Merge pull request #5169 from ligfx/sidevicegbastate
SI_DeviceGBA: refactor and make GBASockServer a member rather than parent
This commit is contained in:
commit
284aa99a0d
|
@ -5,6 +5,7 @@
|
|||
#include "Core/HW/SI/SI_DeviceGBA.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
|
@ -29,7 +30,7 @@ std::queue<std::unique_ptr<sf::TcpSocket>> s_waiting_socks;
|
|||
std::queue<std::unique_ptr<sf::TcpSocket>> s_waiting_clocks;
|
||||
std::mutex s_cs_gba;
|
||||
std::mutex s_cs_gba_clk;
|
||||
u8 s_num_connected;
|
||||
int s_num_connected;
|
||||
Common::Flag s_server_running;
|
||||
}
|
||||
|
||||
|
@ -41,21 +42,13 @@ enum EJoybusCmds
|
|||
CMD_WRITE = 0x15
|
||||
};
|
||||
|
||||
const u64 BITS_PER_SECOND = 115200;
|
||||
const u64 BYTES_PER_SECOND = BITS_PER_SECOND / 8;
|
||||
|
||||
u8 GetNumConnected()
|
||||
{
|
||||
int num_ports_connected = s_num_connected;
|
||||
if (num_ports_connected == 0)
|
||||
num_ports_connected = 1;
|
||||
|
||||
return num_ports_connected;
|
||||
}
|
||||
constexpr auto BITS_PER_SECOND = 115200;
|
||||
constexpr auto BYTES_PER_SECOND = BITS_PER_SECOND / 8;
|
||||
constexpr auto SEND_MAX_SIZE = 5, RECV_MAX_SIZE = 5;
|
||||
|
||||
// --- GameBoy Advance "Link Cable" ---
|
||||
|
||||
int GetTransferTime(u8 cmd)
|
||||
static int GetTransferTime(u8 cmd)
|
||||
{
|
||||
u64 bytes_transferred = 0;
|
||||
|
||||
|
@ -83,8 +76,8 @@ int GetTransferTime(u8 cmd)
|
|||
break;
|
||||
}
|
||||
}
|
||||
return (int)(bytes_transferred * SystemTimers::GetTicksPerSecond() /
|
||||
(GetNumConnected() * BYTES_PER_SECOND));
|
||||
return static_cast<int>(bytes_transferred * SystemTimers::GetTicksPerSecond() /
|
||||
(std::max(s_num_connected, 1) * BYTES_PER_SECOND));
|
||||
}
|
||||
|
||||
static void GBAConnectionWaiter()
|
||||
|
@ -136,39 +129,29 @@ void GBAConnectionWaiter_Shutdown()
|
|||
s_connection_thread.join();
|
||||
}
|
||||
|
||||
static bool GetAvailableSock(std::unique_ptr<sf::TcpSocket>& sock_to_fill)
|
||||
template <typename T>
|
||||
static std::unique_ptr<T> MoveFromFront(std::queue<std::unique_ptr<T>>& ptrs)
|
||||
{
|
||||
bool sock_filled = false;
|
||||
if (ptrs.empty())
|
||||
return nullptr;
|
||||
std::unique_ptr<T> ptr = std::move(ptrs.front());
|
||||
ptrs.pop();
|
||||
return ptr;
|
||||
}
|
||||
|
||||
static std::unique_ptr<sf::TcpSocket> GetNextSock()
|
||||
{
|
||||
std::lock_guard<std::mutex> lk(s_cs_gba);
|
||||
|
||||
if (!s_waiting_socks.empty())
|
||||
{
|
||||
sock_to_fill = std::move(s_waiting_socks.front());
|
||||
s_waiting_socks.pop();
|
||||
sock_filled = true;
|
||||
}
|
||||
|
||||
return sock_filled;
|
||||
return MoveFromFront(s_waiting_socks);
|
||||
}
|
||||
|
||||
static bool GetNextClock(std::unique_ptr<sf::TcpSocket>& sock_to_fill)
|
||||
static std::unique_ptr<sf::TcpSocket> GetNextClock()
|
||||
{
|
||||
bool sock_filled = false;
|
||||
|
||||
std::lock_guard<std::mutex> lk(s_cs_gba_clk);
|
||||
|
||||
if (!s_waiting_clocks.empty())
|
||||
{
|
||||
sock_to_fill = std::move(s_waiting_clocks.front());
|
||||
s_waiting_clocks.pop();
|
||||
sock_filled = true;
|
||||
}
|
||||
|
||||
return sock_filled;
|
||||
return MoveFromFront(s_waiting_clocks);
|
||||
}
|
||||
|
||||
GBASockServer::GBASockServer(int device_number) : m_device_number{device_number}
|
||||
GBASockServer::GBASockServer()
|
||||
{
|
||||
if (!s_connection_thread.joinable())
|
||||
s_connection_thread = std::thread(GBAConnectionWaiter);
|
||||
|
@ -201,7 +184,7 @@ void GBASockServer::Disconnect()
|
|||
void GBASockServer::ClockSync()
|
||||
{
|
||||
if (!m_clock_sync)
|
||||
if (!GetNextClock(m_clock_sync))
|
||||
if (!(m_clock_sync = GetNextClock()))
|
||||
return;
|
||||
|
||||
u32 time_slice = 0;
|
||||
|
@ -233,140 +216,146 @@ void GBASockServer::ClockSync()
|
|||
}
|
||||
}
|
||||
|
||||
bool GBASockServer::Connect()
|
||||
{
|
||||
if (!IsConnected())
|
||||
m_client = GetNextSock();
|
||||
return IsConnected();
|
||||
}
|
||||
|
||||
bool GBASockServer::IsConnected()
|
||||
{
|
||||
return static_cast<bool>(m_client);
|
||||
}
|
||||
|
||||
void GBASockServer::Send(const u8* si_buffer)
|
||||
{
|
||||
if (!m_client)
|
||||
if (!GetAvailableSock(m_client))
|
||||
return;
|
||||
if (!Connect())
|
||||
return;
|
||||
|
||||
for (size_t i = 0; i < m_send_data.size(); i++)
|
||||
m_send_data[i] = si_buffer[i ^ 3];
|
||||
std::array<u8, SEND_MAX_SIZE> send_data;
|
||||
for (size_t i = 0; i < send_data.size(); i++)
|
||||
send_data[i] = si_buffer[i ^ 3];
|
||||
|
||||
m_cmd = (u8)m_send_data[0];
|
||||
|
||||
#ifdef _DEBUG
|
||||
NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", m_device_number,
|
||||
(u8)m_send_data[0], (u8)m_send_data[1], (u8)m_send_data[2], (u8)m_send_data[3],
|
||||
(u8)m_send_data[4]);
|
||||
#endif
|
||||
u8 cmd = send_data[0];
|
||||
if (cmd != CMD_STATUS)
|
||||
m_booted = true;
|
||||
|
||||
m_client->setBlocking(false);
|
||||
sf::Socket::Status status;
|
||||
if (m_cmd == CMD_WRITE)
|
||||
status = m_client->send(m_send_data.data(), m_send_data.size());
|
||||
if (cmd == CMD_WRITE)
|
||||
status = m_client->send(send_data.data(), send_data.size());
|
||||
else
|
||||
status = m_client->send(m_send_data.data(), 1);
|
||||
|
||||
if (m_cmd != CMD_STATUS)
|
||||
m_booted = true;
|
||||
status = m_client->send(send_data.data(), 1);
|
||||
|
||||
if (status == sf::Socket::Disconnected)
|
||||
Disconnect();
|
||||
|
||||
m_time_cmd_sent = CoreTiming::GetTicks();
|
||||
}
|
||||
|
||||
int GBASockServer::Receive(u8* si_buffer)
|
||||
{
|
||||
if (!m_client)
|
||||
if (!GetAvailableSock(m_client))
|
||||
return 5;
|
||||
return 0;
|
||||
|
||||
size_t num_received = 0;
|
||||
u64 transfer_time = GetTransferTime((u8)m_send_data[0]);
|
||||
bool block = (CoreTiming::GetTicks() - m_time_cmd_sent) > transfer_time;
|
||||
if (m_cmd == CMD_STATUS && !m_booted)
|
||||
block = false;
|
||||
|
||||
if (block)
|
||||
if (m_booted)
|
||||
{
|
||||
sf::SocketSelector selector;
|
||||
selector.add(*m_client);
|
||||
selector.wait(sf::milliseconds(1000));
|
||||
}
|
||||
|
||||
size_t num_received = 0;
|
||||
std::array<u8, RECV_MAX_SIZE> recv_data;
|
||||
sf::Socket::Status recv_stat =
|
||||
m_client->receive(m_recv_data.data(), m_recv_data.size(), num_received);
|
||||
m_client->receive(recv_data.data(), recv_data.size(), num_received);
|
||||
if (recv_stat == sf::Socket::Disconnected)
|
||||
{
|
||||
Disconnect();
|
||||
return 5;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (recv_stat == sf::Socket::NotReady)
|
||||
num_received = 0;
|
||||
|
||||
if (num_received > m_recv_data.size())
|
||||
num_received = m_recv_data.size();
|
||||
|
||||
if (num_received > 0)
|
||||
if (recv_stat == sf::Socket::NotReady || num_received == 0)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
if ((u8)m_send_data[0] == 0x00 || (u8)m_send_data[0] == 0xff)
|
||||
{
|
||||
WARN_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%zu)",
|
||||
m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
|
||||
(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
|
||||
}
|
||||
else
|
||||
{
|
||||
ERROR_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%zu)",
|
||||
m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
|
||||
(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
|
||||
}
|
||||
#endif
|
||||
|
||||
for (size_t i = 0; i < m_recv_data.size(); i++)
|
||||
si_buffer[i ^ 3] = m_recv_data[i];
|
||||
m_booted = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
return (int)num_received;
|
||||
for (size_t i = 0; i < recv_data.size(); i++)
|
||||
si_buffer[i ^ 3] = recv_data[i];
|
||||
return static_cast<int>(std::min(num_received, recv_data.size()));
|
||||
}
|
||||
|
||||
CSIDevice_GBA::CSIDevice_GBA(SIDevices device, int device_number)
|
||||
: ISIDevice(device, device_number), GBASockServer(device_number)
|
||||
CSIDevice_GBA::CSIDevice_GBA(SIDevices device, int device_number) : ISIDevice(device, device_number)
|
||||
{
|
||||
}
|
||||
|
||||
CSIDevice_GBA::~CSIDevice_GBA()
|
||||
{
|
||||
GBASockServer::Disconnect();
|
||||
}
|
||||
|
||||
int CSIDevice_GBA::RunBuffer(u8* buffer, int length)
|
||||
{
|
||||
if (!m_waiting_for_response)
|
||||
switch (m_next_action)
|
||||
{
|
||||
for (size_t i = 0; i < m_send_data.size(); i++)
|
||||
m_send_data[i] = buffer[i ^ 3];
|
||||
|
||||
m_num_data_received = 0;
|
||||
ClockSync();
|
||||
Send(buffer);
|
||||
case NextAction::SendCommand:
|
||||
{
|
||||
m_sock_server.ClockSync();
|
||||
if (m_sock_server.Connect())
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", m_device_number, buffer[3],
|
||||
buffer[2], buffer[1], buffer[0], buffer[7]);
|
||||
#endif
|
||||
m_sock_server.Send(buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
constexpr u32 reply = SI_ERROR_NO_RESPONSE;
|
||||
std::memcpy(buffer, &reply, sizeof(reply));
|
||||
return sizeof(reply);
|
||||
}
|
||||
m_last_cmd = buffer[3];
|
||||
m_timestamp_sent = CoreTiming::GetTicks();
|
||||
m_waiting_for_response = true;
|
||||
m_next_action = NextAction::WaitTransferTime;
|
||||
}
|
||||
|
||||
if (m_waiting_for_response && m_num_data_received == 0)
|
||||
// [[fallthrough]]
|
||||
case NextAction::WaitTransferTime:
|
||||
{
|
||||
m_num_data_received = Receive(buffer);
|
||||
int elapsed_time = static_cast<int>(CoreTiming::GetTicks() - m_timestamp_sent);
|
||||
// Tell SI to ask again after TransferInterval() cycles
|
||||
if (GetTransferTime(m_last_cmd) > elapsed_time)
|
||||
return 0;
|
||||
m_next_action = NextAction::ReceiveResponse;
|
||||
}
|
||||
|
||||
if ((GetTransferTime(m_send_data[0])) > (int)(CoreTiming::GetTicks() - m_timestamp_sent))
|
||||
// [[fallthrough]]
|
||||
case NextAction::ReceiveResponse:
|
||||
{
|
||||
return 0;
|
||||
int num_data_received = m_sock_server.Receive(buffer);
|
||||
m_next_action = NextAction::SendCommand;
|
||||
if (num_data_received == 0)
|
||||
{
|
||||
constexpr u32 reply = SI_ERROR_NO_RESPONSE;
|
||||
std::memcpy(buffer, &reply, sizeof(reply));
|
||||
return sizeof(reply);
|
||||
}
|
||||
#ifdef _DEBUG
|
||||
LogTypes::LOG_LEVELS log_level = (m_last_cmd == CMD_STATUS || m_last_cmd == CMD_RESET) ?
|
||||
LogTypes::LERROR :
|
||||
LogTypes::LWARNING;
|
||||
GENERIC_LOG(LogTypes::SERIALINTERFACE, log_level,
|
||||
"%01d [< %02x%02x%02x%02x%02x] (%i)", m_device_number,
|
||||
buffer[3], buffer[2], buffer[1], buffer[0], buffer[7], num_data_received);
|
||||
#endif
|
||||
return num_data_received;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_num_data_received != 0)
|
||||
m_waiting_for_response = false;
|
||||
return m_num_data_received;
|
||||
}
|
||||
|
||||
// This should never happen, but appease MSVC which thinks it might.
|
||||
ERROR_LOG(SERIALINTERFACE, "Unknown state %i\n", static_cast<int>(m_next_action));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int CSIDevice_GBA::TransferInterval()
|
||||
{
|
||||
return GetTransferTime(m_send_data[0]);
|
||||
return GetTransferTime(m_last_cmd);
|
||||
}
|
||||
|
||||
bool CSIDevice_GBA::GetData(u32& hi, u32& low)
|
||||
|
|
|
@ -16,41 +16,34 @@
|
|||
|
||||
namespace SerialInterface
|
||||
{
|
||||
u8 GetNumConnected();
|
||||
int GetTransferTime(u8 cmd);
|
||||
void GBAConnectionWaiter_Shutdown();
|
||||
|
||||
class GBASockServer
|
||||
{
|
||||
public:
|
||||
explicit GBASockServer(int device_number);
|
||||
GBASockServer();
|
||||
~GBASockServer();
|
||||
|
||||
void Disconnect();
|
||||
|
||||
bool Connect();
|
||||
bool IsConnected();
|
||||
void ClockSync();
|
||||
|
||||
void Send(const u8* si_buffer);
|
||||
int Receive(u8* si_buffer);
|
||||
|
||||
private:
|
||||
void Disconnect();
|
||||
|
||||
std::unique_ptr<sf::TcpSocket> m_client;
|
||||
std::unique_ptr<sf::TcpSocket> m_clock_sync;
|
||||
std::array<char, 5> m_send_data{};
|
||||
std::array<char, 5> m_recv_data{};
|
||||
|
||||
u64 m_time_cmd_sent = 0;
|
||||
u64 m_last_time_slice = 0;
|
||||
int m_device_number;
|
||||
u8 m_cmd = 0;
|
||||
bool m_booted = false;
|
||||
};
|
||||
|
||||
class CSIDevice_GBA : public ISIDevice, private GBASockServer
|
||||
class CSIDevice_GBA : public ISIDevice
|
||||
{
|
||||
public:
|
||||
CSIDevice_GBA(SIDevices device, int device_number);
|
||||
~CSIDevice_GBA();
|
||||
|
||||
int RunBuffer(u8* buffer, int length) override;
|
||||
int TransferInterval() override;
|
||||
|
@ -58,9 +51,16 @@ public:
|
|||
void SendCommand(u32 command, u8 poll) override;
|
||||
|
||||
private:
|
||||
std::array<u8, 5> m_send_data{};
|
||||
int m_num_data_received = 0;
|
||||
enum class NextAction
|
||||
{
|
||||
SendCommand,
|
||||
WaitTransferTime,
|
||||
ReceiveResponse
|
||||
};
|
||||
|
||||
GBASockServer m_sock_server;
|
||||
NextAction m_next_action = NextAction::SendCommand;
|
||||
u8 m_last_cmd;
|
||||
u64 m_timestamp_sent = 0;
|
||||
bool m_waiting_for_response = false;
|
||||
};
|
||||
} // namespace SerialInterface
|
||||
|
|
Loading…
Reference in New Issue