Commit Graph

1194 Commits

Author SHA1 Message Date
Techjar 7785255470 Qt: Add titles to various message boxes 2018-06-29 23:29:23 -04:00
spycrab 227290055d
Merge pull request #7184 from spycrab/qt_tas_round
Qt/TAS: Fix slightly off-center default values
2018-06-29 11:47:32 +02:00
spycrab eac5d3d089 Qt/TAS: Fix slightly off-center default values 2018-06-29 11:39:36 +02:00
Techjar d94805bab3 Qt/GameList: Explicitly set minimum section size 2018-06-29 05:22:26 -04:00
spycrab bd28bf6b1e
Merge pull request #7164 from Techjar/gamelist-multiselect
Qt/GameList: Reimplement multiselection functionality from WX
2018-06-29 11:14:28 +02:00
spycrab a595ac6b27
Merge pull request #7169 from Techjar/qt-memcard-creation
Qt/GameCubePane: Fix inability to create new memory card file
2018-06-29 11:07:56 +02:00
spycrab 9b00045220
Merge pull request #7168 from Techjar/qt-image-columns
Qt/GameList: Adjust image column widths for equal padding
2018-06-29 11:05:39 +02:00
spycrab a9f065a559 Qt/GameList: Fix some resizing bugs 2018-06-29 09:22:18 +02:00
spycrab 3eef8145d2
Merge pull request #7172 from spycrab/qt_np_map
Qt/PadMappingDialog: Retain previous settings
2018-06-29 01:01:42 +02:00
spycrab 6700cc4234
Merge pull request #7174 from spycrab/qt_fs_export
Qt/FilesystemWidget: Suggest default filename when exporting files
2018-06-28 22:32:22 +02:00
spycrab 317de3cf5b
Merge pull request #7173 from spycrab/qt_np_dclick
Qt/NetPlay: Make double clicking game entries confirm dialogs
2018-06-28 20:02:55 +02:00
spycrab 727b6ba81a Qt/GameList: Fix empty columns showing up when they should get hidden 2018-06-27 14:10:53 +02:00
spycrab c8e4b692a4 Qt/FilesystemWidget: Suggest default filename when exporting files 2018-06-27 14:04:41 +02:00
spycrab 4af021ea03 Qt/PadMappingDialog: Retain previous settings 2018-06-27 13:40:39 +02:00
spycrab 1bc8c34f8b Qt/NetPlay: Make double clicking game entries confirm dialogs 2018-06-27 13:35:34 +02:00
spycrab 1ec0a39cf1 Qt/GameList: Fix search messing up columns 2018-06-27 12:57:32 +02:00
Techjar a9222bf969 Qt/GameList: Adjust image column widths for equal padding 2018-06-26 14:31:54 -04:00
Techjar 2491c53b92 Qt/GameCubePane: Fix inability to create new memory card file 2018-06-26 00:37:08 -04:00
spycrab beeb6754d2
Merge pull request #7166 from spycrab/qt_columns
Qt/GameList: Fix column (re)sizing issues
2018-06-25 22:41:46 +02:00
spycrab d746a8dae3 Qt/GameList: Fix weird column resizing 2018-06-25 22:37:43 +02:00
Pierre Bourdon 86edf7f848
Merge pull request #7087 from spycrab/qt_disable_watcher
Qt: Add option to disable auto-refresh
2018-06-25 01:46:19 +02:00
Pierre Bourdon 1453a314df
Merge pull request #7130 from 8times9/master
Qt: Add Vulkan to graphics backend description
2018-06-25 01:43:41 +02:00
Pierre Bourdon 2cfdf89898
Merge pull request #6983 from yourWaifu/add-discord-rpc-support
Add Discord Rich Presence support
2018-06-25 00:06:27 +02:00
Techjar 9a26cc18c9 Qt/GameList: Reimplement multiselection functionality from WX 2018-06-24 15:57:45 -04:00
spycrab 7e881288a2 Qt/GameList: Fix some columns being too wide 2018-06-24 15:58:42 +02:00
Léo Lam 1da868ee82
Merge pull request #7150 from lioncash/naming
BTEmu: Amend variable naming
2018-06-22 22:50:48 +02:00
spycrab 308d4bb670 Qt/Mapping: Fix "Options" entries disappearing 2018-06-22 00:16:28 +02:00
Lioncash 25e3ec23f8 BTEmu: Rename AccessWiiMote to AccessWiimote
Everywhere else throughout the codebase we use "Wiimote" when referring
to the Wii Remote as a shorthand. This makes the casing consistent.
2018-06-21 11:36:02 -04:00
spycrab 77f6e50493
Merge pull request #7134 from spycrab/qt_housekeep
Qt: Basic housekeeping
2018-06-21 14:24:53 +02:00
Markus Wick b4b9b53239
Merge pull request #7143 from lioncash/bt-helper
BTEmu: Make m_WiiMotes private
2018-06-21 10:00:28 +02:00
Markus Wick 9f03d8ca6a
Merge pull request #7139 from lioncash/tb
PowerPC: Add functions to read/write the full timebase value
2018-06-21 09:52:13 +02:00
Lioncash 7eb86cdb67 BTEmu: Add helper function for accessing WiimoteDevice instances by index
This makes it much more straightforward to access WiimoteDevice
instances and also keeps the implementation details of accessing those
instances in one spot.

Given as all external accesses to the WiimoteDevice instances go through
this function, we can make the other two private.
2018-06-20 17:05:54 -04:00
spycrab 583ddfa8f0 Qt/GCMemcardManager: Update free blocks when a memcard is changed 2018-06-20 12:33:14 +02:00
spycrab ce126f1cfe Qt/Mapping: Remove "Iterative Input" everywhere 2018-06-20 12:33:14 +02:00
yourWaifu 63f03455f3 Discord Rich Presence CMake integration
I have no idea if this works or not. Hopefully the build bot will tell me.
2018-06-19 22:43:03 -04:00
Lioncash 6066ca30b2 DolphinQt2/RegisterWidget: std::move std::function instances in AddRegister()
These can be moved into the RegisterColumn constructor, which avoids
potential allocations in the case a std::function would otherwise need
to allocate to hold all of it's captured data.

Also tidy up the inclusion order while we're at it.
2018-06-19 13:40:22 -04:00
Lioncash 562d2a700b PowerPC: Add functions to read/write the full timebase value
Allows us to get rid of a silly pointer cast and deduplicate some code
from the front-end when it comes to reading the value.
2018-06-19 13:26:08 -04:00
8times9 33691d2992 Qt: Add Vulkan to graphics backend description 2018-06-19 08:38:48 -05:00
spycrab 18c3e0302f
Merge pull request #7127 from Techjar/patch-4
Qt/GameCubePane: Fix issues with changing memcard slots while game is running
2018-06-19 13:50:25 +02:00
spycrab 113f9767dd Qt/FilesystemWidget: Remove "Whats this?" button from extraction dialog 2018-06-19 10:30:32 +02:00
Techjar 7778859b55 Qt/GameCubePane: Fix issues with changing memcard slots while game is running
Selecting Dummy or Memory Card would pass wrong values to EXI::ChangeDevice and not work as expected
Changing path had no effect until device was changed as it didn't call EXI::ChangeDevice at all
2018-06-17 14:04:37 -04:00
spycrab e3f7b0274c Qt/HotkeyScheduler: Fix 3D Mode hotkeys not behaving properly 2018-06-16 21:38:14 +02:00
spycrab b5e6cd9725
Merge pull request #7122 from spycrab/qt_table_perf
Qt/GameList: Greatly improve performance (List view)
2018-06-16 12:40:13 +02:00
Lioncash 6f473b96d0 PowerPC: Convert CPUCore enum into an enum class
Makes the enum values strongly-typed and prevents the identifiers from
polluting the PowerPC namespace. This also cleans up the parameters of
some functions where we were accepting an ambiguous int type and
expecting the correct values to be passed in.

Now those parameters accept a PowerPC::CPUCore type only, making it
immediately obvious which values should be passed in. It also turns out
we were storing these core types into other structures as plain ints,
which have also been corrected.

As this type is used directly with the configuration code, we need to
provide our own overloaded insertion (<<) and extraction (>>) operators
in order to make it compatible with it. These are fairly trivial to
implement, so there's no issue here.

A minor adjustment to TryParse() was required, as our generic function
was doing the following:

N tmp = 0;

which is problematic, as custom types may not be able to have that
assignment performed (e.g. strongly-typed enums), so we change this to:

N tmp;

which is sufficient, as the value is attempted to be initialized
immediately under that statement.
2018-06-15 10:27:59 -04:00
spycrab daebbabb35 Qt/GameList: Greatly improve performance (List view) 2018-06-15 12:05:11 +02:00
Léo Lam c7280707ec
Merge pull request #7113 from lioncash/mask
Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR
2018-06-14 18:28:11 +02:00
spycrab e69c6cdaab
Merge pull request #7114 from Techjar/patch-3
Qt/GameCubePane: Fix memcard browsing starting in working directory instead of User/GC/ directory
2018-06-14 16:13:21 +02:00
Techjar 027fc6efd5 Qt/GameCubePane: Fix memcard browsing starting in working directory instead of User/GC/ directory 2018-06-14 09:11:54 -04:00
spycrab e8c1e5af63
Merge pull request #7112 from spycrab/qt_macos_layout
Qt/macOS: Make configuration layout consistent with other platforms
2018-06-14 12:29:24 +02:00
Lioncash 0049ef3a2a Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR
Rather than introduce this handling in every system instruction that modifies
the FPSCR directly, we can instead just handle it within the data structure
instead, which avoids duplicating mask handling across instructions.

This also allows handling proper masking from the debugger register
windows themselves without duplicating masking behavior there either.
2018-06-12 14:15:50 -04:00