Commit Graph

37975 Commits

Author SHA1 Message Date
TellowKrinkle c08de82e90 VideoBackends:Metal: Bring back unified memory config
Turns out it was helpful.  (Most improvement in ubershaders.)  This time with much better auto mode.
2022-10-08 04:46:05 -05:00
TellowKrinkle 93ce7bf344 VideoBackends:Metal: Unroll lighting loop 2022-10-08 04:44:48 -05:00
TellowKrinkle 45ee1be6da VideoBackends:Metal: Properly set vsync on creation 2022-10-08 04:44:48 -05:00
TellowKrinkle 274d4679ca VideoBackends:Multiple: More GPUs with broken subgroup ops 2022-10-08 04:44:48 -05:00
JosJuice 934349a225
Merge pull request #11133 from AdmiralCurtiss/noSpeculativeConstantsAddresses
JitCache: Erase address from noSpeculativeConstantsAddresses when block is invalidated.
2022-10-08 11:01:21 +02:00
Admiral H. Curtiss 6a2ed5758e
JitCache: Erase address from noSpeculativeConstantsAddresses when block is invalidated. 2022-10-08 02:44:36 +02:00
Admiral H. Curtiss 6e3d140283
Merge pull request #11125 from Lobsterzelda/master
Added MemoryInterface variables to savestates
2022-10-07 21:41:40 +02:00
Lobsterzelda d2db451eba
HW/MemoryInterface: Add data to savestates and initialize on boot. 2022-10-07 01:31:56 +02:00
Mai 973e58be60
Merge pull request #11126 from AdmiralCurtiss/globals-si
HW: Move SerialInterface variables to Core::System.
2022-10-06 16:36:28 -04:00
Admiral H. Curtiss 691135dbc3
HW: Move SerialInterface variables to Core::System. 2022-10-06 22:08:20 +02:00
Admiral H. Curtiss 09c5b5856c
Merge pull request #11124 from Pokechu22/no-more-dopod
Common/PointerWrap: Remove DoPOD
2022-10-06 21:55:26 +02:00
Pokechu22 4d33f6af7c GCMemcard: Remove manual std::vector handling in DoState 2022-10-06 11:25:36 -07:00
Pokechu22 e8221d7948 Common/PointerWrap: Remove DoPOD
This was added in 385d8e2b15, but became somewhat redundant with Do in 4c7bbd96e4, and completely redundant now that std::is_trivially_copyable_v is well-supported.
2022-10-06 11:25:36 -07:00
Mai 7498eb1e6c
Merge pull request #11121 from AdmiralCurtiss/globals-exi
HW: Move ExpansionInterface variables to Core::System.
2022-10-06 10:33:22 -04:00
Admiral H. Curtiss 26318e2c51
HW: Move ExpansionInterface variables to Core::System. 2022-10-06 01:19:29 +02:00
Admiral H. Curtiss de5a98a3fa
Merge pull request #11120 from AdmiralCurtiss/gci-open-fail
HW/GCMemcardDirectory: Add error message if opening GCI fails.
2022-10-06 01:09:47 +02:00
Admiral H. Curtiss 662caf91ac
HW/GCMemcardDirectory: Add error message if opening GCI fails. 2022-10-05 19:56:05 +02:00
Admiral H. Curtiss cf094eb415
Merge pull request #11117 from JosJuice/jitarm64-imm-not-dirty
JitArm64: Fix BindToRegister in case Immediate && !set_dirty
2022-10-05 19:31:44 +02:00
JMC47 4b6086b20a
Merge pull request #11098 from K0bin/refresh-efb-cache
VideoCommon: Update EFB peek cache on draw done and tokens
2022-10-04 22:40:58 -04:00
Pokechu22 5479f0e776
Merge pull request #11119 from AdmiralCurtiss/vulkan-panic-alerts
Vulkan/CommandBufferManager: Show error code in PanicAlerts.
2022-10-04 11:11:11 -07:00
Admiral H. Curtiss eea31db781
Vulkan/CommandBufferManager: Show error code in PanicAlerts. 2022-10-04 19:50:23 +02:00
Mai 078777e804
Merge pull request #11118 from AdmiralCurtiss/vi-globals
HW: Move VideoInterface variables to Core::System.
2022-10-04 10:42:42 -04:00
Admiral H. Curtiss 9c944d5734
HW: Move VideoInterface variables to Core::System. 2022-10-04 02:25:12 +02:00
JMC47 052c7395fb
Merge pull request #9624 from JosJuice/input-override
Add new "input override" system for TAS input and Android touch controls
2022-10-03 16:25:40 -04:00
JosJuice 51ee05cb35 Android: Use input override system for touch controls
This is the first step of getting rid of the controller indirection
on Android. (Needing a way for touch controls to provide input
to the emulator core is the reason why the controller indirection
exists to begin with as far as I understand it.)
2022-10-03 22:04:09 +02:00
JosJuice b296248b49 DolphinQt: Use input override system for TAS input windows
This lets the TAS input code use a higher-level interface for
overriding inputs instead of having to fiddle with raw bits.
WiiTASInputWindow in particular was messy with how much
controller code it had to re-implement.
2022-10-03 22:04:09 +02:00
JosJuice 8fd25259ee ControllerEmu: Round input floats instead of casting, part 2
Like 3bc4968 but for Wii Remote extensions. I'm doing this to ensure
that TAS input values will still roundtrip after the next commit.
2022-10-03 22:04:08 +02:00
JosJuice cb16d20f2d ControllerEmu: Add new "input override" system 2022-10-03 22:00:21 +02:00
JosJuice f4f189c51f JitArm64: Rename BindToRegister parameters for clarity 2022-10-03 21:41:34 +02:00
Pokechu22 cb6d476538
Merge pull request #11106 from vpelletier/dsp_doc_bloop
docs/DSP: Trivial adjustment to BLOOP{,I} sub-operation order
2022-10-03 11:29:03 -07:00
JMC47 23806f8d60
Merge pull request #11070 from AdmiralCurtiss/netplay-wiimotes
Netplay: Redesign Wiimote data exchange.
2022-10-02 18:00:10 -04:00
Admiral H. Curtiss e137f7f878
WiimoteEmu: Rewrite serialization of DesiredWiimoteState to optimize for network bandwidth. 2022-10-02 23:25:15 +02:00
Admiral H. Curtiss ae4b89441c
Qt/WiimoteControllersWidget: Disable remote Wiimote configuration during netplay. 2022-10-02 23:25:15 +02:00
Admiral H. Curtiss a1563f2def
Netplay: Implement batching for Wiimotes. 2022-10-02 23:25:10 +02:00
Admiral H. Curtiss aade584180
Netplay: Completely rewrite Wiimote syncing logic to be similar to the GameCube controller one. 2022-10-02 23:22:02 +02:00
Admiral H. Curtiss f8518b2ff6
WiimoteEmu: Add serialization for DesiredWiimoteState. 2022-10-02 23:14:36 +02:00
Admiral H. Curtiss a2dadbb2f0
Wiimote: Separate the Input system state update from the emulated state update. 2022-10-02 23:14:36 +02:00
Admiral H. Curtiss bb5943ae77
Wiimote: Separate the Wiimote index in the Input system from the index of the Wiimote in the emulated system. 2022-10-02 23:14:36 +02:00
Admiral H. Curtiss b67ffb9ab5
WiimoteEmu: Make Reset() deterministic under WantsDeterminism(). 2022-10-02 23:14:36 +02:00
Admiral H. Curtiss 466f0b377b
WiimoteEmu: Update extensions from DesiredWiimoteState. 2022-10-02 23:14:35 +02:00
Admiral H. Curtiss e7543a9e05
WiimoteEmu: Update MotionPlus status from DesiredWiimoteState. 2022-10-02 23:14:35 +02:00
Admiral H. Curtiss 26fd4ea361
WiimoteEmu: Update IR camera status from DesiredWiimoteState. 2022-10-02 23:14:35 +02:00
Admiral H. Curtiss 9669722dfc
WiimoteEmu: Update accelerometer status from DesiredWiimoteState. 2022-10-02 23:14:35 +02:00
Admiral H. Curtiss a39f82cb1f
WiimoteEmu: Update button status from DesiredWiimoteState. 2022-10-02 23:14:34 +02:00
Admiral H. Curtiss 52424fe327
Qt: Allow opening controller settings during netplay. 2022-10-02 23:14:34 +02:00
Admiral H. Curtiss bc47a9a31a
Qt/WiimoteControllersWidget: Disable potentially breaking stuff during netplay. 2022-10-02 23:13:26 +02:00
Admiral H. Curtiss 37ae9ab524
Qt/GamecubeControllersWidget: Disable dropdowns during netplay. 2022-10-02 23:10:43 +02:00
JosJuice 42775eed36 JitArm64: Fix BindToRegister in case Immediate && !set_dirty
Fixes a Rogue Squadron II regression from 9d73583.

This set_dirty stuff is pretty tricky to reason about. I thought I
was clever when coming up with set_dirty, but maybe I was too clever
for my own good...
2022-10-02 22:38:00 +02:00
Pokechu22 15393f0344
Merge pull request #11115 from AdmiralCurtiss/dsp-globals
HW: Move DSP variables to Core::System.
2022-10-01 23:07:00 -07:00
Admiral H. Curtiss 95cace837a
HW: Move DSP variables to Core::System. 2022-10-02 05:13:55 +02:00