Commit Graph

559 Commits

Author SHA1 Message Date
Nolan Check 6f28539ccc Rename scale_something to scale_invert. Plus, sneak in a tiny Thread.h change.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3845 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 08:24:30 +00:00
nakeee ad440b9e47 Fix dspspy, typo in ld_Test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3843 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-19 07:21:29 +00:00
nakeee 9e16a5ccd8 Call sched_yield for yieldcpu function on linux/osx please test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3837 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 20:04:18 +00:00
LPFaint99 4bbc432506 Add log for MEMCARD_MANAGER (requires an almost complete rebuild :( sorry)
Fix a crash when trying to delete a save from a memcard that the DEntry order does not match the starting block order
add the option to export saves as GCS and SAV
Buildfix for external MEMCARD_MANAGER

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3826 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-18 01:16:17 +00:00
Nolan Check a5d65b3b22 No more SleepCurrentThreads in Command Processor. Some Fifo cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3822 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-17 22:57:02 +00:00
Nolan Check fdc2b69143 Better TV emulation. Seems to fix problem in 50 Hz PAL games where frames go backwards.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3811 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 22:20:59 +00:00
hrydgard 3ebf5a5f1f Roll back R3801. Dolphin works again. Seriously, if you're not even testing huge freaking changes like this...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3807 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 20:15:34 +00:00
Sonicadvance1 15410c3855 Forgot a line someone told me to test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3802 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 17:04:59 +00:00
Sonicadvance1 6802f885b1 Tons of reworking of the cores to make them more...generalized, not quite there yet, but great progress. Near impossible to break this up in to smaller chunks, and may break Windows building. Can not yet switch between JitIL and JIT during runtime, but it is on my list to do.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3801 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 16:59:53 +00:00
sl1nk3.s 3bc8eb7eaf Fixed one of the two remaining crash on Stop (issue 600), and removed some setup defines which are now useless anyway.
There's an attempt to implement Peek_Color too, probably done wrong :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 15:09:20 +00:00
Nolan Check f338d5c44c Code cleanup. Juggling rectangles. I'm about to investigate the problems with Real XFB's in PAL games, so I wanted to make sure all our rectangles were cleaned up and organized.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 00:51:24 +00:00
Nolan Check 48a5c4211c Fix 32-bit Windows build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3785 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 16:32:51 +00:00
Sonicadvance1 e4a57202d2 Some Fixes, compile fix in Linux. Comments, etc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3777 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 07:31:43 +00:00
Sonicadvance1 4cfcf9bdd5 Sorry for intruding in to the core. Fixed NoGUI mode in Linux, add back the instruction names as comments in the JIT tables, was a bit hard to find certain instructions.Trying to find a good way to get The JIT dependencies removed in a nice fashion
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3776 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 06:34:12 +00:00
Nolan Check d779554ff3 Atomic operations library.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3775 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 05:38:34 +00:00
XTra.KrazzY 3070e159c6 Linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3774 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 01:30:37 +00:00
Nolan Check d85f5a6937 Rearrange LogManager includes. The main purpose is to make it possible to modify Thread.h without recompiling the whole entire project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3770 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 21:58:32 +00:00
hrydgard 76556b883f resurrect JIT viewer
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3753 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:37:55 +00:00
hrydgard ccebd7512e Fix a DSP disasm problem, misc minor stuff .. not much to see here
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3745 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 10:18:25 +00:00
LPFaint99 419c6a0927 fig ConfigPadDlg size in linux, temporary linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3742 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 04:33:38 +00:00
LPFaint99 dc30df7dca fix building in linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3741 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 03:10:10 +00:00
Nolan Check dc7d9ab998 Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3740 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 02:34:16 +00:00
Shawn Hoffman 2a236a4631 remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3739 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 00:27:32 +00:00
Nolan Check 6800adf4dc Use _beginthreadex
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3736 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 20:22:25 +00:00
XTra.KrazzY 92e63e3ac4 Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3704 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-07 15:12:52 +00:00
LPFaint99 a41c1b2d0a add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 02:10:26 +00:00
LPFaint99 68a384f803 Path is now correctly X:\ on windows instead of X:\/
Allows booting from drive root
Fixes issue 1035.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3672 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 04:24:52 +00:00
magumagu9 c52e4d281e Remove instructions which don't actually exist.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3670 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 00:09:12 +00:00
Shawn Hoffman 7e8a2fc136 remove MusicMod
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3657 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 03:26:23 +00:00
Shawn Hoffman 1780f82dac implement peeking z value from ppc. currently only works in single core mode. the pixel format may be slightly off of what the game actually desires. someone check please? :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3627 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 13:49:49 +00:00
Shawn Hoffman 656ba06e40 MemoryWindow will now dump aram instead of ram - if you are viewing aram
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3624 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 21:11:39 +00:00
Nolan Check c2e0225aa3 Move to new Virtual XFB system which correctly handles games which store multiple XFB's in memory. More OpenGL cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3591 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 07:30:48 +00:00
magumagu9 7f27cfc9d2 Misc warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3583 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:53:26 +00:00
magumagu9 b33e69b8de Small warning fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3581 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:07:38 +00:00
hrydgard 3d9279a73f Graphics: (faked) bounding box support. Helps some Paper Mario effects although they're still a bit glitchy. Might also help other games? Enable with the #define in VideoCommon.h. Since there might be a speed hit it's off by default.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3580 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:04:07 +00:00
hrydgard b406203794 build fixing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3571 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 15:52:15 +00:00
hrydgard 8e7fdbc150 cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3567 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 12:15:31 +00:00
Sonicadvance1 e91ab24bce Linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3519 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 09:35:31 +00:00
hrydgard aecaf271f1 New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin...  also extracted the symboldb code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 08:39:21 +00:00
John Peterson c66c54814c MusicMod: Fixed the build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3507 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-20 11:05:52 +00:00
nakeee 37ceb042e1 DSPCodeUtil some code fixing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3485 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 23:36:04 +00:00
nakeee 697ce7b1ab createtest fixes and compile fixes for linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3482 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-17 21:44:03 +00:00
hrydgard 4dba267775 Improve accuracy of FPU emulation slightly - still no F-Zero improvements :(
Generic code cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3458 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 21:10:11 +00:00
omegadox a83a4fbc0a bcctrx opcode will fall back to the interpreter, and a minor compile and warning fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3454 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 19:06:59 +00:00
John Peterson 5c04af50a4 Attempt to calculate actual refresh rate (i.e. a CPU-GPU synced Mhz), no real success. Anybody have any ideas?
Is there no indication from the game when the screen refresh should occur? No, not what I could find, we currently calculate the refresh rate and m_VBeamPos from the CPU ticks progress. That works perfectly if the CPU and GPU is perfectly synced as in the single core and no-idle skipping mode. So I guess it's possible that the game doesn't indicate when the screen should be refreshed, but rather that the hardware calculate that from the CPU ticks progress. That leaves us with a problem in the dual core and idle skipping modes to calculate a CPU-GPU synced CPU ticks progress.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3447 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 04:30:02 +00:00
hrydgard 0bee242493 Unbreak the build (sorry, forgot a few includes), move FP classification to MathUtil, add some more unittests.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3442 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 11:30:33 +00:00
hrydgard f67660cbfe Remove the last use of MappedFile and kill the code. (less code is good!) (we've found that file mapping in the context of Dolphin only causes problems and give no speed gain - Dolphin gobbles address space ferociously on its own without mapping in huge disk images). Add some math util functions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3441 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 10:59:06 +00:00
hrydgard 10442c8faa PowerPC: Fixed moronic bug in mcrfs - together with correctly computing FPRF (which is a new option, slows down slightly) in a few ops this fixes most remaining math errors in Super Monkey Ball and eliminates the need for the HLE hacks. Make sure to have up-to-date gameconfigs. Unfortunately, F-Zero still doesn't work. Misc other small changes. Indent some code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3426 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 14:10:10 +00:00
sl1nk3.s d99deae17d Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
+ a couple of (serious...) fixes for some of my mistakes, and some warning fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3411 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-12 15:47:41 +00:00
XTra.KrazzY 0b082d303b Tiny commit:
1. OpenAL is now selectable by default (I don't know why it was disabled)
2. Informativeness on Zelda UCode

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3395 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 20:22:53 +00:00
hrydgard df91fc8648 Post-processing: Added options to graphics config dialog.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 19:40:47 +00:00
John Peterson 33a0f0838b Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3388 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 05:26:39 +00:00
John Peterson 3b55c26367 OpenGL: Changed the AVIDump framebuffer source to the same as for screenshots
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3374 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 10:16:08 +00:00
Shawn Hoffman 32fff6db74 fix windows debugfast build and warning fix in SDCardUtil.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3225 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 00:19:35 +00:00
nakeee b9cdcb1819 added HAVE_SFML so the code compiles without it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3221 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:23:54 +00:00
Shawn Hoffman 36f5f6e3e7 remove dead code from MusicMod
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3182 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 16:00:16 +00:00
tmator 439523163e fix some dir issue on osx, if there is a problem on windows or linux, see this : GetSysDirectory in FileUtil.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 21:19:55 +00:00
Shawn Hoffman b0ea0f349b disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 21:16:52 +00:00
death2droid 4f195d4d30 Revert changes to vcproj
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3167 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 07:59:26 +00:00
death2droid d0304dc997 Add hires texture support to OpenGL
Currently still only dumps files as .tga but supports loading as .png, .bmp,.tga , .dds

This is by  baby.lueshi

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 07:43:56 +00:00
death2droid 2849cef161 More clean up's.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3164 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-06 21:32:42 +00:00
tmator c70dd2ab0a fix plugin dir for nongui version for osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3155 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-04 19:48:00 +00:00
Shawn Hoffman 3b173a2dad give serial port 1 it's own log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3154 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-04 19:28:53 +00:00
hrydgard 0772db6af6 DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-03 11:15:17 +00:00
hrydgard b0bb4e6335 DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
Highlight differences on both sides.
Show the accelerator subregs in order.
Make it possible to include some code from Dolphin into DSPSpy, good for grabbing useful #defines. (had to change the GEKKO log to POWERPC).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3120 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:17:03 +00:00
Shawn Hoffman 41674301b5 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3085 8ced0084-cf51-0410-be5f-012b33b47a6e 2009-04-26 18:39:22 +00:00
Marcus Wanners 36eec8d305 Revert r3083, we'll find a better way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3084 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 17:38:31 +00:00
Marcus Wanners 15580e1c31 Added d3d and ogl settings to InfoWindow.cpp
I guess it's about done, as the pad settings are really not needed.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3083 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 17:04:45 +00:00
Sonicadvance1 264737fede A compile fix for Linux/OSX in InfoWindow.cpp and also get OSX to stop crashing from loading the audio backend. It's a pretty bad way to do it, but I couldn't find another way. Now to figure out why SMS looks horrible in OSX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3074 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 16:47:45 +00:00
XTra.KrazzY 1045fc7e98 Completely fixed DSPTool, on all of its memory leaks, bad API and bad C++. (compiling with include works perfectly)
More small leftover fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-25 10:38:26 +00:00
Shawn Hoffman 6ed52d0d93 get rid of annoying extra null byte at the end of log lines written to file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3057 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-24 00:02:18 +00:00
nakeee 89178f411c DSP switched mode 16 and 40
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 19:08:13 +00:00
Shawn Hoffman 0709df4172 gah, some missing files from last commit...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 17:06:26 +00:00
Shawn Hoffman d2516e3ad1 auto-create a blank fat32 sd card image if one does not exist, thanks to google :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-22 17:03:46 +00:00
Shawn Hoffman a1ab247533 give /dev/stm it's own log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3008 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 17:03:48 +00:00
donkopunchstania 93348abc18 Created a free look utility which only works on win32 right now. It lets the user fly around with the mouse and keyboard. Had to add some ugly matrix functions to the math utilities.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3005 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-19 10:10:45 +00:00
hrydgard e7e4ef4481 DSP: More work on dsptool. Minor bugfixes. Add some testdata for dsptool.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2993 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 11:31:37 +00:00
Shawn Hoffman e6dbfb4f24 fix CreateFullPath, fix memcards not being created if the path didn't exist for some reason, don't put dsptool .pdb files in the binary dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-16 17:24:06 +00:00
hrydgard d973a9e001 DSP: Give the assembler and disassembler saner public APIs. Fix bug in fileutil ReadFileToString. More cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 22:30:31 +00:00
nakeee 5f862cf297 more scons build fixups
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 21:30:22 +00:00
hrydgard f6474b98a8 DSP assembler: Error message improvements.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2956 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 13:12:42 +00:00
hrydgard e8b9e93465 DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 10:21:40 +00:00
hrydgard 0c4d4835ac DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2932 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 18:36:53 +00:00
hrydgard 0fd2edbf98 DSP: Remove all mentions of the mysterious DROM. Write protect the ROMs and IRAM as much as possible while loaded (to make sure they don't get corrupted by some memory overwrite or whatever). Make instruction reads stricter - iram and irom don't wrap anymore (not 100% sure about this one). Misc cleanup + changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2904 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 18:47:21 +00:00
XTra.KrazzY e3e7c88ff1 Added separate log for DSP LLE.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2901 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 17:12:05 +00:00
LPFaint99 956b06700d When searching iso directories subfolders, do not include folders multiple times
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2892 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 06:58:00 +00:00
hrydgard a583950f82 DSP: Unbreak disassembler (broken since 2866), commenting, logging changes, minor cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2878 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 15:46:47 +00:00
Shawn Hoffman f72d883340 enable old code to record unknown dsp opcodes to their own file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2862 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-03 22:23:15 +00:00
Shawn Hoffman ccdec4308a really fix building without OAL, and disable it (for time being i guess) on windows...crazy non-static libs no one wants to deal with
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2811 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-31 03:58:47 +00:00
nakeee ce7ee4d4a3 Small fixup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2806 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 17:45:35 +00:00
Shawn Hoffman 7cfd2b9999 add some docs to the lle-testing vcproj and try to shutdown the plugin without crashing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 06:28:15 +00:00
Marcus Wanners 711f08c29b Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2781 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 21:07:16 +00:00
Shawn Hoffman da07d04da9 Add precompiled headers back...I like being able to compile in less than 2 hours, kthx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2780 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 17:50:32 +00:00
omegadox eb0cab140f Some code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 08:57:34 +00:00
Shawn Hoffman bdabcd4bf5 disable boot from drive when emulator is running (issue 781)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2767 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-27 23:07:28 +00:00
nakeee 8cfc832599 moved wavefile to audiocommon, you might need to add audiocommon include/lib paths to DSP-LLE on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2753 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-25 19:03:32 +00:00
Shawn Hoffman c1679c0d9e replace SubWCRev.exe with a statically linked one... >.>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2735 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 22:11:27 +00:00
Shawn Hoffman 6a00d8bfde 32bit SubWCRev wouldn't work for me unless these libs were in the same dir... :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2731 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 17:09:12 +00:00
daco65 fb1ed107cf im guessing ector uses 64bit tortoisesvn. replaced with the latest 32bit SubWCrev.exe
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2727 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 12:00:58 +00:00
hrydgard 4dc6dd7db7 Upgrade SubWCRev to the latest version, so that we can successfully build even with a checkout from the latest TortoiseSVN.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2725 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-22 10:55:51 +00:00