check for GL_ARB_sync, it's in ogl 3.2
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@ -165,6 +165,7 @@ struct VideoConfig
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bool bSupportsGLSLUBO;
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bool bSupportsGLSLCache;
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bool bSupportsGLPinnedMemory;
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bool bSupportsGLSync;
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} backend_info;
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// Utility
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@ -309,6 +309,8 @@ Renderer::Renderer()
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g_Config.backend_info.bSupportsGLPinnedMemory = GLEW_AMD_pinned_memory;
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g_Config.backend_info.bSupportsGLSync = GLEW_ARB_sync;
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//TODO: revert this after cache is fixed itself
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g_Config.backend_info.bSupportsGLSLCache = false; // GLEW_ARB_get_program_binary
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@ -38,10 +38,12 @@ StreamBuffer::StreamBuffer(u32 type, size_t size, StreamType uploadType)
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if(m_uploadtype == STREAM_DETECT)
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{
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if(g_Config.backend_info.bSupportsGLPinnedMemory)
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if(g_Config.backend_info.bSupportsGLPinnedMemory && g_Config.backend_info.bSupportsGLSync)
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m_uploadtype = PINNED_MEMORY;
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else
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else if(g_Config.backend_info.bSupportsGLSync)
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m_uploadtype = MAP_AND_RISK;
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else
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m_uploadtype = MAP_AND_ORPHAN;
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}
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Init();
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