VolumeVerifier: Use correct IOS filename for development discs.
Retail-signed discs use the format: IOS56-64-v5661.wad Debug-signed discs use the format: firmware.64.56.22.29.wad Debug-signed discs usually have a 128 version of the firmware as well, since some devkits have 128 MB MEM2. (Retail has 64 MB.)
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@ -630,14 +630,17 @@ bool VolumeVerifier::CheckPartition(const Partition& partition)
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// IOS9 is the only IOS which can be assumed to exist in a working state on any Wii
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// regardless of what updates have been installed. At least Mario Party 8
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// (RM8E01, revision 2) uses IOS9 without having it in its update partition.
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bool has_correct_ios = tmd.IsValid() && (tmd.GetIOSId() & 0xFF) == 9;
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const u64 ios_ver = tmd.GetIOSId() & 0xFF;
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bool has_correct_ios = tmd.IsValid() && ios_ver == 9;
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if (!has_correct_ios && tmd.IsValid())
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{
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std::unique_ptr<FileInfo> file_info = filesystem->FindFileInfo("_sys");
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if (file_info)
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{
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const std::string correct_ios = "IOS" + std::to_string(tmd.GetIOSId() & 0xFF) + "-";
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const std::string ios_ver_str = std::to_string(ios_ver);
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const std::string correct_ios =
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IsDebugSigned() ? ("firmware.64." + ios_ver_str + ".") : ("IOS" + ios_ver_str + "-");
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for (const FileInfo& f : *file_info)
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{
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if (StringBeginsWith(f.GetName(), correct_ios))
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