Commit Graph

21150 Commits

Author SHA1 Message Date
Léo Lam 145258ad27 Debug: Add missing override specifiers 2018-05-27 14:39:01 +02:00
spycrab febc1f8139
Merge pull request #6980 from spycrab/qt_fix_gamelist
Qt/GameTracker: Register missing metatype
2018-05-27 14:28:21 +02:00
spycrab 0cf59adeb5 Qt/GameTracker: Register missing metatype 2018-05-27 14:21:07 +02:00
Léo Lam bea1e38c67 Move ECCSignature to Common::ec and give it a less confusing name 2018-05-27 14:01:38 +02:00
Léo Lam 44827ba369 Use CertECC struct instead of hardcoded offsets 2018-05-27 14:01:38 +02:00
Markus Wick 5de2f960a1
Merge pull request #6985 from degasus/arm_vertex_loader_fix
VertexLoaderArm: Fix 565 color format.
2018-05-27 12:11:40 +02:00
degasus 3307946e2a VertexLoaderArm: Fix 565 color format.
Copy & paste error for enforcing A=255.
It was copied from the 888X format, which stores the output data in another register.
2018-05-27 11:27:15 +02:00
JosJuice a81a0d8c3e GameListModel: Don't do a linear scan for each newly added game 2018-05-27 11:27:06 +02:00
Léo Lam e9ce75ccc4
Merge pull request #6977 from lioncash/add
Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_add() is a signaling NaN
2018-05-27 10:21:20 +02:00
Léo Lam 8f003f995b
Merge pull request #6981 from lioncash/const
CodeWidget/CodeViewWidget: Make symbol pointers const where applicable
2018-05-27 10:20:38 +02:00
Techjar 694f0842ce Qt/GameConfigWidget: Fix Deterministic dual core not saving if changed to "Not Set" 2018-05-27 04:20:04 -04:00
JosJuice c0553afff1 DolphinQt2: Fix a race condition in GameTracker
We need to make sure that LoadCache finishes before Start begins
accessing m_cache. The old solution with mutexes didn't do this.
2018-05-27 07:38:33 +02:00
Lioncash 880f7871d9 CodeWidget/CodeViewWidget: Make symbol pointers const where applicable
These aren't used to modify the data they point to, so make that
explicit. Also while we're at it, add const to any nearby variables that
can be made so.
2018-05-26 23:43:28 -04:00
spycrab 7b07424885
Merge pull request #6975 from JosJuice/qt-fast-gamelist
DolphinQt2: Show cached games before checking whether they exist on disk
2018-05-27 04:31:32 +02:00
spycrab 0c2538f17f
Merge pull request #6960 from spycrab/update_manually
Qt: Add option to invoke the updater manually
2018-05-27 04:29:02 +02:00
spycrab ec322271ee Qt: Add option to invoke the updater manually 2018-05-27 04:12:21 +02:00
spycrab 6b71217268 Qt/SettingsWindow: Fix SelectGeneralPane opening the Audio pane 2018-05-27 03:36:25 +02:00
Lioncash 054c1b32eb Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_add() is a signaling NaN
This corrects VXSNAN flag setting for fadd, fadds, ps_add, ps_sum0, and ps_sum1
2018-05-26 16:05:33 -04:00
JosJuice fd651cf5e6 GameFileCache: Fix a comment mistake 2018-05-26 20:21:22 +02:00
JosJuice f2103c1b51 DolphinQt2: Avoid an unnecessary string conversion 2018-05-26 20:21:21 +02:00
JosJuice 68152faf43 DolphinQt2: Show cached games before checking whether they exist on disk
DolphinWX already has this improvement in startup time, and it matters
a lot when you have a large game list.
2018-05-26 20:21:17 +02:00
Léo Lam f568e41fac
Merge pull request #6972 from JosJuice/default-jit
When CPU core is invalid, fall back to JIT instead of interpreter
2018-05-26 20:18:31 +02:00
spycrab 71c6eb2a5d
Merge pull request #6372 from spycrab/wasapi
AudioCommon: Implement WASAPI (Exclusive Mode)
2018-05-26 20:04:55 +02:00
spycrab d3eff93140 Qt/EnhancementsWidget: Fix missing / duplicate anaglyph options 2018-05-26 17:52:28 +02:00
spycrab 30aa291e83 Qt/EnhacementsWidget: Default anaglyph to "dubois" 2018-05-26 17:38:42 +02:00
spycrab 538aa3197f Qt/EnhancementsWidget: Fix "feature not supported" not disappearing when switching backends 2018-05-26 17:38:14 +02:00
spycrab f7507a84f0
Merge pull request #6973 from JosJuice/qt-cpu-core-generic
DolphinQt2: Provide proper CPU core options for non-x64 systems
2018-05-26 16:37:20 +02:00
JosJuice 17be4c69b9 DolphinQt2: Provide proper CPU core options for non-x64 systems 2018-05-26 15:16:08 +02:00
spycrab 59cd188391
Merge pull request #6970 from spycrab/qt_win32_weight
Qt/Win32: Remove font weight calculation
2018-05-26 15:09:22 +02:00
JosJuice 792446e1da When CPU core is invalid, fall back to JIT instead of interpreter
This might happen if someone moves settings between e.g. a PC and
an Android device, or if someone was using JITIL and updates Dolphin.

I also made the panic alert a bit more explanatory.
2018-05-26 14:19:53 +02:00
JosJuice 76c9eed848 InfoWidget: Use configured language by default
Fixes the second half of https://bugs.dolphin-emu.org/issues/11085
2018-05-26 14:06:51 +02:00
spycrab 69e0d892aa Qt/Win32: Remove font weight calculation 2018-05-26 13:24:50 +02:00
spycrab a196dfe50d AudioCommon: Implement WASAPI 2018-05-26 13:08:10 +02:00
Léo Lam 92ec97f899
Merge pull request #6947 from JosJuice/unencrypted-wii-disc
Make the support for unencrypted Wii disc images less broken
2018-05-26 11:56:51 +02:00
Léo Lam 3f81c30e8a
Merge pull request #6949 from leoetlino/stop
Remove useless BootManager::Stop
2018-05-26 11:45:14 +02:00
Léo Lam 98e288cb4b
Merge pull request #6966 from lioncash/fmul
Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_mul() is a signaling NaN
2018-05-26 11:43:11 +02:00
Léo Lam f802dc14c1 Remove useless BootManager::Stop
It's not used anywhere other than in DolphinQt2, where the usage is
incorrect and stupid since we shouldn't be trying to stop the core
and 'restore config' that was changed by the core at app exit time,
but immediately when the core is being shut down.
2018-05-26 11:33:13 +02:00
Léo Lam f64cbc86b1
Merge pull request #6968 from lioncash/mmu
MMU: Normalize parameter naming
2018-05-26 11:18:32 +02:00
Léo Lam 41fe7970da
Merge pull request #6969 from lioncash/namespace
Common: Namespace GekkoDisassembler.cpp/.h
2018-05-26 11:18:10 +02:00
spycrab f2e6545adf
Merge pull request #6967 from spycrab/qt_anagylph_fix
Qt/Graphics: Fix broken stereoscopy settings
2018-05-26 00:53:25 +02:00
Lioncash b60ad2425d Common: Namespace GekkoDisassembler.cpp/.h
Moves more common code into the Common namespace where it belongs
2018-05-25 16:55:09 -04:00
Lioncash 5d42f31539 MMU: Normalize parameter naming
Makes all of the naming consistent with our code style, and makes
parameters match their header equivalents.

Essentially just a clean-up of things that weren't migrated over
already.
2018-05-25 16:14:47 -04:00
spycrab 928a64dc6a Qt/EnhancementsWidget: Add missing anaglyph options 2018-05-25 22:05:12 +02:00
spycrab 08b0725aee
Merge pull request #6961 from spycrab/info_improvements
Qt/InfoWidget: Improve information display
2018-05-25 21:48:10 +02:00
spycrab 157e263e05 Qt/Graphics: Fix broken stereoscopy settings 2018-05-25 21:37:22 +02:00
Lioncash 3da751f054 Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_mul() is a signaling NaN
If either of the operands are signaling NaNs, then an invalid operation
exception needs to be indicated within the FPSCR.

This corrects SNaN flag setting for fmul, fmuls, ps_mul, ps_muls0, and
ps_muls1.
2018-05-25 12:15:02 -04:00
Stenzek 57976c947b ShaderGen: Don't emit integer outputs when logic op is unsupported
This may have been causing issues for D3D10 hardware, where logic op was
not supported.
2018-05-26 00:09:29 +10:00
Stenzek 9a5c2119e5 ShaderCache: Remove unused UID bits before inserting into shader map 2018-05-26 00:09:10 +10:00
Stenzek 640bfb8135 VideoConfig: Add a field for indicating logic op support in the backend 2018-05-26 00:07:20 +10:00
Léo Lam 3d44dc3981
Merge pull request #6958 from lioncash/rsqrte
Interpreter_FloatingPoint: Handle SNaN flag setting in frsqrte
2018-05-25 15:11:28 +02:00
Léo Lam 56217fd42f
Merge pull request #6956 from lioncash/flag
Interpreter_FPUtils: Set the FPSCR.VX bit if any invalid operation exception bits are set
2018-05-25 15:10:05 +02:00
Léo Lam 9d1785718f
Merge pull request #6955 from lioncash/nan
Interpreter_FloatingPoint: Set FPSCR.VXSNAN if input to fres is a signaling NaN
2018-05-25 15:09:04 +02:00
Léo Lam 647309a650
Merge pull request #6959 from leoetlino/gcc
ES/Formats: Work around a GCC bug
2018-05-25 13:08:57 +02:00
spycrab 89ec040b1a
Merge pull request #6962 from spycrab/qt_renderwidget_fixes
Qt: Fix stop emulation confirmation prompt bugs
2018-05-25 10:09:44 +02:00
spycrab 39706748e7 Qt/InterfacePane: Toggle panic handlers instantly 2018-05-25 04:17:04 +02:00
spycrab fc928ddfc8 Qt: Show exit confirmation prompt on main window 2018-05-25 03:53:40 +02:00
spycrab 7931d2d00d Qt: Fix game not getting paused when exit prompt is open 2018-05-25 03:53:05 +02:00
spycrab 97383645e7 Qt/InfoWidget: Don't show apploader date if it's not present 2018-05-25 03:23:56 +02:00
spycrab a19e5b3f7a Qt/InfoWidget: Don't show banner details if no data is present 2018-05-25 03:23:56 +02:00
Léo Lam 7c6844e895 ES/Formats: Work around a GCC bug
In old GCC versions, capturing 'this' does not work for some lambdas.
The workaround is to not use auto for the parameter (even though the
type is obvious). This can be dropped once we require GCC 7.
2018-05-24 21:27:40 +02:00
Lioncash 155bcb1649 Interpreter_FloatingPoint: Set FPSCR.VXSNAN if the input to frsqrte is a signaling NaN
If the input is a signaling NaN, then we need to signal that via setting
the FPSCR.VXSNAN bit. We also shouldn't update the FPRF flags if
FPSCR.VE is set.
2018-05-24 14:37:09 -04:00
Lioncash 31504f85a7 Interpreter_FloatingPoint: Don't update FPRF in frsqrte in certain exceptional cases
If the FPSCR.VE bit is set and an invalid operand is passed in, then the FPRF
shouldn't be updated. Similarly this is also the case when the FPSCR.ZE bit
is set and negative or positive zero is passed in as the operand.
2018-05-24 14:32:40 -04:00
spycrab a0b2cdbffc Qt/GameList: Fix bold header when selecting a game 2018-05-24 13:48:14 +02:00
Lioncash 34adc529a7 Interpreter_FloatingPoint: Don't update the FPRF in fres in certain exceptional cases
If FPSCR.ZE is set and a divide by zero exception is signaled, then the
FPRF shouldn't be updated with a result. Similarly, if the input is an
SNaN and FPSCR.VE is set, then the FPRF shouldn't be updated.
2018-05-23 23:31:58 -04:00
Lioncash dfea5cb00d Interpreter_FPUtils: Set the FPSCR.VX bit if any invalid operation exception bits are set
The VX bit is intended to be a summary bit indicating the occurrence of
any kind of invalid operation. Therefore, whenever an invalid operation
exception is set, also set VX.

This corrects our CR flag setting for multiple instructions in certain
scenarios. This corrects flag setting cases in fadd, fadds, fctiw, fctiwz, fdiv,
frsp, frsqrte, fsub, and fsubs (and technically every floating-point
instruction that we make more accurate in the future with regards to
flag setting).
2018-05-23 21:53:37 -04:00
Lioncash 8a79f9099c Interpreter_FloatingPoint: Set FPSCR.VXSNAN if input to fres is a signaling NaN
fres is defined as having the VXSNAN bit set if an input to the
instruction is a signaling NaN
2018-05-23 21:13:02 -04:00
spycrab a60bba37cd
Merge pull request #6953 from spycrab/qt_map_unresponsive
Qt/MappingButton: Fix window becoming unresponsive after mapping
2018-05-24 01:21:53 +02:00
spycrab 574c609709 Qt/Mapping: Add option to map all devices at once 2018-05-24 01:13:47 +02:00
spycrab c39f00194d Qt/MappingButton: Fix window becoming unresponsive after mapping 2018-05-24 00:01:05 +02:00
spycrab 7620e1d5f8
Merge pull request #6950 from leoetlino/nand-path
Port FS, SD and dump path to onion config
2018-05-23 20:39:23 +02:00
Léo Lam c99ac40700 Port FS, SD and dump path to onion config
This ports the Wii filesystem root, Wii SD card path and dump path
settings to the new config system (OnionConfig).

My initial plan was to wait until DolphinWX was removed before porting
most of the Main (Core, DSP, General) settings to onion config, but
I've decided to submit a small part of those changes to fix
[issue 10566](https://bugs.dolphin-emu.org/issues/10566).

Removes the need to manually set the FileUtil path in the UI frontends
and gets rid of some more members that don't really belong in SConfig.

Also fixes a bug which would cause the dump path not to get created
after change.
2018-05-23 16:07:18 +02:00
Léo Lam 93f49b1ca4 Config: Make Load() and Save() slightly faster
Only invoke config changed callbacks from Config::Save, not
Layer::Save. The latter results in callbacks being called
once per layer, up to 7 times per save.
2018-05-23 16:07:18 +02:00
Léo Lam 4fd1674c49 Core: Only init Wii FS contents in Wii mode
There's no filesystem when not in Wii mode, so... bad things
would happen.
2018-05-23 13:39:53 +02:00
Léo Lam da03ff2e25
Merge pull request #6944 from leoetlino/init-fs-contents
Move Wii FS content init to happen after Boot
2018-05-23 11:37:10 +02:00
JosJuice 58743416bb Make the support for unencrypted Wii disc images less broken
These disc images are only used on dev units and not retail units.
There are two important differences compared to normal Wii disc images:

- The data starts 0x8000 bytes into each partition instead of 0x20000
- The data of a partition is stored unencrypted and contains no hashes

Our old implementation was just guesswork and doesn't work at all.
According to testing by GerbilSoft, this commit's implementation
is able to read and extract files in the filesystem correctly,
but the tested game still isn't able to boot. (It's thanks to their
info about unencrypted disc images that I was able to make this commit.)
2018-05-23 08:40:37 +02:00
spycrab 51410b7672
Merge pull request #6946 from spycrab/qt_rob
Qt/RunOnObject: Fix no result being returned
2018-05-23 01:15:59 +02:00
spycrab 1f3df1811b Qt/RunOnObject: Fix no result being returned 2018-05-23 01:07:08 +02:00
spycrab 94e97d47a0 Qt/FIFOPlayer: Implement Analyzer 2018-05-22 23:51:01 +02:00
Lioncash 6a4f12d785 JitArm64: Correct negative overflow handling for divw 2018-05-22 13:52:56 -04:00
Lioncash 5abe6c264a Jit64: Correct negative overflow handling for divw 2018-05-22 13:52:51 -04:00
Léo Lam 0e9255c469
Merge pull request #6932 from sepalani/debug-patches
DebugInterface: MemoryPatches methods added
2018-05-22 19:15:51 +02:00
Léo Lam 593f58be6c Move Wii FS content init to happen after Boot
Initialising Wii filesystem contents should be done after Boot and
not in HW to ensure that we operate with the correct title context
and to make sure required title directories exist (so that Movie and
Netplay code can copy data from and to the temporary NAND).
2018-05-22 19:05:45 +02:00
Lioncash 2ca1ac3370 Interpreter_Integer: Correct negative overflow handling for divw
Previously, given cases such as 0x80000000 / 0xFFFFFFFF we'd incorrectly
set the destination register value to zero. If the dividend is negative,
then the destination should be set to -1 (0xFFFFFFFF), however if the
dividend is positive, then the destination should be set to 0.

Note that the 750CL documents state that:

"If an attempt is made to perform either of the divisions --
0x80000000 / -1 or <anything> / 0, then the contents of rD are
undefined, as are the contents of the LT, GT, and EQ bits of the CR0
field (if Rc = 1). In this case, if OE = 1 then OV is set."

So this is a particular behavior of the hardware itself.
2018-05-22 10:39:08 -04:00
Lioncash 22ece80f19 BreakPoints: Make OverlapsMemcheck() a const member function
This doesn't modify class state, it only queries said state.
2018-05-22 09:42:20 -04:00
Tilka 5ac05725c8
Merge pull request #6938 from lioncash/priv
Interpreter: Check processor privilege level when executing supervisor instructions
2018-05-22 10:04:53 +01:00
Markus Wick 76eac56a07
Merge pull request #6940 from stenzek/ogl-msaa-efb-access
OGL: Fix EFB access in MSAA-mode
2018-05-22 09:58:58 +02:00
Sepalani 8fa898fe9a DebugInterface: MemoryPatches methods added
CodeView: Restore instruction added
2018-05-22 10:31:31 +04:00
Stenzek f7a0cae7f4 HiresTextures: Do not load compressed textures with unaligned dimensions
D3D11 cannot handle block compressed textures where the first mip level
is not a multiple of the block size. The simple fix for texture pack
authors: leave these textures uncompressed. You can still use a .dds
container.
2018-05-22 16:15:18 +10:00
Stenzek d0c025bf0b OGL: Fix EFB access in MSAA-mode 2018-05-22 15:35:20 +10:00
Stenzek 7eaba154a4
Merge pull request #6936 from stenzek/copy-filter-depth-fix
EFB2RAM: Apply copy filter as a float coefficient after sampling
2018-05-22 13:52:26 +10:00
Lioncash 9a088e008f Interpreter: Check processor privilege level when executing supervisor instructions
Executing a supervisor-level instruction in user mode is supposed to
cause a program exception to occur.

The following supervisor instructions are present:

- dcbi
- mfmsr
- mfspr
- mfsr
- mfsrin
- mtmsr
- mtspr
- mtsr
- mtsrin
- rfi
- tlbie
- tlbsync

In 0337ca116a checks within mfspr and
mtspr were added. This change adds the trivial checks to the other
instructions.
2018-05-21 23:47:49 -04:00
spycrab 6747543502 Qt: Fix crash on game start 2018-05-22 04:37:08 +02:00
Stenzek f74dbc794c EFB2RAM: Apply copy filter as a float coefficient after sampling
Using 8-bit integer math here lead to precision loss for depth copies,
which broke various effects in games, e.g. lens flare in MK:DD.

It's unlikely the console implements this as a floating-point multiply
(fixed-point perhaps), but since we have the float round trip in our
EFB2RAM shaders anyway, it's not going to make things any worse. If we
do rewrite our shaders to use integer math completely, then it might be
worth switching this conversion back to integers.

However, the range of the values (format) should be known, or we should
expand all values out to 24-bits first.
2018-05-22 12:24:08 +10:00
spycrab 54f85c3320 Qt/FIFOPlayerWindow: Properly reset ranges 2018-05-22 01:32:26 +02:00
riking 268b424843 QtUtils/RunOnObject: Make safe under object destruction
Co-Authored-By: cancel <cancel@cancel.fm>
2018-05-21 15:49:19 -07:00
spycrab f31f1a08fb
Merge pull request #6927 from spycrab/qt_mpwnd_size
Qt/MappingWindow: Make sure widgets don't need scrolling by default
2018-05-21 21:16:32 +02:00
Léo Lam 32c4f3d158
Merge pull request #6930 from lioncash/post
VideoCommon/PostProcessing: Minor changes
2018-05-21 21:12:27 +02:00
Léo Lam db5c2ffb41
Merge pull request #6931 from lioncash/vulkan-post
Vulkan/PostProcessing: Make file-scope std::string instances const char arrays
2018-05-21 21:11:40 +02:00
Lioncash 3e996dc0f1 Interpreter_SystemRegisters: Get rid of implicit sign conversions
Keeps signed values out of bit arithmetic (not that there's any issues
that could arise from it in these situations, but it does look more
consistent, and silences compiler warnings)
2018-05-21 13:45:47 -04:00
Lioncash 8a1a924e2e Vulkan/PostProcessing: Make file-scope std::string instances const char arrays
Avoids performing avoidable file-scope heap allocations
2018-05-21 12:29:05 -04:00