Commit Graph

1246 Commits

Author SHA1 Message Date
Léo Lam 7abb501e0a
Merge pull request #10334 from AdmiralCurtiss/json-maker
Core: Add a Maker field for GameModDescriptors.
2022-01-03 01:43:02 +01:00
Admiral H. Curtiss 2906889804
Core: Add a Maker field for GameModDescriptors. 2022-01-02 06:06:53 +01:00
Pokechu22 0c19f895d3 Replace remaining uses of zlib crc32 with Common/Hash.h 2022-01-01 10:36:38 -08:00
Admiral H. Curtiss e54657254a
Core: Make format of D_WIIROOT_IDX consistent with the rest of the user directories. 2021-12-25 20:21:32 +01:00
Léo Lam 185475fe03
Merge pull request #10187 from AdmiralCurtiss/json-gamelist
Support for GameModDescriptor files in Game List.
2021-12-14 11:08:38 +01:00
Admiral H. Curtiss a2a39cfcfb
Core: Add ability to serialize a GameModDescriptor to json. 2021-12-12 21:26:09 +01:00
Admiral H. Curtiss da161faff4
GameList: Show game mod descriptor .json files in game list. 2021-12-12 21:26:09 +01:00
Admiral H. Curtiss b50861ea44
Core: Require game mod descriptor json to self-identify as one. 2021-12-12 21:26:09 +01:00
Admiral H. Curtiss ea17dd8dba
RiivolutionParser: Create config xml directory if it does not exist yet. 2021-12-12 21:24:36 +01:00
Pokechu22 2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
ssdsnake 1aa8a4d46f DolphinTool: CLI utility interface and disc image tools 2021-12-03 15:40:19 -06:00
Admiral H. Curtiss 0fc563ee2e
RiivolutionPatcher: Use case-insensitive filename comparison when searching for files in a folder patch. 2021-11-20 01:15:18 +01:00
JosJuice 96a6d6fd95
Merge pull request #10184 from JosJuice/android-riivolution
Android: Allow starting game with Riivolution patches from the GUI
2021-10-31 23:44:54 +01:00
Léo Lam fb8b9f3251
Merge pull request #10194 from AdmiralCurtiss/riivolution-edge-cases
Fix some Riivolution file patching edge cases.
2021-10-31 21:24:03 +01:00
Sepalani e51119c4ce HLE: Fix hooks overlapping Riivolution patches 2021-11-01 00:07:14 +04:00
Admiral H. Curtiss e91e04fe1e
RiivolutionPatcher: More closely match behavior of filename searching file patches to actual Riivolution. 2021-10-31 05:47:39 +01:00
Admiral H. Curtiss 335a1b5cb5
RiivolutionPatcher: More closely match behavior of folder patches to actual Riivolution. 2021-10-31 05:47:39 +01:00
JosJuice 34021b5ebc Android: Allow starting game with Riivolution patches from the GUI 2021-10-30 23:24:36 +02:00
Admiral H. Curtiss 4f82810845
RiivolutionPatcher: Use FileInfo instead of IOFile when only checking for filesize. 2021-10-24 00:09:09 +02:00
Admiral H. Curtiss fe7f3a6f26
RiivolutionPatcher: Protect against three or more dots in path traversal. 2021-10-24 00:09:09 +02:00
Admiral H. Curtiss 22c6f2fe3b
RiivolutionPatcher: Handle the possibility of the FST already containing a main.dol file. 2021-10-24 00:09:09 +02:00
Admiral H. Curtiss ba3373b476
RiivolutionPatcher: Modify memory patching logic to be more accurate to actual Riivolution. 2021-10-24 00:09:09 +02:00
Admiral H. Curtiss 2be62d94fc
RiivolutionParser: Add code to read and write the Riivolution config XMLs that remember the last selection. 2021-10-24 00:09:08 +02:00
Admiral H. Curtiss 6394960f54
Core: Add ability to specify and launch a riivolution-modded game via a .json file. 2021-10-24 00:09:07 +02:00
Admiral H. Curtiss fe242f79ee
Core: Implement Wii NAND path redirects for Riivolution savegame patches. 2021-10-24 00:09:07 +02:00
Admiral H. Curtiss 588c31acb6
RiivolutionPatcher: Ignore last two bits of offset in file patches to match console behavior. 2021-10-24 00:09:07 +02:00
Admiral H. Curtiss 6ec4af7ea4
RiivolutionPatcher: Load external files with a layer of indirection during the patching process to properly resolve the paths given in the XML.
This also may eventually allow loading patches from sources other than the 1:1 expected file structure host file system, such as memory or an archive file.
2021-10-24 00:09:07 +02:00
Admiral H. Curtiss 783b180dc8
Core: Add RiivolutionPatcher to apply Riivolution-style patches to a game's file system and memory. 2021-10-24 00:09:06 +02:00
Admiral H. Curtiss e26b59bab3
Core: Add RiivolutionParser to parse a Riivolution XML. 2021-10-24 00:09:06 +02:00
Admiral H. Curtiss 09fc39e2e5
DiscIO: Add CreateDisc/WAD/Volume() overloads that take a BlobReader directly. 2021-10-24 00:09:05 +02:00
Admiral H. Curtiss e3f1de023f
DiscIO/DirectoryBlob: Add a callback that allows patching the main.dol and FST of the game partition during blob construction. 2021-10-24 00:09:05 +02:00
Admiral H. Curtiss 00ef9f2b4f
DiscIO/DirectoryBlob: Allow constructing a DirectoryBlobReader from a VolumeDisc. 2021-10-24 00:09:05 +02:00
Admiral H. Curtiss 3a72a39efd
DiscIO/DirectoryBlob: Allow constructing a DirectoryBlobPartition from a VolumeDisc. 2021-10-24 00:09:00 +02:00
Admiral H. Curtiss b1802f6daa
DiscIO/DirectoryBlob: Add a content source representing a run of padding bytes. 2021-10-23 23:51:23 +02:00
Admiral H. Curtiss f8611f7139
DiscIO/DirectoryBlob: Add a content source that reads data from a DiscIO::Volume. 2021-10-23 16:51:45 +02:00
Admiral H. Curtiss b7a9cc37b1
DiscIO/DirectoryBlob: Add ability to have an offset for a partition ContentSource. 2021-10-23 16:51:45 +02:00
Admiral H. Curtiss a14436fe3f
DiscIO/DirectoryBlob: Add ability to have a start-of-file offset for a file ContentSource. 2021-10-23 16:51:45 +02:00
Admiral H. Curtiss 885e6690c5
DiscIO/DirectoryBlob: Add explanations for DiscContent members. 2021-10-23 16:51:44 +02:00
Admiral H. Curtiss b988ab4441
DiscIO/DirectoryBlob: Consolidate functions that take data for ContentSource to just take a ContentSource. 2021-10-23 16:51:44 +02:00
Admiral H. Curtiss 7f57c24172
DiscIO/DirectoryBlob: Rename the vector-reference variant of DiscContentContainer::Add() to AddReference() to make it clearer at call sites that the given vector must remain in memory. 2021-10-23 16:51:44 +02:00
Pokechu22 78bfd25964 Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
Admiral H. Curtiss 6684e26ae2
DiscIO/DirectoryBlob: Fix swapped DiscContent comparison operators. 2021-09-21 08:01:21 +02:00
Admiral H. Curtiss ad410009bb
Core/DiscIO: Extract disc and partition constants to DiscUtils.h. 2021-09-19 22:43:52 +02:00
Admiral H. Curtiss 06d41c53ce DiscIO/DirectoryBlob: Handle reads between files. 2021-09-14 07:09:55 +02:00
Léo Lam 815b590dfe
Update clang-format to version 12
12 is the latest release and various editors (VS, VSCode and CLion)
ship with clang-format 12 by default.
2021-08-30 00:20:18 +02:00
Tilka 0f628ff882
Merge pull request #10028 from GerbilSoft/bugfix/RVT-firmware-filenames
VolumeVerifier: Use correct IOS filename for development discs.
2021-08-16 20:47:07 +01:00
David Korth 95d3416305 VolumeVerifier: Use correct IOS filename for development discs.
Retail-signed discs use the format: IOS56-64-v5661.wad
Debug-signed discs use the format:  firmware.64.56.22.29.wad

Debug-signed discs usually have a 128 version of the firmware as well,
since some devkits have 128 MB MEM2. (Retail has 64 MB.)
2021-08-15 12:41:35 -04:00
Shawn Hoffman 4ef87194a4 revert workaround for msvc arm64 ICE in WIABlob 2021-08-14 03:57:53 -07:00
JosJuice 5fe23ccc3e DiscIO: Fix broken workaround for MSVC ARM64 ICE
The workaround added in 30f9f31 caused a regression where Dolphin
incorrectly replaced runs of one byte with runs of another byte
when writing WIA and RVZ files. ReuseID::operator< was always
returning false unless the ReuseIDs being compared had different
partition keys, which caused std::map<ReuseID, GroupEntry>
to treat all ReuseIDs with the same partition key as equal.
2021-07-24 13:29:03 +02:00
Léo Lam 39e14b6b5f
Merge pull request #9854 from JosJuice/wia-ice
DiscIO: Store partition key directly in ReuseID
2021-07-06 13:05:09 +02:00