Commit Graph

25465 Commits

Author SHA1 Message Date
Léo Lam d612416ce8 Boot/BS2: Write to 0x3194 and 0x3198 2017-08-07 00:36:35 +08:00
Léo Lam 0bdcabdfa9 Boot/BS2: Write the "devkit boot program version" 2017-08-07 00:36:34 +08:00
Léo Lam 81b298f747 Boot/BS2: Set the proper value for 0x000030d8
No clue where people got the 0 value from, or why it's labelled as
"time". As far as I can tell, it is always set to 0xffffffff by
official NAND titles, including the system menu.
2017-08-07 00:36:34 +08:00
Léo Lam 29b1276548 Boot/BS2: Update state file 2017-08-07 00:36:34 +08:00
Léo Lam 363bf27cce Boot/BS2: Write empty play record 2017-08-07 00:36:34 +08:00
Léo Lam 8489d9da90 Boot: Move StateFlags from Boot_WiiWAD to Boot
It's not specific to WADs. The BS2 emulation boot code will also need
to update the state file.

Move the struct to Boot and add a helper function that will handle
reading + computing the checksum + writing the state file.
2017-08-07 00:36:34 +08:00
Anthony 7a74e8ad0b Merge pull request #5886 from JosJuice/rename-list-table
DolphinQt2: Rename "Table"/"List" to "List View"/"Grid View"
2017-08-06 09:07:52 -07:00
JosJuice fa4723ffb4 DolphinQt2: Rename "Table"/"List" to "List View"/"Grid View"
Sentret_C posted this comment on Transifex recently:

"What Dolphin refers to as "Table View" and "List View" are
similar to "List View" and "Grid View" in Steam, and I think
the Steam names describe them better."

I agree with that, so here's a commit that changes the names.
2017-08-06 11:35:45 +02:00
Leo Lam 84ecc0ecc9 Merge pull request #5842 from TBoshoven/sdhc-support
Add support for SDHC
2017-08-06 11:17:50 +08:00
Tom Boshoven 10c615d7db Added proper SDHC initialization to protocol v2. 2017-08-05 19:55:08 +02:00
Pierre Bourdon 5e54290271 Merge pull request #5889 from degasus/warning_fix
VideoSW: Drop log level of missing anti aliasing support.
2017-08-05 19:54:56 +02:00
degasus cc4b3b180b VideoSW: Drop log level of missing anti aliasing support.
We don't want to emit such a high priority warning here, else fifoci will die.
2017-08-05 19:20:19 +02:00
Markus Wick 710f333ea8 Merge pull request #5888 from lioncash/move
Filesystem: Declare FileInfo iterator's move constructor and assignment operator noexcept
2017-08-05 19:11:25 +02:00
Tom Boshoven b29c8c1a63 Redid initialization logic.
Looks like initialization is done automatically by IOS versions that support SDHC.
2017-08-05 18:51:24 +02:00
Lioncash 01c262fe47 Filesystem: Declare FileInfo iterator's move constructor and assignment operator noexcept
Prevents potential extra copies being created in the context of
std::move_if_noexcept.
2017-08-05 12:29:02 -04:00
Tom Boshoven 47e056a654 Re-enable SDIO events. 2017-08-05 14:52:03 +02:00
Tom Boshoven 494e935ca7 Use std::array for CSD.
Fix double negative in comment.

Fixed member variable names, added some const correctness.
2017-08-05 14:49:38 +02:00
Anthony 6077c7fc69 Merge pull request #5885 from stenzek/gltexparameter
ProgramShaderCache: Call glTexImage3D after glTexParameter
2017-08-05 01:23:35 -07:00
Stenzek 6d91c1b079 ProgramShaderCache: Call glTexImage3D after glTexParameter
Was missed before merge.
2017-08-05 18:18:30 +10:00
Anthony 3c5112bb21 Merge pull request #5856 from stenzek/optimus-crash
Fix ubershader crashes with primus/bumblebee
2017-08-05 00:54:28 -07:00
Leo Lam 4f2fd3a9e5 Merge pull request #5879 from JosJuice/update-translated-strings-directory
Handle update-translated-strings.sh being run from a different directory
2017-08-05 14:04:44 +08:00
Anthony 737e045bd8 Merge pull request #5849 from beholdnec/tex-format-bookkeeping
Video: Clearly separate Texture and EFB Copy formats
2017-08-04 22:34:34 -07:00
JosJuice 0db63cefc0 Use dirname $0 in localization scripts 2017-08-04 19:09:12 +02:00
JosJuice ee4195547a Handle update-translated-strings.sh being run from a different directory
update-source-strings.sh was already solving the same problem
in the same way.
2017-08-04 10:39:08 +02:00
JosJuice 20d7180041 Automatic translation resources sync with Transifex 2017-08-04 10:30:17 +02:00
Leo Lam 7dfdb6ed05 Merge pull request #5763 from AwesomeMarioFan/feature
GameINI: Add Wii Startup Menu
2017-08-04 14:58:52 +08:00
John Pansera 55b0ce593f GameINI: Add Startup Menu 2017-08-04 14:53:52 +08:00
Leo Lam 9bab7ffa83 Merge pull request #5794 from spycrab/qt_menubar
Qt: Overhaul menubar
2017-08-04 14:42:58 +08:00
Leo Lam 284aa99a0d Merge pull request #5169 from ligfx/sidevicegbastate
SI_DeviceGBA: refactor and make GBASockServer a member rather than parent
2017-08-04 14:40:51 +08:00
Leo Lam 962d5a5973 Merge pull request #5878 from iwubcode/wiimote_size_fix
Fix array out of bounds error for connected wiimotes
2017-08-04 13:42:18 +08:00
iwubcode bc3622c2a8 Fix the size of s_last_connect_request_counter to be 5 (wiimotes + balance board) 2017-08-04 00:32:20 -05:00
Leo Lam f274bbcbe1 Merge pull request #5872 from ligfx/wxnetplayonionconfig
WX: make Netplay use new-style config
2017-08-04 10:07:05 +08:00
Leo Lam 51af8d4aeb Merge pull request #5829 from ligfx/qtmsgalerthandler
Qt: register MsgAlertHandler
2017-08-04 09:53:24 +08:00
Leo Lam fac085940e Merge pull request #5877 from JosJuice/log-strings
DolphinQt2: Make logging strings more like in DolphinWX
2017-08-04 09:50:08 +08:00
N.E.C c3a57bbad5 Video: Clearly separate Texture and EFB Copy formats
Improve bookkeeping around formats. Hopefully make code less confusing.

- Rename TlutFormat -> TLUTFormat to follow conventions.
- Use enum classes to prevent using a Texture format where an EFB Copy format
  is expected or vice-versa.
- Use common EFBCopyFormat names regardless of depth and YUV configurations.
2017-08-03 18:35:29 -07:00
Michael M 7bdfd862d7 Qt: register MsgAlertHandler
This is the thing that pops up a message box when something goes wrong,
or when you want to override a previously dumped file, etc.
2017-08-03 13:29:59 -07:00
Michael M 737651f298 MsgHandler: small cleanup 2017-08-03 13:29:59 -07:00
Michael M 76459d88bf QtUtils: add RunOnObject 2017-08-03 13:29:59 -07:00
Michael M dde3471b62 WX: make Netplay use new-style config 2017-08-03 13:16:17 -07:00
Michael M f8fea83e67 NetPlayLauncher: store window geometry in native wxConfig 2017-08-03 13:16:17 -07:00
Michael M 9867677211 WxUtils: add WxStrToUL 2017-08-03 13:16:17 -07:00
Michael M 7d509a7a94 Config/Section: support u16 values 2017-08-03 13:16:16 -07:00
Markus Wick 9649494f67 Merge pull request #5827 from JonnyH/WIP/fix-glMultiDrawElementsBaseVertex-invalid-OES-suffix
Fix an incorrect OES suffix on glMultiDrawElementsBaseVertex
2017-08-03 18:45:32 +02:00
JosJuice b29ca4f830 DolphinQt2: Make logging strings more like in DolphinWX
Like PR 5817 but for strings that were added after that PR was merged.
2017-08-03 16:43:50 +02:00
Leo Lam 6a76ca7bb7 Merge pull request #5873 from mimimi085181/fix-real-wiimote
Properly handle g_wiimotes_mutex again for real wiimotes
2017-08-03 13:09:57 +08:00
Stenzek dd858944e9 Merge pull request #5869 from stenzek/nv-dummy-texture-vulkan-crash
Vulkan: Use optimal tiling for dummy texture
2017-08-03 14:04:01 +10:00
mimimi085181 576bf32ab2 Properly handle g_wiimotes_mutex again for reconnect on button press for real wiimotes
Sorry, i overlooked the mutex in PR  https://github.com/dolphin-emu/dolphin/pull/4949

This pr fixes issue 10434: https://bugs.dolphin-emu.org/issues/10434
2017-08-03 01:54:49 +02:00
Stenzek fee08cf63d Vulkan: Use optimal tiling for dummy texture
Fixes a crash on some NVIDIA drivers. Apparently calling
vkCmdClearColorImage on an image with linear tiling causes the
GPU/driver to lock up.
2017-08-02 21:33:10 +10:00
Stenzek 287859c5e1 GLInterface: Support surfaceless contexts on GLX 2017-08-02 20:12:28 +10:00
Stenzek 67997529b8 ProgramShaderCache: Create a FBO for shared contexts to draw into
This way it allows us to use surfaceless contexts in EGL/GLX. It also
ensures that the shared context shares a similar setup to the main
context's framebuffer, potentially reducing the number of variants a
driver needs to generate.
2017-08-02 20:12:28 +10:00