Used AtomicStore to write to the signal interrupts.

This commit is contained in:
skidau 2013-02-03 23:52:18 +11:00
parent 9a4e9da7c2
commit 2c8c8db731
1 changed files with 4 additions and 4 deletions

View File

@ -110,8 +110,8 @@ static UPEAlphaReadReg m_AlphaRead;
static UPECtrlReg m_Control;
//static u16 m_Token; // token value most recently encountered
static bool g_bSignalTokenInterrupt;
static bool g_bSignalFinishInterrupt;
volatile bool g_bSignalTokenInterrupt;
volatile bool g_bSignalFinishInterrupt;
static int et_SetTokenOnMainThread;
static int et_SetFinishOnMainThread;
@ -404,7 +404,7 @@ void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
{
CommandProcessor::interruptTokenWaiting = true;
CoreTiming::ScheduleEvent_Threadsafe(0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
g_bSignalTokenInterrupt = true;
Common::AtomicStore(*(volatile u32*)&g_bSignalTokenInterrupt, 1);
}
IncrementCheckContextId();
@ -416,7 +416,7 @@ void SetFinish()
{
CommandProcessor::interruptFinishWaiting = true;
CoreTiming::ScheduleEvent_Threadsafe(0, et_SetFinishOnMainThread, 0);
g_bSignalFinishInterrupt = true;
Common::AtomicStore(*(volatile u32*)&g_bSignalFinishInterrupt, 1);
INFO_LOG(PIXELENGINE, "VIDEO Set Finish");
IncrementCheckContextId();
}