Ryan Houdek
b778b43992
Merge pull request #404 from magumagu/jitcache-cleanup
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JitCache cleanup
2014-06-07 01:49:07 -05:00
Ryan Houdek
7d12a31cc2
Merge pull request #395 from RachelBryk/race
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Fix a couple race conditions.
2014-06-07 01:10:51 -05:00
Ryan Houdek
b591184e4b
Merge pull request #437 from lioncash/netplay
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Minor netplay server cleanup
2014-06-07 01:08:52 -05:00
Ryan Houdek
d2e4c2fc50
Fix OpenGL ES version detection.
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Mesa report GLES version as "3.0" not "3.00"
Spec mandates X.Y versioning scheme, doesn't say how long the decimal place must be.
2014-06-06 21:21:35 -05:00
Ryan Houdek
b6db0d0ab8
Merge pull request #457 from Tilka/jcc
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x64Emitter: J_CC: use 32 bit offset automatically
2014-06-06 20:53:50 -05:00
Ryan Houdek
c118632cde
Merge pull request #450 from Tilka/fmrx
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Jit64: revert fmrx revert
2014-06-06 20:53:21 -05:00
Rachel Bryk
525965a873
Remove unused EXI update functions.
2014-06-06 20:30:36 -04:00
Ryan Houdek
db08f7bf4a
Merge pull request #371 from quarnster/patch-1
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PPCAnalyst now detects internal branches better
2014-06-06 02:45:24 -05:00
Pierre Bourdon
7ffea5ddc9
Merge pull request #464 from lioncash/log-str
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Use std::string in LogContainer's constructor.
2014-06-06 00:59:22 +02:00
Pierre Bourdon
834bc85e1f
Merge pull request #458 from Tilka/warnings
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Fix some warnings
2014-06-06 00:58:37 +02:00
Lioncash
3843848ed4
Use std::string in LogContainer's constructor.
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This allows for removal of the strcpy calls, also it's technically way more safe, though I doubt we'll ever have a log name larger than 128 characters or a short description larger than 32 characters.
Also moved these assignments into the constructor's initializer list.
2014-06-05 18:50:14 -04:00
Pierre Bourdon
b780ef950c
Merge pull request #435 from YourGamesBeOver/master
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Options for selecting which columns are visible in the game list.
2014-06-06 00:46:26 +02:00
yourgamesbeover
91840cb4c7
added option for selecting which column are displayed in the game list, added optional game id column, and added config entry to disable making compressed games blue
2014-06-05 15:34:20 -04:00
degasus
9566dcf0da
OGL: speed up the EFB cache
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gcc doesn't optimize this loops with -O2, so using memset now.
A flag to skip the clear funktion was added as the cache is already cleared most of the time.
2014-06-05 14:53:09 +02:00
degasus
d9eafd94a2
OGL-StreamBuffer: replace size_t with u32
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Yes, this matters.
We align our buffer all the the time which needs a division. u64 divisions are just so slow.
2014-06-05 13:33:50 +02:00
degasus
606e46ba8d
OGL-StreamBuffer: move alignment to caller
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Only the caller know if alignment is needed at all, so it can be skipped now.
2014-06-05 13:32:13 +02:00
degasus
02a4e3d70f
OGL-StreamBuffer: make the SLOT calculation much easier
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The size of the buffer is now power of 2, so we can use a shift instead of a division.
This was at about 2% of the global CPU usage.
2014-06-05 13:32:13 +02:00
degasus
d81d2e8915
OGL-StreamBuffer: allocate fences in StreamBuffer directly
2014-06-05 13:32:13 +02:00
Tony Wasserka
e2cfb7f0fa
Merge pull request #448 from lioncash/fifo-cleanup
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Expand GetBPRegInfo to include the rest of the BP registers.
2014-06-05 13:21:05 +02:00
degasus
0688cfdaef
OGL-StreamBuffer: don't use coherent mapping
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Coherent mapping seems to be much slower on fermi gpus.
2014-06-05 12:18:44 +02:00
lioncash
efdcfe404f
Fix a typo in a function prototype in PowerPCDisasm.h
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Should be GetGPRName not GetGRPName.
Removed an unnecessary extern declaration of GetGRPName in RegisterWindow.cpp.
Also added GetFPRName to the PowerPCDisasm header for consistency.
2014-06-04 12:12:28 -04:00
Tillmann Karras
0eb341e542
Fix some warnings.
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The 'offset' variable needs to stay because the disabled code below uses it.
2014-06-04 01:04:52 +02:00
Tillmann Karras
f8280401f6
x64Emitter: J_CC: use 32 bit offset automatically
2014-06-03 23:08:58 +02:00
Ryan Houdek
3a06907653
Merge pull request #455 from lioncash/arm-cpudetect-fix
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Stringify ArmCPUDetect.cpp.
2014-06-02 20:10:39 -05:00
Lioncash
7d7b3d6156
Stringify ArmCPUDetect.cpp.
2014-06-02 21:08:26 -04:00
Ryan Houdek
b5a12dd7a2
Merge pull request #454 from Sonicadvance1/fix-android-crash
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[Android] Fix potential crash in Video Settings.
2014-06-02 19:39:32 -05:00
Ryan Houdek
7dc31fbd1a
Fix potential crash in Video Settings.
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When Shaders folder didn't exist it would cause crash.
2014-06-02 17:57:23 -05:00
degasus
541bfd071e
Jit64: Don't flush the regcache on bcx
2014-06-02 18:12:54 +02:00
degasus
0cd9eea99e
RegCache: make state clear optional on flushes
2014-06-02 18:12:53 +02:00
degasus
38c3812a60
RegCache: merge fpr+gpr BindToRegister
2014-06-02 18:12:53 +02:00
degasus
9e9b71fa87
RegCache: merge fpr+gpr StoreFromRegister
2014-06-02 18:12:53 +02:00
degasus
fd9bfddde7
RegCache64: devirtualize RegCache::Start
2014-06-02 18:12:53 +02:00
degasus
8693e0abaa
RegCache64: Use std::array
2014-06-02 18:11:26 +02:00
degasus
6089812482
RegCache64: move x?locks into register structs
2014-06-02 13:02:52 +02:00
degasus
c800918fd8
RegCache64: remove unused functions
2014-06-02 09:53:44 +02:00
Henrik Rydgård
edf9af0047
Merge pull request #449 from Sonicadvance1/remove-ppcstate-mojs
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Remove unused mojs array from ppcState.
2014-06-02 09:42:53 +02:00
Tillmann Karras
2cf27e4de8
Jit64: revert fmrx revert
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The AVX revert was not supposed to touch fmrx.
Partially reverts 2fad2a3e88
.
2014-06-02 08:53:02 +02:00
Ryan Houdek
e0a60a40a5
Remove unused mojs array from ppcState.
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This was some unused array just sitting in our global ppcState struct.
I've got no idea what its use was /supposed/ to be used for if ever implemented.
2014-06-02 01:39:07 -05:00
Lioncash
776e36b10a
Fix a typo in a BP register name (BPMEM_TX_SETLUT_4 -> BPMEM_TX_SETTLUT_4).
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Also fixed the alignment of the register values.
2014-06-02 02:26:30 -04:00
degasus
4545fa589d
Jit64: remove unused FlushMode enum
2014-06-02 08:24:25 +02:00
Lioncash
12db989098
Add missing registers in GetBPRegInfo
2014-06-02 02:19:53 -04:00
Ryan Houdek
5d3382fb56
Fix a crash in ARM's CPUDetect on a malformed /proc/cpuinfo.
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If a CPU string was incapable of being found we would return a null pointer, which would crash with strncpy.
Also if we couldn't get a CPU implementer we would call free() to a null pointer.
In addition, detect 64bit ARM running.
2014-06-01 23:55:38 -05:00
Ryan Houdek
87e671404a
Make MemoryUtil.cpp use the correct x86_64 define.
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MemoryUtil.cpp was incorrectly using the old __x86_64__ define when it should be using _M_X86_64.
It was also using _ARCH_64 when it shouldn't have which was causing an errant PanicAlert to come up in my development.
2014-06-01 23:45:44 -05:00
magumagu
0aecd9504e
Video backends: remove dead code.
2014-06-01 01:56:09 -07:00
magumagu
87a804fdfc
Revert "DSound: use DSound notifications to produce sound."
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This reverts commit 4990b8910b
.
The commit is causing substantial performance issues for the DSound
backend which I somehow didn't catch during testing.
2014-05-31 13:35:46 -07:00
Sean
568f3248f3
Android: add multitouch support
2014-05-30 19:02:28 -04:00
shuffle2
d0201335c6
Merge pull request #300 from Sonicadvance1/Fix-AndroidInput
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[Android] Fixes a bunch of input bugs.
2014-05-30 15:32:08 -07:00
Lioncash
7babc635cb
Compress a for loop in NetPlayServer.
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Also gets rid of a redundant return from a void function.
2014-05-29 22:14:50 -04:00
Lioncash
49b0eef393
Remove the min/max functions in CommonFuncs.
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The algorithm header has the same functions.
2014-05-29 21:44:41 -04:00
Lioncash
a3ae20fc15
Remove the use of a delete[] in NetPlayServer.
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We just use a vector instead of a raw pointer.
2014-05-29 20:39:09 -04:00
Pierre Bourdon
3097345929
Merge pull request #411 from lioncash/fifo-cleanup
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Make GetBPRegInfo just take two strings as parameters
2014-05-30 01:51:11 +02:00
Lioncash
c96407bd2a
Make GetBPRegInfo just take two strings as parameters
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Gets rid of the size parameters.
2014-05-29 19:44:14 -04:00
shuffle2
7c09f07f36
Merge pull request #399 from magumagu/bsemu-bat
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BS2 emulation: set up a reasonable BAT during startup.
2014-05-29 15:36:28 -07:00
shuffle2
e9975cdd63
Merge pull request #419 from magumagu/jit-load-store-cleanup
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Jit load store cleanup
2014-05-29 15:25:00 -07:00
shuffle2
fd6fd8fcf1
Merge pull request #433 from lioncash/ini
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Get rid of the temporary buffer in IniFile's Load function.
2014-05-29 14:53:16 -07:00
shuffle2
3b23f4bbd6
Merge pull request #420 from magumagu/backpatch-s8
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JIT: make backpatch handle sign-extend from 8 bits correctly.
2014-05-29 14:09:59 -07:00
shuffle2
329fcad04f
Merge pull request #421 from CarlKenner/MissingSpace
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Fix error message when D3D11 HResults fail.
2014-05-29 14:06:18 -07:00
shuffle2
d18bc31e74
Merge pull request #429 from RachelBryk/netplay-pid
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Make sure netplay player IDs are actually unique.
2014-05-29 14:02:24 -07:00
shuffle2
fee69236d5
Merge pull request #403 from RachelBryk/netplay-player-selection
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When updating netplay player list, reselect by string instead of index.
2014-05-29 13:52:44 -07:00
Lioncash
eca70d1562
Get rid of the temporary buffer in IniFile's Load function.
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std::getline is the string-based equivalent.
2014-05-28 20:26:15 -04:00
Rachel Bryk
80ab567a5b
When reading an ini file, if there is an error, check if it is simply because the eof was reached.
2014-05-28 14:06:18 -04:00
Pierre Bourdon
10efd5b8c0
Merge pull request #430 from shuffle2/xsave-workaround-fix
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msvc C initializers return int...fix EnableXSaveWorkaround when rax doesn't implicitly equal zero.
2014-05-28 12:25:25 +02:00
Pierre Bourdon
2a14c55279
Merge pull request #409 from lioncash/lolmemset
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Explicitly center the X and Y joystick values.
2014-05-28 12:19:48 +02:00
Rachel Bryk
8c70ee7194
Make sure netplay player IDs are actually unique.
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Fixes issue 7329.
2014-05-28 06:04:08 -04:00
Pierre Bourdon
f120d333b7
Merge pull request #414 from sigmabeta/android-gradle-customization
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Android: Attach '.debug' to the end of the app's package name, if built in Debug configuration.
2014-05-28 12:01:36 +02:00
Pierre Bourdon
0602dacfde
Merge pull request #423 from lioncash/dsp-clarification
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Clarify what FindBrackets does in the DSP assembler
2014-05-28 12:01:05 +02:00
Pierre Bourdon
3c722b6be7
Merge pull request #417 from magumagu/jit-unused-flags
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Jit: Remove unused members from JitState.
2014-05-28 12:00:46 +02:00
Pierre Bourdon
5abd518eb9
Merge pull request #427 from magumagu/interpreter-hle
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Interpreter: correctly support HLE functions.
2014-05-28 11:59:02 +02:00
Pierre Bourdon
21cf8fe32e
Merge pull request #393 from RachelBryk/netplay-chat-limit
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Limit netplay chat messages to 2000 characters.
2014-05-28 11:57:49 +02:00
Pierre Bourdon
ce139622f6
Merge pull request #392 from RachelBryk/error-check-ini-file
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Check for errors when reading lines from ini files.
2014-05-28 11:57:00 +02:00
Shawn Hoffman
47a2eb47a0
msvc C initializers return int...fix EnableXSaveWorkaround when rax doesn't implicitly equal zero.
2014-05-28 00:16:33 -07:00
Shawn Hoffman
58bcc3d12a
Redo commit 932945d480
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This time, make sure the object for disabling XSave support in msvcr can't be dropped by the linker.
2014-05-27 13:41:19 -07:00
Rachel Bryk
b1029223c6
When updating netplay player list, reselect by string instead of index.
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Fixes issue 7284.
2014-05-27 10:43:41 -04:00
lioncash
4cb111e5db
Clarify what FindBrackets does in the DSP assembler
2014-05-26 17:04:58 -04:00
Pierre Bourdon
f5e1dee230
Merge pull request #413 from delroth/flags-opt
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PowerPC: Get rid of the 'cr' field which was obsoleted by the new 'cr_fast'
2014-05-26 22:37:01 +02:00
shuffle2
4758b362c3
Merge pull request #415 from magumagu/memory-cleanup
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Memory code cleanup
2014-05-26 13:35:54 -07:00
CarlKenner
361d53fdc7
Fix error message when D3D11 HResults fail.
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Prevents showing the wrong function name by putting a space between the function name and "Failed".
Also fixes the capitalization.
2014-05-27 00:45:26 +09:30
magumagu
2599cd545e
JIT: make backpatch handle sign-extend from 8 bits correctly.
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I don't think this is actually possible to trigger at the moment... but
it matches the implementation of SafeLoadToReg.
2014-05-26 01:45:07 -07:00
magumagu
e5ebf22161
JIT: unify two branches in SafeLoadToReg.
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Should behave the same as it did before.
2014-05-25 21:14:06 -07:00
magumagu
68a327c246
JIT: Simplify redundant if statements for memcheck.
2014-05-25 21:13:39 -07:00
Eder Bastos
5416dd24d7
Attach '.debug' to the end of the app's package name. This allows for installation of both debug and release configs on the same device.
2014-05-26 00:08:40 -04:00
magumagu
e239e82ea3
Jit: Remove unused members from JitState.
2014-05-25 18:19:47 -07:00
Lioncash
1583ce9363
Use strings instead of arbitrary buffers for video statistics
2014-05-25 21:11:29 -04:00
magumagu
ec9dd80b7f
Memmap: get rid of unused junk.
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This should make it a bit more clear what interfaces we're actually
exposing for memory access at the moment.
2014-05-25 18:07:09 -07:00
magumagu
44f481ec13
PPCCache: Get rid of FAST_ICACHE define.
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There's no reason to keep around the ifdefs.
2014-05-25 18:06:52 -07:00
magumagu
98dd99a696
Interpreter: correctly support HLE functions.
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m_EndBlock is always false at the beginning of SingleStepInner in the
normal interpreter loop.
2014-05-25 15:39:46 -07:00
Pierre Bourdon
3a76c0c8f5
PowerPC: Get rid of the 'cr' field which was obsoleted by the new 'cr_fast'
2014-05-25 22:59:51 +02:00
Pierre Bourdon
010ca048df
Merge pull request #408 from lioncash/bool
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Use a bool instead of an int to represent the initialized state in IOWin.cpp
2014-05-25 02:25:56 +02:00
Lioncash
9e7c5c0e58
Explicitly center the X and Y joystick values.
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More self-explanatory at a glance than a memset.
2014-05-24 20:10:41 -04:00
Lioncash
728078bc09
Use a bool instead of an int to represent the initialized state in IOWin.cpp
2014-05-24 19:43:11 -04:00
Lioncash
dd35a968f8
Fix a struct overflow case in WII_IPC_HLE_Device_hid.cpp
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WiiHIDDeviceDescriptor is 20 bytes in size (2 of which are padding bytes)
libusb_device_descriptor on the other hand is 18 bytes (does not have the
2 padding bytes).
So we were pulling 20 bytes out of an 18 byte struct, which isn't really
correct.
2014-05-24 18:36:28 -04:00
magumagu
282e9bd292
JitCache: use a custom bit-set class.
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Unfortunately, this appears to be necessary for the sake of performance;
the standard library equivalents don't work well enough on Visual Studio
2013. vector<bool>::insert() is way too slow in debug
builds to be usable, and std::bitset generates inefficient code in release
builds.
2014-05-24 14:17:53 -07:00
magumagu
6bb08de8a0
JIT: get rid of useless code in JitCache.cpp.
2014-05-24 11:04:24 -07:00
magumagu
336b55bbc4
BS2 emulation: set up a reasonable BAT during startup.
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It doesn't really matter much at the moment given our current terrible MMU
emulation, but it will start mattering once our MMU emulation gets more
accurate.
2014-05-24 03:46:12 -07:00
magumagu
440246a190
Interpreter: use numeric_limits instead of FLT_MAX.
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Minor cleanup, and fixes compilation on some systems.
2014-05-24 10:58:15 +02:00
Tony Wasserka
cffa848b99
Merge pull request #390 from magumagu/fp-reciprocal
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Add accurate implementations of frsqrte and fres
2014-05-24 10:45:01 +02:00
shuffle2
ca3002977b
Merge pull request #256 from magumagu/dsound-notify
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DSound: use DSound notifications to produce sound.
2014-05-23 17:02:55 -07:00
Pierre Bourdon
d71e20880f
Merge pull request #398 from Sonicadvance1/Fix-Spaced-Build-Path
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Fixes build if the build path has spaces in it.
2014-05-24 01:29:20 +02:00
Ryan Houdek
d710e3af82
Fixes build if the build path has spaces in it.
2014-05-23 18:24:08 -05:00
magumagu
6955fef161
Interpreter: Code style fixes.
2014-05-23 15:06:09 -07:00