Léo Lam
a88deda307
Merge pull request #8193 from lioncash/disasm
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Common/GekkoDisassembler: Minor changes
2019-06-29 10:38:36 +02:00
Léo Lam
0c626e6ebc
Merge pull request #8202 from lioncash/build
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DolphinQt/CMakeLists: Leverage windeployqt for determining libraries and plugins to copy
2019-06-29 10:29:58 +02:00
Léo Lam
0dfff81a56
Merge pull request #8205 from Techjar/crop-fix
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VideoCommon/RenderBase: Fix crop
2019-06-29 10:24:37 +02:00
Léo Lam
a9099fc96b
Merge pull request #8207 from lioncash/macro
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VideoCommon/Statistics: Use std::array for projection values
2019-06-29 09:36:33 +02:00
Léo Lam
274b52acb2
Merge pull request #8216 from CookiePLMonster/cpu-override-tick-fix
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Fix CPU Clock Override checkbox not updating with GameINI
2019-06-29 08:48:01 +02:00
Léo Lam
75b2b53be2
Merge pull request #8200 from randomstuff/detach_driver
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Automatically detach/reattach bluetooth driver in passthrough
2019-06-29 08:46:59 +02:00
Léo Lam
e1e269c9f9
Merge pull request #8220 from Shizmob/patch-1
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Core/HW/WiimoteReal: add missing Linux include
2019-06-29 08:18:09 +02:00
Shiz
e647503eb2
Core/HW/WiimoteReal: add missing Linux include
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IOLinux.cpp should include <sys/select.h> as it uses select() functionality.
On certain platforms it's included implicitly by other headers, which is why
it compiled before. This makes it also work on musl platforms.
2019-06-29 02:17:58 +02:00
Léo Lam
58c78a495d
Merge pull request #8213 from JosJuice/filesystem-u8string
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Work around C++20 std::filesystem changes related to u8string
2019-06-28 19:42:34 +02:00
Léo Lam
6fd435fdff
Merge pull request #8208 from lioncash/fmt
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Core/IOS: Use fmt where applicable
2019-06-28 18:53:47 +02:00
spycrab
769ba43abf
Merge pull request #8214 from spycrab/hide_updater
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UpdaterCommon: Hide Updater before Dolphin quits
2019-06-26 01:44:28 +02:00
Connor McLaughlin
d69fb80057
Merge pull request #8110 from stenzek/update-moltenvk
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MoltenVK: Update to Vulkan SDK version 1.1.108.0
2019-06-24 17:16:25 +10:00
Stenzek
9a2075f7fa
MoltenVK: Update to Vulkan SDK version 1.1.108.0
2019-06-24 13:21:17 +10:00
Silent
09aadf0e9c
Fix CPU Clock Override checkbox not updating with GameINI - also bold it if it's overriden
2019-06-23 22:39:26 +02:00
spycrab
dacba85a08
UpdaterCommon: Hide Updater before Dolphin quits
2019-06-23 19:47:18 +02:00
spycrab
5262f39026
Merge pull request #8212 from spycrab/ar_gecko_reorder
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ActionReplay & GeckoCode reordering support
2019-06-23 14:52:21 +02:00
spycrab
396546f5c0
Config/ARCodeWidget: Add option for alphabetical sorting
2019-06-22 19:54:13 +02:00
spycrab
1d43d9afc1
Config/GeckoCodeWidget: Add option for alphabetical sorting
2019-06-22 19:54:13 +02:00
spycrab
93393a288c
Qt/ARCodeWidget: Support drag and drop reordering
2019-06-22 19:54:13 +02:00
spycrab
389351c6c0
Qt/GeckoCodeWidget: Support drag and drop reordering
2019-06-22 19:54:13 +02:00
spycrab
981925a831
Merge pull request #8211 from spycrab/netplay_index_empty_error
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Core/NetPlayServer: Fix empty error messages when adding session
2019-06-22 06:30:58 +02:00
JosJuice
c0a6fa5dcc
Work around C++20 std::filesystem changes related to u8string
2019-06-21 18:34:21 +02:00
spycrab
d68f62c0f5
Core/NetPlayServer: Fix empty error messages when adding session to the index fails
2019-06-20 20:55:38 +02:00
Anthony
84b9b37fef
Merge pull request #8210 from spycrab/httpreq_error_msg
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Common/HttpRequest: Use CURLOPT_ERRORBUFFER for error messages
2019-06-20 10:59:25 -07:00
spycrab
ba4c1c5947
Common/HttpRequest: Use CURLOPT_ERRORBUFFER for error messages
2019-06-20 19:44:51 +02:00
spycrab
f08aa2d842
Merge pull request #8209 from JosJuice/filesystem-fix
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Fix opening controller config when there is no profile directory
2019-06-20 18:40:28 +02:00
JosJuice
63bb646721
Fix opening controller config when there is no profile directory
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https://bugs.dolphin-emu.org/issues/11771
2019-06-20 18:35:14 +02:00
Lioncash
980085e106
Core/IOS: Use fmt where applicable
2019-06-20 11:50:02 -04:00
Léo Lam
b11f630565
Merge pull request #8179 from Pokechu22/hac-ini
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Set texture cache accuracy to safe for Mii Channel
2019-06-20 16:13:38 +02:00
Lioncash
c1c5276729
VideoCommon/VertexShaderManager: Use std::array where applicable
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We can use this to shorten up the initialization code a little bit.
Despite being saved to savestates, this is a non-breaking change.
2019-06-20 08:13:04 -04:00
Lioncash
2e74a4447a
VideoCommon/Statistics: Remove unused setter macros for statistics
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Now that the floating point members are assigned in bulk, we can remove
their setter macro. While we're at it, we can also remove the setter for
unsigned int, given it's not used.
2019-06-20 08:06:23 -04:00
Lioncash
04c06ec661
VideoCommon/Statistics: Use std::array for projection values
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Makes the members within the interface much nicer to look at, and also
makes copying them over much nicer too.
2019-06-20 08:06:20 -04:00
Léo Lam
3cafd0ae81
Merge pull request #8171 from Pokechu22/backend-changing-fix
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Disallow changing the backend when running when software renderer is currently selected
2019-06-20 13:58:01 +02:00
Léo Lam
4edf174b61
Merge pull request #8180 from lioncash/fmt
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Core/Movie: Use fmt where applicable
2019-06-20 13:56:15 +02:00
Léo Lam
973bba7c1e
Merge pull request #8191 from lioncash/ini
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Common/IniFile: Use std::string_view where applicable
2019-06-20 13:44:20 +02:00
Léo Lam
4885130799
Merge pull request #8194 from lioncash/common-msg
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Common/MsgHandler: Tidy up interface and namespace code
2019-06-20 13:37:24 +02:00
Léo Lam
baf02194c1
Merge pull request #8195 from lioncash/macro
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VideoCommon/Statistics: Remove preprocessor macro
2019-06-20 13:29:27 +02:00
Léo Lam
49adbcb9ce
Merge pull request #8206 from JosJuice/filesystem-include
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Replace <experimental/filesystem> includes with <filesystem>
2019-06-20 12:20:03 +02:00
JosJuice
9c33f658a5
Simplify std::filesystem usage a little in Boot.cpp
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If path_b is absolute, (path_a / path_b) will be the same as path_b.
2019-06-20 10:42:56 +02:00
JosJuice
fab15edb53
Replace <experimental/filesystem> includes with <filesystem>
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https://bugs.dolphin-emu.org/issues/11770
2019-06-20 10:39:56 +02:00
Lioncash
4f1f55093f
Common/MsgHandler: Namespace code within the Common namespace
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Closes another gap in the Common library where code isn't being
namespaced under it.
2019-06-19 16:03:55 -04:00
Lioncash
e7dd46a531
Common/MsgHandler: Brace if statement in MsgAlert
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The condition travels more than one line, so the body should be braced.
While we're at it, make the comparison against nullptr explicit.
2019-06-19 16:03:33 -04:00
Lioncash
0eddf6dd8f
Common/MsgHandler: Use std::string's empty for emptiness checking in MsgAlert
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Provides more straightforward code compared to negating a length check.
2019-06-19 16:00:16 -04:00
JosJuice
16afac9da9
Merge pull request #7927 from weihuoya/android-key-map
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android: simplify config loading code
2019-06-19 11:51:00 +02:00
Techjar
08421db52f
VideoCommon/RenderBase: Fix crop
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This fixes some mistakes from #8049 that caused crop to behave like
stretch and have a funny offset.
2019-06-18 18:34:13 -04:00
JosJuice
7dbfcb6870
Translation resources sync with Transifex
2019-06-18 15:13:50 +02:00
Léo Lam
ff96dc0e6f
Merge pull request #8199 from lioncash/namespace
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General: Use nested namespace specifiers where applicable
2019-06-18 11:33:08 +02:00
JosJuice
ac562279c3
Merge pull request #8201 from lioncash/guard
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General: Add missing header guards
2019-06-18 07:29:08 +02:00
Lioncash
4754ce8805
DolphinQt/CMakeLists: Leverage windeployqt for determining libraries and plugins to copy
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We were doing quite a bit of unnecessary work within CMake to handle and
make sure the necessary libraries were copied over. That approach has
several downsides:
1. It's not possible to handle multi-configuration generators (like
Visual Studio) in an easy manner. The existing script would fail to
copy over the necessary libraries if one configuration was built, and
then another one was built.
2. If you have Qt already installed (properly) by the official binary,
the existing script would copy *all* dlls even if they weren't
necessary. This is pretty bad, since it can waste quite a bit of
space.
Instead, we can just delegate off to the official deployment application
bundled with Qt's libraries that determines what the necessary libraries
are and copies them over as necessary. This also means we can properly
support both release and debug binaries in the same directory, like how
the old handcrafted Visual Studio project files allowed.
2019-06-18 01:12:44 -04:00
Lioncash
e8fd834d8f
DolphinQt/CMakeLists: Collapse name setting code for Windows
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Its sufficient to simply specify a debug postfix instead of using an
separate variable. What's nice about this approach is that it will
actually work :p
Previously the code wouldn't work for multi-configuration generators
like Visual Studio.
2019-06-18 01:12:41 -04:00