Commit Graph

9614 Commits

Author SHA1 Message Date
Jordan Woyak 8ce58759e3 Remove some old nonsense. 2013-02-07 23:52:50 -06:00
Jordan Woyak 87bbdbf542 Remove settings stuff that was not actually used anywhere. 2013-02-07 23:23:32 -06:00
Jordan Woyak 026793fa4a Fixup real wiimote GUI. 2013-02-07 23:17:51 -06:00
Jordan Woyak 3063942dd0 some cleanup 2013-02-07 21:54:23 -06:00
Jordan Woyak c4df69a342 Merge branch 'master' into real-wiimote-scanning
Conflicts:
	Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp
	Source/Core/Core/Src/HW/WiimoteReal/WiimoteReal.cpp
2013-02-07 20:22:06 -06:00
Jordan Woyak a2ca76ebd9 Buildfix. 2013-02-07 15:16:41 -06:00
Jordan Woyak 57ea09dcc2 Fix BT-less! 2013-02-07 14:46:01 -06:00
NeoBrainX 95d08db46f Revert "[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where necessary."
This reverts commit 6c8a22de24.
2013-02-07 21:45:06 +01:00
Jordan Woyak 9ecfb5e75d Buildfix for real! 2013-02-07 14:42:50 -06:00
Jordan Woyak 85f25ded4c Buildfix!
Programming for Windows on Linux is hard, OK?
2013-02-07 14:22:45 -06:00
Jordan Woyak 8f5fb7e6f9 Hopefully buildfix Windows. (thanks for the patch, RachelB) 2013-02-07 14:15:47 -06:00
NeoBrainX ed0abc9dc5 Merge branch 'mipmap_fixes'. 2013-02-07 20:40:33 +01:00
NeoBrainX 6870c1fdd5 Fix some potential issues when blending on EFB formats without alpha.
Clean up state transition tables.
2013-02-07 18:01:24 +01:00
degasus 10567cb23f always write to uv coords 2013-02-07 13:23:20 +01:00
degasus f079b04a5d also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown on shader compilation) 2013-02-07 12:47:41 +01:00
degasus 9987765b1f build fix 2013-02-07 10:48:42 +01:00
degasus 376a807dea first try of osx fix, mostly by pauldachz 2013-02-07 10:34:29 +01:00
Rachel Bryk 0ebe35e0ef Disable play and record buttons if an iso was selected, but is later deselected. 2013-02-07 00:31:57 -05:00
Rachel Bryk 6bc9e7579c Disable start/play recording buttons when no iso is selected. 2013-02-06 20:56:07 -05:00
degasus dae1226e1b workaround for division by zero on fog calculation 2013-02-07 02:21:30 +01:00
Jordan Woyak 9cbfddd788 Only delay DI and fs IPC replies.
Fixes issue 5982.
2013-02-06 16:52:51 -06:00
Jordan Woyak ef9d7fb789 Fix compilation with SDL2. (based on a patch from matthewharveys)
Fixes issue 5971.
2013-02-05 21:08:52 -06:00
degasus e7a8d3f854 check for GL_ARB_sync, it's in ogl 3.2 2013-02-06 01:05:19 +01:00
Jordan Woyak af9b9c8f45 "Fix" using SDL from externals. 2013-02-05 16:29:52 -06:00
Jordan Woyak 708fed92c8 Clean up SDL includes a bit. Maybe fix an SDL2 problem. 2013-02-05 15:34:23 -06:00
Jordan Woyak f506783c37 Number "unknown" axes in OSX rather than call them all "unk". 2013-02-05 13:51:08 -06:00
degasus ef602fd643 workaround for glGetUniformLocation in efb2ram 2013-02-05 18:22:23 +01:00
degasus 76adc77fa6 bigger buffers 2013-02-05 18:01:27 +01:00
Jordan Woyak 937d9e9007 Revert "Only delay DI command replies."
Fix "Wii Party" again.

This reverts commit fb5b5e8b63.
2013-02-05 02:51:34 -06:00
Jordan Woyak d0190faded Hopefully make wiimote speaker less crappy. 2013-02-04 22:11:13 -06:00
Jordan Woyak bc35764ec2 Fixed issue 5973. (probably) 2013-02-04 21:25:14 -06:00
Jordan Woyak a455abe00b Merge branch 'more-ipc-hle-hacks'
Fixes issue 5972.
2013-02-04 21:01:46 -06:00
Jordan Woyak d5ec631337 Make real wiimote speaker not cause massive input delays.
Fixes issue 5966.
2013-02-04 20:57:08 -06:00
Jordan Woyak fb5b5e8b63 Only delay DI command replies. 2013-02-04 19:39:31 -06:00
degasus 1d86dafbe2 evil hack: map the buffer once and use this pointer after unmaping
This isn't allowed by gl and may _only_ work, if the driver uses cpu bound buffer.
But it may speed up :-)
2013-02-05 00:53:14 +01:00
Jordan Woyak 2ad30958d6 Stuck an IPC HLE Update call in WII_IPCInterface::Write32.
While hacky, this seems to fix various problems without increasing IPC HLE freq to infinity.
Thanks to Aristar for helping test.
Increase IPC command reply delay to 1/100th of a second. (fixes DKCR hanging)
2013-02-04 17:41:10 -06:00
degasus f677b8cba3 update to glew1.9, win binaries also from official release 2013-02-04 21:11:12 +01:00
degasus 2108529120 also align the size of buffers for pinned memory 2013-02-04 20:48:28 +01:00
skidau 2c8c8db731 Used AtomicStore to write to the signal interrupts. 2013-02-03 23:52:18 +11:00
skidau 03d9cca2fe Added a script to copy the OpenAL dll's to the main Dolphin folder on new builds. 2013-02-03 19:02:46 +11:00
skidau 9a4e9da7c2 Set the token and finish interrupt signal from the video thread. This fixes the inconsistent state caused by lag from the scheduler. Fixes Rayman 3: Hoodlum Havoc and Shamu's Deep Sea Adventures.
Fixes issue 5401.
Fixes issue 5589.
2013-02-03 18:05:46 +11:00
Jordan Woyak ca46a34dde Merge branch 'ipc-hle-hacks'
Thanks skid_au for testing and helping think of the solution!

Fixes Issue 4608.
Fixes Issue 5050.
Fixes Issue 5103.
2013-02-02 12:54:22 -06:00
Jordan Woyak e3c6c6dd69 Increase IPC HLE freq a bit for DKCR. 2013-02-02 12:52:12 -06:00
degasus 6e0b0192a8 correct spelling of align 2013-02-02 19:39:26 +01:00
degasus 0c7aa4ff4f build fix 2013-02-02 19:32:40 +01:00
degasus 6e20af9ee9 align memory, use pinned memory if available 2013-02-02 19:26:29 +01:00
Glenn Rice b13b594905 Merge branch 'compiler-warnings'
This shouldn't break anything so I will go ahead and merge it.  Disc scrubbing is tested and works.  There is a minor change to how the data is read by using the File::IOFile::ReadBytes method instead of directly using fread, but the data read is the same.
2013-02-02 08:17:44 -06:00
Jordan Woyak 5c08df00b2 Re-increase max ACL queue size to 100. Better than possibly dropping a packet.
Reduced IPC update freq some.
Removed some other nonsense.
2013-02-02 03:55:33 -06:00
skidau 867bfaa696 Changed cmdidle to match the isGpuReadingData flag. Fixes the random freezes in The Last Story. 2013-02-02 20:50:40 +11:00
Jordan Woyak 286392af9d Reduce ACL max queue size back to 10. Increase IPC_HLE freq to 8 KHz to compensate. 2013-02-01 23:44:17 -06:00