Commit Graph

18801 Commits

Author SHA1 Message Date
degasus 3405f5ac1a JitArm64: Optimize carry behavior of srawix. 2016-10-31 23:40:09 +01:00
degasus 0d78f5926f JitArm64: Keep carry in the host flag for all integer instructions. 2016-10-31 23:40:08 +01:00
degasus f449541e65 JitArm64: Implement derefered carry usage. 2016-10-31 23:40:08 +01:00
degasus 4d88f5410e JitArm64: Store carry within the host carry flag. 2016-10-31 23:40:08 +01:00
Markus Wick 1c9ed79c6a Merge pull request #4409 from sigmabeta/android-tv-screenshot-errors
[Android TV] Fix a screenshot glitch on game selector
2016-10-31 23:34:41 +01:00
shuffle2 41477c9ef5 Merge pull request #3080 from LAGonauta/openal-32bit-fixed-point-support
OpenAL 32-bit fixed point support
2016-10-31 13:07:35 -07:00
Jules Blok 2058a49465 PixelShaderGen: Remove unused global variable. 2016-10-31 15:02:08 +01:00
Jules Blok 086f839435 DriverDetails: Make the bug identifiers humanly readable. 2016-10-31 15:02:08 +01:00
JosJuice 479b909935 Merge pull request #4381 from JosJuice/small-debug-text
DolphinWX: Small debug text fixes
2016-10-31 13:13:51 +01:00
Markus Wick b9e4f67d3a Merge pull request #4405 from xrix4096/mac-unknown-joyaxis
Make analog triggers on PS3 controllers accessible on Mac
2016-10-31 13:01:47 +01:00
Markus Wick 2afa877119 Merge pull request #4376 from leoetlino/warning-fix
Warning fixes
2016-10-31 12:57:03 +01:00
Markus Wick b9e4370023 Merge pull request #4383 from Sintendo/minor-text-fixes
Fix minor comment typos
2016-10-31 12:51:42 +01:00
Markus Wick 4f5d0cd450 Merge pull request #4391 from Pringo/wii-remote
Change "Wiimote" to "Wii Remote" in Interface
2016-10-31 12:49:16 +01:00
Markus Wick 4eb5892e1a Merge pull request #4399 from JosJuice/unify-getgctime
EXI_DeviceIPL: Unify GetGCTime epoch handling
2016-10-31 12:47:06 +01:00
Markus Wick d5ca153c26 Merge pull request #4401 from JosJuice/rename-getuniqueid
DiscIO/SConfig: Rename GetUniqueID to GetGameID
2016-10-31 12:39:27 +01:00
Markus Wick 22779473bc Merge pull request #4402 from Armada651/dualsrc-bug
OGL: Fall back to the old dual-source blending behaviour.
2016-10-31 12:37:09 +01:00
sigmabeta 64cf56dda3 Clear screenshot in game grid before attempting to render on Android TV devices 2016-10-30 18:53:57 -04:00
JosJuice d80086adf5 Add debug i18n comments and revise existing i18n comments 2016-10-30 16:37:29 +01:00
Chris Pritchard 9da9ba616b Use the IOHIDElement cookie as a part of the axis name for unknown axis. Previously the 'usage' value was used to identify the axis by name, but this is not unique. For example on a PS3 controller *all* axis other than the well known ones return a usage of '1' so there are 30 or more axis all named "1". This stops things such as analog triggers being usable.
Using the element cookie uniquely identifies each axis and allows them to be assigned successfully as controls
2016-10-30 10:36:53 +00:00
Jules Blok d0e60492cf PixelShaderGen: Don't use a global variable. 2016-10-30 00:48:02 +02:00
Jules Blok d778400133 DriverDetails: Add OS X to the dual-source blending bug. 2016-10-30 00:47:02 +02:00
JosJuice 9950209bbf EXI_DeviceIPL: Unify GetGCTime epoch handling 2016-10-29 18:30:00 +02:00
Jules Blok ce9f717045 OGL: Fall back to the old dual-source blending behaviour. 2016-10-29 18:00:22 +02:00
JosJuice 1081497cad DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
Mat M 146ee6de91 Merge pull request #4398 from JosJuice/remove-volumecreator-logs
Remove VolumeCreator logs
2016-10-29 09:22:49 -04:00
Markus Wick e7635a0089 Merge pull request #4395 from degasus/master
JitArm64: Implement 4 ppc instructions.
2016-10-29 14:50:18 +02:00
Mat M 1eed48974d Merge pull request #4380 from lioncash/wx-toolbar
DolphinWX: Move toolbar creation to a wxToolBar subclass
2016-10-29 08:28:27 -04:00
degasus 041129fb34 JitArm64: Implement mcrxr. 2016-10-29 13:36:41 +02:00
degasus 293553f317 JitArm64: Implement subfzex. 2016-10-29 13:36:39 +02:00
degasus f1a67bb1a2 JitArm64: Implement divwx 2016-10-29 13:35:23 +02:00
degasus a8b1347ea9 JitArm64: Implement srawx. 2016-10-29 13:34:28 +02:00
JosJuice 8155a253c6 EXI_DeviceIPL: Remove old unused code 2016-10-29 13:14:18 +02:00
JosJuice d6731d34ef Remove VolumeCreator logs
These logs are very rarely useful and cause the issue
https://bugs.dolphin-emu.org/issues/9767
2016-10-29 13:08:24 +02:00
Anthony 41563c55cd Merge pull request #4394 from aldelaro5/fix-focus-detection-linux
Fix window focus detection on Linux (rebase from #3843)
2016-10-29 00:35:18 -05:00
Anthony 26902d89e8 Merge pull request #4377 from aldelaro5/fix-centerPc-on-toggleBreakpoint
Fix unnecessary Center PC calls in the CodeWindow
2016-10-29 00:16:09 -05:00
aldelaro5 63546b4f2e Fix unnecessary Center PC calls in the CodeWindow
This not only fixes a regression where toggling a breakpoint using the CodeWindow would cause a Center PC, but it also removes several redundant JumpToAddress(PC) calls.
2016-10-29 01:08:27 -04:00
aldelaro5 ee201455a8 Move UiHasFocus into DolphinApp
Using a wxEVT_ACTIVATE_APP event.
2016-10-28 20:03:35 -04:00
RenaKunisaki 2005b4430f Fix window focus detection on Linux
On Linux, the FindFocus method from wx simply doesn't work, it would on some environment report that dolphin has the focus while it doesn't have it.  This is why an alternative method has to be used which is to set a focus flag whenever the render frame gets activated.
2016-10-28 18:47:08 -04:00
Léo Lam e89ca79059 Disable Bluetooth descriptor check if adapter is forced
Some adapters don't have the correct interface class, so they are not
recognised as Bluetooth adapters. It seems that apart from hardcoding
VIDs/PIDs (which is how it's done in the Linux kernel, and which I'm
not very fond of), there is no other way to detect if a device is a
Bluetooth adapter or not.

This change makes Dolphin skip the descriptor check when trying to find
a usable adapter for Bluetooth Passthrough if the use of a specific
adapter was forced; it is assumed that the user knows what they are
doing if they hand-edited their config file.

This allows such adapters to be used.
2016-10-28 23:55:43 +02:00
Pringo 15a41a5d83 Change OSD Messages and PanicAlerts to Say "Wii Remote" Instead of "Wiimote" 2016-10-28 14:02:58 -07:00
Jules Blok 476cf3803d Merge pull request #4393 from Armada651/amd-dual-src
DriverDetails: Disable dual-source blending on AMD OGL drivers.
2016-10-28 13:31:03 +02:00
JosJuice a319f8777d DolphinWX: Small debug text fixes 2016-10-28 12:18:32 +02:00
Lioncash 5e8ccb15ff DolphinWX: Move toolbar creation to a wxToolBar subclass 2016-10-27 21:56:08 -04:00
LAGonauta 332e9bd378 Added 32-bit fixed point support to OpenAL backend.
Changed method to detect 32-bit floating point and
32-bit fixed point support.
2016-10-27 18:47:13 -02:00
Jules Blok afe707bc18 DriverDetails: Disable dual-source blending on AMD OGL drivers. 2016-10-27 22:03:25 +02:00
degasus 332d51858a JitArm64: Clean LSL 0.
This is a no-op in the instruction set.
2016-10-27 19:19:06 +02:00
degasus 8ad98d0046 ArmEmitter: Merge AddI2R helpers. 2016-10-27 19:19:06 +02:00
degasus 694e9b4132 JitArm64: ADDI2R optimizations 2. 2016-10-27 19:19:06 +02:00
degasus 1df694626d JitArm64: Optimize addi2r & subi2r. 2016-10-26 21:54:13 +02:00
degasus df250b84cc JitArm64: Avoid MOVI2R is possible.
Just use all kind of ADDI2R, SUBI2R, ...
They have some optimizations internally.
2016-10-26 21:54:09 +02:00
Michael Maltese 04e262513c CMake: build PortAudio as static library
Due to issues raised in #4255.
2016-10-26 11:53:14 -07:00
Markus Wick 838b234317 Merge pull request #4389 from SeannyM/android-dir-restrict
Android: Allow accessing all folders
2016-10-26 08:49:27 +02:00
Markus Wick 3fe5e6dbce Merge pull request #4390 from SeannyM/android-screenshot
Android: Fix screenshots on game list
2016-10-26 08:48:46 +02:00
Markus Wick 98389121e6 Merge pull request #4386 from degasus/master
JitArm64: Drop two DUP() usages.
2016-10-26 08:47:36 +02:00
Pringo 4bd5674b85 Change "Wiimote" to "Wii Remote" in Interface
The usage of "Wii Remote" and "Wiimote" in the interface is inconsistent. "Wiimote" is also not a real word nor is it an official product name. Therefore I have changed instances of "Wiimote" in the UI to instead say "Wii Remote". I also made a couple of minor grammatical changes as well.

This is mostly a resubmission of #4338 but there are some minor other changes as well.
2016-10-25 19:49:41 -07:00
Sean Maas f257c3385b Android: Fix screenshots on game list 2016-10-25 22:25:34 -04:00
Sean Maas 351825aa10 Android: Allow accessing all folders 2016-10-25 21:55:31 -04:00
degasus 1a8a25cc93 JitArm64: Drop two DUP() usages.
And replace them with the aarch64 feature FMUL.
This skips one instruction in rarely used PPC instructions.

thx @ HdkR for spotting it.
2016-10-25 22:26:54 +02:00
Sean Maas 9eb0ab936f Android: Remove Japanese strings
These were very outdated and unmaintained.
2016-10-25 14:20:19 -04:00
Sean Maas 68affd37a1 Android: Remove unused stuff 2016-10-25 14:20:15 -04:00
Sean Maas 3b28fe11d6 Android: Cleanup formatting 2016-10-25 14:18:06 -04:00
Jules Blok 9e21ac8607 Merge pull request #4360 from VinDuv/fix-shader-compile
VideoCommon: Fix GetInterpolationQualifier calls
2016-10-25 11:53:20 +02:00
Sean Maas 12db4e4882 Android: Fix "up one level" button 2016-10-24 23:16:51 -04:00
Sintendo f163bd1048 Fix various comment typos 2016-10-24 18:27:49 +02:00
Jules Blok 122ce96ed1 PixelShaderGen: Don't use dual source blend if unsupported. 2016-10-24 00:11:55 +02:00
Jules Blok 5c406b5ef0 PixelShaderGen: Fix implicit type conversions. 2016-10-23 19:54:28 +02:00
Léo Lam 1233697b2f Fix unused function warnings 2016-10-23 00:43:08 +02:00
Léo Lam 68156a02ed Fix -Wunused-result warnings 2016-10-23 00:43:08 +02:00
Léo Lam df76f2910b DVDInterface: Fix warnings (-Wformat) 2016-10-22 19:28:29 +02:00
aldelaro5 edd3177813 Fix a schedule event assert on ClearCacheThreadSafe
I didn't know that telling that you don't schedule from the CPU thread prevents an assert because it by default assumes you use the CPU thread, but in the case of ClearCacheThreadSafe, it's used from the GUI thread.
2016-10-21 20:25:11 -04:00
Jules Blok 2536e37ec5 Merge pull request #4194 from Armada651/efb-source-format
PixelShaderGen: Add support for RGBA6 EFB format truncation.
2016-10-21 21:45:29 +00:00
JosJuice 2fc2baf376 Merge pull request #4369 from lioncash/config
DolphinWX: Minor include changes to config panes/dialogs
2016-10-21 22:04:09 +02:00
JosJuice a2644cd102 Merge pull request #4363 from lioncash/wx-menu
DolphinWX: Move main menu creation into a wxMenuBar subclass
2016-10-21 21:44:56 +02:00
Lioncash 855061682e GameCubeConfigPane: Add forward declaration for TEXIDevices 2016-10-20 10:42:32 -04:00
Lioncash 934b32acfb GeneralConfigPane: Add <vector> include
Ensures the class member is always resolved correctly.
2016-10-20 10:16:49 -04:00
Lioncash 2bd7f7f0d8 AdvancedConfigPane: Add necessary includes to header
time_t is defined in ctime, and u32 is defined in CommonTypes.
2016-10-20 10:14:26 -04:00
Lioncash 24cf46aa5a GCAdapterConfigDiag: Cull includes in header file
Prevents dragging in unnecessary headers into other including files.
2016-10-20 10:09:19 -04:00
Lioncash 42e1dafd6d Frame: Rename GetCmdForHotkey to GetMenuIDFromHotkey
This more accurately describes what it's actually doing. This can also be
a local function, since it's not needed anywhere else.
2016-10-20 09:54:39 -04:00
Lioncash f871b2177e DolphinWX: Move main menu creation into a wxMenuBar subclass
Keeps the actual GUI elements separate from the frame code.
2016-10-20 09:54:29 -04:00
JosJuice c170f0b460 Movie: Add missing calls to UpdateWantDeterminism
Fixes https://bugs.dolphin-emu.org/issues/9681
2016-10-20 14:47:45 +02:00
JosJuice ae2cf370e1 Movie: Add missing includes 2016-10-20 14:22:42 +02:00
shuffle2 43169d897f Merge pull request #4354 from sepalani/bp_rmtmp_it
BreakPoints: ClearAllTemporary uses valid iterators
2016-10-17 14:14:10 -07:00
JosJuice 7876430a71 Merge pull request #4120 from JosJuice/dvdthread-queue
DVDThread queue
2016-10-16 14:48:06 +02:00
Vincent Duvert 8bb459aae5 VideoCommon: Fix GetInterpolationQualifier calls
Commit 4969415 modified calls to GetInterpolationQualifier, but mistakenly changed the order of some boolean parameters: GetInterpolationQualifier(true, false) was changed to GetInterpolationQualifier(…, false, true).

Should fix #9783.
2016-10-16 12:48:32 +02:00
shuffle2 ad956559d5 Merge pull request #4336 from ligfx/smarteraudioconfigpane
AudioConfigPane/AudioCommon: various GUI cleanups
2016-10-15 22:56:05 -07:00
shuffle2 720cb34573 Merge pull request #4347 from SeannyM/android-wii-control
Android: On-screen classic controller + Wii controller select
2016-10-15 22:51:27 -07:00
shuffle2 e30d31aa66 Merge pull request #4334 from ligfx/fixcontrollerdialog
InputConfigDialog: use SelectObjectAsSource in UpdateBitmaps
2016-10-15 22:45:27 -07:00
shuffle2 d84f0c34e8 Merge pull request #4358 from SeannyM/android-aspect
Android: Fix some settings
2016-10-15 22:38:31 -07:00
shuffle2 472d5078e6 Merge pull request #4351 from leoetlino/no-idea-device
IPC_HLE: Remove unused _Unimplemented_Device_ device
2016-10-15 22:35:10 -07:00
shuffle2 1e9f052ea5 Merge pull request #4357 from ligfx/notresponsibleforhw
HW: Don't be responsible for g_controller_interface
2016-10-15 22:18:20 -07:00
shuffle2 ce5c8c28b2 Merge pull request #4302 from leoetlino/graceful-fixes
Minor fixes to graceful shutdown
2016-10-15 21:47:07 -07:00
Sean Maas 662cedfb78 Android: Fix some settings 2016-10-15 23:14:48 -04:00
shuffle2 d2d4edf964 Merge pull request #4352 from lioncash/fwd
NANDContentLoader: Add IOFile forward declaration
2016-10-15 16:38:58 -07:00
Michael Maltese a082e9324f HW: Don't be responsible for g_controller_interface
Currently, `g_controller_interface` is initialized and shut down by each
of `GCKeyboard`, `GCPad`, `Wiimote`, and `HotkeyManager`.

This 1) is weird conceptually, because it necessitates passing a pointer
to the native window to each of those classes, which don't need it, and
2) can cause issues when controller backends are initialized or shutdown
multiple times in succession.
2016-10-15 16:37:39 -07:00
Léo Lam a0a246bf3e Only attempt a graceful shutdown when there's a STM hook
For Wii graceful shutdown to work, the emulated software has to open
the STM event hook and install a hook. Without this, there is no way
to inform them about the shutdown, so trying to do a graceful shutdown
and requiring the use of the shutdown fallback (exiting a second time
to force) is pointless.
2016-10-15 22:28:07 +02:00
Léo Lam 48ff76d495 DolphinWX: Update GUI properly after unpausing
If an unpause was forced by the graceful shutdown code, the UI was
previously not updated.
2016-10-15 21:58:55 +02:00
Léo Lam fa009ab6f6 DolphinWX: Exit after closing main window or on signal
Previously Dolphin would only exit if the main window is closed,
and Confirm on Stop is enabled.

This makes Dolphin's behaviour more consistent by always exiting
if the main window is closed or on shutdown signal.
2016-10-15 21:58:55 +02:00
Sepalani 771fa943dc BreakPoints: ClearAllTemporary uses valid iterators 2016-10-15 19:21:41 +01:00
JosJuice a6bb1b642a DVDInterface: Better memory locality for DTK byteswapping 2016-10-15 15:28:23 +02:00
JosJuice e1f6ab5592 DVDThread: Remove s_dvd_thread_done_working and fix race condition
s_dvd_thread_done_working makes the logic more complicated,
and degasus pointed out a race condition that can happen if
the CPU thread calls WaitForIdle right in between the DVD
thread executing done_working.Set() and done_working.Reset()
while there is work left to do. To avoid this, let's just get
rid of s_dvd_thread_done_working. It's a relic from the old
DVDThread design. Thanks to the last few commits, WaitUntilIdle
only gets called rarely (disc change and savestate), so it's
not a problem if WaitUntilIdle ends up being slower.
2016-10-15 15:28:15 +02:00