Techjar
f68dbed535
NetPlay: Bundle multiple local pads into one packet
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This saves a significant amount of bandwidth with multiple controllers on one client, as most of the packet is just protocol overhead.
2018-07-09 21:37:44 -04:00
Zac Davidsen
69999fd309
fix manual updating by passing the main window to the updater instead of the menubar
2018-07-09 19:39:50 -04:00
spycrab
31d9ca34e3
Merge pull request #7231 from Techjar/netplay-less-timebase
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NetPlay: Send timebase packet less frequently
2018-07-09 23:29:46 +02:00
spycrab
4f5ea1ad5e
Merge pull request #7232 from Techjar/netplay-reduce-poll-rate-twice
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NetPlay: Change "Reduce Polling Rate" to poll twice per frame
2018-07-09 23:29:22 +02:00
spycrab
31bc017593
Merge pull request #7235 from spycrab/jit_disable_following
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Core/PowerPC: Add option to disable branch following
2018-07-09 23:22:08 +02:00
spycrab
df61e527da
Core/PowerPC: Add option to disable branch following
2018-07-09 22:58:40 +02:00
spycrab
074b67706b
Qt/Main: Remove redundant version check
2018-07-09 10:03:13 +02:00
spycrab
a22ffb6387
Qt: Remove ActionHelper
2018-07-09 10:02:10 +02:00
spycrab
4266d1f237
CMake: Require Qt 5.9
2018-07-09 09:17:33 +02:00
Lioncash
b4d91cc612
DolphinQt/Settings: Replace includes with forward declarations
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Avoids dragging in netplay-related headers where they aren't explicitly
necessary.
2018-07-09 00:53:13 -04:00
Mat M
9487892c18
Merge pull request #7226 from lioncash/netplay
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Core: Namespace NetPlay utilities under the NetPlay namespace
2018-07-09 00:38:12 -04:00
Techjar
2ee7021cda
Qt/MenuBar: Add missing JIT branch option in debugger
2018-07-08 14:32:40 -04:00
Techjar
38e67c0530
NetPlay: Change "Reduce Polling Rate" to poll twice per frame
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Some games don't play nice when we poll only once per frame, so we'll poll twice instead.
2018-07-08 06:14:13 -04:00
Techjar
98447eae64
NetPlay: Send timebase packet less frequently
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This packet is only used by the host to detect desyncs, and we don't really need to know the exact frame we desynced on (unless you're debugging, but you can just recompile for that), so it's perfectly fine to just send it less often. This makes it so the timebase packet is sent only every 60 frames, rather than every frame, which further cuts back on unnecessary bandwidth consumption.
2018-07-08 02:18:17 -04:00
spycrab
8c97fb7cd4
Merge pull request #7203 from rukai/use_tas_checkbox
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Add "Enable Controller Input" Checkbox on TAS dialogs
2018-07-08 04:35:50 +02:00
iwubcode
bce8041cce
Input: Allow per-game configuration to specify directories for input-profiles. If specified, the directories are searched recursively for inis
2018-07-07 13:02:39 -05:00
iwubcode
3b11066e61
Fix lint bugs
2018-07-07 13:02:38 -05:00
iwubcode
230af569ed
Input - Make dynamic rules be definable per game. Configuration can now
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define how many frames constitute a high or a low swing/shake when the
button is down. Also configurable is the number of frames to execute
the swing/shake after the button is released.
2018-07-07 12:55:52 -05:00
iwubcode
83c94feb3d
Input: Trim profile names to allow spaces between ','s
2018-07-07 12:55:52 -05:00
iwubcode
e10abaed3e
InputConfig: Show display message when game specific input profile is loaded; matching how cycling works
2018-07-07 12:55:52 -05:00
iwubcode
14482a72af
Input: Allow cycling to occur for each individual controller
2018-07-07 12:55:49 -05:00
iwubcode
485285eadc
Input: Add cycling between game specific profiles
2018-07-07 12:39:08 -05:00
iwubcode
3969bf6d1c
Input: Add hotkey to cycle the wiimote profile forward or backward
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Co-authored-by: Barath Kannan <barathsotd@gmail.com>
2018-07-07 12:39:08 -05:00
spycrab
7b986c1b54
Merge pull request #7224 from lioncash/warning
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VideoCommon/DolphinQt2: Resolve compiler warnings
2018-07-07 16:20:56 +02:00
Rukai
b94262ec33
Add 'Enable Controller Input' checkbox to TAS dialogs
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When disabled only inputs from TAS dialog are used.
When enabled inputs from TAS dialog are used, except when a change in
input is detected from a real controller, in this case the TAS value is
replaced with the real controller value.
2018-07-07 22:55:42 +10:00
iwubcode
29b71fb9ce
Wiimote Emulation: increase left/right bounds for IR calculation, to fix games that previously you couldn't reach the left/right edges (ex: system menu)
2018-07-07 00:49:47 -05:00
iwubcode
5cbc825bc9
Wiimote Emulation: add 'dynamic' swing/shake options that vary based on how long the key is pressed
2018-07-07 00:49:47 -05:00
iwubcode
9936a83a1b
Add game-configurable shake/swing commands for the nunchuk at three intensities
2018-07-07 00:49:47 -05:00
iwubcode
fb7a6a1bbe
Wiimote Emulation: Add game-configurable shake/swing commands for the wiimote at three intensities
2018-07-07 00:49:47 -05:00
iwubcode
9f9afeb63e
Wiimote Emulation: Be able to trigger swings consistently by holding down buttons. This makes certain actions easier (tested with Red Steel)
2018-07-07 00:49:47 -05:00
Michael M
e7cbee235c
Convert Dolphin.Core.DefaultISO to use new-style config
2018-07-06 19:28:19 -07:00
Michael M
ce98a9c71d
Qt/MappingWindow: update devices combo box when hotplugging devices
2018-07-06 17:15:30 -07:00
Michael M
b689a195ff
Qt: add Settings::DevicesChanged signal
2018-07-06 17:15:29 -07:00
Lioncash
ef35f93cbd
DolphinQt/PatchesWidget: Remove unused private member variable m_game
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This resolves a -Wunused-private-field warning
2018-07-06 19:58:51 -04:00
Lioncash
935a273cf1
DolphinQt/GameTracker: Remove unused lambda capture in constructor
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This resolves a -Wunused-lambda-capture warning
2018-07-06 19:58:31 -04:00
Lioncash
34c3a65de6
VideoCommon/TextureCacheBase: Resolve a -Wmissing-braces warning in GetRAMCopyFilterCoefficients()
2018-07-06 19:56:35 -04:00
Lioncash
675260b0f7
Core: Namespace NetPlay utilities under the NetPlay namespace
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Previously there was only one function under the NetPlay namespace,
which is kind of silly considering we have all of these other types
and functions existing outside of the namespace.
This moves the rest of them into the namespace.
This gets some general names, like Player, for example, out of the global namespace.
2018-07-06 19:53:23 -04:00
spycrab
13ba24c5a6
Move DolphinQt2 to DolphinQt
2018-07-07 00:48:38 +02:00
spycrab
059880bb16
Merge pull request #7221 from Techjar/netplay-config-junk
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Fix NetPlay using some config values wrongly
2018-07-06 22:32:18 +02:00
spycrab
bb8b872863
Qt: Refresh Gamelist more thoroughly
2018-07-06 20:27:07 +02:00
spycrab
64c3d01551
Qt/GameTracker: Remove workaround
2018-07-06 20:18:45 +02:00
spycrab
28ca6fec9a
Merge pull request #7202 from Techjar/better-netplay-errors
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Improve NetPlay connection error handling
2018-07-06 12:27:03 +02:00
spycrab
eb01a0a040
Merge pull request #7204 from spycrab/exclusive_mapping
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Support for exclusive mapping booleans
2018-07-06 11:27:20 +02:00
Techjar
eeff5e07ff
Fix NetPlay using some config values wrongly
2018-07-05 17:52:53 -04:00
Techjar
a29cdb5713
Improve NetPlay connection error handling
2018-07-05 17:15:19 -04:00
spycrab
14317c8a0f
Merge pull request #7212 from Techjar/netplay-unparent-dialog
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Qt: Unparent NetPlay dialog from main window
2018-07-05 22:49:58 +02:00
spycrab
fbf445154b
Merge pull request #7217 from Techjar/qt-clock-speed-slider
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Qt/AdvancedPane: Fix CPU clock slider not updating on emulation state change
2018-07-05 22:48:21 +02:00
spycrab
233787e8a7
Merge pull request #7213 from Techjar/netplay-fix-md5
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Qt/MD5Dialog: Fix checksum result comparison
2018-07-05 22:45:54 +02:00
spycrab
bb2eed2df3
Qt/GameTracker: Work around Qt crash
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Works around a bug in QtCore that will cause crashes when
QFileSystemWatcher::addPath is called on a directory that is located on a
removable device (USB mass storage devices, etc.)
2018-07-05 22:07:41 +02:00
Techjar
cd8e3efb21
Qt/AdvancedPane: Fix CPU clock slider not updating on emulation state change
2018-07-05 15:20:29 -04:00
Techjar
f620128dac
Qt: Unparent NetPlay dialog from main window
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This should make the NetPlay dialog appear as a separate window in the taskbar on most systems, which makes more sense than a parented dialog as the user will leave it open for an extended period.
2018-07-05 06:48:31 -04:00
Techjar
f3e2d98fdd
Qt/MD5Dialog: Fix checksum result comparison
2018-07-04 22:51:11 -04:00
Mat M
9ea3e833ba
Merge pull request #7141 from lioncash/fp
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Interpreter_FPUtils: Handle the FPSCR.ZE and FPSCR.VE flags with arithmetic instructions
2018-07-04 22:26:24 -04:00
spycrab
3ab3ba0d99
Merge pull request #7187 from Techjar/netplay-reduce-poll-rate
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Add "Reduce Polling Rate" option to NetPlay
2018-07-04 20:49:29 +02:00
spycrab
7cbb111703
Merge pull request #7209 from spycrab/netplay_stop
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Qt/NetPlay: Fix not being able to stop NetPlay games properly
2018-07-04 18:59:46 +02:00
spycrab
f7887a442f
Qt/NetPlayDialog: Stop games properly
2018-07-04 16:27:16 +02:00
spycrab
713d55f284
Merge pull request #7208 from Techjar/mipmap-invalidate
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Make arbitrary mipmap detection toggle invalidate the texture cache
2018-07-04 01:26:49 +02:00
spycrab
bbbd886184
Qt/MainWindow: Instantly stop when requested by NetPlay
2018-07-04 00:54:50 +02:00
spycrab
d8212fd927
Core/Core: Fix getting stuck when Stop is called without emulation running
2018-07-04 00:52:53 +02:00
Techjar
80b05b6f0d
Make arbitrary mipmap detection toggle invalidate the texture cache
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We want this setting to invalidate the cache because it may affect the appearance of textures in the rendered scene, therefore one would expect changing it while the game is running to have the expected effect immediately.
2018-07-03 18:44:11 -04:00
spycrab
47c5a2f7ed
Merge pull request #7200 from Techjar/qt-dialog-fixes-2-electric-boogaloo
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Qt: Various dialog fixes
2018-07-03 12:32:31 +02:00
Techjar
a6a188a66b
Qt: Various dialog fixes
2018-07-03 04:28:07 -04:00
Markus Wick
4b1b713e61
Merge pull request #7191 from GerbilSoft/feature/ar-thin-archives
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CMake: Use thin archives on Linux.
2018-07-03 10:22:02 +02:00
spycrab
806c1ee8f0
Merge pull request #7207 from spycrab/qt_lazy_hotkey
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Qt/MainWindow: Lazily initialize hotkey mapping window
2018-07-03 08:42:33 +02:00
spycrab
f8bb4355a5
Merge pull request #7199 from spycrab/qt_default_iso
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Qt/PathPane: Update "Default ISO" when changed
2018-07-03 08:34:47 +02:00
spycrab
457d7cf58f
Qt/MainWindow: Lazily initialize hotkey mapping window
2018-07-03 08:24:45 +02:00
Pierre Bourdon
4a68490abc
Merge pull request #7170 from JonnyH/WIP/arbitrary-mipmap-detection-integer
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Do all arbitrary mipmap detection in integer space
2018-07-03 04:04:16 +02:00
Pierre Bourdon
da0de12cce
dqt2: lazy-initialize GraphicsWindow
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Initializing GraphicsWindow layout & children requires cooperation from
the graphics stack: on my system, for example, it causes a Vulkan
context to get created in order to get driver info. This is a slow
operation, and right now it is taking about 60-70% of the Dolphin
startup time on my system.
Move instead to a lazy-initialization model where the constructor
does nothing, instead offloading work to a separate Initialize() method
called before the window is shown.
I would expect this should be done for other larger parts of the UI,
especially the ones where creating widgets ends up triggering large IO
subsystems (I suspect controller configuration might be doing that).
(I'm not super happy with how this is implemented, but right now it's a
one-off, and it's a major complaint users have with the new UI. I
prioritized getting something working quickly...)
2018-07-03 03:48:32 +02:00
David Korth
0149d22385
Removed some more double-expansions of CMAKE_SYSTEM_NAME.
2018-07-02 13:01:16 -04:00
Jonathan Hamilton
b54803a074
Remove unused sRGB conversion functions
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Now the arbitrary mipmap reference downsampling is just done in linear space,
these are no longer used.
2018-07-02 09:53:54 -07:00
Jonathan Hamilton
431b9e76be
Set arbitrary mipmap detection threshold default to 14
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Now the detection heuristic has changed, the old value is no longer
valid.
Some example thresholds for known mipmap effects that should trigger:
SMG's lava has a mimimum difference of ~17.8, SMG2's clouds have a
minimum difference of ~14.8, and Wind Waker's foam has a minimum
difference of ~15
Non-triggering examples were tested and all had a calculated difference
lower than 3.
So a value of 14 should lean towards false-negatives instead of
positives, but this is clearly incomplete testing and may require
further tweaks later.
2018-07-02 09:53:54 -07:00
Jonathan Hamilton
ac05d1a593
Do all arbitrary mipmap detection in integer space
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This no longer converts from sRGB to linear for the reference mip
downsample - even if the original mipmap creation tool used an sRGB
colorspace (which isn't really guaranteed, and may even change per
game), this is a "fast" heuristic that's only an estimate anyway.
The average diff is also now stored in a u64, avoiding floating point
calculations in the per-pixel hot loop.
This should speed up the detection significantly, hopefully fixing
jank when loading in new textures.
2018-07-02 09:52:15 -07:00
spycrab
4eeef6e5b3
Merge pull request #7201 from 8times9/multiselection_deletion_menu_name
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Qt/GameList: Change multiselection deletion name for consistency
2018-07-02 17:55:20 +02:00
spycrab
0f48653935
Qt/Mapping: Add support for exclusive boolean settings
2018-07-02 15:27:04 +02:00
spycrab
3e2e813607
HW/WiimoteEmu: Make "Upright / Sideways Wii Remote" mutually exclusive
2018-07-02 15:27:03 +02:00
spycrab
c7c93a8e80
ControllerEmu/BooleanSetting: Add exclusive flag
2018-07-02 15:15:23 +02:00
8times9
fb98dbc41c
Qt/GameList: Change multiselection deletion name for consistency
2018-07-01 21:22:55 -05:00
spycrab
37e936fa9e
Qt/PathPane: Update "Default ISO" when changed
2018-07-01 18:20:59 +02:00
spycrab
b5141ca6ce
Qt/Hotkeys: Show OSD message when selecting slots
2018-07-01 16:30:12 +02:00
spycrab
32382438be
Qt/Hotkeys: Implement "Load from File" / "Save from File" hotkeys
2018-07-01 16:14:29 +02:00
Stenzek
9cfcbfacbe
Merge pull request #7177 from Techjar/mipmap-detection-gui
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Expose arbitrary mipmap detection toggle in UI
2018-07-01 19:21:22 +10:00
Techjar
bc15eb2d57
Expose arbitrary mipmap detection toggle in UI
2018-07-01 04:42:47 -04:00
spycrab
8e1425b363
Merge pull request #7193 from spycrab/qt_mac_bgcolor
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Qt/WrapInScrollArea: Ensure correct macOS background colors
2018-07-01 04:02:56 +02:00
Cuyler36
c4db7475d5
Fix Address Search Box Focus Lost
2018-06-30 17:47:16 -04:00
spycrab
a4ef6f40d0
Merge pull request #7194 from Techjar/qt-pp-state
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Qt/EnhancementsWidget: Fix post-processing options not being disabled when they should
2018-06-30 21:52:37 +02:00
Mike Ravenelle
8218de0762
QT: Removed iterative input in options groups.
2018-06-30 14:38:42 -05:00
Techjar
68b8cd1e7c
Qt/EnhancementsWidget: Fix post-processing options not being disabled when they should
2018-06-30 14:59:19 -04:00
spycrab
e23a2e3063
Merge pull request #7189 from Techjar/qt-backend-translated
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Qt: Fix inability to select translated video backend names
2018-06-30 20:32:12 +02:00
spycrab
4bf276e912
Qt/WrapInScrollArea: Ensure correct macOS background colors
2018-06-30 20:15:22 +02:00
Techjar
5adeca4087
Add "Reduce Polling Rate" option to NetPlay
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Normally, SI is polled at a rate defined by the game, and we have to send the pad state to other clients on every poll or else we'll desync. This can result in fairly high bandwidth usage, especially with multiple controllers, mostly due to UDP/IP overhead.
This change introduces an option to reduce the SI poll rate to once per frame, which may introduce up to one frame of additional latency, but will reduce bandwidth usage substantially, which is useful for users on very slow internet connections.
Polling SI less frequently than the game asked for did not seem to cause any problems in my testing, so this should be perfectly safe to do.
2018-06-30 13:13:44 -04:00
spycrab
a9841e4fc4
Merge pull request #7190 from Techjar/video-backend-translation
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Mark all video backend names for translation
2018-06-30 15:48:32 +02:00
Techjar
b59387a65d
Qt: Fix inability to select translated video backend names
2018-06-30 07:31:44 -04:00
Techjar
dc2f22516c
Mark all video backend names for translation
2018-06-30 06:30:19 -04:00
Techjar
7785255470
Qt: Add titles to various message boxes
2018-06-29 23:29:23 -04:00
spycrab
e22c5333ab
Merge pull request #6819 from spycrab/delete_wx
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Remove DolphinWX
2018-06-30 00:12:24 +02:00
spycrab
227290055d
Merge pull request #7184 from spycrab/qt_tas_round
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Qt/TAS: Fix slightly off-center default values
2018-06-29 11:47:32 +02:00
spycrab
eac5d3d089
Qt/TAS: Fix slightly off-center default values
2018-06-29 11:39:36 +02:00
Techjar
d94805bab3
Qt/GameList: Explicitly set minimum section size
2018-06-29 05:22:26 -04:00
spycrab
bd28bf6b1e
Merge pull request #7164 from Techjar/gamelist-multiselect
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Qt/GameList: Reimplement multiselection functionality from WX
2018-06-29 11:14:28 +02:00
spycrab
a595ac6b27
Merge pull request #7169 from Techjar/qt-memcard-creation
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Qt/GameCubePane: Fix inability to create new memory card file
2018-06-29 11:07:56 +02:00