 causing a (harmless) second invalidation. 2021-08-19 22:54:34 +02:00
Tilka 3aaab25810
Merge pull request #10032 from Pokechu22/dsp-lle-masks
DSP masking and sign extension fixes
2021-08-18 20:20:31 +01:00